6/28/2018 9:55:32 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1329 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1295 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 872 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:32 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 856 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:32 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1329 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1295 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 872 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:32 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 856 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:32 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1329 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1295 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 872 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:32 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 856 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:32 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1329 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1295 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 872 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:32 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 856 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:32 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1329 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1295 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 872 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:32 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 856 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:32 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1329 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1295 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 872 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:32 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 856 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:32 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1329 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1295 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 872 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:33 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 856 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:33 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1329 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1295 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 872 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:33 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 856 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:33 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1329 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1295 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 872 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:33 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 856 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:33 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1329 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1295 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 872 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:33 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 856 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:33 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1329 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1295 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 872 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:33 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 856 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:33 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1329 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1295 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 872 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:33 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 856 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:33 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1329 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1295 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 872 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:33 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 856 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:33 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1329 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1295 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 872 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:33 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 856 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:33 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1329 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1295 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 872 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:33 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 856 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:33 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1329 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1295 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 872 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:33 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 856 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:34 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1329 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1295 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 872 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:34 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 856 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:34 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1329 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1295 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 872 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:34 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 856 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:34 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1329 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1295 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 872 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:34 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 856 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:34 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1329 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1295 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 872 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:34 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 856 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:34 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1329 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1295 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 872 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:34 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 856 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:34 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1329 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1295 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 872 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:34 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 856 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:34 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1329 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1295 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 872 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:34 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 856 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:34 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1329 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1295 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 872 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:34 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 856 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:34 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1329 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1295 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 872 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:34 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 856 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:34 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1329 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1295 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 872 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:35 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 856 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:35 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1329 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1295 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 872 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:35 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 856 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:35 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1329 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1295 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 872 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:35 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 856 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:35 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1329 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1295 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 872 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:35 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 856 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:35 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1329 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1295 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 872 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:35 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 856 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:35 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1329 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1295 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 872 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:35 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 856 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:35 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1329 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1295 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 872 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:35 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 856 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:35 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1329 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1295 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 872 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:35 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 856 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:35 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1329 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1295 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 872 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:35 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 856 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:36 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1329 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1295 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 872 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:36 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 856 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:36 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1329 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1295 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 872 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:36 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 856 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:36 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1329 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1295 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 872 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:36 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 856 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:36 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1329 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1295 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 872 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:36 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 856 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:36 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1329 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1295 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 872 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:36 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 856 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:36 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1329 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1295 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 872 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:36 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 856 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:36 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1329 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1295 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 872 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:36 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 856 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:36 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1329 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1295 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 872 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:36 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 856 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:36 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1329 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1295 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 872 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:37 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 856 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:37 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1329 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1295 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 872 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:37 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 856 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:37 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1329 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1295 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 872 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:37 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 856 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:37 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1329 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1295 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 872 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:37 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 856 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:37 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1329 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1295 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 872 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:37 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 856 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:37 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1329 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1295 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 872 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:37 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 856 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:37 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1329 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1295 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 872 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:37 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 856 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:37 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1329 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1295 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 872 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:37 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 856 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:37 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1329 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1295 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 872 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:37 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 856 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:37 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1329 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1295 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 872 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:38 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 856 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:38 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1329 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1295 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 872 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:38 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 856 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:38 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1329 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1295 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 872 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:38 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 856 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:38 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1329 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1295 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 872 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:38 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 856 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:38 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1329 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1295 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 872 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:38 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 856 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:38 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1329 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1295 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 872 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:38 