7/5/2018 10:41:55 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1320 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1286 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 860 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:41:55 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 844 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:41:56 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1320 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1286 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 860 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:41:56 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 844 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:41:56 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1320 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1286 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 860 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:41:56 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 844 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:41:56 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1320 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1286 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 860 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:41:56 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 844 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:41:56 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1320 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1286 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 860 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:41:56 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 844 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:41:56 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1320 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1286 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 860 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:41:56 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 844 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:41:56 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1320 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1286 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 860 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:41:56 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 844 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:41:56 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1320 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1286 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 860 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:41:56 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 844 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:41:56 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1320 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1286 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 860 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:41:56 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 844 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:41:56 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1320 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1286 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 860 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:41:56 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 844 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:41:56 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1320 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1286 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 860 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:41:56 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 844 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:41:57 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1320 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1286 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 860 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:41:57 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 844 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:41:57 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1320 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1286 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 860 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:41:57 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 844 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:41:57 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1320 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1286 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 860 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:41:57 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 844 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:41:57 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1320 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1286 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 860 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:41:57 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 844 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:41:57 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1320 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1286 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 860 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:41:57 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 844 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:41:57 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1320 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1286 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 860 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:41:57 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 844 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:41:57 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1320 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1286 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 860 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:41:57 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 844 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:41:57 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1320 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1286 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 860 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:41:57 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 844 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:41:57 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1320 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1286 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 860 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:41:57 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 844 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:41:57 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1320 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1286 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 860 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:41:57 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 844 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:41:58 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1320 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1286 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 860 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:41:58 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 844 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:41:58 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1320 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1286 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 860 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:41:58 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 844 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:41:58 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1320 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1286 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 860 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:41:58 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 844 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:41:58 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1320 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1286 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 860 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:41:58 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 844 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:41:58 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1320 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1286 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 860 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:41:58 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 844 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:41:58 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1320 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1286 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 860 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:41:58 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 844 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:41:58 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1320 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1286 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 860 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:41:58 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 844 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:41:58 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1320 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1286 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 860 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:41:58 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 844 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:41:58 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1320 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1286 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 860 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:41:58 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 844 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:41:58 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1320 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1286 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 860 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:41:58 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 844 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:41:59 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1320 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1286 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 860 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:41:59 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 844 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:41:59 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1320 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1286 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 860 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:41:59 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 844 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:41:59 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1320 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1286 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 860 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:41:59 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 844 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:41:59 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1320 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1286 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 860 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:41:59 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 844 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:41:59 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1320 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1286 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 860 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:41:59 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 844 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:41:59 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1320 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1286 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 860 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:41:59 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 844 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:41:59 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1320 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1286 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 860 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:41:59 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 844 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:41:59 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1320 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1286 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 860 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:41:59 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 844 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:41:59 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1320 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1286 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 860 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:41:59 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 844 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:41:59 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1320 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1286 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 860 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:41:59 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 844 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:41:59 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1320 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1286 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 860 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:00 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 844 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:00 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1320 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1286 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 860 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:00 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 844 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:00 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1320 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1286 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 860 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:00 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 844 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:00 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1320 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1286 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 860 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:00 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 844 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:00 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1320 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1286 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 860 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:00 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 844 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:00 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1320 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1286 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 860 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:00 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 844 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:00 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1320 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1286 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 860 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:00 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 844 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:00 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1320 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1286 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 860 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:00 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 844 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:00 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1320 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1286 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 860 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:00 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 844 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:00 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1320 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1286 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 860 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:00 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 844 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:01 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1320 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1286 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 860 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:01 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 844 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:01 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1320 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1286 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 860 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:01 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 844 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:01 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1320 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1286 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 860 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:01 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 844 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:01 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1320 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1286 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 860 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:01 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 844 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:01 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1320 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1286 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 860 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:01 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 844 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:01 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1320 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1286 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 860 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:01 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 844 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:01 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1320 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1286 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 860 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:01 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 844 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:01 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1320 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1286 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 860 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:01 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 844 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:01 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1320 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1286 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 860 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:01 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 844 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:01 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1320 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1286 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 860 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:01 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 844 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:02 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1320 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1286 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 860 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:02 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 844 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:02 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1320 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1286 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 860 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:02 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 844 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:02 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1320 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1286 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 860 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:02 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 844 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:02 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1320 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1286 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 860 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:02 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 844 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:02 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1320 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1286 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 860 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:02 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 844 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:02 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1320 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1286 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 860 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:02 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 844 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:02 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1320 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1286 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 860 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:02 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 844 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:02 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1320 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1286 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 860 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:02 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 844 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:02 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1320 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1286 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 860 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:02 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 844 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:02 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1320 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1286 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 860 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:02 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 844 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:02 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1320 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1286 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 860 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:03 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 844 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:03 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1320 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1286 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 860 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:03 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 844 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:03 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1320 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1286 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 860 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:03 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 844 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:03 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1320 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1286 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 860 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:03 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 844 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:03 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1320 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1286 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 860 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:03 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 844 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:03 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1320 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1286 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 860 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:03 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 844 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:03 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1320 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1286 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 860 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:03 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 844 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:03 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1320 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1286 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 860 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:03 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 844 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:03 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1320 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1286 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 860 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:03 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 844 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:03 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1320 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1286 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 860 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:03 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 844 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:03 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1320 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1286 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 860 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:04 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 844 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:04 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1320 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1286 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 860 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:04 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 844 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:04 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1320 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1286 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 860 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:04 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 844 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:04 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1320 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1286 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 860 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:04 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 844 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:04 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1320 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1286 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 860 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:04 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 844 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:04 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1320 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1286 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 860 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:04 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 844 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:04 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1320 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1286 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 860 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:04 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 844 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:04 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1320 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1286 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 860 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:04 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 844 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:04 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1320 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1286 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 860 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:04 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 844 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:04 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1320 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1286 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 860 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:04 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 844 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:04 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1320 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1286 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 860 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:05 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 844 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:05 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1320 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1286 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 860 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:05 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 844 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:05 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1320 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1286 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 860 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:05 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 844 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:05 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1320 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1286 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 860 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:05 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 844 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:05 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1320 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1286 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 860 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:05 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 844 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:05 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1320 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1286 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 860 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:05 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 844 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:05 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1320 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1286 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 860 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:05 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 844 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:05 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1320 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1286 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 860 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:05 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 844 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:05 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1320 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1286 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 860 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:05 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 844 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:05 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1320 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1286 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 860 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:05 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 844 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:05 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1320 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1286 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 860 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:06 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 844 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:06 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1320 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1286 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 860 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:06 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 844 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:06 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1320 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1286 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 860 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:06 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 844 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:06 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1320 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1286 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 860 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:06 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 844 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:06 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1320 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1286 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 860 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:06 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 844 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:06 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1320 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1286 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 860 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:06 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 844 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:06 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1320 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1286 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 860 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:06 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 844 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:06 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1320 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1286 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 860 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:06 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 844 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:06 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1320 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1286 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 860 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:06 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 844 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:06 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1320 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1286 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 860 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:06 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 844 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:06 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1320 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1286 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 860 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:07 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 844 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:07 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1320 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1286 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 860 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:07 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 844 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:07 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1320 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1286 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 860 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:07 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 844 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:07 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1320 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1286 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 860 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:07 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 844 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:07 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1320 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1286 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 860 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:07 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 844 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:07 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1320 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1286 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 860 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:07 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 844 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:07 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1320 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1286 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 860 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:07 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 844 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:08 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1320 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1286 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 860 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:08 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 844 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:08 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1320 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1286 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 860 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:08 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 844 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:08 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1320 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1286 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 860 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:08 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 844 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:08 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1320 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1286 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 860 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:08 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 844 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:08 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1320 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1286 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 860 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:08 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 844 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:08 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1320 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1286 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 860 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:08 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 844 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:08 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1320 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1286 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 860 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:08 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 844 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:08 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1320 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1286 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 860 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:08 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 844 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:08 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1320 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1286 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 860 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:08 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 844 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:08 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1320 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1286 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 860 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:09 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 844 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:09 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1320 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1286 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 860 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:09 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 844 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:09 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1320 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1286 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 860 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:09 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 844 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:09 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1320 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1286 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 860 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:09 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 844 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:09 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1320 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1286 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 860 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:09 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 844 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:09 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1320 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1286 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 860 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:09 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 844 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:09 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1320 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1286 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 860 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:09 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 844 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:09 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1320 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1286 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 860 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:09 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 844 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:09 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1320 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1286 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 860 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:09 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 844 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:09 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1320 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1286 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 860 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:09 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 844 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:09 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1320 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1286 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 860 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:10 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 844 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:10 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1320 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1286 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 860 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:10 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 844 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:10 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1320 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1286 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 860 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:10 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 844 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:10 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1320 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1286 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 860 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:10 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 844 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:10 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1320 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1286 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 860 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:10 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 844 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:10 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1320 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1286 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 860 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:10 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 844 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:10 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1320 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1286 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 860 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:10 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 844 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:10 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1320 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1286 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 860 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:10 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 844 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:10 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1320 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1286 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 860 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:10 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 844 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:10 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1320 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1286 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 860 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:10 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 844 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:11 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1320 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1286 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 860 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:11 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 844 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:11 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1320 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1286 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 860 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:11 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 844 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:11 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1320 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1286 