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 856 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:38 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1329 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1295 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 872 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:38 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 856 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:38 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1329 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1295 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 872 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:38 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 856 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:38 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1329 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1295 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 872 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:38 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 856 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:38 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1329 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1295 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 872 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:38 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 856 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:38 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1329 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1295 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 872 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:39 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 856 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:39 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1329 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1295 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 872 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:39 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 856 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:39 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1329 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1295 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 872 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:39 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 856 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:39 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1329 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1295 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 872 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:39 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 856 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:39 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1329 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1295 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 872 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:39 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 856 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:39 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1329 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1295 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 872 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:39 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 856 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:39 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1329 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1295 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 872 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:39 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 856 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:39 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1329 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1295 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 872 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:39 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 856 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:39 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1329 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1295 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 872 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:39 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 856 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:39 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1329 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1295 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 872 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:39 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 856 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:39 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1329 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1295 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 872 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:40 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 856 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:40 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1329 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1295 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 872 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:40 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 856 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:40 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1329 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1295 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 872 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:40 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 856 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:40 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1329 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1295 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 872 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:40 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 856 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:40 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1329 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1295 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 872 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:40 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 856 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:40 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1329 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1295 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 872 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:40 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 856 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:40 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1329 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1295 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 872 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:40 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 856 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:40 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1329 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1295 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 872 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:40 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 856 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:40 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1329 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1295 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 872 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:40 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 856 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:40 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath+<>c__DisplayClass0_0.b__0 (Arcen.AIW2.Core.GameEntity entity) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.DoForRelatedEntities (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0003a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:157 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:143 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1329 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1295 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 872 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:40 PM Thread 'outerThreadFor_ArcenShortTermPlanningContext' is in state Background, WaitSleepJoin after 10 seconds, so killing it now 6/28/2018 9:55:40 PM Thread 'strengthCountingContext' is in state Background, WaitSleepJoin after 10 seconds, so killing it now 6/28/2018 9:55:40 PM Thread 'movePlanningContext' is in state Background, WaitSleepJoin after 10 seconds, so killing it now 6/28/2018 9:55:40 PM Thread 'targetingContext' is in state Background, WaitSleepJoin after 10 seconds, so killing it now 6/28/2018 9:55:40 PM Thread 'collisionContext' is in state Background, WaitSleepJoin after 10 seconds, so killing it now 6/28/2018 9:55:41 PM Thread 'metalFlowContext' is in state Background, WaitSleepJoin after 10 seconds, so killing it now 6/28/2018 9:55:41 PM Thread 'ProtectionContext' is in state Background, WaitSleepJoin after 10 seconds, so killing it now 6/28/2018 9:55:41 PM Thread 'tachyonContext' is in state Background, WaitSleepJoin after 10 seconds, so killing it now 6/28/2018 9:55:41 PM Thread 'tractorContext' is in state Background, WaitSleepJoin after 10 seconds, so killing it now 6/28/2018 9:55:41 PM Thread 'gravityContext' is in state Background, WaitSleepJoin after 10 seconds, so killing it now 6/28/2018 9:55:41 PM Thread 'aiwcGravityContext' is in state Background, WaitSleepJoin after 10 seconds, so killing it now 6/28/2018 9:55:41 PM GAAAH! We have a command we need to execute during frame 3775 but it's already frame 3776 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer(Arcen.AIW2.Core.ArcenSimContext Context) in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:line 634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep(Boolean ByRef stalledWaitingOnConnections) in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:line 770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1070 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:41 PM GAAAH! We have a command we need to execute during frame 3775 but it's already frame 3776 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer(Arcen.AIW2.Core.ArcenSimContext Context) in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:line 634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep(Boolean ByRef stalledWaitingOnConnections) in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:line 770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1070 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:41 PM GAAAH! We have a command we need to execute during frame 3775 but it's already frame 3776 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer(Arcen.AIW2.Core.ArcenSimContext Context) in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:line 634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep(Boolean ByRef stalledWaitingOnConnections) in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:line 770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1070 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:41 PM GAAAH! We have a command we need to execute during frame 3775 but it's already frame 3776 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer(Arcen.AIW2.Core.ArcenSimContext Context) in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:line 634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep(Boolean ByRef stalledWaitingOnConnections) in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:line 770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1070 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:55:41 PM GAAAH! We have a command we need to execute during frame 3775 but it's already frame 3776 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer(Arcen.AIW2.Core.ArcenSimContext Context) in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:line 634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep(Boolean ByRef stalledWaitingOnConnections) in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:line 770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1070 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/28/2018 9:56:00 PM Thread 'specialFactionContext_173_MacrophageInfestation' is in state Background, WaitSleepJoin after 10 seconds, so killing it now 6/28/2018 9:56:03 PM Thread 'specialFactionContext_166_AI' is in state Background, WaitSleepJoin after 10 seconds, so killing it now 6/28/2018 9:56:03 PM Thread 'specialFactionContext_167_AISpecialForces' is in state Background, WaitSleepJoin after 10 seconds, so killing it now 6/28/2018 9:56:04 PM Thread 'specialFactionContext_168_HunterFleet' is in state Background, WaitSleepJoin after 10 seconds, so killing it now 6/28/2018 9:56:04 PM Thread 'specialFactionContext_172_AntagonizedDysonSphere' is in state Background, WaitSleepJoin after 10 seconds, so killing it now 6/28/2018 9:56:15 PM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 6/28/2018 9:56:15 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 6/28/2018 9:56:15 PM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 6/28/2018 9:56:15 PM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 6/28/2018 9:56:15 PM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 6/28/2018 9:56:15 PM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 6/28/2018 9:56:15 PM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 6/28/2018 9:56:15 PM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 6/28/2018 9:56:15 PM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 6/28/2018 9:56:15 PM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 6/28/2018 9:56:15 PM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 6/28/2018 9:56:15 PM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 6/28/2018 9:56:15 PM Clearing world, so killing thread 'gravityContext' in state Background, WaitSleepJoin 6/28/2018 9:56:15 PM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 6/28/2018 9:56:16 PM PLAYER DISCONNECTED 0.0.0.0=>0 6/28/2018 10:05:24 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ 6/28/2018 10:05:24 PM Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 6/28/2018 10:05:24 PM Resolution changed to fullscreen 720x1280 6/28/2018 10:05:24 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 6/28/2018 10:05:24 PM Applied Framerate Type: 60 FPS (vsync: 0 targetFPS:60) 6/28/2018 10:05:44 PM ArcenAssetBundleCache.InstantiatedObjects: 592 6/28/2018 10:05:44 PM Game Version: 0.745 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 8.1 (6.3.0) 64bit graphicsDeviceName: Intel(R) HD Graphics 4000 graphicsDeviceID: 358 graphicsDeviceVendor: Intel graphicsDeviceVendorID: 32902 graphicsDeviceVersion: Direct3D 11.0 [level 11.0] graphicsMemorySize: 912 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-3230M CPU @ 2.60GHz processorCount: 4 processorFrequency: 2594 systemMemorySize: 8081 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 6/28/2018 10:05:44 PM 21.1 seconds total load time. SetDirectoriesToBeUsed (0.5s) LoadFinalSFXStuff (9.5s) ExternalIconDictionaryTable (0.3s) ArcenUIPrefabTable (0.3s) SpaceboxDefinitionTable (0.3s) PlanetDefinitionTable (0.5s) GameEntityTypeDataTable.Initialize (0.3s) GameEntityTypeDataTable.InitVisualBits (5.9s) SurrogateTableTable (0.3s) 6/28/2018 10:05:44 PM Hello Steam user 'ovalcircle' at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 77 6/28/2018 10:09:11 PM Successfully opened host socket 6/28/2018 10:09:20 PM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 6/28/2018 10:09:20 PM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 6/28/2018 10:09:20 PM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 6/28/2018 10:09:20 PM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 6/28/2018 10:09:20 PM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 6/28/2018 10:09:20 PM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 6/28/2018 10:09:20 PM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 6/28/2018 10:09:20 PM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 6/28/2018 10:09:20 PM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 6/28/2018 10:09:20 PM Clearing world, so killing thread 'gravityContext' in state Background, WaitSleepJoin 6/28/2018 10:09:20 PM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 6/28/2018 10:09:20 PM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 6/28/2018 10:09:20 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 6/28/2018 10:09:20 PM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 6/28/2018 10:09:24 PM PLAYER DISCONNECTED 0.0.0.0=>0 6/28/2018 10:09:25 PM Successfully opened host socket 6/28/2018 10:09:56 PM Thread 'specialFactionContext_19_AntagonizedDysonSphere' is in state Background, WaitSleepJoin after 10 seconds, so killing it now 6/28/2018 10:09:56 PM Thread 'specialFactionContext_20_MacrophageInfestation' is in state Background, WaitSleepJoin after 10 seconds, so killing it now 6/28/2018 10:09:57 PM Thread 'specialFactionContext_13_AI' is in state Background, WaitSleepJoin after 10 seconds, so killing it now 6/28/2018 10:09:57 PM Thread 'specialFactionContext_14_AISpecialForces' is in state Background, WaitSleepJoin after 10 seconds, so killing it now 6/28/2018 10:09:58 PM Thread 'specialFactionContext_15_HunterFleet' is in state Background, WaitSleepJoin after 10 seconds, so killing it now 6/28/2018 10:10:33 PM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 6/28/2018 10:10:33 PM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 6/28/2018 10:10:33 PM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 6/28/2018 10:10:33 PM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 6/28/2018 10:10:33 PM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 6/28/2018 10:10:33 PM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 6/28/2018 10:10:33 PM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 6/28/2018 10:10:33 PM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 6/28/2018 10:10:33 PM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 6/28/2018 10:10:33 PM Clearing world, so killing thread 'gravityContext' in state Background, WaitSleepJoin 6/28/2018 10:10:33 PM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 6/28/2018 10:10:33 PM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 6/28/2018 10:10:33 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 6/28/2018 10:10:33 PM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 6/28/2018 10:10:35 PM PLAYER DISCONNECTED 0.0.0.0=>0 6/28/2018 10:20:36 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ 6/28/2018 10:20:36 PM Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 6/28/2018 10:20:36 PM Resolution changed to fullscreen 720x1280 6/28/2018 10:20:36 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 6/28/2018 10:20:36 PM Applied Framerate Type: 60 FPS (vsync: 0 targetFPS:60) 6/28/2018 10:20:56 PM ArcenAssetBundleCache.InstantiatedObjects: 592 6/28/2018 10:20:57 PM Game Version: 0.745 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 8.1 (6.3.0) 64bit graphicsDeviceName: Intel(R) HD Graphics 4000 graphicsDeviceID: 