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 860 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:11 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 844 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:11 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1320 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1286 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 860 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:11 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 844 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:11 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1320 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1286 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 860 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:11 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 844 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:11 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1320 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1286 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 860 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:11 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 844 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:11 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1320 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1286 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 860 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:11 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 844 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:11 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1320 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1286 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 860 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:11 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 844 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:11 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1320 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1286 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 860 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:11 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 844 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:11 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1320 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1286 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 860 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:11 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 844 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:12 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1320 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1286 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 860 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:12 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 844 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:12 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1320 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1286 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 860 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:12 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 844 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:12 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1320 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1286 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 860 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:12 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 844 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:12 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1320 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1286 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 860 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:12 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 844 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:12 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1320 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1286 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 860 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:12 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 844 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:12 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1320 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1286 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 860 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:12 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 844 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:12 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1320 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1286 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 860 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:12 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 844 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:12 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1320 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1286 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 860 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:12 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 844 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:12 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1320 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1286 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 860 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:12 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 844 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:12 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1320 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1286 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 860 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:12 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 844 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:13 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1320 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1286 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 860 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:13 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 844 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:13 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1320 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1286 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 860 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:13 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 844 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:13 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1320 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1286 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 860 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:13 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 844 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:13 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1320 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1286 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 860 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:13 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 844 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:13 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1320 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1286 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 860 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:13 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 844 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:13 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1320 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1286 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 860 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:13 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 844 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:13 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1320 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1286 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 860 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:13 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 844 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:13 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1320 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1286 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 860 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:13 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 844 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:13 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1320 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1286 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 860 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:13 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 844 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:13 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1320 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1286 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 860 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:13 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 844 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:13 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1320 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1286 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 860 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:14 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 844 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:14 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1320 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1286 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 860 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:14 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 844 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:14 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1320 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1286 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 860 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:14 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 844 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:14 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1320 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1286 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 860 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:14 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 844 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:14 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1320 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1286 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 860 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:14 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 844 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:14 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1320 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1286 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 860 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:14 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 844 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:14 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1320 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1286 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 860 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:14 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 844 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:14 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1320 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1286 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 860 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:14 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 844 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:14 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1320 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1286 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 860 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:14 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 844 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:14 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1320 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1286 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 860 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:14 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 844 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:14 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1320 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1286 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 860 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:15 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 844 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:15 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1320 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1286 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 860 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:15 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 844 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:15 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1320 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1286 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 860 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:15 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 844 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:15 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1320 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1286 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 860 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:15 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 844 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:15 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1320 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1286 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 860 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:15 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 844 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:15 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1320 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1286 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 860 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:15 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 844 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:15 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1320 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1286 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 860 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:15 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 844 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:15 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1320 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1286 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 860 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:15 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 844 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:15 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1320 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1286 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 860 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:15 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 844 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:15 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1320 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1286 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 860 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:15 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 844 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:16 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1320 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1286 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 860 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:16 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 844 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:16 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1320 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1286 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 860 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:16 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 844 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:16 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1320 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1286 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 860 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:16 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 844 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:16 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1320 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1286 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 860 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:16 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 844 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:16 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1320 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1286 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 860 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:16 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 844 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:16 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1320 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1286 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 860 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:16 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 844 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:16 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1320 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1286 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 860 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:16 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 844 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:16 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1320 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1286 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 860 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:16 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 844 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:16 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1320 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1286 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 860 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:16 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 844 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:16 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 Stack Trace: at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:149 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00685] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:759 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001f4] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1061 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1320 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1286 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 860 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1084 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/5/2018 10:42:16 PM PLAYER DISCONNECTED 0.0.0.0=>0 7/5/2018 10:42:25 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ 7/5/2018 10:42:25 PM Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 7/5/2018 10:42:26 PM Resolution changed to fullscreen 720x1280 7/5/2018 10:42:26 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 7/5/2018 10:42:26 PM Applied Framerate Type: 30 FPS (vsync: 0 targetFPS:30) 7/5/2018 10:42:45 PM ArcenAssetBundleCache.InstantiatedObjects: 608 7/5/2018 10:42:45 PM Game Version: 0.748 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 8.1 (6.3.0) 64bit graphicsDeviceName: Intel(R) HD Graphics 4000 graphicsDeviceID: 358 graphicsDeviceVendor: Intel graphicsDeviceVendorID: 32902 graphicsDeviceVersion: Direct3D 11.0 [level 11.0] graphicsMemorySize: 912 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-3230M CPU @ 2.60GHz processorCount: 4 processorFrequency: 2594 systemMemorySize: 8081 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 7/5/2018 10:42:45 PM 21.3 seconds total load time. SetDirectoriesToBeUsed (0.8s) Calculate FInt Sqrt Arrays (1.0s) LoadFinalSFXStuff (9.2s) ArcenUIPrefabTable (0.3s) PlanetDefinitionTable (0.5s) GameEntityTypeDataTable.Initialize (0.3s) GameEntityTypeDataTable.InitVisualBits (4.9s) SurrogateTableTable (0.3s) 7/5/2018 10:42:45 PM Hello Steam user 'ovalcircle' at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 77 7/5/2018 10:42:53 PM Successfully opened host socket 7/5/2018 10:44:14 PM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 7/5/2018 10:44:14 PM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 7/5/2018 10:44:14 PM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 7/5/2018 10:44:14 PM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 7/5/2018 10:44:14 PM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 7/5/2018 10:44:14 PM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 7/5/2018 10:44:14 PM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 7/5/2018 10:44:14 PM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 7/5/2018 10:44:14 PM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 7/5/2018 10:44:14 PM Clearing world, so killing thread 'gravityContext' in state Background, WaitSleepJoin 7/5/2018 10:44:14 PM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 7/5/2018 10:44:14 PM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 7/5/2018 10:44:14 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 7/5/2018 10:44:14 PM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 7/5/2018 10:44:14 PM Clearing world, so killing thread 'specialFactionContext_3_AI' in state Background, WaitSleepJoin 7/5/2018 10:44:14 PM Clearing world, so killing thread 'specialFactionContext_4_AISpecialForces' in state Background, WaitSleepJoin 7/5/2018 10:44:14 PM Clearing world, so killing thread 'specialFactionContext_5_HunterFleet' in state Background, WaitSleepJoin 7/5/2018 10:44:14 PM Clearing world, so killing thread 'specialFactionContext_9_AntagonizedDysonSphere' in state Background, WaitSleepJoin 7/5/2018 10:44:14 PM Clearing world, so killing thread 'specialFactionContext_10_HumanMarauders' in state Background, WaitSleepJoin 7/5/2018 10:44:20 PM PLAYER DISCONNECTED 0.0.0.0=>0 7/5/2018 10:44:20 PM Successfully opened host socket 7/5/2018 10:44:32 PM PLAYER DISCONNECTED 0.0.0.0=>0 7/5/2018 10:46:07 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ 7/5/2018 10:46:07 PM Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 7/5/2018 10:46:08 PM Resolution changed to fullscreen 720x1280 7/5/2018 10:46:08 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 7/5/2018 10:46:08 PM Applied Framerate Type: 30 FPS (vsync: 0 targetFPS:30) 7/5/2018 10:46:28 PM ArcenAssetBundleCache.InstantiatedObjects: 608 7/5/2018 10:46:28 PM Game Version: 0.748 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 8.1 (6.3.0) 64bit graphicsDeviceName: Intel(R) HD Graphics 4000 graphicsDeviceID: 358 graphicsDeviceVendor: Intel graphicsDeviceVendorID: 32902 graphicsDeviceVersion: Direct3D 11.0 [level 11.0] graphicsMemorySize: 912 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-3230M CPU @ 2.60GHz processorCount: 4 processorFrequency: 2594 systemMemorySize: 8081 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 7/5/2018 10:46:28 PM 21.4 seconds total load time. SetDirectoriesToBeUsed (0.5s) Calculate FInt Sqrt Arrays (1.0s) LoadFinalSFXStuff (9.3s) ArcenUIPrefabTable (0.3s) PlanetDefinitionTable (0.6s) GameEntityTypeDataTable.Initialize (0.3s) GameEntityTypeDataTable.InitVisualBits (5.1s) SurrogateTableTable (0.3s) 7/5/2018 10:46:28 PM Hello Steam user 'ovalcircle' at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 77 7/5/2018 10:46:35 PM World Created, Launching Server 7/5/2018 10:46:36 PM Successfully opened host socket 7/5/2018 10:46:57 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 7/5/2018 10:46:57 PM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 7/5/2018 10:46:57 PM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 7/5/2018 10:46:57 PM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 7/5/2018 10:46:57 PM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 7/5/2018 10:46:57 PM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 7/5/2018 10:46:57 PM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 7/5/2018 10:46:57 PM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 7/5/2018 10:46:57 PM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 7/5/2018 10:46:57 PM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 7/5/2018 10:46:57 PM Clearing world, so killing thread 'gravityContext' in state Background, WaitSleepJoin 7/5/2018 10:46:57 PM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 7/5/2018 10:46:57 PM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 7/5/2018 10:46:57 PM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 7/5/2018 10:47:01 PM PLAYER DISCONNECTED 0.0.0.0=>0 7/5/2018 10:47:01 PM World Created, Launching Server 7/5/2018 10:47:01 PM Successfully opened host socket 7/5/2018 10:50:02 PM Error in thread for execution context 'executionContext' NullReferenceException Object reference not set to an instance of an object ===STACK FRAMES (with file info)=== FILE METHOD IL_OFFSET NATIVE_OFFSET LINE_NUMBER COLUMN_NUMBER HandleInCombatAudioCues 0 2522 0 0 DoPerSecondLogic 0 155 0 0 D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\Faction\Faction.cs DoFactionSecondLogic 49 212 394 0 D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs <>m__0 8 45 436 0 D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs DoForFactions 21 81 762 0 D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs DoWorldSecondLogic 41 196 434 0 D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs DoWorldStepLogic 108 409 224 0 D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Sim\SimExecution\SimExecution.cs Execute 89 253 34 0 ===RAW STACK TRACE=== at Arcen.AIW2.External.SpecialFaction_Human.HandleInCombatAudioCues (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SpecialFaction_Human.DoPerSecondLogic (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.Core.Faction.DoFactionSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00031] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\Faction\Faction.cs:394 at Arcen.AIW2.Core.World_AIW2+c__AnonStorey2.<>m__0 (Arcen.AIW2.Core.Faction faction) [0x00008] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:436 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x00015] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:762 at Arcen.AIW2.Core.World_AIW2.DoWorldSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00029] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:434 at Arcen.AIW2.Core.World_AIW2.DoWorldStepLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x0006c] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:224 at Arcen.AIW2.Core.SimExecution.Execute () [0x00059] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Sim\SimExecution\SimExecution.cs:34 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.ArcenDebugging.LogException(System.Exception e, System.String message, Verbosity verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 279 at Arcen.AIW2.Core.SimExecution.Execute() in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Sim\SimExecution\SimExecution.cs:line 38 at Arcen.AIW2.Core.ArcenSimPlanningContext.InnerRun() in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Sim\SimPlanningLoop.cs:line 100 at Arcen.AIW2.Core.ArcenExecutionContext.InnerRun() in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Sim\SimPlanningLoop.cs:line 358 at Arcen.Universal.ArcenThread.InternalActualThreadFunction() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\ArcenParallelization\ArcenThread.cs:line 63 7/5/2018 10:50:03 PM Error in thread for execution context 'executionContext' NullReferenceException Object reference not set to an instance of an object ===STACK FRAMES (with file info)=== FILE METHOD IL_OFFSET NATIVE_OFFSET LINE_NUMBER COLUMN_NUMBER HandleInCombatAudioCues 0 2522 0 0 DoPerSecondLogic 0 155 0 0 D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\Faction\Faction.cs DoFactionSecondLogic 49 212 394 0 D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs <>m__0 8 45 436 0 D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs DoForFactions 21 81 762 0 D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs DoWorldSecondLogic 41 196 434 0 D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs DoWorldStepLogic 108 409 224 0 D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Sim\SimExecution\SimExecution.cs Execute 89 253 34 0 ===RAW STACK TRACE=== at Arcen.AIW2.External.SpecialFaction_Human.HandleInCombatAudioCues (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SpecialFaction_Human.DoPerSecondLogic (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.Core.Faction.DoFactionSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00031] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\Faction\Faction.cs:394 at Arcen.AIW2.Core.World_AIW2+c__AnonStorey2.<>m__0 (Arcen.AIW2.Core.Faction faction) [0x00008] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:436 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x00015] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:762 at Arcen.AIW2.Core.World_AIW2.DoWorldSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00029] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:434 at Arcen.AIW2.Core.World_AIW2.DoWorldStepLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x0006c] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:224 at Arcen.AIW2.Core.SimExecution.Execute () [0x00059] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Sim\SimExecution\SimExecution.cs:34 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.ArcenDebugging.LogException(System.Exception e, System.String message, Verbosity verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 279 at Arcen.AIW2.Core.SimExecution.Execute() in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Sim\SimExecution\SimExecution.cs:line 38 at Arcen.AIW2.Core.ArcenSimPlanningContext.InnerRun() in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Sim\SimPlanningLoop.cs:line 100 at Arcen.AIW2.Core.ArcenExecutionContext.InnerRun() in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Sim\SimPlanningLoop.cs:line 358 at Arcen.Universal.ArcenThread.InternalActualThreadFunction() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\ArcenParallelization\ArcenThread.cs:line 63 7/5/2018 10:50:04 PM Error in thread for execution context 'executionContext' NullReferenceException Object reference not set to an instance of an object ===STACK FRAMES (with file info)=== FILE METHOD IL_OFFSET NATIVE_OFFSET LINE_NUMBER COLUMN_NUMBER HandleInCombatAudioCues 0 2522 0 0 DoPerSecondLogic 0 155 0 0 D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\Faction\Faction.cs DoFactionSecondLogic 49 212 394 0 D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs <>m__0 8 45 436 0 D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs DoForFactions 21 81 762 0 D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs DoWorldSecondLogic 41 196 434 0 D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs DoWorldStepLogic 108 409 224 0 D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Sim\SimExecution\SimExecution.cs Execute 89 253 34 0 ===RAW STACK TRACE=== at Arcen.AIW2.External.SpecialFaction_Human.HandleInCombatAudioCues (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SpecialFaction_Human.DoPerSecondLogic (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.Core.Faction.DoFactionSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00031] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\Faction\Faction.cs:394 at Arcen.AIW2.Core.World_AIW2+c__AnonStorey2.<>m__0 (Arcen.AIW2.Core.Faction faction) [0x00008] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:436 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x00015] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:762 at Arcen.AIW2.Core.World_AIW2.DoWorldSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00029] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:434 at Arcen.AIW2.Core.World_AIW2.DoWorldStepLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x0006c] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:224 at Arcen.AIW2.Core.SimExecution.Execute () [0x00059] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Sim\SimExecution\SimExecution.cs:34 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.ArcenDebugging.LogException(System.Exception e, System.String message, Verbosity verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 279 at Arcen.AIW2.Core.SimExecution.Execute() in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Sim\SimExecution\SimExecution.cs:line 38 at Arcen.AIW2.Core.ArcenSimPlanningContext.InnerRun() in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Sim\SimPlanningLoop.cs:line 100 at Arcen.AIW2.Core.ArcenExecutionContext.InnerRun() in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Sim\SimPlanningLoop.cs:line 358 at Arcen.Universal.ArcenThread.InternalActualThreadFunction() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\ArcenParallelization\ArcenThread.cs:line 63 7/5/2018 10:50:05 PM Error in thread for execution context 'executionContext' NullReferenceException Object reference not set to an instance of an object ===STACK FRAMES (with file info)=== FILE METHOD IL_OFFSET NATIVE_OFFSET LINE_NUMBER COLUMN_NUMBER HandleInCombatAudioCues 0 2522 0 0 DoPerSecondLogic 0 155 0 0 D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\Faction\Faction.cs DoFactionSecondLogic 49 212 394 0 D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs <>m__0 8 45 436 0 D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs DoForFactions 21 81 762 0 D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs DoWorldSecondLogic 41 196 434 0 D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs DoWorldStepLogic 108 409 224 0 D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Sim\SimExecution\SimExecution.cs Execute 89 253 34 0 ===RAW STACK TRACE=== at Arcen.AIW2.External.SpecialFaction_Human.HandleInCombatAudioCues (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SpecialFaction_Human.DoPerSecondLogic (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.Core.Faction.DoFactionSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00031] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\Faction\Faction.cs:394 at Arcen.AIW2.Core.World_AIW2+c__AnonStorey2.<>m__0 (Arcen.AIW2.Core.Faction faction) [0x00008] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:436 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x00015] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:762 at Arcen.AIW2.Core.World_AIW2.DoWorldSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00029] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:434 at Arcen.AIW2.Core.World_AIW2.DoWorldStepLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x0006c] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:224 at Arcen.AIW2.Core.SimExecution.Execute () [0x00059] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Sim\SimExecution\SimExecution.cs:34 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.ArcenDebugging.LogException(System.Exception e, System.String message, Verbosity verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 279 at Arcen.AIW2.Core.SimExecution.Execute() in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Sim\SimExecution\SimExecution.cs:line 38 at Arcen.AIW2.Core.ArcenSimPlanningContext.InnerRun() in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Sim\SimPlanningLoop.cs:line 100 at Arcen.AIW2.Core.ArcenExecutionContext.InnerRun() in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Sim\SimPlanningLoop.cs:line 358 at Arcen.Universal.ArcenThread.InternalActualThreadFunction() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\ArcenParallelization\ArcenThread.cs:line 63 7/5/2018 10:50:06 PM Error in thread for execution context 'executionContext' NullReferenceException Object reference not set to an instance of an object ===STACK FRAMES (with file info)=== FILE METHOD IL_OFFSET NATIVE_OFFSET LINE_NUMBER COLUMN_NUMBER HandleInCombatAudioCues 0 2522 0 0 DoPerSecondLogic 0 155 0 0 D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\Faction\Faction.cs DoFactionSecondLogic 49 212 394 0 D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs <>m__0 8 45 436 0 D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs DoForFactions 21 81 762 0 D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs DoWorldSecondLogic 41 196 434 0 D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs DoWorldStepLogic 108 409 224 0 D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Sim\SimExecution\SimExecution.cs Execute 89 253 34 0 ===RAW STACK TRACE=== at Arcen.AIW2.External.SpecialFaction_Human.HandleInCombatAudioCues (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SpecialFaction_Human.DoPerSecondLogic (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.Core.Faction.DoFactionSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00031] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\Faction\Faction.cs:394 at Arcen.AIW2.Core.World_AIW2+c__AnonStorey2.<>m__0 (Arcen.AIW2.Core.Faction faction) [0x00008] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:436 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x00015] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:762 at Arcen.AIW2.Core.World_AIW2.DoWorldSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00029] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:434 at Arcen.AIW2.Core.World_AIW2.DoWorldStepLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x0006c] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:224 at Arcen.AIW2.Core.SimExecution.Execute () [0x00059] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Sim\SimExecution\SimExecution.cs:34 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.ArcenDebugging.LogException(System.Exception e, System.String message, Verbosity verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 279 at Arcen.AIW2.Core.SimExecution.Execute() in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Sim\SimExecution\SimExecution.cs:line 38 at Arcen.AIW2.Core.ArcenSimPlanningContext.InnerRun() in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Sim\SimPlanningLoop.cs:line 100 at Arcen.AIW2.Core.ArcenExecutionContext.InnerRun() in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Sim\SimPlanningLoop.cs:line 358 at Arcen.Universal.ArcenThread.InternalActualThreadFunction() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\ArcenParallelization\ArcenThread.cs:line 63 7/5/2018 10:50:07 PM Error in thread for execution context 'executionContext' NullReferenceException Object reference not set to an instance of an object ===STACK FRAMES (with file info)=== FILE METHOD IL_OFFSET NATIVE_OFFSET LINE_NUMBER COLUMN_NUMBER HandleInCombatAudioCues 0 2522 0 0 DoPerSecondLogic 0 155 0 0 D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\Faction\Faction.cs DoFactionSecondLogic 49 212 394 0 D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs <>m__0 8 45 436 0 D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs DoForFactions 21 81 762 0 D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs DoWorldSecondLogic 41 196 434 0 D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs DoWorldStepLogic 108 409 224 0 D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Sim\SimExecution\SimExecution.cs Execute 89 253 34 0 ===RAW STACK TRACE=== at Arcen.AIW2.External.SpecialFaction_Human.HandleInCombatAudioCues (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SpecialFaction_Human.DoPerSecondLogic (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.Core.Faction.DoFactionSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00031] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\Faction\Faction.cs:394 at Arcen.AIW2.Core.World_AIW2+c__AnonStorey2.<>m__0 (Arcen.AIW2.Core.Faction faction) [0x00008] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:436 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x00015] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:762 at Arcen.AIW2.Core.World_AIW2.DoWorldSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00029] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:434 at Arcen.AIW2.Core.World_AIW2.DoWorldStepLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x0006c] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:224 at Arcen.AIW2.Core.SimExecution.Execute () [0x00059] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Sim\SimExecution\SimExecution.cs:34 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.ArcenDebugging.LogException(System.Exception e, System.String message, Verbosity verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 279 at Arcen.AIW2.Core.SimExecution.Execute() in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Sim\SimExecution\SimExecution.cs:line 38 at Arcen.AIW2.Core.ArcenSimPlanningContext.InnerRun() in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Sim\SimPlanningLoop.cs:line 100 at Arcen.AIW2.Core.ArcenExecutionContext.InnerRun() in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Sim\SimPlanningLoop.cs:line 358 at Arcen.Universal.ArcenThread.InternalActualThreadFunction() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\ArcenParallelization\ArcenThread.cs:line 63 7/5/2018 10:50:08 PM Error in thread for execution context 'executionContext' NullReferenceException Object reference not set to an instance of an object ===STACK FRAMES (with file info)=== FILE METHOD IL_OFFSET NATIVE_OFFSET LINE_NUMBER COLUMN_NUMBER HandleInCombatAudioCues 0 2522 0 0 DoPerSecondLogic 0 155 0 0 D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\Faction\Faction.cs DoFactionSecondLogic 49 212 394 0 D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs <>m__0 8 45 436 0 D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs DoForFactions 21 81 762 0 D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs DoWorldSecondLogic 41 196 434 0 D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs DoWorldStepLogic 108 409 224 0 D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Sim\SimExecution\SimExecution.cs Execute 89 253 34 0 ===RAW STACK TRACE=== at Arcen.AIW2.External.SpecialFaction_Human.HandleInCombatAudioCues (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SpecialFaction_Human.DoPerSecondLogic (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.Core.Faction.DoFactionSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00031] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\Faction\Faction.cs:394 at Arcen.AIW2.Core.World_AIW2+c__AnonStorey2.<>m__0 (Arcen.AIW2.Core.Faction faction) [0x00008] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:436 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.ProcessorDelegate Processor) [0x00015] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:762 at Arcen.AIW2.Core.World_AIW2.DoWorldSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00029] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:434 at Arcen.AIW2.Core.World_AIW2.DoWorldStepLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x0006c] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:224 at Arcen.AIW2.Core.SimExecution.Execute () [0x00059] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Sim\SimExecution\SimExecution.cs:34 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.ArcenDebugging.LogException(System.Exception e, System.String message, Verbosity verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 279 at Arcen.AIW2.Core.SimExecution.Execute() in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Sim\SimExecution\SimExecution.cs:line 38 at Arcen.AIW2.Core.ArcenSimPlanningContext.InnerRun() in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Sim\SimPlanningLoop.cs:line 100 at Arcen.AIW2.Core.ArcenExecutionContext.InnerRun() in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Sim\SimPlanningLoop.cs:line 358 at Arcen.Universal.ArcenThread.InternalActualThreadFunction() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\ArcenParallelization\ArcenThread.cs:line 63 7/5/2018 10:51:11 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 7/5/2018 10:51:11 PM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 7/5/2018 10:51:11 PM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 7/5/2018 10:51:11 PM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 7/5/2018 10:51:11 PM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 7/5/2018 10:51:11 PM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 7/5/2018 10:51:11 PM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 7/5/2018 10:51:11 PM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 7/5/2018 10:51:11 PM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 7/5/2018 10:51:11 PM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 7/5/2018 10:51:11 PM Clearing world, so killing thread 'gravityContext' in state Background, WaitSleepJoin 7/5/2018 10:51:11 PM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 7/5/2018 10:51:11 PM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 7/5/2018 10:51:11 PM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 7/5/2018 10:51:11 PM Clearing world, so killing thread 'specialFactionContext_149_AI' in state Background, WaitSleepJoin 7/5/2018 10:51:11 PM Clearing world, so killing thread 'specialFactionContext_150_AISpecialForces' in state Background, WaitSleepJoin 7/5/2018 10:51:11 PM Clearing world, so killing thread 'specialFactionContext_151_HunterFleet' in state Background, WaitSleepJoin 7/5/2018 10:51:11 PM Clearing world, so killing thread 'specialFactionContext_155_AntagonizedDysonSphere' in state Background, WaitSleepJoin 7/5/2018 10:51:11 PM Clearing world, so killing thread 'specialFactionContext_156_HumanMarauders' in state Background, WaitSleepJoin 7/5/2018 10:51:12 PM PLAYER DISCONNECTED 0.0.0.0=>0 7/5/2018 10:52:54 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ 7/5/2018 10:52:54 PM Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 7/5/2018 10:52:55 PM Resolution changed to fullscreen 720x1280 7/5/2018 10:52:55 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 7/5/2018 10:52:55 PM Applied Framerate Type: 30 FPS (vsync: 0 targetFPS:30) 7/5/2018 10:53:14 PM ArcenAssetBundleCache.InstantiatedObjects: 608 7/5/2018 10:53:14 PM Game Version: 0.748 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 8.1 (6.3.0) 64bit graphicsDeviceName: Intel(R) HD Graphics 4000 graphicsDeviceID: 358 graphicsDeviceVendor: Intel graphicsDeviceVendorID: 32902 graphicsDeviceVersion: Direct3D 11.0 [level 11.0] graphicsMemorySize: 912 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-3230M CPU @ 2.60GHz processorCount: 4 processorFrequency: 2594 systemMemorySize: 8081 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 7/5/2018 10:53:14 PM 21.2 seconds total load time. SetDirectoriesToBeUsed (0.5s) Calculate FInt Sqrt Arrays (1.0s) LoadFinalSFXStuff (9.3s) ExternalIconDictionaryTable (0.3s) ArcenUIPrefabTable (0.3s) PlanetDefinitionTable (0.7s) GameEntityTypeDataTable.Initialize (0.3s) GameEntityTypeDataTable.InitVisualBits (4.9s) SurrogateTableTable (0.3s) 7/5/2018 10:53:14 PM Hello Steam user 'ovalcircle' at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 77 7/5/2018 10:53:20 PM Successfully opened host socket 7/5/2018 10:53:41 PM PLAYER DISCONNECTED 0.0.0.0=>0 7/5/2018 10:55:48 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ 7/5/2018 10:55:48 PM Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 7/5/2018 10:55:49 PM Resolution changed to fullscreen 720x1280 7/5/2018 10:55:49 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 7/5/2018 10:55:49 PM Applied Framerate Type: 30 FPS (vsync: 0 targetFPS:30) 7/5/2018 10:56:45 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ 7/5/2018 10:56:45 PM Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 7/5/2018 10:56:46 PM No resolution change was required. 7/5/2018 10:56:46 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 7/5/2018 10:56:46 PM Applied Framerate Type: 30 FPS (vsync: 0 targetFPS:30) 7/5/2018 10:57:04 PM ----------- ArgumentNullException: Argument cannot be null. Parameter name: key Stack Trace: System.Collections.Generic.Dictionary`2[System.String,Arcen.Universal.ArcenAssetBundleCache].ContainsKey (System.String key) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Collections.Generic/Dictionary.cs:474) Arcen.Universal.ArcenAssetBundleManager.LoadOrRetrieveBundle (System.String Filename) (at D:/vclarge/AI_War_2_Ultra/ArcenUniversal/src/ArcenExternalDefinitionFramework/ArcenAssetBundleManager.cs:23) Arcen.Universal.ArcenAssetBundleManager.InternalFetchBundleForIndividualLoad (Arcen.Universal.ArcenAssetBundlePath Path) (at D:/vclarge/AI_War_2_Ultra/ArcenUniversal/src/ArcenExternalDefinitionFramework/ArcenAssetBundleManager.cs:60) Arcen.Universal.ArcenAssetBundleManager.LoadGameObjectFromBundle_Direct (Arcen.Universal.ArcenAssetBundlePath Path) (at D:/vclarge/AI_War_2_Ultra/ArcenUniversal/src/ArcenExternalDefinitionFramework/ArcenAssetBundleManager.cs:112) Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate () (at D:/vclarge/AI_War_2_Ultra/ArcenAIW2Core/src/Presentation/Interfaces/EntityTypeSideData.cs:70) Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen () (at D:/vclarge/AI_War_2_Ultra/ArcenAIW2Core/src/Logic/GameState/GameEntity/GameEntityTypeData.cs:435) Arcen.AIW2.Core.GameEntityTypeDataTable+c__Iterator0.MoveNext () (at D:/vclarge/AI_War_2_Ultra/ArcenAIW2Core/src/Logic/GameState/GameEntity/GameEntityTypeData.cs:815) UnityEngine.SetupCoroutine.InvokeMoveNext (IEnumerator enumerator, IntPtr returnValueAddress) at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 844 at Arcen.Universal.Engine_Universal.