358 graphicsDeviceVendor: Intel graphicsDeviceVendorID: 32902 graphicsDeviceVersion: Direct3D 11.0 [level 11.0] graphicsMemorySize: 912 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-3230M CPU @ 2.60GHz processorCount: 4 processorFrequency: 2594 systemMemorySize: 8081 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 6/28/2018 10:20:57 PM 21.3 seconds total load time. SetDirectoriesToBeUsed (0.5s) LoadFinalSFXStuff (9.5s) ExternalIconDictionaryTable (0.3s) ArcenUIPrefabTable (0.3s) SpaceboxDefinitionTable (0.3s) PlanetDefinitionTable (0.6s) GameEntityTypeDataTable.Initialize (0.3s) GameEntityTypeDataTable.InitVisualBits (6.0s) SurrogateTableTable (0.3s) 6/28/2018 10:20:57 PM Hello Steam user 'ovalcircle' at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 77 6/28/2018 10:21:02 PM Successfully opened host socket 6/28/2018 10:34:39 PM Thread 'specialFactionContext_10_MacrophageInfestation' is in state Background, WaitSleepJoin after 10 seconds, so killing it now 6/28/2018 10:36:08 PM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 6/28/2018 10:36:09 PM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 6/28/2018 10:36:09 PM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 6/28/2018 10:36:09 PM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 6/28/2018 10:36:09 PM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 6/28/2018 10:36:09 PM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 6/28/2018 10:36:09 PM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 6/28/2018 10:36:09 PM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 6/28/2018 10:36:09 PM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 6/28/2018 10:36:09 PM Clearing world, so killing thread 'gravityContext' in state Background, WaitSleepJoin 6/28/2018 10:36:09 PM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 6/28/2018 10:36:09 PM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 6/28/2018 10:36:09 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 6/28/2018 10:36:09 PM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 6/28/2018 10:36:09 PM Clearing world, so killing thread 'specialFactionContext_3_AI' in state Background, WaitSleepJoin 6/28/2018 10:36:09 PM Clearing world, so killing thread 'specialFactionContext_4_AISpecialForces' in state Background, WaitSleepJoin 6/28/2018 10:36:09 PM Clearing world, so killing thread 'specialFactionContext_5_HunterFleet' in state Background, WaitSleepJoin 6/28/2018 10:36:09 PM Clearing world, so killing thread 'specialFactionContext_9_AntagonizedDysonSphere' in state Background, WaitSleepJoin 6/28/2018 10:36:09 PM Clearing world, so killing thread 'specialFactionContext_10_MacrophageInfestation' in state Background, WaitSleepJoin 6/28/2018 10:36:10 PM PLAYER DISCONNECTED 0.0.0.0=>0 6/29/2018 6:18:09 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ 6/29/2018 6:18:09 PM Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 6/29/2018 6:18:09 PM Resolution changed to fullscreen 720x1280 6/29/2018 6:18:09 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 6/29/2018 6:18:09 PM Applied Framerate Type: 60 FPS (vsync: 0 targetFPS:60) 6/29/2018 6:19:52 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ 6/29/2018 6:19:52 PM Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 6/29/2018 6:19:53 PM No resolution change was required. 6/29/2018 6:19:53 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 6/29/2018 6:19:53 PM Applied Framerate Type: 60 FPS (vsync: 0 targetFPS:60) 6/29/2018 6:20:31 PM ArcenAssetBundleCache.InstantiatedObjects: 592 6/29/2018 6:20:32 PM Game Version: 0.746 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 8.1 (6.3.0) 64bit graphicsDeviceName: Intel(R) HD Graphics 4000 graphicsDeviceID: 358 graphicsDeviceVendor: Intel graphicsDeviceVendorID: 32902 graphicsDeviceVersion: Direct3D 11.0 [level 11.0] graphicsMemorySize: 912 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-3230M CPU @ 2.60GHz processorCount: 4 processorFrequency: 2594 systemMemorySize: 8081 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 6/29/2018 6:20:32 PM 40.1 seconds total load time. SetDirectoriesToBeUsed (0.5s) LoadFinalSFXStuff (9.3s) ArcenUIPrefabTable (1.3s) PresentationLayer.LoadVisualConstants_Late (0.3s) QuickConstructionTypeTable (0.3s) EntityLineTypeTable (0.3s) SpaceboxDefinitionTable (0.9s) PlanetDefinitionTable (2.5s) GameEntityTypeDataTable.Initialize (2.0s) GameEntityTypeDataTable.InitVisualBits (17.9s) SurrogateTableTable (0.7s) 6/29/2018 6:20:32 PM Hello Steam user 'ovalcircle' at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 77 6/29/2018 6:20:40 PM Successfully opened host socket 6/29/2018 6:26:43 PM Thread 'specialFactionContext_9_AntagonizedDysonSphere' is in state Background, WaitSleepJoin after 10 seconds, so killing it now 6/29/2018 6:26:45 PM Thread 'specialFactionContext_10_MacrophageInfestation' is in state Background, WaitSleepJoin after 10 seconds, so killing it now 6/29/2018 6:26:46 PM Thread 'specialFactionContext_3_AI' is in state Background, WaitSleepJoin after 10 seconds, so killing it now 6/29/2018 6:26:46 PM Thread 'specialFactionContext_4_AISpecialForces' is in state Background, WaitSleepJoin after 10 seconds, so killing it now 6/29/2018 6:26:47 PM Thread 'specialFactionContext_5_HunterFleet' is in state Background, WaitSleepJoin after 10 seconds, so killing it now 6/29/2018 6:33:47 PM No resolution change was required. 6/29/2018 6:33:47 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 6/29/2018 6:33:47 PM Applied Framerate Type: 30 FPS (vsync: 0 targetFPS:30) 6/29/2018 6:33:47 PM Thread 'specialFactionContext_10_MacrophageInfestation' is in state Background, WaitSleepJoin after 10 seconds, so killing it now 6/29/2018 6:36:53 PM Thread 'specialFactionContext_10_MacrophageInfestation' is in state Background, WaitSleepJoin after 10 seconds, so killing it now 6/29/2018 6:36:56 PM Thread 'specialFactionContext_3_AI' is in state Background, WaitSleepJoin after 10 seconds, so killing it now 6/29/2018 6:36:57 PM Thread 'specialFactionContext_4_AISpecialForces' is in state Background, WaitSleepJoin after 10 seconds, so killing it now 6/29/2018 6:36:57 PM Thread 'specialFactionContext_5_HunterFleet' is in state Background, WaitSleepJoin after 10 seconds, so killing it now 6/29/2018 6:36:57 PM Thread 'specialFactionContext_9_AntagonizedDysonSphere' is in state Background, WaitSleepJoin after 10 seconds, so killing it now 6/29/2018 6:38:05 PM Thread 'specialFactionContext_10_MacrophageInfestation' is in state Background, WaitSleepJoin after 10 seconds, so killing it now 6/29/2018 6:39:40 PM Harvester 46446 on Lakota choosing random planet Tamass 6/29/2018 6:39:40 PM Harvester 46447 on Motte choosing random planet Manna 6/29/2018 6:39:40 PM Harvester 46448 on Hopcroft just chill, we are only flipping coins to move 6/29/2018 6:39:40 PM Harvester 46449 on Tevanian choosing random planet Shinda 6/29/2018 6:39:40 PM Harvester 46450 on Eurus choosing random planet Date 6/29/2018 6:39:40 PM Harvester 46451 on Blum choosing random planet Jurafsky 6/29/2018 6:39:40 PM Harvester 46452 on Bernus choosing random planet Easley 6/29/2018 6:39:40 PM Harvester 46453 on Hianov choosing random planet Navarro 6/29/2018 6:39:40 PM Harvester 46454 on Ousterhout choosing random planet Codd 6/29/2018 6:39:40 PM Harvester 46455 on Duellos choosing random planet Teng 6/29/2018 6:39:45 PM Harvester 46448 on Hopcroft choosing random planet Micali 6/29/2018 6:39:55 PM Thread 'specialFactionContext_10_MacrophageInfestation' is in state Background, WaitSleepJoin after 10 seconds, so killing it now 6/29/2018 6:40:41 PM Harvester 46453 on Navarro just chill, we are only flipping coins to move 6/29/2018 6:40:46 PM Harvester 46451 on Jurafsky choosing random planet Iger 6/29/2018 6:40:46 PM Harvester 46452 on Easley choosing random planet Bernus 6/29/2018 6:40:46 PM Harvester 46453 on Navarro choosing random planet Iger 6/29/2018 6:40:52 PM Harvester 46452 on Bernus choosing random planet Easley 6/29/2018 6:40:57 PM Harvester 46452 on Easley choosing random planet Crest 6/29/2018 6:41:39 PM Harvester 46449 on Shinda choosing random planet Tevanian 6/29/2018 6:41:44 PM Harvester 46449 on Tevanian choosing random planet Shinda 6/29/2018 6:41:50 PM Harvester 46449 on Shinda just chill, we are only flipping coins to move 6/29/2018 6:41:55 PM Harvester 46449 on Shinda choosing random planet Matsumoto 6/29/2018 6:42:00 PM Harvester 46447 on Manna choosing random planet Diffie 6/29/2018 6:42:00 PM Harvester 46450 on Date choosing random planet Gaes 6/29/2018 6:42:11 PM Harvester 46448 on Micali choosing random planet Hopcroft 6/29/2018 6:42:11 PM Harvester 46455 on Teng choosing random planet Duellos 6/29/2018 6:42:21 PM Thread 'specialFactionContext_10_MacrophageInfestation' is in state Background, WaitSleepJoin after 10 seconds, so killing it now 6/29/2018 6:42:23 PM Harvester 46448 on Hopcroft choosing random planet Micali 6/29/2018 6:42:23 PM Harvester 46455 on Duellos choosing random planet Teng 6/29/2018 6:42:28 PM Harvester 46448 on Micali choosing random planet Shinda 6/29/2018 6:42:28 PM Harvester 46455 on Teng choosing random planet Duellos 6/29/2018 6:42:33 PM Harvester 46455 on Duellos choosing random planet Teng 6/29/2018 6:42:38 PM Harvester 46446 on Tamass choosing random planet Lakota 6/29/2018 6:42:38 PM Harvester 46451 on Iger choosing random planet Jurafsky 6/29/2018 6:42:38 PM Harvester 46455 on Teng choosing random planet Beytune 6/29/2018 6:42:44 PM Harvester 46446 on Lakota choosing random planet Tamass 6/29/2018 6:42:44 PM Harvester 46451 on Jurafsky choosing random planet Blum 6/29/2018 6:42:44 PM Harvester 46454 on Codd choosing random planet Ousterhout 6/29/2018 6:42:49 PM Harvester 46446 on Tamass choosing random planet Lakota 6/29/2018 6:42:49 PM Harvester 46453 on Iger choosing random planet Navarro 6/29/2018 6:42:49 PM Harvester 46454 on Ousterhout choosing random planet Novacky 6/29/2018 6:42:54 PM Harvester 46446 on Lakota choosing random planet Tamass 6/29/2018 6:42:54 PM Harvester 46453 on Navarro choosing random planet Iger 6/29/2018 6:42:59 PM Harvester 46446 on Tamass choosing random planet Lakota 6/29/2018 6:42:59 PM Harvester 46453 on Iger just chill, we are only flipping coins to move 6/29/2018 6:43:04 PM Harvester 46446 on Lakota choosing random planet Tamass 6/29/2018 6:43:04 PM Harvester 46453 on Iger just chill, we are only flipping coins to move 6/29/2018 6:43:10 PM Harvester 46446 on Tamass choosing random planet Lynch 6/29/2018 6:43:10 PM Harvester 46453 on Iger choosing random planet Navarro 6/29/2018 6:43:15 PM Harvester 46453 on Navarro choosing random planet Iger 6/29/2018 6:43:20 PM Harvester 46453 on Iger just chill, we are only flipping coins to move 6/29/2018 6:43:31 PM Thread 'specialFactionContext_4_AISpecialForces' is in state Background, WaitSleepJoin after 10 seconds, so killing it now 6/29/2018 6:43:31 PM Thread 'specialFactionContext_10_MacrophageInfestation' is in state Background, WaitSleepJoin after 10 seconds, so killing it now 6/29/2018 6:43:34 PM Thread 'outerThreadFor_ArcenLongTermPlanningContext' is in state Background, WaitSleepJoin after 11 seconds, so killing it now 6/29/2018 6:43:34 PM Thread 'specialFactionContext_3_AI' is in state Background, WaitSleepJoin after 11 seconds, so killing it now 6/29/2018 6:43:34 PM Thread 'specialFactionContext_5_HunterFleet' is in state Background, WaitSleepJoin after 12 seconds, so killing it now 6/29/2018 6:43:34 PM Thread 'specialFactionContext_9_AntagonizedDysonSphere' is in state Background, WaitSleepJoin after 12 seconds, so killing it now 6/29/2018 6:43:41 PM Harvester 46449 on Matsumoto choosing random planet Shinda 6/29/2018 6:43:41 PM Harvester 46453 on Iger just chill, we are only flipping coins to move 6/29/2018 6:43:47 PM Harvester 46449 on Shinda choosing random planet Tevanian 6/29/2018 6:43:47 PM Harvester 46453 on Iger just chill, we are only flipping coins to move 6/29/2018 6:43:53 PM Harvester 46453 on Iger just chill, we are only flipping coins to move 6/29/2018 6:43:58 PM Harvester 46453 on Iger choosing random planet Navarro 6/29/2018 6:44:03 PM Harvester 46453 on Navarro choosing random planet Iger 6/29/2018 6:44:08 PM Harvester 46453 on Iger choosing random planet Jurafsky 6/29/2018 6:44:24 PM Harvester 46448 on Shinda choosing random planet Tevanian 6/29/2018 6:44:38 PM Harvester 46446 on Lynch choosing random planet Manna 6/29/2018 6:44:50 PM Harvester 46451 on Blum just chill, we are only flipping coins to move 6/29/2018 6:44:55 PM Harvester 46451 on Blum just chill, we are only flipping coins to move 6/29/2018 6:45:00 PM Harvester 46451 on Blum choosing random planet Jurafsky 6/29/2018 6:45:05 PM Harvester 46451 on Jurafsky choosing random planet Finin 6/29/2018 6:45:21 PM Harvester 46449 on Tevanian just chill, we are only flipping coins to move 6/29/2018 6:45:26 PM Harvester 46449 on Tevanian choosing random planet Shinda 6/29/2018 6:45:32 PM Harvester 46449 on Shinda choosing random planet Tevanian 6/29/2018 6:45:42 PM Thread 'specialFactionContext_10_MacrophageInfestation' is in state Background, WaitSleepJoin after 10 seconds, so killing it now 6/29/2018 6:45:44 PM Thread 'specialFactionContext_3_AI' is in state Background, WaitSleepJoin after 10 seconds, so killing it now 6/29/2018 6:45:45 PM Thread 'specialFactionContext_4_AISpecialForces' is in state Background, WaitSleepJoin after 10 seconds, so killing it now 6/29/2018 6:45:45 PM Thread 'specialFactionContext_5_HunterFleet' is in state Background, WaitSleepJoin after 10 seconds, so killing it now 6/29/2018 6:45:46 PM Thread 'specialFactionContext_9_AntagonizedDysonSphere' is in state Background, WaitSleepJoin after 10 seconds, so killing it now 6/29/2018 6:45:56 PM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 6/29/2018 6:45:56 PM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 6/29/2018 6:45:56 PM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 6/29/2018 6:45:56 PM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 6/29/2018 6:45:56 PM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 6/29/2018 6:45:56 PM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 6/29/2018 6:45:56 PM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 6/29/2018 6:45:56 PM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 6/29/2018 6:45:56 PM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 6/29/2018 6:45:56 PM Clearing world, so killing thread 'gravityContext' in state Background, WaitSleepJoin 6/29/2018 6:45:56 PM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 6/29/2018 6:45:56 PM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 6/29/2018 6:45:56 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 6/29/2018 6:45:56 PM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 6/29/2018 6:45:57 PM PLAYER DISCONNECTED 0.0.0.0=>0 6/29/2018 7:13:03 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ 6/29/2018 7:13:04 PM Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 6/29/2018 7:13:04 PM Resolution changed to fullscreen 720x1280 6/29/2018 7:13:04 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 6/29/2018 7:13:04 PM Applied Framerate Type: 30 FPS (vsync: 0 targetFPS:30) 6/29/2018 7:13:24 PM ArcenAssetBundleCache.InstantiatedObjects: 592 6/29/2018 7:13:24 PM Game Version: 0.746 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 8.1 (6.3.0) 64bit graphicsDeviceName: Intel(R) HD Graphics 4000 graphicsDeviceID: 358 graphicsDeviceVendor: Intel graphicsDeviceVendorID: 32902 graphicsDeviceVersion: Direct3D 11.0 [level 11.0] graphicsMemorySize: 912 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-3230M CPU @ 2.60GHz processorCount: 4 processorFrequency: 2594 systemMemorySize: 8081 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 6/29/2018 7:13:24 PM 22.0 seconds total load time. SetDirectoriesToBeUsed (0.5s) LoadFinalSFXStuff (9.4s) ArcenUIPrefabTable (0.3s) PlanetDefinitionTable (0.6s) GameEntityTypeDataTable.Initialize (0.3s) GameEntityTypeDataTable.InitVisualBits (6.1s) SurrogateTableTable (0.3s) 6/29/2018 7:13:25 PM Hello Steam user 'ovalcircle' at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 77 6/29/2018 7:13:28 PM Successfully opened host socket 6/29/2018 7:14:05 PM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 6/29/2018 7:14:05 PM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 6/29/2018 7:14:05 PM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 6/29/2018 7:14:05 PM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 6/29/2018 7:14:05 PM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 6/29/2018 7:14:05 PM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 6/29/2018 7:14:05 PM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 6/29/2018 7:14:05 PM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 6/29/2018 7:14:05 PM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 6/29/2018 7:14:05 PM Clearing world, so killing thread 'gravityContext' in state Background, WaitSleepJoin 6/29/2018 7:14:05 PM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 6/29/2018 7:14:05 PM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 6/29/2018 7:14:05 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 6/29/2018 7:14:05 PM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 6/29/2018 7:14:05 PM Clearing world, so killing thread 'specialFactionContext_3_AI' in state Background, WaitSleepJoin 6/29/2018 7:14:05 PM Clearing world, so killing thread 'specialFactionContext_4_AISpecialForces' in state Background, WaitSleepJoin 6/29/2018 7:14:05 PM Clearing world, so killing thread 'specialFactionContext_5_HunterFleet' in state Background, WaitSleepJoin 6/29/2018 7:14:05 PM Clearing world, so killing thread 'specialFactionContext_9_AntagonizedDysonSphere' in state Background, WaitSleepJoin 6/29/2018 7:14:05 PM Clearing world, so killing thread 'specialFactionContext_10_MacrophageInfestation' in state Background, WaitSleepJoin 6/29/2018 7:14:09 PM PLAYER DISCONNECTED 0.0.0.0=>0 6/29/2018 7:14:09 PM Successfully opened host socket 6/29/2018 7:14:40 PM Harvester 46449 on Tevanian just chill, we are only flipping coins to move 6/29/2018 7:14:43 PM PLAYER DISCONNECTED 0.0.0.0=>0 6/29/2018 7:45:07 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ 6/29/2018 7:45:07 PM Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 6/29/2018 7:45:08 PM Resolution changed to fullscreen 720x1280 6/29/2018 7:45:08 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 6/29/2018 7:45:08 PM Applied Framerate Type: 30 FPS (vsync: 0 targetFPS:30) 6/29/2018 7:45:28 PM ArcenAssetBundleCache.InstantiatedObjects: 592 6/29/2018 7:45:29 PM Game Version: 0.746 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 8.1 (6.3.0) 64bit graphicsDeviceName: Intel(R) HD Graphics 4000 graphicsDeviceID: 358 graphicsDeviceVendor: Intel graphicsDeviceVendorID: 32902 graphicsDeviceVersion: Direct3D 11.0 [level 11.0] graphicsMemorySize: 912 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-3230M CPU @ 2.60GHz processorCount: 4 processorFrequency: 2594 systemMemorySize: 8081 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 6/29/2018 7:45:29 PM 22.4 seconds total load time. SetDirectoriesToBeUsed (0.5s) Language.Initialize (1.2s) LoadFinalSFXStuff (9.5s) ArcenUIPrefabTable (0.3s) PlanetDefinitionTable (0.6s) GameEntityTypeDataTable.Initialize (0.3s) GameEntityTypeDataTable.InitVisualBits (5.9s) SurrogateTableTable (0.3s) 6/29/2018 7:45:29 PM Hello Steam user 'ovalcircle' at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 77 6/29/2018 7:47:20 PM World Created, Launching Server 