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 797 at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) 7/5/2018 10:57:04 PM ErrorsReportedByEngine: ----------- ArgumentNullException: Argument cannot be null. Parameter name: key Stack Trace: System.Collections.Generic.Dictionary`2[System.String,Arcen.Universal.ArcenAssetBundleCache].ContainsKey (System.String key) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Collections.Generic/Dictionary.cs:474) Arcen.Universal.ArcenAssetBundleManager.LoadOrRetrieveBundle (System.String Filename) (at D:/vclarge/AI_War_2_Ultra/ArcenUniversal/src/ArcenExternalDefinitionFramework/ArcenAssetBundleManager.cs:23) Arcen.Universal.ArcenAssetBundleManager.InternalFetchBundleForIndividualLoad (Arcen.Universal.ArcenAssetBundlePath Path) (at D:/vclarge/AI_War_2_Ultra/ArcenUniversal/src/ArcenExternalDefinitionFramework/ArcenAssetBundleManager.cs:60) Arcen.Universal.ArcenAssetBundleManager.LoadGameObjectFromBundle_Direct (Arcen.Universal.ArcenAssetBundlePath Path) (at D:/vclarge/AI_War_2_Ultra/ArcenUniversal/src/ArcenExternalDefinitionFramework/ArcenAssetBundleManager.cs:112) Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate () (at D:/vclarge/AI_War_2_Ultra/ArcenAIW2Core/src/Presentation/Interfaces/EntityTypeSideData.cs:70) Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen () (at D:/vclarge/AI_War_2_Ultra/ArcenAIW2Core/src/Logic/GameState/GameEntity/GameEntityTypeData.cs:435) Arcen.AIW2.Core.GameEntityTypeDataTable+c__Iterator0.MoveNext () (at D:/vclarge/AI_War_2_Ultra/ArcenAIW2Core/src/Logic/GameState/GameEntity/GameEntityTypeData.cs:815) UnityEngine.SetupCoroutine.InvokeMoveNext (IEnumerator enumerator, IntPtr returnValueAddress) at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1320 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1286 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 847 at Arcen.Universal.Engine_Universal.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 797 at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) 7/5/2018 10:57:24 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ 7/5/2018 10:57:24 PM Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 7/5/2018 10:57:25 PM Resolution changed to fullscreen 720x1280 7/5/2018 10:57:25 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 7/5/2018 10:57:25 PM Applied Framerate Type: 30 FPS (vsync: 0 targetFPS:30) 7/5/2018 10:57:44 PM ArcenAssetBundleCache.InstantiatedObjects: 608 7/5/2018 10:57:44 PM Game Version: 0.748 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 8.1 (6.3.0) 64bit graphicsDeviceName: Intel(R) HD Graphics 4000 graphicsDeviceID: 358 graphicsDeviceVendor: Intel graphicsDeviceVendorID: 32902 graphicsDeviceVersion: Direct3D 11.0 [level 11.0] graphicsMemorySize: 912 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-3230M CPU @ 2.60GHz processorCount: 4 processorFrequency: 2594 systemMemorySize: 8081 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 7/5/2018 10:57:44 PM 21.1 seconds total load time. SetDirectoriesToBeUsed (0.5s) Calculate FInt Sqrt Arrays (1.0s) LoadFinalSFXStuff (9.4s) ArcenUIPrefabTable (0.3s) PlanetDefinitionTable (0.5s) GameEntityTypeDataTable.Initialize (0.3s) GameEntityTypeDataTable.InitVisualBits (4.9s) SurrogateTableTable (0.3s) 7/5/2018 10:57:44 PM Hello Steam user 'ovalcircle' at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 77 7/5/2018 10:58:18 PM Successfully opened host socket 7/5/2018 11:05:18 PM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 7/5/2018 11:05:18 PM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 7/5/2018 11:05:18 PM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 7/5/2018 11:05:18 PM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 7/5/2018 11:05:18 PM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 7/5/2018 11:05:18 PM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 7/5/2018 11:05:18 PM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 7/5/2018 11:05:18 PM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 7/5/2018 11:05:18 PM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 7/5/2018 11:05:18 PM Clearing world, so killing thread 'gravityContext' in state Background, WaitSleepJoin 7/5/2018 11:05:18 PM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 7/5/2018 11:05:18 PM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 7/5/2018 11:05:18 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 7/5/2018 11:05:18 PM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 7/5/2018 11:05:18 PM Clearing world, so killing thread 'specialFactionContext_3_AI' in state Background, WaitSleepJoin 7/5/2018 11:05:18 PM Clearing world, so killing thread 'specialFactionContext_4_AISpecialForces' in state Background, WaitSleepJoin 7/5/2018 11:05:18 PM Clearing world, so killing thread 'specialFactionContext_5_HunterFleet' in state Background, WaitSleepJoin 7/5/2018 11:05:18 PM Clearing world, so killing thread 'specialFactionContext_9_AntagonizedDysonSphere' in state Background, WaitSleepJoin 7/5/2018 11:05:18 PM Clearing world, so killing thread 'specialFactionContext_10_HumanMarauders' in state Background, WaitSleepJoin 7/5/2018 11:05:21 PM PLAYER DISCONNECTED 0.0.0.0=>0 7/5/2018 11:05:22 PM Successfully opened host socket 7/5/2018 11:05:45 PM PLAYER DISCONNECTED 0.0.0.0=>0 7/5/2018 11:40:16 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ 7/5/2018 11:40:16 PM Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 7/5/2018 11:40:18 PM Resolution changed to fullscreen 720x1280 7/5/2018 11:40:18 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 7/5/2018 11:40:18 PM Applied Framerate Type: 30 FPS (vsync: 0 targetFPS:30) 7/5/2018 11:40:38 PM ArcenAssetBundleCache.InstantiatedObjects: 608 7/5/2018 11:40:38 PM Game Version: 0.748 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 8.1 (6.3.0) 64bit graphicsDeviceName: Intel(R) HD Graphics 4000 graphicsDeviceID: 358 graphicsDeviceVendor: Intel graphicsDeviceVendorID: 32902 graphicsDeviceVersion: Direct3D 11.0 [level 11.0] graphicsMemorySize: 912 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-3230M CPU @ 2.60GHz processorCount: 4 processorFrequency: 2594 systemMemorySize: 8081 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 7/5/2018 11:40:38 PM 22.3 seconds total load time. SetDirectoriesToBeUsed (0.5s) Calculate FInt Sqrt Arrays (1.0s) LoadFinalSFXStuff (9.4s) ArcenUIPrefabTable (0.3s) EntityLineTypeTable (0.3s) PlanetDefinitionTable (0.7s) GameEntityTypeDataTable.Initialize (0.4s) GameEntityTypeDataTable.InitVisualBits (5.1s) SurrogateTableTable (0.3s) 7/5/2018 11:40:38 PM Hello Steam user 'ovalcircle' at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 77 7/5/2018 11:40:42 PM Successfully opened host socket 7/5/2018 11:50:43 PM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 7/5/2018 11:50:43 PM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 7/5/2018 11:50:43 PM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 7/5/2018 11:50:43 PM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 7/5/2018 11:50:43 PM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 7/5/2018 11:50:43 PM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 7/5/2018 11:50:43 PM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 7/5/2018 11:50:43 PM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 7/5/2018 11:50:43 PM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 7/5/2018 11:50:43 PM Clearing world, so killing thread 'gravityContext' in state Background, WaitSleepJoin 7/5/2018 11:50:43 PM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 7/5/2018 11:50:43 PM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 7/5/2018 11:50:43 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 7/5/2018 11:50:43 PM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 7/5/2018 11:50:43 PM Clearing world, so killing thread 'specialFactionContext_3_AI' in state Background, WaitSleepJoin 7/5/2018 11:50:43 PM Clearing world, so killing thread 'specialFactionContext_4_AISpecialForces' in state Background, WaitSleepJoin 7/5/2018 11:50:43 PM Clearing world, so killing thread 'specialFactionContext_5_HunterFleet' in state Background, WaitSleepJoin 7/5/2018 11:50:43 PM Clearing world, so killing thread 'specialFactionContext_9_AntagonizedDysonSphere' in state Background, WaitSleepJoin 7/5/2018 11:50:43 PM Clearing world, so killing thread 'specialFactionContext_10_HumanMarauders' in state Background, WaitSleepJoin 7/5/2018 11:50:49 PM PLAYER DISCONNECTED 0.0.0.0=>0 7/5/2018 11:50:49 PM Successfully opened host socket 7/6/2018 12:07:18 AM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 7/6/2018 12:07:18 AM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 7/6/2018 12:07:18 AM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 7/6/2018 12:07:18 AM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 7/6/2018 12:07:18 AM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 7/6/2018 12:07:18 AM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 7/6/2018 12:07:18 AM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 7/6/2018 12:07:18 AM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 7/6/2018 12:07:18 AM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 7/6/2018 12:07:18 AM Clearing world, so killing thread 'gravityContext' in state Background, WaitSleepJoin 7/6/2018 12:07:18 AM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 7/6/2018 12:07:18 AM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 7/6/2018 12:07:18 AM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 7/6/2018 12:07:18 AM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 7/6/2018 12:07:18 AM Clearing world, so killing thread 'specialFactionContext_13_AI' in state Background, WaitSleepJoin 7/6/2018 12:07:18 AM Clearing world, so killing thread 'specialFactionContext_14_AISpecialForces' in state Background, WaitSleepJoin 7/6/2018 12:07:18 AM Clearing world, so killing thread 'specialFactionContext_15_HunterFleet' in state Background, WaitSleepJoin 7/6/2018 12:07:18 AM Clearing world, so killing thread 'specialFactionContext_19_AntagonizedDysonSphere' in state Background, WaitSleepJoin 7/6/2018 12:07:18 AM Clearing world, so killing thread 'specialFactionContext_20_HumanMarauders' in state Background, WaitSleepJoin 7/6/2018 12:07:22 AM PLAYER DISCONNECTED 0.0.0.0=>0 7/6/2018 12:07:22 AM Successfully opened host socket 7/6/2018 12:16:37 AM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 7/6/2018 12:16:37 AM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 7/6/2018 12:16:37 AM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 7/6/2018 12:16:37 AM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 7/6/2018 12:16:37 AM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 7/6/2018 12:16:37 AM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 7/6/2018 12:16:37 AM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 7/6/2018 12:16:37 AM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 7/6/2018 12:16:37 AM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 7/6/2018 12:16:37 AM Clearing world, so killing thread 'gravityContext' in state Background, WaitSleepJoin 7/6/2018 12:16:37 AM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 7/6/2018 12:16:38 AM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 7/6/2018 12:16:38 AM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 7/6/2018 12:16:38 AM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 7/6/2018 12:16:38 AM Clearing world, so killing thread 'specialFactionContext_23_AI' in state Background, WaitSleepJoin 7/6/2018 12:16:38 AM Clearing world, so killing thread 'specialFactionContext_24_AISpecialForces' in state Background, WaitSleepJoin 7/6/2018 12:16:38 AM Clearing world, so killing thread 'specialFactionContext_25_HunterFleet' in state Background, WaitSleepJoin 7/6/2018 12:16:38 AM Clearing world, so killing thread 'specialFactionContext_29_AntagonizedDysonSphere' in state Background, WaitSleepJoin 7/6/2018 12:16:38 AM Clearing world, so killing thread 'specialFactionContext_30_HumanMarauders' in state Background, WaitSleepJoin 7/6/2018 12:16:42 AM PLAYER DISCONNECTED 0.0.0.0=>0 7/6/2018 12:16:42 AM Successfully opened host socket 7/6/2018 12:22:55 AM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 7/6/2018 12:22:55 AM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 7/6/2018 12:22:55 AM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 7/6/2018 12:22:55 AM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 7/6/2018 12:22:55 AM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 7/6/2018 12:22:55 AM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 7/6/2018 12:22:55 AM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 7/6/2018 12:22:55 AM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 7/6/2018 12:22:55 AM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 7/6/2018 12:22:55 AM Clearing world, so killing thread 'gravityContext' in state Background, WaitSleepJoin 7/6/2018 12:22:55 AM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 7/6/2018 12:22:55 AM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 7/6/2018 12:22:55 AM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 7/6/2018 12:22:55 AM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 7/6/2018 12:22:55 AM Clearing world, so killing thread 'specialFactionContext_33_AI' in state Background, WaitSleepJoin 7/6/2018 12:22:55 AM Clearing world, so killing thread 'specialFactionContext_34_AISpecialForces' in state Background, WaitSleepJoin 7/6/2018 12:22:55 AM Clearing world, so killing thread 'specialFactionContext_35_HunterFleet' in state Background, WaitSleepJoin 7/6/2018 12:22:55 AM Clearing world, so killing thread 'specialFactionContext_39_AntagonizedDysonSphere' in state Background, WaitSleepJoin 7/6/2018 12:22:55 AM Clearing world, so killing thread 'specialFactionContext_40_HumanMarauders' in state Background, WaitSleepJoin 7/6/2018 12:22:57 AM PLAYER DISCONNECTED 0.0.0.0=>0 7/6/2018 1:34:01 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ 7/6/2018 1:34:01 PM Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 7/6/2018 1:34:03 PM Resolution changed to fullscreen 720x1280 7/6/2018 1:34:03 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 7/6/2018 1:34:03 PM Applied Framerate Type: 30 FPS (vsync: 0 targetFPS:30) 7/6/2018 1:34:51 PM ArcenAssetBundleCache.InstantiatedObjects: 608 7/6/2018 1:34:51 PM Game Version: 0.748 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 8.1 (6.3.0) 64bit graphicsDeviceName: Intel(R) HD Graphics 4000 graphicsDeviceID: 358 graphicsDeviceVendor: Intel graphicsDeviceVendorID: 32902 graphicsDeviceVersion: Direct3D 11.0 [level 11.0] graphicsMemorySize: 912 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-3230M CPU @ 2.60GHz processorCount: 4 processorFrequency: 2594 systemMemorySize: 8081 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 7/6/2018 1:34:51 PM 51.0 seconds total load time. SetDirectoriesToBeUsed (0.7s) Calculate FInt Sqrt Arrays (1.1s) Language.Initialize (0.3s) LoadFinalSFXStuff (14.7s) ExternalIconDictionaryTable (1.5s) ArcenUIPrefabTable (2.0s) PresentationLayer.LoadVisualConstants_Late (0.3s) QuickConstructionTypeTable (0.3s) Profile_ChiefAdviserTable (0.7s) EntityLineTypeTable (0.3s) SpaceboxDefinitionTable (1.1s) PlanetDefinitionTable (3.3s) GameEntityTypeDataTable.Initialize (2.1s) GameEntityTypeDataTable.InitVisualBits (18.5s) SurrogateTableTable (0.4s) 7/6/2018 1:34:51 PM Hello Steam user 'ovalcircle' at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 77 7/6/2018 1:34:56 PM World Created, Launching Server 7/6/2018 1:34:57 PM Successfully opened host socket 7/6/2018 1:34:59 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 7/6/2018 1:35:03 PM PLAYER DISCONNECTED 0.0.0.0=>0 7/6/2018 1:35:04 PM Successfully opened host socket 7/6/2018 1:45:25 PM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 7/6/2018 1:45:26 PM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 7/6/2018 1:45:26 PM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 7/6/2018 1:45:26 PM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 7/6/2018 1:45:26 PM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 7/6/2018 1:45:26 PM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 7/6/2018 1:45:26 PM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 7/6/2018 1:45:26 PM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 7/6/2018 1:45:26 PM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 7/6/2018 1:45:26 PM Clearing world, so killing thread 'gravityContext' in state Background, WaitSleepJoin 7/6/2018 1:45:26 PM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 7/6/2018 1:45:26 PM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 7/6/2018 1:45:26 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 7/6/2018 1:45:26 PM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 7/6/2018 1:45:26 PM Clearing world, so killing thread 'specialFactionContext_12_AI' in state Background, WaitSleepJoin 7/6/2018 1:45:26 PM Clearing world, so killing thread 'specialFactionContext_13_AISpecialForces' in state Background, WaitSleepJoin 7/6/2018 1:45:26 PM Clearing world, so killing thread 'specialFactionContext_14_HunterFleet' in state Background, WaitSleepJoin 7/6/2018 1:45:26 PM Clearing world, so killing thread 'specialFactionContext_18_AntagonizedDysonSphere' in state Background, WaitSleepJoin 7/6/2018 1:45:26 PM Clearing world, so killing thread 'specialFactionContext_19_HumanMarauders' in state Background, WaitSleepJoin 7/6/2018 1:45:29 PM PLAYER DISCONNECTED 0.0.0.0=>0 7/6/2018 1:45:29 PM Successfully opened host socket 7/6/2018 1:54:41 PM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 7/6/2018 1:54:41 PM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 7/6/2018 1:54:41 PM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 7/6/2018 1:54:41 PM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 7/6/2018 1:54:41 PM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 7/6/2018 1:54:41 PM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 7/6/2018 1:54:41 PM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 7/6/2018 1:54:41 PM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 7/6/2018 1:54:41 PM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 7/6/2018 1:54:41 PM Clearing world, so killing thread 'gravityContext' in state Background, WaitSleepJoin 7/6/2018 1:54:41 PM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 7/6/2018 1:54:41 PM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 7/6/2018 1:54:41 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 7/6/2018 1:54:41 PM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 7/6/2018 1:54:41 PM Clearing world, so killing thread 'specialFactionContext_22_AI' in state Background, WaitSleepJoin 7/6/2018 1:54:41 PM Clearing world, so killing thread 'specialFactionContext_23_AISpecialForces' in state Background, WaitSleepJoin 7/6/2018 1:54:41 PM Clearing world, so killing thread 'specialFactionContext_24_HunterFleet' in state Background, WaitSleepJoin 7/6/2018 1:54:41 PM Clearing world, so killing thread 'specialFactionContext_28_AntagonizedDysonSphere' in state Background, WaitSleepJoin 7/6/2018 1:54:41 PM Clearing world, so killing thread 'specialFactionContext_29_HumanMarauders' in state Background, WaitSleepJoin 7/6/2018 1:54:44 PM PLAYER DISCONNECTED 0.0.0.0=>0 7/6/2018 1:54:44 PM Successfully opened host socket 7/6/2018 1:56:24 PM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 7/6/2018 1:56:24 PM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 7/6/2018 1:56:24 PM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 7/6/2018 1:56:24 PM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 7/6/2018 1:56:24 PM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 7/6/2018 1:56:24 PM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 7/6/2018 1:56:24 PM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 7/6/2018 1:56:24 PM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 7/6/2018 1:56:24 PM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 7/6/2018 1:56:24 PM Clearing world, so killing thread 'gravityContext' in state Background, WaitSleepJoin 7/6/2018 1:56:24 PM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 7/6/2018 1:56:24 PM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 7/6/2018 1:56:24 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 7/6/2018 1:56:24 PM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 7/6/2018 1:56:24 PM Clearing world, so killing thread 'specialFactionContext_32_AI' in state Background, WaitSleepJoin 7/6/2018 1:56:24 PM Clearing world, so killing thread 'specialFactionContext_33_AISpecialForces' in state Background, WaitSleepJoin 7/6/2018 1:56:24 PM Clearing world, so killing thread 'specialFactionContext_34_HunterFleet' in state Background, WaitSleepJoin 7/6/2018 1:56:24 PM Clearing world, so killing thread 'specialFactionContext_38_AntagonizedDysonSphere' in state Background, WaitSleepJoin 7/6/2018 1:56:24 PM Clearing world, so killing thread 'specialFactionContext_39_HumanMarauders' in state Background, WaitSleepJoin 7/6/2018 1:56:27 PM PLAYER DISCONNECTED 0.0.0.0=>0 7/6/2018 1:56:27 PM Successfully opened host socket 7/6/2018 2:01:16 PM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 7/6/2018 2:01:16 PM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 7/6/2018 2:01:16 PM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 7/6/2018 2:01:16 PM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 7/6/2018 2:01:16 PM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 7/6/2018 2:01:16 PM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 7/6/2018 2:01:16 PM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 7/6/2018 2:01:16 PM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 7/6/2018 2:01:16 PM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 7/6/2018 2:01:16 PM Clearing world, so killing thread 'gravityContext' in state Background, WaitSleepJoin 7/6/2018 2:01:16 PM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 7/6/2018 2:01:16 PM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 7/6/2018 2:01:16 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 7/6/2018 2:01:16 PM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 7/6/2018 2:01:16 PM Clearing world, so killing thread 'specialFactionContext_42_AI' in state Background, WaitSleepJoin 7/6/2018 2:01:16 PM Clearing world, so killing thread 'specialFactionContext_43_AISpecialForces' in state Background, WaitSleepJoin 7/6/2018 2:01:16 PM Clearing world, so killing thread 'specialFactionContext_44_HunterFleet' in state Background, WaitSleepJoin 7/6/2018 2:01:16 PM Clearing world, so killing thread 'specialFactionContext_48_AntagonizedDysonSphere' in state Background, WaitSleepJoin 7/6/2018 2:01:16 PM Clearing world, so killing thread 'specialFactionContext_49_HumanMarauders' in state Background, WaitSleepJoin 7/6/2018 2:01:18 PM PLAYER DISCONNECTED 0.0.0.0=>0 7/6/2018 2:14:22 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ 7/6/2018 2:14:22 PM Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 7/6/2018 2:14:24 PM Resolution changed to fullscreen 720x1280 7/6/2018 2:14:24 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 7/6/2018 2:14:24 PM Applied Framerate Type: 30 FPS (vsync: 0 targetFPS:30) 7/6/2018 2:14:34 PM ArcenXML::ArcenLoadRootElement(), error parsing xml document from string Document: === === Error: === System.Xml.XmlException: expected '>' (3E) but found '/' (2F) Line 5, position 58. at Mono.Xml2.XmlTextReader.Expect (Int32 expected) [0x00000] in :0 at Mono.Xml2.XmlTextReader.ReadStartTag () [0x00000] in :0 at Mono.Xml2.XmlTextReader.ReadContent () [0x00000] in :0 at Mono.Xml2.XmlTextReader.ReadContent () [0x00000] in :0 at Mono.Xml2.XmlTextReader.Read () [0x00000] in :0 at System.Xml.XmlTextReader.Read () [0x00000] in :0 at System.Xml.XmlDocument.ReadNodeCore (System.Xml.XmlReader reader) [0x00000] in :0 at System.Xml.XmlDocument.ReadNode (System.Xml.XmlReader reader) [0x00000] in :0 at System.Xml.XmlDocument.Load (System.Xml.XmlReader xmlReader) [0x00000] in :0 at System.Xml.XmlDocument.LoadXml (System.String xml) [0x00000] in :0 at Arcen.Universal.ArcenXML.ArcenParseRootElement (System.String XmlDocumentAsString) [0x00020] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\ArcenExternalDefinitionFramework\ArcenXML.cs:76 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.ArcenXML.ArcenParseRootElement(System.String XmlDocumentAsString) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\ArcenExternalDefinitionFramework\ArcenXML.cs:line 81 at Arcen.Universal.ArcenAbstractExternalData.ProcessSingleFileContents(System.String ModNameOrNull, Int32 FileIndex) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\ArcenExternalDefinitionFramework\ArcenGameData.cs:line 90 at Arcen.Universal.ArcenAbstractExternalData.m__0(System.String ModNameOrNull, Arcen.Universal.Expansion ExpansionOrNull) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\ArcenExternalDefinitionFramework\ArcenGameData.cs:line 68 at Arcen.Universal.ArcenXML.DoForConfigurations(Arcen.Universal.ArcenConfigurationProcessor Processor) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\ArcenExternalDefinitionFramework\ArcenXML.cs:line 150 at Arcen.Universal.ArcenAbstractExternalData.LoadFromDisk() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\ArcenExternalDefinitionFramework\ArcenGameData.cs:line 63 at Arcen.AIW2.Core.Engine_AIW2+c__Iterator1.MoveNext() in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:line 71 at UnityEngine.SetupCoroutine.InvokeMoveNext(IEnumerator enumerator, IntPtr returnValueAddress) 7/6/2018 2:14:35 PM Error deserializing external constants: System.ArgumentNullException: Argument cannot be null. Parameter name: key at System.Collections.Generic.Dictionary`2[System.Xml.XmlElement,Arcen.Universal.ArcenXMLElement].ContainsKey (System.Xml.XmlElement key) [0x00099] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Collections.Generic/Dictionary.cs:474 at Arcen.Universal.ArcenXMLElement.GetFor (System.Xml.XmlElement Element) [0x00007] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\ArcenExternalDefinitionFramework\ArcenXML.cs:403 at Arcen.Universal.ArcenAbstractExternalData.ProcessSingleFileContents (System.String ModNameOrNull, Int32 FileIndex) [0x00027] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\ArcenExternalDefinitionFramework\ArcenGameData.cs:90 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.ArcenAbstractExternalData.ProcessSingleFileContents(System.String ModNameOrNull, Int32 FileIndex) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\ArcenExternalDefinitionFramework\ArcenGameData.cs:line 94 at Arcen.Universal.ArcenAbstractExternalData.m__0(System.String ModNameOrNull, Arcen.Universal.Expansion ExpansionOrNull) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\ArcenExternalDefinitionFramework\ArcenGameData.cs:line 68 at Arcen.Universal.ArcenXML.DoForConfigurations(Arcen.Universal.ArcenConfigurationProcessor Processor) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\ArcenExternalDefinitionFramework\ArcenXML.cs:line 150 at Arcen.Universal.ArcenAbstractExternalData.LoadFromDisk() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\ArcenExternalDefinitionFramework\ArcenGameData.cs:line 63 at Arcen.AIW2.Core.Engine_AIW2+c__Iterator1.MoveNext() in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:line 71 at UnityEngine.SetupCoroutine.InvokeMoveNext(IEnumerator enumerator, IntPtr returnValueAddress) 7/6/2018 2:14:43 PM ArcenAssetBundleCache.InstantiatedObjects: 608 7/6/2018 2:14:44 PM Game Version: 0.748 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 8.1 (6.3.0) 64bit graphicsDeviceName: Intel(R) HD Graphics 4000 graphicsDeviceID: 358 graphicsDeviceVendor: Intel graphicsDeviceVendorID: 32902 graphicsDeviceVersion: Direct3D 11.0 [level 11.0] graphicsMemorySize: 912 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-3230M CPU @ 2.60GHz processorCount: 4 processorFrequency: 2594 systemMemorySize: 8081 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 7/6/2018 2:14:44 PM 22.1 seconds total load time. SetDirectoriesToBeUsed (0.5s) Calculate FInt Sqrt Arrays (1.0s) LoadFinalSFXStuff (9.6s) ExternalIconDictionaryTable (0.3s) ArcenUIPrefabTable (0.3s) ExternalConstants (0.4s) PlanetDefinitionTable (0.6s) GameEntityTypeDataTable.Initialize (0.3s) GameEntityTypeDataTable.InitVisualBits (4.9s) SurrogateTableTable (0.3s) 7/6/2018 2:14:44 PM Hello Steam user 'ovalcircle' at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 77 7/6/2018 2:20:27 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ 7/6/2018 2:20:27 PM Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 7/6/2018 2:20:28 PM Resolution changed to fullscreen 720x1280 7/6/2018 2:20:28 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 7/6/2018 2:20:28 PM Applied Framerate Type: 30 FPS (vsync: 0 targetFPS:30) 7/6/2018 2:20:47 PM ArcenAssetBundleCache.InstantiatedObjects: 608 7/6/2018 2:20:48 PM Game Version: 0.748 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 8.1 (6.3.0) 64bit graphicsDeviceName: Intel(R) HD Graphics 4000 graphicsDeviceID: 358 graphicsDeviceVendor: Intel graphicsDeviceVendorID: 32902 graphicsDeviceVersion: Direct3D 11.0 [level 11.0] graphicsMemorySize: 912 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-3230M CPU @ 2.60GHz processorCount: 4 processorFrequency: 2594 systemMemorySize: 8081 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 7/6/2018 2:20:48 PM 21.5 seconds total load time. SetDirectoriesToBeUsed (0.5s) Calculate FInt Sqrt Arrays (1.0s) LoadFinalSFXStuff (9.8s) ArcenUIPrefabTable (0.3s) PlanetDefinitionTable (0.6s) GameEntityTypeDataTable.Initialize (0.3s) GameEntityTypeDataTable.InitVisualBits (4.9s) SurrogateTableTable (0.3s) 7/6/2018 2:20:48 PM Hello Steam user 'ovalcircle' at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 77 7/6/2018 2:20:58 PM Successfully opened host socket 7/6/2018 2:27:09 PM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 7/6/2018 2:27:09 PM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 7/6/2018 2:27:09 PM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 7/6/2018 2:27:09 PM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 7/6/2018 2:27:09 PM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 7/6/2018 2:27:09 PM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 7/6/2018 2:27:09 PM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 7/6/2018 2:27:09 PM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 7/6/2018 2:27:09 PM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 7/6/2018 2:27:09 PM Clearing world, so killing thread 'gravityContext' in state Background, WaitSleepJoin 7/6/2018 2:27:09 PM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 7/6/2018 2:27:09 PM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 7/6/2018 2:27:09 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 7/6/2018 2:27:09 PM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 7/6/2018 2:27:09 PM Clearing world, so killing thread 'specialFactionContext_3_AI' in state Background, WaitSleepJoin 7/6/2018 2:27:09 PM Clearing world, so killing thread 'specialFactionContext_4_AISpecialForces' in state Background, WaitSleepJoin 7/6/2018 2:27:09 PM Clearing world, so killing thread 'specialFactionContext_5_HunterFleet' in state Background, WaitSleepJoin 7/6/2018 2:27:09 PM Clearing world, so killing thread 'specialFactionContext_9_AntagonizedDysonSphere' in state Background, WaitSleepJoin 7/6/2018 2:27:09 PM Clearing world, so killing thread 'specialFactionContext_10_HumanMarauders' in state Background, WaitSleepJoin 7/6/2018 2:27:14 PM PLAYER DISCONNECTED 0.0.0.0=>0 7/6/2018 2:27:14 PM Successfully opened host socket 7/6/2018 2:28:46 PM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 7/6/2018 2:28:46 PM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 7/6/2018 2:28:46 PM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 7/6/2018 2:28:46 PM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 7/6/2018 2:28:46 PM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 7/6/2018 2:28:46 PM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 7/6/2018 2:28:46 PM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 7/6/2018 2:28:46 PM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 7/6/2018 2:28:46 PM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 7/6/2018 2:28:46 PM Clearing world, so killing thread 'gravityContext' in state Background, WaitSleepJoin 7/6/2018 2:28:46 PM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 7/6/2018 2:28:46 PM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 7/6/2018 2:28:46 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 7/6/2018 2:28:46 PM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 7/6/2018 2:28:46 PM Clearing world, so killing thread 'specialFactionContext_13_AI' in state Background, WaitSleepJoin 7/6/2018 2:28:46 PM Clearing world, so killing thread 'specialFactionContext_14_AISpecialForces' in state Background, WaitSleepJoin 7/6/2018 2:28:46 PM Clearing world, so killing thread 'specialFactionContext_15_HunterFleet' in state Background, WaitSleepJoin 7/6/2018 2:28:46 PM Clearing world, so killing thread 'specialFactionContext_19_AntagonizedDysonSphere' in state Background, WaitSleepJoin 7/6/2018 2:28:46 PM Clearing world, so killing thread 'specialFactionContext_20_HumanMarauders' in state Background, WaitSleepJoin 7/6/2018 2:28:50 PM PLAYER DISCONNECTED 0.0.0.0=>0 7/6/2018 2:28:50 PM Successfully opened host socket 7/6/2018 2:34:18 PM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 7/6/2018 2:34:18 PM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 7/6/2018 2:34:18 PM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 7/6/2018 2:34:18 PM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 7/6/2018 2:34:18 PM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 7/6/2018 2:34:18 PM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 7/6/2018 2:34:18 PM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 7/6/2018 2:34:18 PM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 7/6/2018 2:34:18 PM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 7/6/2018 2:34:18 PM Clearing world, so killing thread 'gravityContext' in state Background, WaitSleepJoin 7/6/2018 2:34:18 PM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 7/6/2018 2:34:18 PM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 7/6/2018 2:34:18 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 7/6/2018 2:34:18 PM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 7/6/2018 2:34:18 PM Clearing world, so killing thread 'specialFactionContext_23_AI' in state Background, WaitSleepJoin 7/6/2018 2:34:18 PM Clearing world, so killing thread 'specialFactionContext_24_AISpecialForces' in state Background, WaitSleepJoin 7/6/2018 2:34:18 PM Clearing world, so killing thread 'specialFactionContext_25_HunterFleet' in state Background, WaitSleepJoin 7/6/2018 2:34:18 PM Clearing world, so killing thread 'specialFactionContext_29_AntagonizedDysonSphere' in state Background, WaitSleepJoin 7/6/2018 2:34:18 PM Clearing world, so killing thread 'specialFactionContext_30_HumanMarauders' in state Background, WaitSleepJoin 7/6/2018 2:34:23 PM PLAYER DISCONNECTED 0.0.0.0=>0 7/6/2018 2:34:24 PM Successfully opened host socket 7/6/2018 2:35:14 PM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 7/6/2018 2:35:14 PM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 7/6/2018 2:35:14 PM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 7/6/2018 2:35:14 PM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 7/6/2018 2:35:14 PM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 7/6/2018 2:35:14 PM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 7/6/2018 2:35:14 PM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 7/6/2018 2:35:14 PM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 7/6/2018 2:35:14 PM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 7/6/2018 2:35:14 PM Clearing world, so killing thread 'gravityContext' in state Background, WaitSleepJoin 7/6/2018 2:35:14 PM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 7/6/2018 2:35:14 PM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 7/6/2018 2:35:14 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 7/6/2018 2:35:14 PM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 7/6/2018 2:35:14 PM Clearing world, so killing thread 'specialFactionContext_33_AI' in state Background, WaitSleepJoin 7/6/2018 2:35:14 PM Clearing world, so killing thread 'specialFactionContext_34_AISpecialForces' in state Background, WaitSleepJoin 7/6/2018 2:35:14 PM Clearing world, so killing thread 'specialFactionContext_35_HunterFleet' in state Background, WaitSleepJoin 7/6/2018 2:35:14 PM Clearing world, so killing thread 'specialFactionContext_39_AntagonizedDysonSphere' in state Background, WaitSleepJoin 7/6/2018 2:35:14 PM Clearing world, so killing thread 'specialFactionContext_40_HumanMarauders' in state Background, WaitSleepJoin 7/6/2018 2:35:15 PM PLAYER DISCONNECTED 0.0.0.0=>0 7/6/2018 2:36:44 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ 7/6/2018 2:36:44 PM Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 7/6/2018 2:36:46 PM Resolution changed to fullscreen 720x1280 7/6/2018 2:36:46 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 7/6/2018 2:36:46 PM Applied Framerate Type: 30 FPS (vsync: 0 targetFPS:30) 7/6/2018 2:37:06 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ 7/6/2018 2:37:06 PM Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 7/6/2018 2:37:07 PM No resolution change was required. 7/6/2018 2:37:07 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 7/6/2018 2:37:07 PM Applied Framerate Type: 30 FPS (vsync: 0 targetFPS:30) 7/6/2018 2:37:26 PM ArcenAssetBundleCache.InstantiatedObjects: 608 7/6/2018 2:37:26 PM Game Version: 0.748 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 8.1 (6.3.0) 64bit graphicsDeviceName: Intel(R) HD Graphics 4000 graphicsDeviceID: 358 graphicsDeviceVendor: Intel graphicsDeviceVendorID: 32902 graphicsDeviceVersion: Direct3D 11.0 [level 11.0] graphicsMemorySize: 912 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-3230M CPU @ 2.60GHz processorCount: 4 processorFrequency: 2594 systemMemorySize: 8081 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 7/6/2018 2:37:26 PM 21.2 seconds total load time. SetDirectoriesToBeUsed (0.5s) Calculate FInt Sqrt Arrays (1.0s) LoadFinalSFXStuff (9.4s) ExternalIconDictionaryTable (0.3s) ArcenUIPrefabTable (0.3s) PlanetDefinitionTable (0.7s) GameEntityTypeDataTable.Initialize (0.3s) GameEntityTypeDataTable.InitVisualBits (4.9s) SurrogateTableTable (0.3s) 7/6/2018 2:37:27 PM Hello Steam user 'ovalcircle' at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 77 7/6/2018 2:37:32 PM Successfully opened host socket 7/6/2018 2:41:23 PM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 7/6/2018 2:41:23 PM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 7/6/2018 2:41:23 PM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 7/6/2018 2:41:23 PM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 7/6/2018 2:41:23 PM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 7/6/2018 2:41:23 PM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 7/6/2018 2:41:23 PM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 7/6/2018 2:41:23 PM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 7/6/2018 2:41:23 PM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 7/6/2018 2:41:23 PM Clearing world, so killing thread 'gravityContext' in state Background, WaitSleepJoin 7/6/2018 2:41:23 PM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 7/6/2018 2:41:23 PM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 7/6/2018 2:41:23 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 7/6/2018 2:41:23 PM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 7/6/2018 2:41:23 PM Clearing world, so killing thread 'specialFactionContext_3_AI' in state Background, WaitSleepJoin 7/6/2018 2:41:23 PM Clearing world, so killing thread 'specialFactionContext_4_AISpecialForces' in state Background, WaitSleepJoin 7/6/2018 2:41:23 PM Clearing world, so killing thread 'specialFactionContext_5_HunterFleet' in state Background, WaitSleepJoin 7/6/2018 2:41:23 PM Clearing world, so killing thread 'specialFactionContext_9_AntagonizedDysonSphere' in state Background, WaitSleepJoin 7/6/2018 2:41:23 PM Clearing world, so killing thread 'specialFactionContext_10_HumanMarauders' in state Background, WaitSleepJoin 7/6/2018 2:41:30 PM PLAYER DISCONNECTED 0.0.0.0=>0 7/6/2018 2:41:30 PM Successfully opened host socket 7/6/2018 2:41:39 PM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 7/6/2018 2:41:39 PM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 7/6/2018 2:41:39 PM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 7/6/2018 2:41:39 PM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 7/6/2018 2:41:39 PM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 7/6/2018 2:41:39 PM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 7/6/2018 2:41:39 PM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 7/6/2018 2:41:39 PM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 7/6/2018 2:41:39 PM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 7/6/2018 2:41:39 PM Clearing world, so killing thread 'gravityContext' in state Background, WaitSleepJoin 7/6/2018 2:41:39 PM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 7/6/2018 2:41:39 PM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 7/6/2018 2:41:39 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 7/6/2018 2:41:39 PM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 7/6/2018 2:41:43 PM PLAYER DISCONNECTED 0.0.0.0=>0 7/6/2018 2:41:43 PM Successfully opened host socket 7/6/2018 2:44:06 PM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 7/6/2018 2:44:06 PM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 7/6/2018 2:44:06 PM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 7/6/2018 2:44:06 PM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 7/6/2018 2:44:06 PM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 7/6/2018 2:44:06 PM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 7/6/2018 2:44:06 PM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 7/6/2018 2:44:06 PM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 7/6/2018 2:44:06 PM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 7/6/2018 2:44:06 PM Clearing world, so killing thread 'gravityContext' in state Background, WaitSleepJoin 7/6/2018 2:44:06 PM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 7/6/2018 2:44:06 PM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 7/6/2018 2:44:06 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 7/6/2018 2:44:06 PM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 7/6/2018 2:44:06 PM Clearing world, so killing thread 'specialFactionContext_23_AI' in state Background, WaitSleepJoin 7/6/2018 2:44:06 PM Clearing world, so killing thread 'specialFactionContext_24_AISpecialForces' in state Background, WaitSleepJoin 7/6/2018 2:44:06 PM Clearing world, so killing thread 'specialFactionContext_25_HunterFleet' in state Background, WaitSleepJoin 7/6/2018 2:44:06 PM Clearing world, so killing thread 'specialFactionContext_29_AntagonizedDysonSphere' in state Background, WaitSleepJoin 7/6/2018 2:44:06 PM Clearing world, so killing thread 'specialFactionContext_30_HumanMarauders' in state Background, WaitSleepJoin 7/6/2018 2:44:07 PM PLAYER DISCONNECTED 0.0.0.0=>0 7/6/2018 2:54:12 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ 7/6/2018 2:54:12 PM Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 7/6/2018 2:54:14 PM Resolution changed to fullscreen 720x1280 7/6/2018 2:54:14 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 7/6/2018 2:54:14 PM Applied Framerate Type: 30 FPS (vsync: 0 targetFPS:30) 7/6/2018 2:54:33 PM ArcenAssetBundleCache.InstantiatedObjects: 608 7/6/2018 2:54:33 PM ----------- IndexOutOfRangeException: Array index is out of range. Stack Trace: System.Collections.Generic.Dictionary`2[Arcen.AIW2.Core.DeathEffectType,Arcen.Universal.ArcenSparseLookupPair`2[Arcen.AIW2.Core.DeathEffectType,System.Int32]].ContainsKey (Arcen.AIW2.Core.DeathEffectType key) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Collections.Generic/Dictionary.cs:468) Arcen.Universal.ArcenSparseLookup`2[Arcen.AIW2.Core.DeathEffectType,System.Int32].SetItemForKey (Arcen.AIW2.Core.DeathEffectType Key, Int32 Item) (at D:/vclarge/AI_War_2_Ultra/ArcenUniversal/src/ArcenCollections/ArcenSparseLookup.cs:121) Arcen.Universal.ArcenSparseLookup`2[Arcen.AIW2.Core.DeathEffectType,System.Int32].set_Item (Arcen.AIW2.Core.DeathEffectType key, Int32 value) (at D:/vclarge/AI_War_2_Ultra/ArcenUniversal/src/ArcenCollections/ArcenSparseLookup.cs:140) Arcen.AIW2.Core.EntitySystemTypeData.ComputeBalanceStatsForSystem (Arcen.AIW2.Core.GameEntityTypeData entityData, Arcen.AIW2.Core.SystemEntry entry, FInt capDPSBase, Int32 subsquadsPerCap) (at D:/vclarge/AI_War_2_Ultra/ArcenAIW2Core/src/Logic/GameState/GameEntity/EntitySystemTypeData.cs:173) Arcen.AIW2.Core.GameEntityTypeData.ComputeBalanceStats () (at D:/vclarge/AI_War_2_Ultra/ArcenAIW2Core/src/Logic/GameState/GameEntity/GameEntityTypeData.cs:633) Arcen.AIW2.Core.GameEntityTypeDataTable.ComputeBalanceStats () (at D:/vclarge/AI_War_2_Ultra/ArcenAIW2Core/src/Logic/GameState/GameEntity/GameEntityTypeData.cs:1532) Arcen.AIW2.Core.Engine_AIW2.OnApplicationInitialization () (at D:/vclarge/AI_War_2_Ultra/ArcenAIW2Core/src/Logic/Engine_AIW2.cs:50) Arcen.Universal.Engine_Universal+c__Iterator0.MoveNext () (at D:/vclarge/AI_War_2_Ultra/ArcenUniversal/src/Engine_Universal.cs:589) UnityEngine.SetupCoroutine.InvokeMoveNext (IEnumerator enumerator, IntPtr returnValueAddress) at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 844 at Arcen.Universal.Engine_Universal.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 797 at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) 7/6/2018 2:54:34 PM ErrorsReportedByEngine: ----------- IndexOutOfRangeException: Array index is out of range. Stack Trace: System.Collections.Generic.Dictionary`2[Arcen.AIW2.Core.DeathEffectType,Arcen.Universal.ArcenSparseLookupPair`2[Arcen.AIW2.Core.DeathEffectType,System.Int32]].ContainsKey (Arcen.AIW2.Core.DeathEffectType key) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Collections.Generic/Dictionary.cs:468) Arcen.Universal.ArcenSparseLookup`2[Arcen.AIW2.Core.DeathEffectType,System.Int32].SetItemForKey (Arcen.AIW2.Core.DeathEffectType Key, Int32 Item) (at D:/vclarge/AI_War_2_Ultra/ArcenUniversal/src/ArcenCollections/ArcenSparseLookup.cs:121) Arcen.Universal.ArcenSparseLookup`2[Arcen.AIW2.Core.DeathEffectType,System.Int32].set_Item (Arcen.AIW2.Core.DeathEffectType key, Int32 value) (at D:/vclarge/AI_War_2_Ultra/ArcenUniversal/src/ArcenCollections/ArcenSparseLookup.cs:140) Arcen.AIW2.Core.EntitySystemTypeData.ComputeBalanceStatsForSystem (Arcen.AIW2.Core.GameEntityTypeData entityData, Arcen.AIW2.Core.SystemEntry entry, FInt capDPSBase, Int32 subsquadsPerCap) (at D:/vclarge/AI_War_2_Ultra/ArcenAIW2Core/src/Logic/GameState/GameEntity/EntitySystemTypeData.cs:173) Arcen.AIW2.Core.GameEntityTypeData.ComputeBalanceStats () (at D:/vclarge/AI_War_2_Ultra/ArcenAIW2Core/src/Logic/GameState/GameEntity/GameEntityTypeData.cs:633) Arcen.AIW2.Core.GameEntityTypeDataTable.ComputeBalanceStats () (at D:/vclarge/AI_War_2_Ultra/ArcenAIW2Core/src/Logic/GameState/GameEntity/GameEntityTypeData.cs:1532) Arcen.AIW2.Core.Engine_AIW2.OnApplicationInitialization () (at D:/vclarge/AI_War_2_Ultra/ArcenAIW2Core/src/Logic/Engine_AIW2.cs:50) Arcen.Universal.Engine_Universal+c__Iterator0.MoveNext () (at D:/vclarge/AI_War_2_Ultra/ArcenUniversal/src/Engine_Universal.cs:589) UnityEngine.SetupCoroutine.InvokeMoveNext (IEnumerator enumerator, IntPtr returnValueAddress) at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1320 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1286 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 847 at Arcen.Universal.Engine_Universal.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 797 at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) 7/6/2018 2:54:58 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ 7/6/2018 2:54:58 PM Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 7/6/2018 2:54:59 PM Resolution changed to fullscreen 720x1280 7/6/2018 2:54:59 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 7/6/2018 2:54:59 PM Applied Framerate Type: 30 FPS (vsync: 0 targetFPS:30) 7/6/2018 2:55:19 PM ArcenAssetBundleCache.InstantiatedObjects: 608 7/6/2018 2:55:19 PM Game Version: 0.748 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 8.1 (6.3.0) 64bit graphicsDeviceName: Intel(R) HD Graphics 4000 graphicsDeviceID: 358 graphicsDeviceVendor: Intel graphicsDeviceVendorID: 32902 graphicsDeviceVersion: Direct3D 11.0 [level 11.0] graphicsMemorySize: 912 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-3230M CPU @ 2.60GHz processorCount: 4 processorFrequency: 2594 systemMemorySize: 8081 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 7/6/2018 2:55:19 PM 21.8 seconds total load time. SetDirectoriesToBeUsed (0.5s) Calculate FInt Sqrt Arrays (1.0s) LoadFinalSFXStuff (9.7s) ArcenUIPrefabTable (0.3s) PlanetDefinitionTable (0.6s) GameEntityTypeDataTable.Initialize (0.4s) GameEntityTypeDataTable.InitVisualBits (5.1s) SurrogateTableTable (0.3s) 7/6/2018 2:55:19 PM Hello Steam user 'ovalcircle' at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 77 7/6/2018 2:55:28 PM Successfully opened host socket 7/6/2018 2:55:47 PM PLAYER DISCONNECTED 0.0.0.0=>0 7/6/2018 2:56:22 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ 7/6/2018 2:56:22 PM Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 7/6/2018 2:56:23 PM Resolution changed to fullscreen 720x1280 7/6/2018 2:56:23 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 7/6/2018 2:56:23 PM Applied Framerate Type: 30 FPS (vsync: 0 targetFPS:30) 7/6/2018 2:56:43 PM ArcenAssetBundleCache.InstantiatedObjects: 608 7/6/2018 2:56:43 PM Game Version: 0.748 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 8.1 (6.3.0) 64bit graphicsDeviceName: Intel(R) HD Graphics 4000 graphicsDeviceID: 358 graphicsDeviceVendor: Intel graphicsDeviceVendorID: 32902 graphicsDeviceVersion: Direct3D 11.0 [level 11.0] graphicsMemorySize: 912 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-3230M CPU @ 2.60GHz processorCount: 4 processorFrequency: 2594 systemMemorySize: 8081 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 7/6/2018 2:56:43 PM 22.6 seconds total load time. SetDirectoriesToBeUsed (0.5s) Calculate FInt Sqrt Arrays (1.0s) LoadFinalSFXStuff (9.7s) ArcenUIPrefabTable (0.3s) PlanetDefinitionTable (0.6s) GameEntityTypeDataTable.Initialize (0.4s) GameEntityTypeDataTable.InitVisualBits (5.1s) SurrogateTableTable (0.3s) 7/6/2018 2:56:43 PM Hello Steam user 'ovalcircle' at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 77 7/6/2018 2:56:47 PM Successfully opened host socket 7/6/2018 2:56:57 PM PLAYER DISCONNECTED 0.0.0.0=>0 7/6/2018 9:37:28 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ 7/6/2018 9:37:28 PM Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 7/6/2018 9:37:29 PM Resolution changed to fullscreen 720x1280 7/6/2018 9:37:29 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 7/6/2018 9:37:29 PM Applied Framerate Type: 30 FPS (vsync: 0 targetFPS:30) 7/6/2018 9:39:53 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ 7/6/2018 9:39:53 PM Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 7/6/2018 9:39:54 PM Resolution changed to fullscreen 720x1280 7/6/2018 9:39:54 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 7/6/2018 9:39:54 PM Applied Framerate Type: 30 FPS (vsync: 0 targetFPS:30) 7/6/2018 9:40:38 PM ArcenAssetBundleCache.InstantiatedObjects: 608 7/6/2018 9:40:38 PM Game Version: 0.748 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 8.1 (6.3.0) 64bit graphicsDeviceName: Intel(R) HD Graphics 4000 graphicsDeviceID: 358 graphicsDeviceVendor: Intel graphicsDeviceVendorID: 32902 graphicsDeviceVersion: Direct3D 11.0 [level 11.0] graphicsMemorySize: 912 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-3230M CPU @ 2.60GHz processorCount: 4 processorFrequency: 2594 systemMemorySize: 8081 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 7/6/2018 9:40:38 PM 45.8 seconds total load time. SetDirectoriesToBeUsed (0.5s) Calculate