6/29/2018 7:47:20 PM Successfully opened host socket 6/29/2018 7:48:35 PM Thread 'specialFactionContext_97_HumanMarauders' is in state Background, WaitSleepJoin after 10 seconds, so killing it now 6/29/2018 7:48:42 PM Thread 'specialFactionContext_92_HunterFleet' is in state Background, WaitSleepJoin after 10 seconds, so killing it now 6/29/2018 7:48:42 PM Thread 'specialFactionContext_96_AntagonizedDysonSphere' is in state Background, WaitSleepJoin after 10 seconds, so killing it now 6/29/2018 7:48:53 PM Thread 'specialFactionContext_97_HumanMarauders' is in state Background, WaitSleepJoin after 10 seconds, so killing it now 6/29/2018 7:49:00 PM Thread 'specialFactionContext_90_AI' is in state Background, WaitSleepJoin after 10 seconds, so killing it now 6/29/2018 7:49:01 PM Thread 'specialFactionContext_91_AISpecialForces' is in state Background, WaitSleepJoin after 10 seconds, so killing it now 6/29/2018 7:49:01 PM Thread 'specialFactionContext_92_HunterFleet' is in state Background, WaitSleepJoin after 10 seconds, so killing it now 6/29/2018 7:49:02 PM Thread 'specialFactionContext_96_AntagonizedDysonSphere' is in state Background, WaitSleepJoin after 10 seconds, so killing it now 6/29/2018 7:50:42 PM Thread 'specialFactionContext_97_HumanMarauders' is in state Background, WaitSleepJoin after 10 seconds, so killing it now 6/29/2018 7:50:54 PM Thread 'specialFactionContext_97_HumanMarauders' is in state Background, WaitSleepJoin after 10 seconds, so killing it now 6/29/2018 7:51:04 PM Thread 'specialFactionContext_97_HumanMarauders' is in state Background, WaitSleepJoin after 10 seconds, so killing it now 6/29/2018 7:51:16 PM Thread 'specialFactionContext_97_HumanMarauders' is in state Background, WaitSleepJoin after 10 seconds, so killing it now 6/29/2018 7:51:26 PM Thread 'specialFactionContext_97_HumanMarauders' is in state Background, WaitSleepJoin after 10 seconds, so killing it now 6/29/2018 7:51:38 PM Thread 'specialFactionContext_97_HumanMarauders' is in state Background, WaitSleepJoin after 10 seconds, so killing it now 6/29/2018 7:51:39 PM Thread 'specialFactionContext_90_AI' is in state Background, WaitSleepJoin after 10 seconds, so killing it now 6/29/2018 7:51:39 PM Thread 'specialFactionContext_91_AISpecialForces' is in state Background, WaitSleepJoin after 10 seconds, so killing it now 6/29/2018 7:51:39 PM Thread 'specialFactionContext_92_HunterFleet' is in state Background, WaitSleepJoin after 10 seconds, so killing it now 6/29/2018 7:51:40 PM Thread 'specialFactionContext_96_AntagonizedDysonSphere' is in state Background, WaitSleepJoin after 10 seconds, so killing it now 6/29/2018 7:51:52 PM Thread 'specialFactionContext_97_HumanMarauders' is in state Background, WaitSleepJoin after 10 seconds, so killing it now 6/29/2018 7:52:03 PM Thread 'specialFactionContext_97_HumanMarauders' is in state Background, WaitSleepJoin after 10 seconds, so killing it now 6/29/2018 7:52:15 PM Thread 'specialFactionContext_97_HumanMarauders' is in state Background, WaitSleepJoin after 10 seconds, so killing it now 6/29/2018 7:52:28 PM Thread 'specialFactionContext_90_AI' is in state Background, WaitSleepJoin after 10 seconds, so killing it now 6/29/2018 7:52:28 PM Thread 'specialFactionContext_91_AISpecialForces' is in state Background, WaitSleepJoin after 10 seconds, so killing it now 6/29/2018 7:52:28 PM Thread 'specialFactionContext_92_HunterFleet' is in state Background, WaitSleepJoin after 10 seconds, so killing it now 6/29/2018 7:52:29 PM Thread 'specialFactionContext_96_AntagonizedDysonSphere' is in state Background, WaitSleepJoin after 10 seconds, so killing it now 6/29/2018 7:52:51 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 6/29/2018 7:52:51 PM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 6/29/2018 7:52:51 PM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 6/29/2018 7:52:51 PM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 6/29/2018 7:52:51 PM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 6/29/2018 7:52:51 PM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 6/29/2018 7:52:51 PM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 6/29/2018 7:52:51 PM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 6/29/2018 7:52:51 PM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 6/29/2018 7:52:51 PM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 6/29/2018 7:52:51 PM Clearing world, so killing thread 'gravityContext' in state Background, WaitSleepJoin 6/29/2018 7:52:51 PM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 6/29/2018 7:52:51 PM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 6/29/2018 7:52:51 PM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 6/29/2018 7:52:56 PM PLAYER DISCONNECTED 0.0.0.0=>0 6/29/2018 7:52:57 PM Successfully opened host socket 6/29/2018 7:53:23 PM Thread 'specialFactionContext_100_AI' is in state Background, WaitSleepJoin after 10 seconds, so killing it now 6/29/2018 7:53:23 PM Thread 'specialFactionContext_101_AISpecialForces' is in state Background, WaitSleepJoin after 10 seconds, so killing it now 6/29/2018 7:53:23 PM Thread 'specialFactionContext_107_HumanMarauders' is in state Background, WaitSleepJoin after 11 seconds, so killing it now 6/29/2018 7:53:26 PM Thread 'specialFactionContext_102_HunterFleet' is in state Background, WaitSleepJoin after 12 seconds, so killing it now 6/29/2018 7:53:26 PM Thread 'specialFactionContext_106_AntagonizedDysonSphere' is in state Background, WaitSleepJoin after 12 seconds, so killing it now 6/29/2018 7:53:49 PM Thread 'specialFactionContext_107_HumanMarauders' is in state Background, WaitSleepJoin after 10 seconds, so killing it now 6/29/2018 7:53:59 PM Thread 'specialFactionContext_107_HumanMarauders' is in state Background, WaitSleepJoin after 10 seconds, so killing it now 6/29/2018 7:54:11 PM Thread 'specialFactionContext_107_HumanMarauders' is in state Background, WaitSleepJoin after 10 seconds, so killing it now 6/29/2018 7:54:21 PM Thread 'specialFactionContext_107_HumanMarauders' is in state Background, WaitSleepJoin after 10 seconds, so killing it now 6/29/2018 7:54:22 PM Thread 'specialFactionContext_102_HunterFleet' is in state Background, WaitSleepJoin after 10 seconds, so killing it now 6/29/2018 7:54:23 PM Thread 'specialFactionContext_106_AntagonizedDysonSphere' is in state Background, WaitSleepJoin after 10 seconds, so killing it now 6/29/2018 7:54:24 PM Thread 'specialFactionContext_100_AI' is in state Background, WaitSleepJoin after 10 seconds, so killing it now 6/29/2018 7:54:24 PM Thread 'specialFactionContext_101_AISpecialForces' is in state Background, WaitSleepJoin after 10 seconds, so killing it now 6/29/2018 7:54:34 PM Thread 'specialFactionContext_107_HumanMarauders' is in state Background, WaitSleepJoin after 10 seconds, so killing it now 6/29/2018 7:54:40 PM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 6/29/2018 7:54:40 PM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 6/29/2018 7:54:40 PM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 6/29/2018 7:54:40 PM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 6/29/2018 7:54:40 PM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 6/29/2018 7:54:40 PM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 6/29/2018 7:54:40 PM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 6/29/2018 7:54:40 PM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 6/29/2018 7:54:40 PM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 6/29/2018 7:54:40 PM Clearing world, so killing thread 'gravityContext' in state Background, WaitSleepJoin 6/29/2018 7:54:40 PM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 6/29/2018 7:54:40 PM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 6/29/2018 7:54:40 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 6/29/2018 7:54:40 PM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 6/29/2018 7:54:40 PM Clearing world, so killing thread 'specialFactionContext_102_HunterFleet' in state Background, WaitSleepJoin 6/29/2018 7:54:40 PM Clearing world, so killing thread 'specialFactionContext_106_AntagonizedDysonSphere' in state Background, WaitSleepJoin 6/29/2018 7:54:40 PM Clearing world, so killing thread 'specialFactionContext_100_AI' in state Background, WaitSleepJoin 6/29/2018 7:54:40 PM Clearing world, so killing thread 'specialFactionContext_101_AISpecialForces' in state Background, WaitSleepJoin 6/29/2018 7:54:40 PM Clearing world, so killing thread 'specialFactionContext_107_HumanMarauders' in state Background, WaitSleepJoin 6/29/2018 7:54:42 PM PLAYER DISCONNECTED 0.0.0.0=>0 6/29/2018 7:54:42 PM World Created, Launching Server 6/29/2018 7:54:42 PM Successfully opened host socket 6/29/2018 7:54:46 PM Error:Mapgen_SeedSpecialEntities called with 'RiskAnalyzer' but none of those exist! at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.AIW2.External.Mapgen_Base.Mapgen_SeedSpecialEntities(Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Galaxy galaxy, Arcen.AIW2.Core.Faction FactionOrNull, FactionType factionType, System.String Tag, Int32 Count, Int32 minDistanceFromHumanHomeworld, Int32 maxDistanceFromHumanHomeworld, Int32 minDistanceFromAIHomeworld, Int32 maxDistanceFromAIHomeworld) at Arcen.AIW2.External.Mapgen_Base.Mapgen_SeedSpecialEntities(Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Galaxy galaxy, Arcen.AIW2.Core.Faction Faction, System.String Tag, Int32 Count) at Arcen.AIW2.External.SpecialFaction_RiskAnalyzer.SeedStartingEntities(Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.Galaxy galaxy, Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.MapTypeData mapType) at Arcen.AIW2.Core.World_AIW2.CreateGalaxies(Arcen.AIW2.Core.ArcenSimContext Context) in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:line 1038 at Arcen.AIW2.Core.Mapgen.WorkThreadOnly_GenerateNewGame() in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Sim\Mapgen.cs:line 70 at Arcen.AIW2.Core.Engine_AIW2.WorkThreadOnly_StartNewGame() in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:line 963 at Arcen.AIW2.Core.Engine_AIW2+c__AnonStorey3.<>m__0(System.Object ) in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:line 882 6/29/2018 7:55:18 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 6/29/2018 7:55:19 PM PLAYER DISCONNECTED 0.0.0.0=>0 6/29/2018 8:48:34 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ 6/29/2018 8:48:34 PM Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 6/29/2018 8:48:34 PM Resolution changed to fullscreen 720x1280 6/29/2018 8:48:34 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 6/29/2018 8:48:34 PM Applied Framerate Type: 30 FPS (vsync: 0 targetFPS:30) 6/29/2018 8:48:55 PM ArcenAssetBundleCache.InstantiatedObjects: 592 6/29/2018 8:48:55 PM Game Version: 0.746 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 8.1 (6.3.0) 64bit graphicsDeviceName: Intel(R) HD Graphics 4000 graphicsDeviceID: 358 graphicsDeviceVendor: Intel graphicsDeviceVendorID: 32902 graphicsDeviceVersion: Direct3D 11.0 [level 11.0] graphicsMemorySize: 912 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-3230M CPU @ 2.60GHz processorCount: 4 processorFrequency: 2594 systemMemorySize: 8081 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 6/29/2018 8:48:55 PM 22.2 seconds total load time. SetDirectoriesToBeUsed (0.5s) Language.Initialize (0.3s) LoadFinalSFXStuff (9.4s) ExternalIconDictionaryTable (0.3s) ArcenUIPrefabTable (0.3s) EntityLineTypeTable (0.3s) PlanetDefinitionTable (0.6s) GameEntityTypeDataTable.Initialize (0.4s) GameEntityTypeDataTable.InitVisualBits (6.1s) SurrogateTableTable (0.3s) 6/29/2018 8:48:55 PM Hello Steam user 'ovalcircle' at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 77 6/29/2018 8:50:28 PM Successfully opened host socket 6/29/2018 8:50:50 PM Thread 'specialFactionContext_10_HumanMarauders' is in state Background, WaitSleepJoin after 10 seconds, so killing it now 6/29/2018 8:51:02 PM Thread 'specialFactionContext_10_HumanMarauders' is in state Background, WaitSleepJoin after 10 seconds, so killing it now 6/29/2018 8:51:14 PM Thread 'specialFactionContext_10_HumanMarauders' is in state Background, WaitSleepJoin after 10 seconds, so killing it now 6/29/2018 8:51:24 PM Thread 'specialFactionContext_10_HumanMarauders' is in state Background, WaitSleepJoin after 10 seconds, so killing it now 6/29/2018 8:51:36 PM Thread 'specialFactionContext_10_HumanMarauders' is in state Background, WaitSleepJoin after 10 seconds, so killing it now 6/29/2018 8:51:47 PM Thread 'specialFactionContext_10_HumanMarauders' is in state Background, WaitSleepJoin after 10 seconds, so killing it now 6/29/2018 8:51:57 PM Thread 'specialFactionContext_10_HumanMarauders' is in state Background, WaitSleepJoin after 10 seconds, so killing it now 6/29/2018 8:52:09 PM Thread 'specialFactionContext_10_HumanMarauders' is in state Background, WaitSleepJoin after 10 seconds, so killing it now 6/29/2018 8:52:19 PM Thread 'specialFactionContext_10_HumanMarauders' is in state Background, WaitSleepJoin after 10 seconds, so killing it now 6/29/2018 8:52:31 PM Thread 'specialFactionContext_10_HumanMarauders' is in state Background, WaitSleepJoin after 10 seconds, so killing it now 6/29/2018 8:52:41 PM Thread 'specialFactionContext_10_HumanMarauders' is in state Background, WaitSleepJoin after 10 seconds, so killing it now 6/29/2018 8:52:53 PM Thread 'specialFactionContext_10_HumanMarauders' is in state Background, WaitSleepJoin after 10 seconds, so killing it now 6/29/2018 8:53:03 PM Thread 'specialFactionContext_10_HumanMarauders' is in state Background, WaitSleepJoin after 10 seconds, so killing it now 6/29/2018 8:53:15 PM Thread 'specialFactionContext_10_HumanMarauders' is in state Background, WaitSleepJoin after 10 seconds, so killing it now 6/29/2018 8:53:25 PM Thread 'specialFactionContext_10_HumanMarauders' is in state Background, WaitSleepJoin after 10 seconds, so killing it now 6/29/2018 8:53:37 PM Thread 'specialFactionContext_10_HumanMarauders' is in state Background, WaitSleepJoin after 10 seconds, so killing it now 6/29/2018 8:53:47 PM Thread 'specialFactionContext_10_HumanMarauders' is in state Background, WaitSleepJoin after 10 seconds, so killing it now 6/29/2018 8:53:59 PM Thread 'specialFactionContext_10_HumanMarauders' is in state Background, WaitSleepJoin after 10 seconds, so killing it now 6/29/2018 8:54:09 PM Thread 'specialFactionContext_10_HumanMarauders' is in state Background, WaitSleepJoin after 10 seconds, so killing it now 6/29/2018 8:54:21 PM Thread 'specialFactionContext_10_HumanMarauders' is in state Background, WaitSleepJoin after 10 seconds, so killing it now 6/29/2018 8:54:31 PM Thread 'specialFactionContext_10_HumanMarauders' is in state Background, WaitSleepJoin after 10 seconds, so killing it now 6/29/2018 8:54:43 PM Thread 'specialFactionContext_10_HumanMarauders' is in state Background, WaitSleepJoin after 10 seconds, so killing it now 6/29/2018 8:54:53 PM Thread 'specialFactionContext_10_HumanMarauders' is in state Background, WaitSleepJoin after 10 seconds, so killing it now 6/29/2018 8:55:05 PM Thread 'specialFactionContext_10_HumanMarauders' is in state Background, WaitSleepJoin after 10 seconds, so killing it now 6/29/2018 8:55:16 PM Thread 'specialFactionContext_10_HumanMarauders' is in state Background, WaitSleepJoin after 10 seconds, so killing it now 6/29/2018 8:55:27 PM Thread 'specialFactionContext_10_HumanMarauders' is in state Background, WaitSleepJoin after 10 seconds, so killing it now 6/29/2018 8:55:38 PM Thread 'specialFactionContext_10_HumanMarauders' is in state Background, WaitSleepJoin after 10 seconds, so killing it now 6/29/2018 8:55:49 PM Thread 'specialFactionContext_10_HumanMarauders' is in state Background, WaitSleepJoin after 10 seconds, so killing it now 6/29/2018 8:56:00 PM Thread 'specialFactionContext_10_HumanMarauders' is in state Background, WaitSleepJoin after 10 seconds, so killing it now 6/29/2018 8:56:03 PM Thread 'specialFactionContext_5_HunterFleet' is in state Background, WaitSleepJoin after 10 seconds, so killing it now 6/29/2018 8:56:04 PM Thread 'specialFactionContext_9_AntagonizedDysonSphere' is in state Background, WaitSleepJoin after 10 seconds, so killing it now 6/29/2018 8:56:05 PM Thread 'specialFactionContext_3_AI' is in state Background, WaitSleepJoin after 10 seconds, so killing it now 6/29/2018 8:56:05 PM Thread 'specialFactionContext_4_AISpecialForces' is in state Background, WaitSleepJoin after 10 seconds, so killing it now 6/29/2018 8:56:17 PM Thread 'specialFactionContext_10_HumanMarauders' is in state Background, WaitSleepJoin after 10 seconds, so killing it now 6/29/2018 8:56:28 PM Thread 'specialFactionContext_10_HumanMarauders' is in state Background, WaitSleepJoin after 10 seconds, so killing it now 6/29/2018 8:56:39 PM Thread 'specialFactionContext_10_HumanMarauders' is in state Background, WaitSleepJoin after 10 seconds, so killing it now 6/29/2018 8:56:49 PM Thread 'specialFactionContext_10_HumanMarauders' is in state Background, WaitSleepJoin after 10 seconds, so killing it now 6/29/2018 8:57:00 PM Thread 'specialFactionContext_10_HumanMarauders' is in state Background, WaitSleepJoin after 10 seconds, so killing it now 6/29/2018 8:57:11 PM Thread 'specialFactionContext_10_HumanMarauders' is in state Background, WaitSleepJoin after 10 seconds, so killing it now 6/29/2018 8:57:22 PM Thread 'specialFactionContext_10_HumanMarauders' is in state Background, WaitSleepJoin after 10 seconds, so killing it now 6/29/2018 8:57:33 PM Thread 'specialFactionContext_10_HumanMarauders' is in state Background, WaitSleepJoin after 10 seconds, so killing it now 6/29/2018 8:57:44 PM Thread 'specialFactionContext_10_HumanMarauders' is in state Background, WaitSleepJoin after 10 seconds, so killing it now 6/29/2018 8:57:55 PM Thread 'specialFactionContext_10_HumanMarauders' is in state Background, WaitSleepJoin after 10 seconds, so killing it now 6/29/2018 8:58:06 PM Thread 'specialFactionContext_10_HumanMarauders' is in state Background, WaitSleepJoin after 10 seconds, so killing it now 6/29/2018 8:58:17 PM Thread 'specialFactionContext_10_HumanMarauders' is in state Background, WaitSleepJoin after 10 seconds, so killing it now 6/29/2018 8:58:28 PM Thread 'specialFactionContext_10_HumanMarauders' is in state Background, WaitSleepJoin after 10 seconds, so killing it now 6/29/2018 8:58:38 PM Thread 'specialFactionContext_10_HumanMarauders' is in state Background, WaitSleepJoin after 10 seconds, so killing it now 6/29/2018 8:58:50 PM Thread 'specialFactionContext_10_HumanMarauders' is in state Background, WaitSleepJoin after 10 seconds, so killing it now 6/29/2018 8:59:00 PM Thread 'specialFactionContext_10_HumanMarauders' is in state Background, WaitSleepJoin after 10 seconds, so killing it now 6/29/2018 8:59:11 PM Thread 'specialFactionContext_10_HumanMarauders' is in state Background, WaitSleepJoin after 10 seconds, so killing it now 6/29/2018 8:59:22 PM Thread 'specialFactionContext_10_HumanMarauders' is in state Background, WaitSleepJoin after 10 seconds, so killing it now 6/29/2018 8:59:33 PM Thread 'specialFactionContext_10_HumanMarauders' is in state Background, WaitSleepJoin after 10 seconds, so killing it now 6/29/2018 8:59:44 PM Thread 'specialFactionContext_10_HumanMarauders' is in state Background, WaitSleepJoin after 10 seconds, so killing it now 6/29/2018 8:59:44 PM Thread 'specialFactionContext_3_AI' is in state Background, WaitSleepJoin after 10 seconds, so killing it now 6/29/2018 8:59:45 PM Thread 'specialFactionContext_4_AISpecialForces' is in state Background, WaitSleepJoin after 10 seconds, so killing it now 6/29/2018 8:59:45 PM Thread 'specialFactionContext_5_HunterFleet' is in state Background, WaitSleepJoin after 10 seconds, so killing it now 6/29/2018 8:59:46 PM Thread 'specialFactionContext_9_AntagonizedDysonSphere' is in state Background, WaitSleepJoin after 10 seconds, so killing it now 6/29/2018 8:59:58 PM Thread 'specialFactionContext_10_HumanMarauders' is in state Background, WaitSleepJoin after 10 seconds, so killing it now 6/29/2018 9:00:10 PM Thread 'specialFactionContext_10_HumanMarauders' is in state Background, WaitSleepJoin after 10 seconds, so killing it now 6/29/2018 9:00:20 PM Thread 'specialFactionContext_10_HumanMarauders' is in state Background, WaitSleepJoin after 10 seconds, so killing it now 6/29/2018 9:00:32 PM Thread 'specialFactionContext_10_HumanMarauders' is in state Background, WaitSleepJoin after 10 seconds, so killing it now 6/29/2018 9:00:42 PM Thread 'specialFactionContext_10_HumanMarauders' is in state Background, WaitSleepJoin after 10 seconds, so killing it now 6/29/2018 9:00:54 PM Thread 'specialFactionContext_10_HumanMarauders' is in state Background, WaitSleepJoin after 10 seconds, so killing it now 6/29/2018 9:01:05 PM Thread 'specialFactionContext_10_HumanMarauders' is in state Background, WaitSleepJoin after 10 seconds, so killing it now 6/29/2018 9:01:16 PM Thread 'specialFactionContext_10_HumanMarauders' is in state Background, WaitSleepJoin after 10 seconds, so killing it now 6/29/2018 9:01:27 PM Thread 'specialFactionContext_10_HumanMarauders' is in state Background, WaitSleepJoin after 10 seconds, so killing it now 6/29/2018 9:01:38 PM Thread 'specialFactionContext_10_HumanMarauders' is in state Background, WaitSleepJoin after 10 seconds, so killing it now 6/29/2018 9:01:49 PM Thread 'specialFactionContext_10_HumanMarauders' is in state Background, WaitSleepJoin after 10 seconds, so killing it now 6/29/2018 9:02:00 PM Thread 'specialFactionContext_10_HumanMarauders' is in state Background, WaitSleepJoin after 10 seconds, so killing it now 6/29/2018 9:02:11 PM Thread 'specialFactionContext_10_HumanMarauders' is in state Background, WaitSleepJoin after 10 seconds, so killing it now 6/29/2018 9:02:23 PM Thread 'specialFactionContext_10_HumanMarauders' is in state Background, WaitSleepJoin after 10 seconds, so killing it now 6/29/2018 9:02:33 PM Thread 'specialFactionContext_10_HumanMarauders' is in state Background, WaitSleepJoin after 10 seconds, so killing it now 6/29/2018 9:02:45 PM Thread 'specialFactionContext_10_HumanMarauders' is in state Background, WaitSleepJoin after 10 seconds, so killing it now 6/29/2018 9:02:55 PM Thread 'specialFactionContext_10_HumanMarauders' is in state Background, WaitSleepJoin after 10 seconds, so killing it now 6/29/2018 9:03:07 PM Thread 'specialFactionContext_10_HumanMarauders' is in state Background, WaitSleepJoin after 10 seconds, so killing it now 6/29/2018 9:03:17 PM Thread 'specialFactionContext_10_HumanMarauders' is in state Background, WaitSleepJoin after 10 seconds, so killing it now 6/29/2018 9:03:29 PM Thread 'specialFactionContext_10_HumanMarauders' is in state Background, WaitSleepJoin after 10 seconds, so killing it now 6/29/2018 9:03:40 PM Thread 'specialFactionContext_10_HumanMarauders' is in state Background, WaitSleepJoin after 10 seconds, so killing it now 6/29/2018 9:03:51 PM Thread 'specialFactionContext_10_HumanMarauders' is in state Background, WaitSleepJoin after 10 seconds, so killing it now 6/29/2018 9:04:02 PM Thread 'specialFactionContext_10_HumanMarauders' is in state Background, WaitSleepJoin after 10 seconds, so killing it now 6/29/2018 9:04:13 PM Thread 'specialFactionContext_10_HumanMarauders' is in state Background, WaitSleepJoin after 10 seconds, so killing it now 6/29/2018 9:04:24 PM Thread 'specialFactionContext_10_HumanMarauders' is in state Background, WaitSleepJoin after 10 seconds, so killing it now 6/29/2018 9:04:36 PM Thread 'specialFactionContext_10_HumanMarauders' is in state Background, WaitSleepJoin after 10 seconds, so killing it now 6/29/2018 9:04:46 PM Thread 'specialFactionContext_10_HumanMarauders' is in state Background, WaitSleepJoin after 10 seconds, so killing it now 6/29/2018 9:04:50 PM Thread 'specialFactionContext_9_AntagonizedDysonSphere' is in state Background, WaitSleepJoin after 10 seconds, so killing it now 6/29/2018 9:04:51 PM Thread 'specialFactionContext_3_AI' is in state Background, WaitSleepJoin after 10 seconds, so killing it now 6/29/2018 9:04:52 PM Thread 'specialFactionContext_4_AISpecialForces' is in state Background, WaitSleepJoin after 10 seconds, so killing it now 6/29/2018 9:04:52 PM Thread 'specialFactionContext_5_HunterFleet' is in state Background, WaitSleepJoin after 10 seconds, so killing it now 6/29/2018 9:05:02 PM Thread 'specialFactionContext_10_HumanMarauders' is in state Background, WaitSleepJoin after 10 seconds, so killing it now 6/29/2018 9:05:13 PM Thread 'specialFactionContext_10_HumanMarauders' is in state Background, WaitSleepJoin after 10 seconds, so killing it now 6/29/2018 9:05:24 PM Thread 'specialFactionContext_10_HumanMarauders' is in state Background, WaitSleepJoin after 10 seconds, so killing it now 6/29/2018 9:05:35 PM Thread 'specialFactionContext_10_HumanMarauders' is in state Background, WaitSleepJoin after 10 seconds, so killing it now 6/29/2018 9:05:45 PM Thread 'specialFactionContext_10_HumanMarauders' is in state Background, WaitSleepJoin after 10 seconds, so killing it now 6/29/2018 9:05:57 PM Thread 'specialFactionContext_10_HumanMarauders' is in state Background, WaitSleepJoin after 10 seconds, so killing it now 6/29/2018 9:06:07 PM Thread 'specialFactionContext_10_HumanMarauders' is in state Background, WaitSleepJoin after 10 seconds, so killing it now 6/29/2018 9:06:18 PM Thread 'specialFactionContext_10_HumanMarauders' is in state Background, WaitSleepJoin after 10 seconds, so killing it now 6/29/2018 9:06:29 PM Thread 'specialFactionContext_10_HumanMarauders' is in state Background, WaitSleepJoin after 10 seconds, so killing it now 6/29/2018 9:06:40 PM Thread 'specialFactionContext_10_HumanMarauders' is in state Background, WaitSleepJoin after 10 seconds, so killing it now 6/29/2018 9:06:51 PM Thread 'specialFactionContext_10_HumanMarauders' is in state Background, WaitSleepJoin after 10 seconds, so killing it now 6/29/2018 9:07:02 PM Thread 'specialFactionContext_10_HumanMarauders' is in state Background, WaitSleepJoin after 10 seconds, so killing it now 6/29/2018 9:07:13 PM Thread 'specialFactionContext_10_HumanMarauders' is in state Background, WaitSleepJoin after 10 seconds, so killing it now 6/29/2018 9:07:24 PM Thread 'specialFactionContext_10_HumanMarauders' is in state Background, WaitSleepJoin after 10 seconds, so killing it now 6/29/2018 9:07:35 PM Thread 'specialFactionContext_10_HumanMarauders' is in state Background, WaitSleepJoin after 10 seconds, so killing it now 6/29/2018 9:07:46 PM Thread 'specialFactionContext_10_HumanMarauders' is in state Background, WaitSleepJoin after 10 seconds, so killing it now 6/29/2018 9:07:56 PM Thread 'specialFactionContext_10_HumanMarauders' is in state Background, WaitSleepJoin after 10 seconds, so killing it now 6/29/2018 9:08:08 PM Thread 'specialFactionContext_10_HumanMarauders' is in state Background, WaitSleepJoin after 10 seconds, so killing it now 6/29/2018 9:08:18 PM Thread 'specialFactionContext_10_HumanMarauders' is in state Background, WaitSleepJoin after 10 seconds, so killing it now 6/29/2018 9:08:29 PM Thread 'specialFactionContext_10_HumanMarauders' is in state Background, WaitSleepJoin after 10 seconds, so killing it now 6/29/2018 9:08:40 PM Thread 'specialFactionContext_10_HumanMarauders' is in state Background, WaitSleepJoin after 10 seconds, so killing it now 6/29/2018 9:08:51 PM Thread 'specialFactionContext_10_HumanMarauders' is in state Background, WaitSleepJoin after 10 seconds, so killing it now 6/29/2018 9:09:02 PM Thread 'specialFactionContext_10_HumanMarauders' is in state Background, WaitSleepJoin after 10 seconds, so killing it now 6/29/2018 9:09:13 PM Thread 'specialFactionContext_10_HumanMarauders' is in state Background, WaitSleepJoin after 10 seconds, so killing it now 6/29/2018 9:09:24 PM Thread 'specialFactionContext_10_HumanMarauders' is in state Background, WaitSleepJoin after 10 seconds, so killing it now 6/29/2018 9:09:35 PM Thread 'specialFactionContext_10_HumanMarauders' is in state Background, WaitSleepJoin after 10 seconds, so killing it now 6/29/2018 9:09:47 PM Thread 'specialFactionContext_10_HumanMarauders' is in state Background, WaitSleepJoin after 10 seconds, so killing it now 6/29/2018 9:10:00 PM Thread 'specialFactionContext_10_HumanMarauders' is in state Background, WaitSleepJoin after 10 seconds, so killing it now 6/29/2018 9:10:14 PM Thread 'specialFactionContext_10_HumanMarauders' is in state Background, WaitSleepJoin after 10 seconds, so killing it now 6/29/2018 9:10:25 PM Thread 'specialFactionContext_10_HumanMarauders' is in state Background, WaitSleepJoin after 10 seconds, so killing it now 6/29/2018 9:10:36 PM Thread 'specialFactionContext_10_HumanMarauders' is in state Background, WaitSleepJoin after 10 seconds, so killing it now 6/29/2018 9:10:47 PM Thread 'specialFactionContext_10_HumanMarauders' is in state Background, WaitSleepJoin after 10 seconds, so killing it now 6/29/2018 9:10:58 PM Thread 'specialFactionContext_10_HumanMarauders' is in state Background, WaitSleepJoin after 10 seconds, so killing it now 6/29/2018 9:11:09 PM Thread 'specialFactionContext_10_HumanMarauders' is in state Background, WaitSleepJoin after 10 seconds, so killing it now 6/29/2018 9:11:19 PM Thread 'specialFactionContext_10_HumanMarauders' is in state Background, WaitSleepJoin after 10 seconds, so killing it now 6/29/2018 9:11:30 PM Thread 'specialFactionContext_10_HumanMarauders' is in state Background, WaitSleepJoin after 10 seconds, so killing it now 6/29/2018 9:11:41 PM Thread 'specialFactionContext_10_HumanMarauders' is in state Background, WaitSleepJoin after 10 seconds, so killing it now 6/29/2018 9:11:52 PM Thread 'specialFactionContext_10_HumanMarauders' is in state Background, WaitSleepJoin after 10 seconds, so killing it now 6/29/2018 9:12:03 PM Thread 'specialFactionContext_10_HumanMarauders' is in state Background, WaitSleepJoin after 10 seconds, so killing it now 6/29/2018 9:12:14 PM Thread 'specialFactionContext_10_HumanMarauders' is in state Background, WaitSleepJoin after 10 seconds, so killing it now 6/29/2018 9:12:25 PM Thread 'specialFactionContext_10_HumanMarauders' is in state Background, WaitSleepJoin after 10 seconds, so killing it now 6/29/2018 9:12:36 PM Thread 'specialFactionContext_10_HumanMarauders' is in state Background, WaitSleepJoin after 10 seconds, so killing it now 6/29/2018 9:12:47 PM Thread 'specialFactionContext_10_HumanMarauders' is in state Background, WaitSleepJoin after 10 seconds, so killing it now 6/29/2018 9:12:58 PM Thread 'specialFactionContext_10_HumanMarauders' is in state Background, WaitSleepJoin after 10 seconds, so killing it now 6/29/2018 9:13:09 PM Thread 'specialFactionContext_10_HumanMarauders' is in state Background, WaitSleepJoin after 10 seconds, so killing it now 6/29/2018 9:13:20 PM Thread 'specialFactionContext_10_HumanMarauders' is in state Background, WaitSleepJoin after 10 seconds, so killing it now 6/29/2018 9:13:33 PM Thread 'specialFactionContext_10_HumanMarauders' is in state Background, WaitSleepJoin after 10 seconds, so killing it now 6/29/2018 9:13:37 PM Thread 'specialFactionContext_5_HunterFleet' is in state Background, WaitSleepJoin after 10 seconds, so killing it now 6/29/2018 9:13:37 PM Thread 'specialFactionContext_9_AntagonizedDysonSphere' is in state Background, WaitSleepJoin after 10 seconds, so killing it now 6/29/2018 9:13:38 PM Thread 'specialFactionContext_3_AI' is in state Background, WaitSleepJoin after 10 seconds, so killing it now 6/29/2018 9:13:38 PM Thread 'specialFactionContext_4_AISpecialForces' is in state Background, WaitSleepJoin after 10 seconds, so killing it now 6/29/2018 9:13:51 PM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 6/29/2018 9:13:51 PM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 6/29/2018 9:13:51 PM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 6/29/2018 9:13:51 PM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 6/29/2018 9:13:51 PM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 6/29/2018 9:13:51 PM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 6/29/2018 9:13:51 PM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 6/29/2018 9:13:51 PM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 6/29/2018 9:13:51 PM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 6/29/2018 9:13:51 PM Clearing world, so killing thread 'gravityContext' in state Background, WaitSleepJoin 6/29/2018 9:13:51 PM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 6/29/2018 9:13:51 PM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 6/29/2018 9:13:51 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 6/29/2018 9:13:51 PM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 6/29/2018 9:14:01 PM PLAYER DISCONNECTED 0.0.0.0=>0 6/29/2018 9:14:01 PM Successfully opened host socket 6/29/2018 9:14:14 PM PLAYER DISCONNECTED 0.0.0.0=>0 6/30/2018 10:11:57 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ 6/30/2018 10:11:57 PM Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 6/30/2018 10:11:58 PM Resolution changed to fullscreen 720x1280 6/30/2018 10:11:58 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 6/30/2018 10:11:58 PM Applied Framerate Type: 30 FPS (vsync: 0 targetFPS:30) 6/30/2018 10:12:44 PM ArcenAssetBundleCache.InstantiatedObjects: 592 6/30/2018 10:12:44 PM Game Version: 0.746 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 8.1 (6.3.0) 64bit graphicsDeviceName: Intel(R) HD Graphics 4000 graphicsDeviceID: 358 graphicsDeviceVendor: Intel graphicsDeviceVendorID: 32902 graphicsDeviceVersion: Direct3D 11.0 [level 11.0] graphicsMemorySize: 912 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-3230M CPU @ 2.60GHz processorCount: 4 processorFrequency: 2594 systemMemorySize: 8081 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 6/30/2018 10:12:44 PM 47.4 seconds total load time. SetDirectoriesToBeUsed (0.5s) Language.Initialize (0.5s) LoadFinalSFXStuff (12.8s) ExternalIconDictionaryTable (1.4s) ArcenUIPrefabTable (2.0s) PresentationLayer.LoadVisualConstants_Late (0.3s) QuickConstructionTypeTable (0.3s) EntityLineTypeTable (0.3s) SpaceboxDefinitionTable (1.2s) PlanetDefinitionTable (3.2s) GameEntityTypeDataTable.Initialize (2.1s) GameEntityTypeDataTable.InitVisualBits (17.9s) SurrogateTableTable (0.6s) 6/30/2018 10:12:44 PM Hello Steam user 'ovalcircle' at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 77 6/30/2018 10:12:51 PM World Created, Launching Server 6/30/2018 10:12:51 PM Successfully opened host socket 6/30/2018 10:13:58 PM PLAYER DISCONNECTED 0.0.0.0=>0 6/30/2018 10:14:06 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ 6/30/2018 10:14:06 PM Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 6/30/2018 10:14:06 PM Resolution changed to fullscreen 720x1280 6/30/2018 10:14:06 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 6/30/2018 10:14:06 PM Applied Framerate Type: 30 FPS (vsync: 0 targetFPS:30) 6/30/2018 10:14:26 PM ArcenAssetBundleCache.InstantiatedObjects: 592 6/30/2018 10:14:26 PM Game Version: 0.746 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 8.1 (6.3.0) 64bit graphicsDeviceName: Intel(R) HD Graphics 4000 graphicsDeviceID: 358 graphicsDeviceVendor: Intel graphicsDeviceVendorID: 32902 graphicsDeviceVersion: Direct3D 11.0 [level 11.0] graphicsMemorySize: 912 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-3230M CPU @ 2.60GHz processorCount: 4 processorFrequency: 2594 systemMemorySize: 8081 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 6/30/2018 10:14:26 PM 20.9 seconds total load time. SetDirectoriesToBeUsed (0.5s) LoadFinalSFXStuff (9.2s) ArcenUIPrefabTable (0.3s) PlanetDefinitionTable (0.5s) GameEntityTypeDataTable.Initialize (0.3s) GameEntityTypeDataTable.InitVisualBits (5.7s) SurrogateTableTable (0.3s) 6/30/2018 10:14:26 PM Hello Steam user 'ovalcircle' at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 77 6/30/2018 10:14:29 PM World Created, Launching Server 6/30/2018 10:14:29 PM Successfully opened host socket 6/30/2018 10:15:03 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 6/30/2018 10:15:03 PM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 6/30/2018 10:15:03 PM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 6/30/2018 10:15:03 PM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 6/30/2018 10:15:03 PM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 6/30/2018 10:15:03 PM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 6/30/2018 10:15:03 PM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 6/30/2018 10:15:03 PM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 6/30/2018 10:15:03 PM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 6/30/2018 10:15:03 PM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 6/30/2018 10:15:03 PM Clearing world, so killing thread 'gravityContext' in state Background, WaitSleepJoin 6/30/2018 10:15:03 PM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 6/30/2018 10:15:03 PM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 6/30/2018 10:15:03 PM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 6/30/2018 10:15:04 PM PLAYER DISCONNECTED 0.0.0.0=>0 6/30/2018 10:15:04 PM World Created, Launching Server 6/30/2018 10:15:05 PM Successfully opened host socket 6/30/2018 10:17:58 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 6/30/2018 10:17:58 PM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 6/30/2018 10:17:58 PM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 6/30/2018 10:17:58 PM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 6/30/2018 10:17:58 PM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 6/30/2018 10:17:58 PM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 6/30/2018 10:17:58 PM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 6/30/2018 10:17:58 PM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 6/30/2018 10:17:58 PM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 6/30/2018 10:17:58 PM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 6/30/2018 10:17:58 PM Clearing world, so killing thread 'gravityContext' in state Background, WaitSleepJoin 6/30/2018 10:17:58 PM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 6/30/2018 10:17:58 PM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 6/30/2018 10:17:58 PM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 6/30/2018 10:17:58 PM Clearing world, so killing thread 'specialFactionContext_151_AI' in state Background, WaitSleepJoin 6/30/2018 10:17:58 PM Clearing world, so killing thread 'specialFactionContext_152_AISpecialForces' in state Background, WaitSleepJoin 6/30/2018 10:17:58 PM Clearing world, so killing thread 'specialFactionContext_153_HunterFleet' in state Background, WaitSleepJoin 6/30/2018 10:17:58 PM Clearing world, so killing thread 'specialFactionContext_157_AntagonizedDysonSphere' in state Background, WaitSleepJoin 6/30/2018 10:17:58 PM Clearing world, so killing thread 'specialFactionContext_158_ZenithDysonSphere' in state Background, WaitSleepJoin 6/30/2018 10:17:58 PM Clearing world, so killing thread 'specialFactionContext_159_ZenithDysonSphere' in state Background, WaitSleepJoin 6/30/2018 10:18:00 PM PLAYER DISCONNECTED 0.0.0.0=>0 6/30/2018 10:18:00 PM World Created, Launching Server 6/30/2018 10:18:00 PM Successfully opened host socket 6/30/2018 10:19:48 PM Thread 'specialFactionContext_246_ZenithDysonSphere' is in state Background, WaitSleepJoin after 10 seconds, so killing it now 6/30/2018 10:19:49 PM Thread 'specialFactionContext_239_AI' is in state Background, WaitSleepJoin after 10 seconds, so killing it now 6/30/2018 10:19:49 PM Thread 'specialFactionContext_240_AISpecialForces' is in state Background, WaitSleepJoin after 10 seconds, so killing it now 6/30/2018 10:19:50 PM Thread 'specialFactionContext_241_HunterFleet' is in state Background, WaitSleepJoin after 10 seconds, so killing it now 6/30/2018 10:19:50 PM Thread 'specialFactionContext_245_AntagonizedDysonSphere' is in state Background, WaitSleepJoin after 10 seconds, so killing it now 6/30/2018 10:29:00 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Program Files (x86)\Steam\steamapps\common\AI War 2\PlayerData\Save\Dyson\Autosave.600.save". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x001be] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.IO/FileStream.cs:292 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.StreamWriter..ctor (System.String path, Boolean append, System.Text.Encoding encoding, Int32 bufferSize) [0x00039] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.IO/StreamWriter.cs:124 at System.IO.StreamWriter..ctor (System.String path, Boolean append) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.StreamWriter:.ctor (string,bool) at Arcen.Universal.Engine_Universal.AppendTextToFile (System.String Filename, System.String Text, Int32 MaxFileSize) [0x00040] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1439 at Arcen.Universal.World.SaveWorldToDisk (System.String SaveName, System.Collections.Generic.List`1 SavegameMetadata) [0x0013b] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Logic\GameState\World.cs:391 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x001be] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.IO/FileStream.cs:292 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.StreamWriter..ctor (System.String path, Boolean append, System.Text.Encoding encoding, Int32 bufferSize) [0x00039] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.IO/StreamWriter.cs:124 at System.IO.StreamWriter..ctor (System.String path, Boolean append) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.StreamWriter:.ctor (string,bool) at Arcen.Universal.Engine_Universal.AppendTextToFile (System.String Filename, System.String Text, Int32 MaxFileSize) [0x00040] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1439 at Arcen.Universal.World.SaveWorldToDisk (System.String SaveName, System.Collections.Generic.List`1 SavegameMetadata) [0x0013b] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Logic\GameState\World.cs:391 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.Exception Exception) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 81 at Arcen.Universal.World.SaveWorldToDisk(System.String SaveName, System.Collections.Generic.List`1 SavegameMetadata) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Logic\GameState\World.cs:line 406 at Arcen.AIW2.External.GameCommand_SaveGame.Execute(Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) at Arcen.AIW2.Core.GameCommand.Execute(Arcen.AIW2.Core.ArcenSimContext Context) in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:line 149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer(Arcen.AIW2.Core.ArcenSimContext Context) in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:line 639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep(Boolean ByRef stalledWaitingOnConnections) in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:line 770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1070 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/30/2018 10:29:00 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Program Files (x86)\Steam\steamapps\common\AI War 2\PlayerData\Save\Dyson\Autosave.600.savemet". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x001be] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.IO/FileStream.cs:292 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.StreamWriter..ctor (System.String path, Boolean append, System.Text.Encoding encoding, Int32 bufferSize) [0x00039] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.IO/StreamWriter.cs:124 at System.IO.StreamWriter..ctor (System.String path, Boolean append) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.StreamWriter:.ctor (string,bool) at Arcen.Universal.Engine_Universal.AppendTextToFile (System.String Filename, System.String Text, Int32 MaxFileSize) [0x00040] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1439 at Arcen.Universal.World.SaveWorldToDisk (System.String SaveName, System.Collections.Generic.List`1 SavegameMetadata) [0x00220] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Logic\GameState\World.cs:421 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x001be] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.IO/FileStream.cs:292 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.StreamWriter..ctor (System.String path, Boolean append, System.Text.Encoding encoding, Int32 bufferSize) [0x00039] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.IO/StreamWriter.cs:124 at System.IO.StreamWriter..ctor (System.String path, Boolean append) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.StreamWriter:.ctor (string,bool) at Arcen.Universal.Engine_Universal.AppendTextToFile (System.String Filename, System.String Text, Int32 MaxFileSize) [0x00040] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1439 at Arcen.Universal.World.SaveWorldToDisk (System.String SaveName, System.Collections.Generic.List`1 SavegameMetadata) [0x00220] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Logic\GameState\World.cs:421 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.Exception Exception) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 81 at Arcen.Universal.World.SaveWorldToDisk(System.String SaveName, System.Collections.Generic.List`1 SavegameMetadata) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Logic\GameState\World.cs:line 426 at Arcen.AIW2.External.GameCommand_SaveGame.Execute(Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) at Arcen.AIW2.Core.GameCommand.Execute(Arcen.AIW2.Core.ArcenSimContext Context) in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:line 149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer(Arcen.AIW2.Core.ArcenSimContext Context) in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:line 639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep(Boolean ByRef stalledWaitingOnConnections) in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:line 770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1070 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/30/2018 10:33:41 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 856 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/30/2018 10:33:41 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1329 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1295 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 872 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/30/2018 10:33:41 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 856 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/30/2018 10:33:41 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1329 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1295 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 872 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/30/2018 10:33:41 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 856 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/30/2018 10:33:41 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1329 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1295 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 872 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/30/2018 10:33:41 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 856 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/30/2018 10:33:41 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1329 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1295 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 872 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/30/2018 10:33:41 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 856 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/30/2018 10:33:42 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1329 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1295 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 872 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/30/2018 10:33:42 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 856 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/30/2018 10:33:42 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1329 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1295 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 872 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/30/2018 10:33:42 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 856 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/30/2018 10:33:42 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1329 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1295 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 872 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/30/2018 10:33:42 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 856 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/30/2018 10:33:42 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1329 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1295 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 872 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/30/2018 10:33:42 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 856 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/30/2018 10:33:42 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1329 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1295 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 872 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/30/2018 10:33:42 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 856 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/30/2018 10:33:42 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1329 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1295 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 872 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/30/2018 10:33:42 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 856 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/30/2018 10:33:42 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1329 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1295 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 872 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/30/2018 10:33:42 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 856 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/30/2018 10:33:42 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1329 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1295 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 872 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/30/2018 10:33:42 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 856 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/30/2018 10:33:42 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1329 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1295 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 872 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/30/2018 10:33:42 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 856 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/30/2018 10:33:42 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1329 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1295 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 872 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/30/2018 10:33:43 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 856 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/30/2018 10:33:43 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1329 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1295 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 872 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/30/2018 10:33:43 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 856 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/30/2018 10:33:43 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1329 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1295 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 872 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/30/2018 10:33:43 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 856 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/30/2018 10:33:43 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1329 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1295 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 872 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/30/2018 10:33:43 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 856 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/30/2018 10:33:43 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1329 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1295 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 872 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/30/2018 10:33:43 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 856 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/30/2018 10:33:43 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1329 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1295 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 872 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/30/2018 10:33:43 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 856 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/30/2018 10:33:43 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1329 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1295 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 872 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/30/2018 10:33:43 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 856 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/30/2018 10:33:43 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1329 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1295 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 872 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/30/2018 10:33:43 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 856 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/30/2018 10:33:43 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1329 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1295 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 872 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/30/2018 10:33:43 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 856 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/30/2018 10:33:43 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1329 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1295 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 872 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/30/2018 10:33:43 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 856 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/30/2018 10:33:43 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1329 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1295 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 872 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/30/2018 10:33:44 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 856 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/30/2018 10:33:44 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1329 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1295 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 872 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/30/2018 10:33:44 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 856 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/30/2018 10:33:44 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1329 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1295 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 872 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/30/2018 10:33:44 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 856 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/30/2018 10:33:44 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1329 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1295 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 872 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/30/2018 10:33:44 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 856 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/30/2018 10:33:44 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1329 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1295 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 872 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/30/2018 10:33:44 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 856 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/30/2018 10:33:44 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1329 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1295 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 872 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/30/2018 10:33:44 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 856 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/30/2018 10:33:44 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1329 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1295 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 872 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/30/2018 10:33:44 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 856 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/30/2018 10:33:44 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1329 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1295 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 872 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/30/2018 10:33:44 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 856 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/30/2018 10:33:44 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1329 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1295 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 872 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/30/2018 10:33:44 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 856 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/30/2018 10:33:44 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1329 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1295 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 872 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/30/2018 10:33:44 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 856 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/30/2018 10:33:44 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1329 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1295 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 872 