FInt Sqrt Arrays (1.0s) LoadFinalSFXStuff (13.2s) ExternalIconDictionaryTable (1.4s) ArcenUIPrefabTable (0.7s) PresentationLayer.LoadVisualConstants_Late (0.3s) EntityLineTypeTable (0.3s) SpaceboxDefinitionTable (1.1s) PlanetDefinitionTable (3.8s) GameEntityTypeDataTable.Initialize (0.4s) GameEntityTypeDataTable.InitVisualBits (18.4s) SurrogateTableTable (0.3s) 7/6/2018 9:40:38 PM Hello Steam user 'ovalcircle' at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 77 7/6/2018 9:41:56 PM World Created, Launching Server 7/6/2018 9:41:57 PM Successfully opened host socket 7/6/2018 9:45:50 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 7/6/2018 9:45:50 PM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 7/6/2018 9:45:50 PM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 7/6/2018 9:45:50 PM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 7/6/2018 9:45:50 PM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 7/6/2018 9:45:50 PM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 7/6/2018 9:45:50 PM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 7/6/2018 9:45:50 PM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 7/6/2018 9:45:50 PM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 7/6/2018 9:45:50 PM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 7/6/2018 9:45:50 PM Clearing world, so killing thread 'gravityContext' in state Background, WaitSleepJoin 7/6/2018 9:45:50 PM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 7/6/2018 9:45:50 PM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 7/6/2018 9:45:50 PM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 7/6/2018 9:45:50 PM Clearing world, so killing thread 'specialFactionContext_123_AI' in state Background, WaitSleepJoin 7/6/2018 9:45:50 PM Clearing world, so killing thread 'specialFactionContext_124_AISpecialForces' in state Background, WaitSleepJoin 7/6/2018 9:45:50 PM Clearing world, so killing thread 'specialFactionContext_125_HunterFleet' in state Background, WaitSleepJoin 7/6/2018 9:45:50 PM Clearing world, so killing thread 'specialFactionContext_129_AntagonizedDysonSphere' in state Background, WaitSleepJoin 7/6/2018 9:45:50 PM Clearing world, so killing thread 'specialFactionContext_130_MacrophageInfestation' in state Background, WaitSleepJoin 7/6/2018 9:45:51 PM PLAYER DISCONNECTED 0.0.0.0=>0 7/6/2018 9:45:51 PM World Created, Launching Server 7/6/2018 9:46:19 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ 7/6/2018 9:46:19 PM Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 7/6/2018 9:46:20 PM Resolution changed to fullscreen 720x1280 7/6/2018 9:46:20 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 7/6/2018 9:46:20 PM Applied Framerate Type: 30 FPS (vsync: 0 targetFPS:30) 7/6/2018 9:46:40 PM ArcenAssetBundleCache.InstantiatedObjects: 608 7/6/2018 9:46:40 PM Game Version: 0.748 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 8.1 (6.3.0) 64bit graphicsDeviceName: Intel(R) HD Graphics 4000 graphicsDeviceID: 358 graphicsDeviceVendor: Intel graphicsDeviceVendorID: 32902 graphicsDeviceVersion: Direct3D 11.0 [level 11.0] graphicsMemorySize: 912 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-3230M CPU @ 2.60GHz processorCount: 4 processorFrequency: 2594 systemMemorySize: 8081 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 7/6/2018 9:46:40 PM 22.2 seconds total load time. SetDirectoriesToBeUsed (0.5s) Calculate FInt Sqrt Arrays (1.0s) LoadFinalSFXStuff (9.9s) ExternalIconDictionaryTable (0.3s) ArcenUIPrefabTable (0.3s) EntityLineTypeTable (0.3s) PlanetDefinitionTable (0.6s) GameEntityTypeDataTable.Initialize (0.4s) GameEntityTypeDataTable.InitVisualBits (5.0s) SurrogateTableTable (0.3s) 7/6/2018 9:46:40 PM Hello Steam user 'ovalcircle' at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 77 7/6/2018 9:46:43 PM World Created, Launching Server 7/6/2018 9:46:43 PM Successfully opened host socket 7/6/2018 9:56:38 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 7/6/2018 9:56:38 PM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 7/6/2018 9:56:38 PM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 7/6/2018 9:56:38 PM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 7/6/2018 9:56:38 PM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 7/6/2018 9:56:38 PM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 7/6/2018 9:56:38 PM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 7/6/2018 9:56:38 PM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 7/6/2018 9:56:38 PM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 7/6/2018 9:56:38 PM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 7/6/2018 9:56:38 PM Clearing world, so killing thread 'gravityContext' in state Background, WaitSleepJoin 7/6/2018 9:56:39 PM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 7/6/2018 9:56:39 PM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 7/6/2018 9:56:39 PM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 7/6/2018 9:56:39 PM Clearing world, so killing thread 'specialFactionContext_58_AI' in state Background, WaitSleepJoin 7/6/2018 9:56:39 PM Clearing world, so killing thread 'specialFactionContext_59_AISpecialForces' in state Background, WaitSleepJoin 7/6/2018 9:56:39 PM Clearing world, so killing thread 'specialFactionContext_60_HunterFleet' in state Background, WaitSleepJoin 7/6/2018 9:56:39 PM Clearing world, so killing thread 'specialFactionContext_64_AntagonizedDysonSphere' in state Background, WaitSleepJoin 7/6/2018 9:56:39 PM Clearing world, so killing thread 'specialFactionContext_65_MacrophageInfestation' in state Background, WaitSleepJoin 7/6/2018 9:56:41 PM PLAYER DISCONNECTED 0.0.0.0=>0 7/6/2018 9:56:41 PM World Created, Launching Server 7/6/2018 9:56:42 PM Successfully opened host socket 7/6/2018 9:57:48 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 7/6/2018 9:57:48 PM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 7/6/2018 9:57:48 PM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 7/6/2018 9:57:48 PM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 7/6/2018 9:57:48 PM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 7/6/2018 9:57:48 PM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 7/6/2018 9:57:48 PM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 7/6/2018 9:57:48 PM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 7/6/2018 9:57:48 PM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 7/6/2018 9:57:48 PM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 7/6/2018 9:57:48 PM Clearing world, so killing thread 'gravityContext' in state Background, WaitSleepJoin 7/6/2018 9:57:48 PM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 7/6/2018 9:57:48 PM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 7/6/2018 9:57:48 PM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 7/6/2018 9:57:48 PM Clearing world, so killing thread 'specialFactionContext_124_AI' in state Background, WaitSleepJoin 7/6/2018 9:57:48 PM Clearing world, so killing thread 'specialFactionContext_125_AISpecialForces' in state Background, WaitSleepJoin 7/6/2018 9:57:48 PM Clearing world, so killing thread 'specialFactionContext_126_HunterFleet' in state Background, WaitSleepJoin 7/6/2018 9:57:48 PM Clearing world, so killing thread 'specialFactionContext_130_AntagonizedDysonSphere' in state Background, WaitSleepJoin 7/6/2018 9:57:48 PM Clearing world, so killing thread 'specialFactionContext_131_Nanocaust' in state Background, WaitSleepJoin 7/6/2018 9:57:49 PM PLAYER DISCONNECTED 0.0.0.0=>0 7/6/2018 9:57:49 PM World Created, Launching Server 7/6/2018 9:57:49 PM Successfully opened host socket 7/6/2018 9:58:28 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 7/6/2018 9:58:28 PM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 7/6/2018 9:58:28 PM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 7/6/2018 9:58:28 PM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 7/6/2018 9:58:28 PM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 7/6/2018 9:58:28 PM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 7/6/2018 9:58:28 PM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 7/6/2018 9:58:28 PM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 7/6/2018 9:58:28 PM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 7/6/2018 9:58:28 PM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 7/6/2018 9:58:28 PM Clearing world, so killing thread 'gravityContext' in state Background, WaitSleepJoin 7/6/2018 9:58:28 PM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 7/6/2018 9:58:28 PM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 7/6/2018 9:58:28 PM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 7/6/2018 9:58:29 PM PLAYER DISCONNECTED 0.0.0.0=>0 7/6/2018 9:58:29 PM World Created, Launching Server 7/6/2018 9:58:29 PM Successfully opened host socket 7/6/2018 9:59:29 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 7/6/2018 9:59:29 PM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 7/6/2018 9:59:29 PM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 7/6/2018 9:59:29 PM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 7/6/2018 9:59:29 PM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 7/6/2018 9:59:29 PM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 7/6/2018 9:59:29 PM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 7/6/2018 9:59:29 PM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 7/6/2018 9:59:29 PM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 7/6/2018 9:59:29 PM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 7/6/2018 9:59:29 PM Clearing world, so killing thread 'gravityContext' in state Background, WaitSleepJoin 7/6/2018 9:59:29 PM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 7/6/2018 9:59:29 PM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 7/6/2018 9:59:29 PM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 7/6/2018 9:59:29 PM Clearing world, so killing thread 'specialFactionContext_248_AI' in state Background, WaitSleepJoin 7/6/2018 9:59:29 PM Clearing world, so killing thread 'specialFactionContext_249_AISpecialForces' in state Background, WaitSleepJoin 7/6/2018 9:59:29 PM Clearing world, so killing thread 'specialFactionContext_250_HunterFleet' in state Background, WaitSleepJoin 7/6/2018 9:59:30 PM Clearing world, so killing thread 'specialFactionContext_254_AntagonizedDysonSphere' in state Background, WaitSleepJoin 7/6/2018 9:59:30 PM Clearing world, so killing thread 'specialFactionContext_255_Nanocaust' in state Background, WaitSleepJoin 7/6/2018 9:59:33 PM PLAYER DISCONNECTED 0.0.0.0=>0 7/6/2018 9:59:33 PM World Created, Launching Server 7/6/2018 9:59:33 PM Successfully opened host socket 7/6/2018 10:02:50 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 7/6/2018 10:02:50 PM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 7/6/2018 10:02:50 PM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 7/6/2018 10:02:50 PM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 7/6/2018 10:02:50 PM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 7/6/2018 10:02:50 PM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 7/6/2018 10:02:50 PM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 7/6/2018 10:02:50 PM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 7/6/2018 10:02:50 PM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 7/6/2018 10:02:50 PM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 7/6/2018 10:02:50 PM Clearing world, so killing thread 'gravityContext' in state Background, WaitSleepJoin 7/6/2018 10:02:50 PM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 7/6/2018 10:02:50 PM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 7/6/2018 10:02:50 PM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 7/6/2018 10:02:50 PM Clearing world, so killing thread 'specialFactionContext_296_AI' in state Background, WaitSleepJoin 7/6/2018 10:02:50 PM Clearing world, so killing thread 'specialFactionContext_297_AISpecialForces' in state Background, WaitSleepJoin 7/6/2018 10:02:50 PM Clearing world, so killing thread 'specialFactionContext_298_HunterFleet' in state Background, WaitSleepJoin 7/6/2018 10:02:50 PM Clearing world, so killing thread 'specialFactionContext_302_AntagonizedDysonSphere' in state Background, WaitSleepJoin 7/6/2018 10:02:50 PM Clearing world, so killing thread 'specialFactionContext_303_Nanocaust' in state Background, WaitSleepJoin 7/6/2018 10:02:52 PM PLAYER DISCONNECTED 0.0.0.0=>0 7/6/2018 10:14:46 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ 7/6/2018 10:14:46 PM Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 7/6/2018 10:14:48 PM Resolution changed to fullscreen 720x1280 7/6/2018 10:14:48 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 7/6/2018 10:14:48 PM Applied Framerate Type: 30 FPS (vsync: 0 targetFPS:30) 7/6/2018 10:15:11 PM ArcenAssetBundleCache.InstantiatedObjects: 608 7/6/2018 10:15:11 PM Game Version: 0.748 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 8.1 (6.3.0) 64bit graphicsDeviceName: Intel(R) HD Graphics 4000 graphicsDeviceID: 358 graphicsDeviceVendor: Intel graphicsDeviceVendorID: 32902 graphicsDeviceVersion: Direct3D 11.0 [level 11.0] graphicsMemorySize: 912 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-3230M CPU @ 2.60GHz processorCount: 4 processorFrequency: 2594 systemMemorySize: 8081 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 7/6/2018 10:15:11 PM 25.5 seconds total load time. SetDirectoriesToBeUsed (0.5s) Calculate FInt Sqrt Arrays (1.0s) Language.Initialize (0.4s) LoadFinalSFXStuff (9.2s) ExternalIconDictionaryTable (0.3s) ArcenUIPrefabTable (0.3s) ArcenUI.Instance.InitializeOnceOnly (0.3s) PresentationLayer.LoadVisualConstants_Late (2.5s) EntityLineTypeTable (0.3s) PlanetDefinitionTable (0.7s) GameEntityTypeDataTable.Initialize (0.6s) GameEntityTypeDataTable.InitVisualBits (5.1s) SurrogateTableTable (0.5s) 7/6/2018 10:15:11 PM Hello Steam user 'ovalcircle' at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 77 7/6/2018 10:17:57 PM World Created, Launching Server 7/6/2018 10:17:58 PM Successfully opened host socket 7/6/2018 10:18:59 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 7/6/2018 10:18:59 PM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 7/6/2018 10:18:59 PM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 7/6/2018 10:18:59 PM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 7/6/2018 10:18:59 PM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 7/6/2018 10:18:59 PM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 7/6/2018 10:18:59 PM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 7/6/2018 10:18:59 PM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 7/6/2018 10:18:59 PM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 7/6/2018 10:18:59 PM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 7/6/2018 10:18:59 PM Clearing world, so killing thread 'gravityContext' in state Background, WaitSleepJoin 7/6/2018 10:18:59 PM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 7/6/2018 10:18:59 PM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 7/6/2018 10:18:59 PM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 7/6/2018 10:18:59 PM Clearing world, so killing thread 'specialFactionContext_81_AI' in state Background, WaitSleepJoin 7/6/2018 10:18:59 PM Clearing world, so killing thread 'specialFactionContext_82_AISpecialForces' in state Background, WaitSleepJoin 7/6/2018 10:18:59 PM Clearing world, so killing thread 'specialFactionContext_83_HunterFleet' in state Background, WaitSleepJoin 7/6/2018 10:18:59 PM Clearing world, so killing thread 'specialFactionContext_87_AntagonizedDysonSphere' in state Background, WaitSleepJoin 7/6/2018 10:18:59 PM Clearing world, so killing thread 'specialFactionContext_88_DevourerGolem' in state Background, WaitSleepJoin 7/6/2018 10:19:01 PM PLAYER DISCONNECTED 0.0.0.0=>0 7/6/2018 10:19:01 PM World Created, Launching Server 7/6/2018 10:19:01 PM Successfully opened host socket 7/6/2018 10:19:47 PM PLAYER DISCONNECTED 0.0.0.0=>0 7/6/2018 10:54:21 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ 7/6/2018 10:54:21 PM Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 7/6/2018 10:54:23 PM Resolution changed to fullscreen 720x1280 7/6/2018 10:54:23 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 7/6/2018 10:54:23 PM Applied Framerate Type: 30 FPS (vsync: 0 targetFPS:30) 7/6/2018 10:55:17 PM ArcenAssetBundleCache.InstantiatedObjects: 608 7/6/2018 10:55:19 PM Game Version: 0.748 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 8.1 (6.3.0) 64bit graphicsDeviceName: Intel(R) HD Graphics 4000 graphicsDeviceID: 358 graphicsDeviceVendor: Intel graphicsDeviceVendorID: 32902 graphicsDeviceVersion: Direct3D 11.0 [level 11.0] graphicsMemorySize: 912 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-3230M CPU @ 2.60GHz processorCount: 4 processorFrequency: 2594 systemMemorySize: 8081 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 7/6/2018 10:55:19 PM 58.8 seconds total load time. SetDirectoriesToBeUsed (0.6s) Calculate FInt Sqrt Arrays (1.0s) LoadFinalSFXStuff (9.8s) ExternalIconDictionaryTable (0.3s) ArcenUIPrefabTable (1.6s) PresentationLayer.LoadVisualConstants_Late (0.3s) QuickConstructionTypeTable (0.3s) EntityLineTypeTable (0.3s) SpaceboxDefinitionTable (1.0s) PlanetDefinitionTable (4.9s) BuildMenuTable (0.3s) GameEntityTypeDataTable.Initialize (3.9s) GameEntityTypeDataTable.InitVisualBits (27.4s) TechTypeDataTable (0.3s) SurrogateTableTable (2.9s) 7/6/2018 10:55:27 PM Hello Steam user 'ovalcircle' at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 77 7/6/2018 10:55:32 PM World Created, Launching Server 7/6/2018 10:55:37 PM Successfully opened host socket 7/6/2018 10:56:38 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 7/6/2018 10:56:38 PM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 7/6/2018 10:56:38 PM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 7/6/2018 10:56:38 PM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 7/6/2018 10:56:38 PM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 7/6/2018 10:56:38 PM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 7/6/2018 10:56:38 PM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 7/6/2018 10:56:38 PM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 7/6/2018 10:56:38 PM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 7/6/2018 10:56:38 PM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 7/6/2018 10:56:38 PM Clearing world, so killing thread 'gravityContext' in state Background, WaitSleepJoin 7/6/2018 10:56:38 PM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 7/6/2018 10:56:38 PM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 7/6/2018 10:56:38 PM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 7/6/2018 10:56:38 PM Clearing world, so killing thread 'specialFactionContext_32_AI' in state Background, WaitSleepJoin 7/6/2018 10:56:39 PM Clearing world, so killing thread 'specialFactionContext_33_AISpecialForces' in state Background, WaitSleepJoin 7/6/2018 10:56:39 PM Clearing world, so killing thread 'specialFactionContext_34_HunterFleet' in state Background, WaitSleepJoin 7/6/2018 10:56:39 PM Clearing world, so killing thread 'specialFactionContext_38_AntagonizedDysonSphere' in state Background, WaitSleepJoin 7/6/2018 10:56:39 PM Clearing world, so killing thread 'specialFactionContext_39_Nanocaust' in state Background, WaitSleepJoin 7/6/2018 10:56:40 PM PLAYER DISCONNECTED 0.0.0.0=>0 7/6/2018 10:56:40 PM World Created, Launching Server 7/6/2018 10:56:41 PM Successfully opened host socket 7/6/2018 10:56:56 PM Exception in planet tooltip text generation at stage 7:System.ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[Arcen.AIW2.Core.PlanetFaction].get_Item (Int32 index) [0x00024] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Collections.Generic/List.cs:635 at Arcen.AIW2.Core.Planet.GetPlanetFactionForFaction (Arcen.AIW2.Core.Faction Faction) [0x0000d] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\Mapping\Planet.cs:1033 at Arcen.AIW2.External.Window_InGameHoverPlanetInfo+tText.GetTextToShowFromVolatile (Arcen.Universal.ArcenDoubleCharacterBuffer buffer) [0x00000] in :0 at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.AIW2.External.Window_InGameHoverPlanetInfo+tText.GetTextToShowFromVolatile(Arcen.Universal.ArcenDoubleCharacterBuffer buffer) at Arcen.Universal.ArcenUI_Text.OnUpdateVolatileDataFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\ArcenUI\ArcenUI_Text.cs:line 151 at Arcen.Universal.ArcenUI_Window.OnUpdateVolatileDataFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\ArcenUI\ArcenUI_Window.cs:line 144 at Arcen.Universal.ArcenUI.OnUpdateVolatileDataFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\ArcenUI\ArcenUI.cs:line 340 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1104 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 84 7/6/2018 10:57:07 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 7/6/2018 10:57:07 PM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 7/6/2018 10:57:07 PM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 7/6/2018 10:57:07 PM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 7/6/2018 10:57:07 PM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 7/6/2018 10:57:07 PM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 7/6/2018 10:57:07 PM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 7/6/2018 10:57:07 PM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 7/6/2018 10:57:07 PM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 7/6/2018 10:57:07 PM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 7/6/2018 10:57:07 PM Clearing world, so killing thread 'gravityContext' in state Background, WaitSleepJoin 7/6/2018 10:57:07 PM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 7/6/2018 10:57:07 PM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 7/6/2018 10:57:07 PM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 7/6/2018 10:57:08 PM PLAYER DISCONNECTED 0.0.0.0=>0 7/6/2018 10:57:08 PM World Created, Launching Server 7/6/2018 10:57:08 PM Successfully opened host socket 7/6/2018 10:57:28 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 7/6/2018 10:57:28 PM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 7/6/2018 10:57:28 PM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 7/6/2018 10:57:28 PM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 7/6/2018 10:57:28 PM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 7/6/2018 10:57:28 PM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 7/6/2018 10:57:28 PM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 7/6/2018 10:57:28 PM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 7/6/2018 10:57:28 PM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 7/6/2018 10:57:28 PM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 7/6/2018 10:57:28 PM Clearing world, so killing thread 'gravityContext' in state Background, WaitSleepJoin 7/6/2018 10:57:28 PM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 7/6/2018 10:57:28 PM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 7/6/2018 10:57:28 PM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 7/6/2018 10:57:30 PM PLAYER DISCONNECTED 0.0.0.0=>0 7/6/2018 10:57:30 PM World Created, Launching Server 7/6/2018 10:57:30 PM Successfully opened host socket 7/6/2018 10:57:58 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 7/6/2018 10:57:58 PM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 7/6/2018 10:57:58 PM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 7/6/2018 10:57:58 PM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 7/6/2018 10:57:58 PM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 7/6/2018 10:57:58 PM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 7/6/2018 10:57:58 PM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 7/6/2018 10:57:58 PM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 7/6/2018 10:57:58 PM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 7/6/2018 10:57:58 PM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 7/6/2018 10:57:58 PM Clearing world, so killing thread 'gravityContext' in state Background, WaitSleepJoin 7/6/2018 10:57:58 PM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 7/6/2018 10:57:58 PM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 7/6/2018 10:57:58 PM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 7/6/2018 10:57:59 PM PLAYER DISCONNECTED 0.0.0.0=>0 7/6/2018 10:57:59 PM World Created, Launching Server 7/6/2018 10:57:59 PM Successfully opened host socket 7/6/2018 10:58:45 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 7/6/2018 10:58:45 PM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 7/6/2018 10:58:45 PM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 7/6/2018 10:58:45 PM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 7/6/2018 10:58:45 PM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 7/6/2018 10:58:45 PM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 7/6/2018 10:58:45 PM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 7/6/2018 10:58:45 PM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 7/6/2018 10:58:45 PM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 7/6/2018 10:58:45 PM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 7/6/2018 10:58:45 PM Clearing world, so killing thread 'gravityContext' in state Background, WaitSleepJoin 7/6/2018 10:58:45 PM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 7/6/2018 10:58:45 PM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 7/6/2018 10:58:45 PM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 7/6/2018 10:58:46 PM PLAYER DISCONNECTED 0.0.0.0=>0 7/6/2018 10:58:46 PM World Created, Launching Server 7/6/2018 10:58:47 PM Successfully opened host socket 7/6/2018 10:59:52 PM PLAYER DISCONNECTED 0.0.0.0=>0 7/7/2018 12:12:14 AM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ 7/7/2018 12:12:14 