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/30/2018 10:33:44 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 856 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/30/2018 10:33:45 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1329 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1295 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 872 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/30/2018 10:33:45 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 856 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/30/2018 10:33:45 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1329 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1295 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 872 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/30/2018 10:33:45 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 856 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/30/2018 10:33:45 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1329 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1295 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 872 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/30/2018 10:33:45 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 856 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/30/2018 10:33:45 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1329 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1295 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 872 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/30/2018 10:33:45 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 856 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/30/2018 10:33:45 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1329 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1295 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 872 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/30/2018 10:33:45 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 856 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/30/2018 10:33:45 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1329 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1295 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 872 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/30/2018 10:33:45 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 856 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/30/2018 10:33:45 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1329 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1295 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 872 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/30/2018 10:33:45 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 856 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/30/2018 10:33:45 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1329 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1295 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 872 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/30/2018 10:33:45 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 856 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/30/2018 10:33:45 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1329 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1295 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 872 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/30/2018 10:33:45 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 856 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/30/2018 10:33:45 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1329 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1295 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 872 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/30/2018 10:33:46 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 856 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/30/2018 10:33:46 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1329 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1295 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 872 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/30/2018 10:33:46 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 856 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/30/2018 10:33:46 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1329 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1295 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 872 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/30/2018 10:33:46 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 856 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/30/2018 10:33:46 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1329 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1295 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 872 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/30/2018 10:33:46 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 856 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/30/2018 10:33:46 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1329 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1295 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 872 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/30/2018 10:33:46 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 856 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/30/2018 10:33:46 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1329 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1295 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 872 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/30/2018 10:33:46 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 856 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/30/2018 10:33:46 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1329 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1295 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 872 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/30/2018 10:33:46 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 856 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/30/2018 10:33:46 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1329 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1295 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 872 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/30/2018 10:33:46 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 856 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/30/2018 10:33:46 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1329 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1295 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 872 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/30/2018 10:33:46 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 856 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/30/2018 10:33:46 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1329 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1295 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 872 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/30/2018 10:33:46 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 856 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/30/2018 10:33:46 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1329 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1295 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 872 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/30/2018 10:33:47 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 856 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/30/2018 10:33:47 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1329 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1295 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 872 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/30/2018 10:33:47 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 856 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/30/2018 10:33:47 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1329 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1295 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 872 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/30/2018 10:33:47 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 856 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/30/2018 10:33:47 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1329 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1295 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 872 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/30/2018 10:33:47 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 856 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/30/2018 10:33:47 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1329 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1295 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 872 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/30/2018 10:33:47 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 856 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/30/2018 10:33:47 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1329 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1295 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 872 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/30/2018 10:33:47 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 856 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/30/2018 10:33:47 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1329 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1295 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 872 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/30/2018 10:33:47 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 856 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/30/2018 10:33:47 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1329 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1295 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 872 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/30/2018 10:33:47 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 856 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/30/2018 10:33:47 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1329 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1295 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 872 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/30/2018 10:33:47 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 856 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/30/2018 10:33:47 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1329 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1295 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 872 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/30/2018 10:33:47 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 856 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/30/2018 10:33:47 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1329 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1295 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 872 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/30/2018 10:33:47 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 856 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/30/2018 10:33:48 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1329 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1295 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 872 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/30/2018 10:33:48 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 856 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/30/2018 10:33:48 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1329 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1295 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 872 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/30/2018 10:33:48 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 856 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/30/2018 10:33:48 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1329 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1295 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 872 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/30/2018 10:33:48 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 856 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/30/2018 10:33:48 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1329 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1295 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 872 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/30/2018 10:33:48 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 856 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/30/2018 10:33:48 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1329 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1295 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 872 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/30/2018 10:33:48 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 856 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/30/2018 10:33:48 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1329 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1295 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 872 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/30/2018 10:33:48 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 856 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/30/2018 10:33:48 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1329 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1295 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 872 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/30/2018 10:33:48 PM Thread 'specialFactionContext_246_ZenithDysonSphere' is in state Background, WaitSleepJoin after 10 seconds, so killing it now 6/30/2018 10:33:48 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 856 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/30/2018 10:33:48 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1329 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1295 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 872 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/30/2018 10:33:48 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 856 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/30/2018 10:33:48 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1329 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1295 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 872 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/30/2018 10:33:48 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 856 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/30/2018 10:33:48 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1329 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1295 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 872 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/30/2018 10:33:48 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 856 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/30/2018 10:33:49 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1329 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1295 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 872 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/30/2018 10:33:49 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 856 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/30/2018 10:33:49 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1329 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1295 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 872 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/30/2018 10:33:49 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 856 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/30/2018 10:33:49 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1329 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1295 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 872 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/30/2018 10:33:49 PM Thread 'specialFactionContext_239_AI' is in state Background, WaitSleepJoin after 10 seconds, so killing it now 6/30/2018 10:33:49 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 856 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/30/2018 10:33:49 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1329 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1295 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 872 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/30/2018 10:33:49 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 856 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/30/2018 10:33:49 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1329 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1295 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 872 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/30/2018 10:33:49 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 856 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/30/2018 10:33:49 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1329 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1295 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 872 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/30/2018 10:33:49 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 856 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/30/2018 10:33:49 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1329 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1295 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 872 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/30/2018 10:33:49 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 856 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/30/2018 10:33:49 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1329 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1295 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 872 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/30/2018 10:33:49 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 856 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/30/2018 10:33:49 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1329 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1295 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 872 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/30/2018 10:33:49 PM Thread 'specialFactionContext_240_AISpecialForces' is in state Background, WaitSleepJoin after 10 seconds, so killing it now 6/30/2018 10:33:49 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 856 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/30/2018 10:33:49 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1329 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1295 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 872 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/30/2018 10:33:49 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 856 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/30/2018 10:33:50 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1329 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1295 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 872 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/30/2018 10:33:50 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 856 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/30/2018 10:33:50 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1329 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1295 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 872 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/30/2018 10:33:50 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 856 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/30/2018 10:33:50 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1329 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1295 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 872 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/30/2018 10:33:50 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 856 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/30/2018 10:33:50 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1329 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1295 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 872 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/30/2018 10:33:50 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 856 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/30/2018 10:33:50 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1329 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1295 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 872 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/30/2018 10:33:50 PM Thread 'specialFactionContext_241_HunterFleet' is in state Background, WaitSleepJoin after 10 seconds, so killing it now 6/30/2018 10:33:50 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 856 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/30/2018 10:33:50 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1329 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1295 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 872 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/30/2018 10:33:50 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 856 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/30/2018 10:33:50 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1329 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1295 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 872 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/30/2018 10:33:50 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 856 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/30/2018 10:33:50 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1329 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1295 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 872 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/30/2018 10:33:50 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 856 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/30/2018 10:33:50 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1329 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1295 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 872 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/30/2018 10:33:50 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 856 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/30/2018 10:33:50 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1329 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1295 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 872 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/30/2018 10:33:51 PM Thread 'outerThreadFor_ArcenLongTermPlanningContext' is in state Background, WaitSleepJoin after 10 seconds, so killing it now 6/30/2018 10:33:51 PM Thread 'specialFactionContext_245_AntagonizedDysonSphere' is in state Background, WaitSleepJoin after 10 seconds, so killing it now 6/30/2018 10:33:51 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 856 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/30/2018 10:33:51 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1329 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1295 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 872 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/30/2018 10:33:51 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 856 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/30/2018 10:33:51 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1329 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1295 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 872 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/30/2018 10:33:51 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 856 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/30/2018 10:33:51 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1329 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1295 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 872 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/30/2018 10:33:51 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 856 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/30/2018 10:33:51 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00784] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00212] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1070 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1329 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1295 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 872 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 814 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1093 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/30/2018 10:33:51 PM Thread 'outerThreadFor_ArcenShortTermPlanningContext' is in state Background, WaitSleepJoin after 10 seconds, so killing it now 6/30/2018 10:33:51 PM Thread 'strengthCountingContext' is in state Background, WaitSleepJoin after 10 seconds, so killing it now 6/30/2018 10:33:51 PM Thread 'movePlanningContext' is in state Background, WaitSleepJoin after 10 seconds, so killing it now 6/30/2018 10:33:51 PM Thread 'targetingContext' is in state Background, WaitSleepJoin after 10 seconds, so killing it now 6/30/2018 10:33:51 PM Thread 'collisionContext' is in state Background, WaitSleepJoin after 10 seconds, so killing it now 6/30/2018 10:33:51 PM Thread 'metalFlowContext' is in state Background, WaitSleepJoin after 10 seconds, so killing it now 6/30/2018 10:33:51 PM Thread 'ProtectionContext' is in state Background, WaitSleepJoin after 10 seconds, so killing it now 6/30/2018 10:33:51 PM Thread 'tachyonContext' is in state Background, WaitSleepJoin after 10 seconds, so killing it now 6/30/2018 10:33:51 PM Thread 'tractorContext' is in state Background, WaitSleepJoin after 10 seconds, so killing it now 6/30/2018 10:33:51 PM Thread 'gravityContext' is in state Background, WaitSleepJoin after 10 seconds, so killing it now 6/30/2018 10:33:51 PM Thread 'aiwcGravityContext' is in state Background, WaitSleepJoin after 10 seconds, so killing it now 6/30/2018 10:33:51 PM GAAAH! We have a command we need to execute during frame 9359 but it's already frame 9360 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer(Arcen.AIW2.Core.ArcenSimContext Context) in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:line 634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep(Boolean ByRef stalledWaitingOnConnections) in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:line 770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1070 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/30/2018 10:33:51 PM GAAAH! We have a command we need to execute during frame 9359 but it's already frame 9360 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer(Arcen.AIW2.Core.ArcenSimContext Context) in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:line 634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep(Boolean ByRef stalledWaitingOnConnections) in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:line 770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1070 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/30/2018 10:33:51 PM GAAAH! We have a command we need to execute during frame 9359 but it's already frame 9360 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer(Arcen.AIW2.Core.ArcenSimContext Context) in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:line 634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep(Boolean ByRef stalledWaitingOnConnections) in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:line 770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1070 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/30/2018 10:34:13 PM ----------- Exception: window: Window_SaveGameMenu System.IO.DirectoryNotFoundException: Directory 'C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Dyson ' not found. at System.IO.Directory.GetFileSystemEntries (System.String path, System.String searchPattern, FileAttributes mask, FileAttributes attrs) [0x00166] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.IO/Directory.cs:528 at System.IO.Directory.GetFiles (System.String path, System.String searchPattern) [0x00000] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.IO/Directory.cs:308 at Arcen.AIW2.External.SaveLoadMethods.ParseListOfOnDiskSaveGamesInCampaignFolder (System.String CampaignName, System.Collections.Generic.List`1& SavesInCampaign) [0x00000] in :0 at Arcen.AIW2.External.Window_SaveGameMenu+bsSaveGameButtons.OnUpdate () [0x00000] in :0 at Arcen.Universal.ArcenUI_ButtonSet.OnUpdate_Subclass (Single DeltaTime) [0x00052] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\ArcenUI\ArcenUI_ButtonSet.cs:55 at Arcen.Universal.ArcenUI_Element.UpdateFromUI (Single DeltaTime) [0x00101] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\ArcenUI\ArcenUI_Element.cs:386 at Arcen.Universal.ArcenUI_Window.OnUpdate (Single DeltaTime) [0x00155] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\ArcenUI\ArcenUI_Window.cs:120 at Arcen.Universal.ArcenUI.OnUpdateFromMainThread () [0x0007e] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\ArcenUI\ArcenUI.cs:315 Stack Trace: Arcen.Universal.ArcenUI.OnUpdateFromMainThread () (at D:/vclarge/AI_War_2_Ultra/ArcenUniversal/src/ArcenUI/ArcenUI.cs:319) Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () (at D:/vclarge/AI_War_2_Ultra/ArcenUniversal/src/Engine_Universal.cs:1116) ArcenGameController.Update () (at D:/vclarge/AI_War_2_Ultra/AIW2Unity/Assets/ArcenCode/ArcenGameController.cs:84) at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 856 at Arcen.Universal.Engine_Universal.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 809 at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) 6/30/2018 10:34:13 PM ErrorsReportedByEngine: ----------- Exception: window: Window_SaveGameMenu System.IO.DirectoryNotFoundException: Directory 'C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Dyson ' not found. at System.IO.Directory.GetFileSystemEntries (System.String path, System.String searchPattern, FileAttributes mask, FileAttributes attrs) [0x00166] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.IO/Directory.cs:528 at System.IO.Directory.GetFiles (System.String path, System.String searchPattern) [0x00000] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.IO/Directory.cs:308 at Arcen.AIW2.External.SaveLoadMethods.ParseListOfOnDiskSaveGamesInCampaignFolder (System.String CampaignName, System.Collections.Generic.List`1& SavesInCampaign) [0x00000] in :0 at Arcen.AIW2.External.Window_SaveGameMenu+bsSaveGameButtons.OnUpdate () [0x00000] in :0 at Arcen.Universal.ArcenUI_ButtonSet.OnUpdate_Subclass (Single DeltaTime) [0x00052] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\ArcenUI\ArcenUI_ButtonSet.cs:55 at Arcen.Universal.ArcenUI_Element.UpdateFromUI (Single DeltaTime) [0x00101] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\ArcenUI\ArcenUI_Element.cs:386 at Arcen.Universal.ArcenUI_Window.OnUpdate (Single DeltaTime) [0x00155] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\ArcenUI\ArcenUI_Window.cs:120 at Arcen.Universal.ArcenUI.OnUpdateFromMainThread () [0x0007e] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\ArcenUI\ArcenUI.cs:315 Stack Trace: Arcen.Universal.ArcenUI.OnUpdateFromMainThread () (at D:/vclarge/AI_War_2_Ultra/ArcenUniversal/src/ArcenUI/ArcenUI.cs:319) Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () (at D:/vclarge/AI_War_2_Ultra/ArcenUniversal/src/Engine_Universal.cs:1116) ArcenGameController.Update () (at D:/vclarge/AI_War_2_Ultra/AIW2Unity/Assets/ArcenCode/ArcenGameController.cs:84) at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1329 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1295 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 859 at Arcen.Universal.Engine_Universal.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 809 at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) 6/30/2018 10:34:19 PM Thread 'specialFactionContext_240_AISpecialForces' is in state Background, WaitSleepJoin after 10 seconds, so killing it now 6/30/2018 10:34:20 PM Thread 'specialFactionContext_241_HunterFleet' is in state Background, WaitSleepJoin after 10 seconds, so killing it now 6/30/2018 10:34:20 PM Thread 'specialFactionContext_245_AntagonizedDysonSphere' is in state Background, WaitSleepJoin after 10 seconds, so killing it now 6/30/2018 10:34:22 PM Thread 'specialFactionContext_246_ZenithDysonSphere' is in state Background, WaitSleepJoin after 10 seconds, so killing it now 6/30/2018 10:34:22 PM Thread 'specialFactionContext_239_AI' is in state Background, WaitSleepJoin after 10 seconds, so killing it now 6/30/2018 10:34:33 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Program Files (x86)\Steam\steamapps\common\AI War 2\PlayerData\Save\Dyson\.save". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x001be] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.IO/FileStream.cs:292 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.StreamWriter..ctor (System.String path, Boolean append, System.Text.Encoding encoding, Int32 bufferSize) [0x00039] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.IO/StreamWriter.cs:124 at System.IO.StreamWriter..ctor (System.String path, Boolean append) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.StreamWriter:.ctor (string,bool) at Arcen.Universal.Engine_Universal.AppendTextToFile (System.String Filename, System.String Text, Int32 MaxFileSize) [0x00040] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1439 at Arcen.Universal.World.SaveWorldToDisk (System.String SaveName, System.Collections.Generic.List`1 SavegameMetadata) [0x0013b] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Logic\GameState\World.cs:391 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x001be] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.IO/FileStream.cs:292 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.StreamWriter..ctor (System.String path, Boolean append, System.Text.Encoding encoding, Int32 bufferSize) [0x00039] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.IO/StreamWriter.cs:124 at System.IO.StreamWriter..ctor (System.String path, Boolean append) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.StreamWriter:.ctor (string,bool) at Arcen.Universal.Engine_Universal.AppendTextToFile (System.String Filename, System.String Text, Int32 MaxFileSize) [0x00040] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1439 at Arcen.Universal.World.SaveWorldToDisk (System.String SaveName, System.Collections.Generic.List`1 SavegameMetadata) [0x0013b] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Logic\GameState\World.cs:391 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.Exception Exception) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 81 at Arcen.Universal.World.SaveWorldToDisk(System.String SaveName, System.Collections.Generic.List`1 SavegameMetadata) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Logic\GameState\World.cs:line 406 at Arcen.AIW2.External.GameCommand_SaveGame.Execute(Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) at Arcen.AIW2.Core.GameCommand.Execute(Arcen.AIW2.Core.ArcenSimContext Context) in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:line 149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer(Arcen.AIW2.Core.ArcenSimContext Context) in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:line 639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep(Boolean ByRef stalledWaitingOnConnections) in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:line 770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1070 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/30/2018 10:34:33 PM System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Program Files (x86)\Steam\steamapps\common\AI War 2\PlayerData\Save\Dyson\.savemet". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x001be] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.IO/FileStream.cs:292 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.StreamWriter..ctor (System.String path, Boolean append, System.Text.Encoding encoding, Int32 bufferSize) [0x00039] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.IO/StreamWriter.cs:124 at System.IO.StreamWriter..ctor (System.String path, Boolean append) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.StreamWriter:.ctor (string,bool) at Arcen.Universal.Engine_Universal.AppendTextToFile (System.String Filename, System.String Text, Int32 MaxFileSize) [0x00040] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1439 at Arcen.Universal.World.SaveWorldToDisk (System.String SaveName, System.Collections.Generic.List`1 SavegameMetadata) [0x00220] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Logic\GameState\World.cs:421 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x001be] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.IO/FileStream.cs:292 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.StreamWriter..ctor (System.String path, Boolean append, System.Text.Encoding encoding, Int32 bufferSize) [0x00039] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.IO/StreamWriter.cs:124 at System.IO.StreamWriter..ctor (System.String path, Boolean append) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.StreamWriter:.ctor (string,bool) at Arcen.Universal.Engine_Universal.AppendTextToFile (System.String Filename, System.String Text, Int32 MaxFileSize) [0x00040] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1439 at Arcen.Universal.World.SaveWorldToDisk (System.String SaveName, System.Collections.Generic.List`1 SavegameMetadata) [0x00220] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Logic\GameState\World.cs:421 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.Exception Exception) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 81 at Arcen.Universal.World.SaveWorldToDisk(System.String SaveName, System.Collections.Generic.List`1 SavegameMetadata) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Logic\GameState\World.cs:line 426 at Arcen.AIW2.External.GameCommand_SaveGame.Execute(Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) at Arcen.AIW2.Core.GameCommand.Execute(Arcen.AIW2.Core.ArcenSimContext Context) in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:line 149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer(Arcen.AIW2.Core.ArcenSimContext Context) in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:line 639 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep(Boolean ByRef stalledWaitingOnConnections) in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:line 770 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1070 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 6/30/2018 10:34:59 PM PLAYER DISCONNECTED 0.0.0.0=>0