AM Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 7/7/2018 12:12:16 AM Resolution changed to fullscreen 720x1280 7/7/2018 12:12:16 AM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 7/7/2018 12:12:16 AM Applied Framerate Type: 30 FPS (vsync: 0 targetFPS:30) 7/7/2018 12:12:42 AM ArcenAssetBundleCache.InstantiatedObjects: 608 7/7/2018 12:12:42 AM Game Version: 0.748 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 8.1 (6.3.0) 64bit graphicsDeviceName: Intel(R) HD Graphics 4000 graphicsDeviceID: 358 graphicsDeviceVendor: Intel graphicsDeviceVendorID: 32902 graphicsDeviceVersion: Direct3D 11.0 [level 11.0] graphicsMemorySize: 912 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-3230M CPU @ 2.60GHz processorCount: 4 processorFrequency: 2594 systemMemorySize: 8081 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 7/7/2018 12:12:42 AM 28.8 seconds total load time. SetDirectoriesToBeUsed (0.6s) Calculate FInt Sqrt Arrays (1.0s) Language.Initialize (0.4s) LoadFinalSFXStuff (13.8s) ExternalIconDictionaryTable (1.5s) ArcenUIPrefabTable (0.9s) EntityLineTypeTable (0.3s) PlanetDefinitionTable (0.7s) GameEntityTypeDataTable.Initialize (0.4s) GameEntityTypeDataTable.InitVisualBits (5.2s) SurrogateTableTable (0.4s) 7/7/2018 12:12:43 AM Hello Steam user 'ovalcircle' at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 77 7/7/2018 12:12:45 AM World Created, Launching Server 7/7/2018 12:12:46 AM Successfully opened host socket 7/7/2018 12:20:12 AM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 7/7/2018 12:20:12 AM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 7/7/2018 12:20:12 AM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 7/7/2018 12:20:12 AM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 7/7/2018 12:20:12 AM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 7/7/2018 12:20:12 AM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 7/7/2018 12:20:12 AM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 7/7/2018 12:20:12 AM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 7/7/2018 12:20:12 AM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 7/7/2018 12:20:12 AM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 7/7/2018 12:20:12 AM Clearing world, so killing thread 'gravityContext' in state Background, WaitSleepJoin 7/7/2018 12:20:12 AM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 7/7/2018 12:20:12 AM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 7/7/2018 12:20:12 AM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 7/7/2018 12:20:13 AM Clearing world, so killing thread 'specialFactionContext_67_AI' in state Background, WaitSleepJoin 7/7/2018 12:20:13 AM Clearing world, so killing thread 'specialFactionContext_68_AISpecialForces' in state Background, WaitSleepJoin 7/7/2018 12:20:13 AM Clearing world, so killing thread 'specialFactionContext_69_HunterFleet' in state Background, WaitSleepJoin 7/7/2018 12:20:13 AM Clearing world, so killing thread 'specialFactionContext_73_AntagonizedDysonSphere' in state Background, WaitSleepJoin 7/7/2018 12:20:13 AM Clearing world, so killing thread 'specialFactionContext_74_Nanocaust' in state Background, WaitSleepJoin 7/7/2018 12:20:18 AM PLAYER DISCONNECTED 0.0.0.0=>0 7/7/2018 12:20:18 AM Successfully opened host socket 7/7/2018 12:27:34 AM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 7/7/2018 12:27:35 AM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 7/7/2018 12:27:35 AM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 7/7/2018 12:27:35 AM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 7/7/2018 12:27:35 AM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 7/7/2018 12:27:35 AM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 7/7/2018 12:27:35 AM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 7/7/2018 12:27:35 AM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 7/7/2018 12:27:35 AM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 7/7/2018 12:27:35 AM Clearing world, so killing thread 'gravityContext' in state Background, WaitSleepJoin 7/7/2018 12:27:35 AM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 7/7/2018 12:27:35 AM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 7/7/2018 12:27:35 AM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 7/7/2018 12:27:35 AM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 7/7/2018 12:27:35 AM Clearing world, so killing thread 'specialFactionContext_77_AI' in state Background, WaitSleepJoin 7/7/2018 12:27:35 AM Clearing world, so killing thread 'specialFactionContext_78_AISpecialForces' in state Background, WaitSleepJoin 7/7/2018 12:27:35 AM Clearing world, so killing thread 'specialFactionContext_79_HunterFleet' in state Background, WaitSleepJoin 7/7/2018 12:27:35 AM Clearing world, so killing thread 'specialFactionContext_83_AntagonizedDysonSphere' in state Background, WaitSleepJoin 7/7/2018 12:27:35 AM Clearing world, so killing thread 'specialFactionContext_84_Nanocaust' in state Background, WaitSleepJoin 7/7/2018 12:27:41 AM PLAYER DISCONNECTED 0.0.0.0=>0 7/7/2018 12:27:41 AM Successfully opened host socket 7/7/2018 12:27:43 AM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 7/7/2018 12:27:43 AM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 7/7/2018 12:27:43 AM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 7/7/2018 12:27:44 AM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 7/7/2018 12:27:44 AM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 7/7/2018 12:27:44 AM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 7/7/2018 12:27:44 AM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 7/7/2018 12:27:44 AM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 7/7/2018 12:27:44 AM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 7/7/2018 12:27:44 AM Clearing world, so killing thread 'gravityContext' in state Background, WaitSleepJoin 7/7/2018 12:27:44 AM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 7/7/2018 12:27:44 AM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 7/7/2018 12:27:44 AM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 7/7/2018 12:27:44 AM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 7/7/2018 12:27:49 AM PLAYER DISCONNECTED 0.0.0.0=>0 7/7/2018 12:27:49 AM Successfully opened host socket 7/7/2018 12:28:08 AM PLAYER DISCONNECTED 0.0.0.0=>0 7/7/2018 5:23:44 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ 7/7/2018 5:23:44 PM Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 7/7/2018 5:23:45 PM Resolution changed to fullscreen 720x1280 7/7/2018 5:23:45 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 7/7/2018 5:23:45 PM Applied Framerate Type: 30 FPS (vsync: 0 targetFPS:30) 7/7/2018 5:24:30 PM ArcenAssetBundleCache.InstantiatedObjects: 608 7/7/2018 5:24:31 PM Game Version: 0.748 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 8.1 (6.3.0) 64bit graphicsDeviceName: Intel(R) HD Graphics 4000 graphicsDeviceID: 358 graphicsDeviceVendor: Intel graphicsDeviceVendorID: 32902 graphicsDeviceVersion: Direct3D 11.0 [level 11.0] graphicsMemorySize: 912 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-3230M CPU @ 2.60GHz processorCount: 4 processorFrequency: 2594 systemMemorySize: 8081 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 7/7/2018 5:24:31 PM 47.8 seconds total load time. SetDirectoriesToBeUsed (0.6s) Calculate FInt Sqrt Arrays (1.0s) LoadFinalSFXStuff (12.7s) ExternalIconDictionaryTable (1.4s) ArcenUIPrefabTable (1.9s) PresentationLayer.LoadVisualConstants_Late (0.3s) QuickConstructionTypeTable (0.3s) EntityLineTypeTable (0.3s) SpaceboxDefinitionTable (1.2s) PlanetDefinitionTable (3.3s) GameEntityTypeDataTable.Initialize (1.8s) GameEntityTypeDataTable.InitVisualBits (18.8s) SurrogateTableTable (0.5s) 7/7/2018 5:24:31 PM Hello Steam user 'ovalcircle' at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 77 7/7/2018 5:24:49 PM Successfully opened host socket 7/7/2018 5:28:29 PM PLAYER DISCONNECTED 0.0.0.0=>0 7/7/2018 5:30:01 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ 7/7/2018 5:30:01 PM Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 7/7/2018 5:30:02 PM Resolution changed to fullscreen 720x1280 7/7/2018 5:30:02 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 7/7/2018 5:30:02 PM Applied Framerate Type: 30 FPS (vsync: 0 targetFPS:30) 7/7/2018 5:30:22 PM ArcenAssetBundleCache.InstantiatedObjects: 608 7/7/2018 5:30:22 PM Game Version: 0.748 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 8.1 (6.3.0) 64bit graphicsDeviceName: Intel(R) HD Graphics 4000 graphicsDeviceID: 358 graphicsDeviceVendor: Intel graphicsDeviceVendorID: 32902 graphicsDeviceVersion: Direct3D 11.0 [level 11.0] graphicsMemorySize: 912 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-3230M CPU @ 2.60GHz processorCount: 4 processorFrequency: 2594 systemMemorySize: 8081 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 7/7/2018 5:30:22 PM 21.7 seconds total load time. SetDirectoriesToBeUsed (0.5s) Calculate FInt Sqrt Arrays (1.0s) LoadFinalSFXStuff (9.4s) ArcenUIPrefabTable (0.3s) PlanetDefinitionTable (0.7s) GameEntityTypeDataTable.Initialize (0.3s) GameEntityTypeDataTable.InitVisualBits (5.1s) SurrogateTableTable (0.3s) 7/7/2018 5:30:22 PM Hello Steam user 'ovalcircle' at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 77 7/7/2018 5:30:28 PM Successfully opened host socket 7/7/2018 5:31:36 PM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 7/7/2018 5:31:36 PM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 7/7/2018 5:31:36 PM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 7/7/2018 5:31:36 PM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 7/7/2018 5:31:36 PM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 7/7/2018 5:31:36 PM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 7/7/2018 5:31:36 PM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 7/7/2018 5:31:36 PM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 7/7/2018 5:31:36 PM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 7/7/2018 5:31:36 PM Clearing world, so killing thread 'gravityContext' in state Background, WaitSleepJoin 7/7/2018 5:31:36 PM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 7/7/2018 5:31:36 PM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 7/7/2018 5:31:36 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 7/7/2018 5:31:36 PM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 7/7/2018 5:31:40 PM PLAYER DISCONNECTED 0.0.0.0=>0 7/7/2018 5:31:41 PM Successfully opened host socket 7/7/2018 5:34:10 PM PLAYER DISCONNECTED 0.0.0.0=>0 7/7/2018 5:45:44 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ 7/7/2018 5:45:44 PM Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 7/7/2018 5:45:46 PM Resolution changed to fullscreen 720x1280 7/7/2018 5:45:46 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 7/7/2018 5:45:46 PM Applied Framerate Type: 30 FPS (vsync: 0 targetFPS:30) 7/7/2018 5:46:06 PM ArcenAssetBundleCache.InstantiatedObjects: 608 7/7/2018 5:46:06 PM Game Version: 0.748 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 8.1 (6.3.0) 64bit graphicsDeviceName: Intel(R) HD Graphics 4000 graphicsDeviceID: 358 graphicsDeviceVendor: Intel graphicsDeviceVendorID: 32902 graphicsDeviceVersion: Direct3D 11.0 [level 11.0] graphicsMemorySize: 912 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-3230M CPU @ 2.60GHz processorCount: 4 processorFrequency: 2594 systemMemorySize: 8081 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 7/7/2018 5:46:06 PM 22.6 seconds total load time. SetDirectoriesToBeUsed (0.5s) Calculate FInt Sqrt Arrays (1.0s) LoadFinalSFXStuff (10.5s) ExternalIconDictionaryTable (0.3s) ArcenUIPrefabTable (0.3s) PlanetDefinitionTable (0.6s) GameEntityTypeDataTable.Initialize (0.4s) GameEntityTypeDataTable.InitVisualBits (5.2s) SurrogateTableTable (0.3s) 7/7/2018 5:46:06 PM Hello Steam user 'ovalcircle' at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 77 7/7/2018 5:46:23 PM Successfully opened host socket 7/7/2018 5:57:07 PM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 7/7/2018 5:57:07 PM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 7/7/2018 5:57:07 PM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 7/7/2018 5:57:07 PM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 7/7/2018 5:57:07 PM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 7/7/2018 5:57:07 PM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 7/7/2018 5:57:07 PM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 7/7/2018 5:57:07 PM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 7/7/2018 5:57:07 PM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 7/7/2018 5:57:07 PM Clearing world, so killing thread 'gravityContext' in state Background, WaitSleepJoin 7/7/2018 5:57:07 PM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 7/7/2018 5:57:07 PM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 7/7/2018 5:57:07 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 7/7/2018 5:57:07 PM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 7/7/2018 5:57:07 PM Clearing world, so killing thread 'specialFactionContext_3_AI' in state Background, WaitSleepJoin 7/7/2018 5:57:07 PM Clearing world, so killing thread 'specialFactionContext_4_AISpecialForces' in state Background, WaitSleepJoin 7/7/2018 5:57:08 PM Clearing world, so killing thread 'specialFactionContext_5_HunterFleet' in state Background, WaitSleepJoin 7/7/2018 5:57:08 PM Clearing world, so killing thread 'specialFactionContext_9_AntagonizedDysonSphere' in state Background, WaitSleepJoin 7/7/2018 5:57:08 PM Clearing world, so killing thread 'specialFactionContext_10_Nanocaust' in state Background, WaitSleepJoin 7/7/2018 5:57:09 PM PLAYER DISCONNECTED 0.0.0.0=>0 7/7/2018 11:49:35 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ 7/7/2018 11:49:36 PM Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 7/7/2018 11:49:37 PM Resolution changed to fullscreen 720x1280 7/7/2018 11:49:37 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 7/7/2018 11:49:37 PM Applied Framerate Type: 30 FPS (vsync: 0 targetFPS:30) 7/7/2018 11:50:25 PM ArcenAssetBundleCache.InstantiatedObjects: 608 7/7/2018 11:50:26 PM Game Version: 0.748 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 8.1 (6.3.0) 64bit graphicsDeviceName: Intel(R) HD Graphics 4000 graphicsDeviceID: 358 graphicsDeviceVendor: Intel graphicsDeviceVendorID: 32902 graphicsDeviceVersion: Direct3D 11.0 [level 11.0] graphicsMemorySize: 912 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-3230M CPU @ 2.60GHz processorCount: 4 processorFrequency: 2594 systemMemorySize: 8081 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 7/7/2018 11:50:26 PM 50.8 seconds total load time. SetDirectoriesToBeUsed (0.8s) Calculate FInt Sqrt Arrays (1.0s) Language.Initialize (0.5s) LoadFinalSFXStuff (13.2s) ExternalIconDictionaryTable (1.5s) ArcenUIPrefabTable (2.1s) ArcenUI.Instance.InitializeOnceOnly (0.4s) PresentationLayer.LoadVisualConstants_Late (0.4s) QuickConstructionTypeTable (0.3s) EntityLineTypeTable (0.3s) SpaceboxDefinitionTable (1.3s) PlanetDefinitionTable (3.2s) GameEntityTypeDataTable.Initialize (2.7s) GameEntityTypeDataTable.InitVisualBits (17.6s) SurrogateTableTable (1.1s) 7/7/2018 11:50:27 PM Hello Steam user 'ovalcircle' at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 77 7/7/2018 11:51:24 PM Successfully opened host socket 7/7/2018 11:58:45 PM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 7/7/2018 11:58:45 PM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 7/7/2018 11:58:45 PM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 7/7/2018 11:58:45 PM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 7/7/2018 11:58:45 PM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 7/7/2018 11:58:45 PM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 7/7/2018 11:58:45 PM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 7/7/2018 11:58:45 PM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 7/7/2018 11:58:45 PM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 7/7/2018 11:58:45 PM Clearing world, so killing thread 'gravityContext' in state Background, WaitSleepJoin 7/7/2018 11:58:45 PM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 7/7/2018 11:58:45 PM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 7/7/2018 11:58:45 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 7/7/2018 11:58:45 PM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 7/7/2018 11:58:45 PM Clearing world, so killing thread 'specialFactionContext_3_AI' in state Background, WaitSleepJoin 7/7/2018 11:58:45 PM Clearing world, so killing thread 'specialFactionContext_4_AISpecialForces' in state Background, WaitSleepJoin 7/7/2018 11:58:45 PM Clearing world, so killing thread 'specialFactionContext_5_HunterFleet' in state Background, WaitSleepJoin 7/7/2018 11:58:45 PM Clearing world, so killing thread 'specialFactionContext_9_AntagonizedDysonSphere' in state Background, WaitSleepJoin 7/7/2018 11:58:45 PM Clearing world, so killing thread 'specialFactionContext_10_Nanocaust' in state Background, WaitSleepJoin 7/7/2018 11:58:56 PM PLAYER DISCONNECTED 0.0.0.0=>0 7/7/2018 11:58:56 PM World Created, Launching Server 7/7/2018 11:58:57 PM Successfully opened host socket 7/8/2018 12:00:23 AM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 7/8/2018 12:00:23 AM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 7/8/2018 12:00:23 AM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 7/8/2018 12:00:23 AM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 7/8/2018 12:00:23 AM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 7/8/2018 12:00:23 AM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 7/8/2018 12:00:23 AM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 7/8/2018 12:00:23 AM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 7/8/2018 12:00:23 AM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 7/8/2018 12:00:23 AM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 7/8/2018 12:00:23 AM Clearing world, so killing thread 'gravityContext' in state Background, WaitSleepJoin 7/8/2018 12:00:23 AM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 7/8/2018 12:00:23 AM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 7/8/2018 12:00:23 AM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 7/8/2018 12:00:23 AM Clearing world, so killing thread 'specialFactionContext_113_AI' in state Background, WaitSleepJoin 7/8/2018 12:00:23 AM Clearing world, so killing thread 'specialFactionContext_114_AISpecialForces' in state Background, WaitSleepJoin 7/8/2018 12:00:23 AM Clearing world, so killing thread 'specialFactionContext_115_HunterFleet' in state Background, WaitSleepJoin 7/8/2018 12:00:23 AM Clearing world, so killing thread 'specialFactionContext_119_AntagonizedDysonSphere' in state Background, WaitSleepJoin 7/8/2018 12:00:23 AM Clearing world, so killing thread 'specialFactionContext_120_DevourerGolem' in state Background, WaitSleepJoin 7/8/2018 12:00:23 AM Clearing world, so killing thread 'specialFactionContext_121_HumanMarauders' in state Background, WaitSleepJoin 7/8/2018 12:00:25 AM PLAYER DISCONNECTED 0.0.0.0=>0 7/8/2018 12:00:25 AM World Created, Launching Server 7/8/2018 12:00:25 AM Successfully opened host socket 7/8/2018 12:08:19 AM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 7/8/2018 12:08:19 AM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 7/8/2018 12:08:19 AM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 7/8/2018 12:08:19 AM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 7/8/2018 12:08:19 AM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 7/8/2018 12:08:19 AM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 7/8/2018 12:08:19 AM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 7/8/2018 12:08:19 AM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 7/8/2018 12:08:19 AM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 7/8/2018 12:08:19 AM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 7/8/2018 12:08:19 AM Clearing world, so killing thread 'gravityContext' in state Background, WaitSleepJoin 7/8/2018 12:08:19 AM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 7/8/2018 12:08:19 AM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 7/8/2018 12:08:19 AM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 7/8/2018 12:08:19 AM Clearing world, so killing thread 'specialFactionContext_203_AI' in state Background, WaitSleepJoin 7/8/2018 12:08:19 AM Clearing world, so killing thread 'specialFactionContext_204_AISpecialForces' in state Background, WaitSleepJoin 7/8/2018 12:08:19 AM Clearing world, so killing thread 'specialFactionContext_205_HunterFleet' in state Background, WaitSleepJoin 7/8/2018 12:08:19 AM Clearing world, so killing thread 'specialFactionContext_209_AntagonizedDysonSphere' in state Background, WaitSleepJoin 7/8/2018 12:08:19 AM Clearing world, so killing thread 'specialFactionContext_210_HumanMarauders' in state Background, WaitSleepJoin 7/8/2018 12:08:19 AM Clearing world, so killing thread 'specialFactionContext_211_ZenithTrader' in state Background, WaitSleepJoin 7/8/2018 12:08:21 AM PLAYER DISCONNECTED 0.0.0.0=>0 7/8/2018 12:08:21 AM World Created, Launching Server 7/8/2018 12:08:21 AM Successfully opened host socket 7/8/2018 12:25:32 AM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 7/8/2018 12:25:32 AM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 7/8/2018 12:25:32 AM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 7/8/2018 12:25:32 AM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 7/8/2018 12:25:32 AM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 7/8/2018 12:25:32 AM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 7/8/2018 12:25:32 AM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 7/8/2018 12:25:32 AM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 7/8/2018 12:25:32 AM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 7/8/2018 12:25:32 AM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 7/8/2018 12:25:32 AM Clearing world, so killing thread 'gravityContext' in state Background, WaitSleepJoin 7/8/2018 12:25:32 AM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 7/8/2018 12:25:32 AM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 7/8/2018 12:25:32 AM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 7/8/2018 12:25:32 AM Clearing world, so killing thread 'specialFactionContext_300_AI' in state Background, WaitSleepJoin 7/8/2018 12:25:32 AM Clearing world, so killing thread 'specialFactionContext_301_AISpecialForces' in state Background, WaitSleepJoin 7/8/2018 12:25:32 AM Clearing world, so killing thread 'specialFactionContext_302_HunterFleet' in state Background, WaitSleepJoin 7/8/2018 12:25:32 AM Clearing world, so killing thread 'specialFactionContext_306_AntagonizedDysonSphere' in state Background, WaitSleepJoin 7/8/2018 12:25:32 AM Clearing world, so killing thread 'specialFactionContext_307_HumanMarauders' in state Background, WaitSleepJoin 7/8/2018 12:25:37 AM PLAYER DISCONNECTED 0.0.0.0=>0 7/8/2018 12:25:37 AM Successfully opened host socket 7/8/2018 12:27:16 AM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 7/8/2018 12:27:16 AM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 7/8/2018 12:27:16 AM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 7/8/2018 12:27:16 AM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 7/8/2018 12:27:16 AM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 7/8/2018 12:27:16 AM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 7/8/2018 12:27:16 AM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 7/8/2018 12:27:16 AM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 7/8/2018 12:27:16 AM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 7/8/2018 12:27:16 AM Clearing world, so killing thread 'gravityContext' in state Background, WaitSleepJoin 7/8/2018 12:27:16 AM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 7/8/2018 12:27:16 AM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 7/8/2018 12:27:16 AM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 7/8/2018 12:27:16 AM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 7/8/2018 12:27:16 AM Clearing world, so killing thread 'specialFactionContext_310_AI' in state Background, WaitSleepJoin 7/8/2018 12:27:16 AM Clearing world, so killing thread 'specialFactionContext_311_AISpecialForces' in state Background, WaitSleepJoin 7/8/2018 12:27:16 AM Clearing world, so killing thread 'specialFactionContext_312_HunterFleet' in state Background, WaitSleepJoin 7/8/2018 12:27:16 AM Clearing world, so killing thread 'specialFactionContext_316_AntagonizedDysonSphere' in state Background, WaitSleepJoin 7/8/2018 12:27:16 AM Clearing world, so killing thread 'specialFactionContext_317_HumanMarauders' in state Background, WaitSleepJoin 7/8/2018 12:27:18 AM PLAYER DISCONNECTED 0.0.0.0=>0 7/8/2018 12:27:19 AM Successfully opened host socket 7/8/2018 12:27:29 AM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 7/8/2018 12:27:29 AM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 7/8/2018 12:27:29 AM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 7/8/2018 12:27:29 AM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 7/8/2018 12:27:29 AM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 7/8/2018 12:27:29 AM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 7/8/2018 12:27:29 AM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 7/8/2018 12:27:29 AM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 7/8/2018 12:27:29 AM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 7/8/2018 12:27:29 AM Clearing world, so killing thread 'gravityContext' in state Background, WaitSleepJoin 7/8/2018 12:27:29 AM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 7/8/2018 12:27:29 AM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 7/8/2018 12:27:29 AM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 7/8/2018 12:27:29 AM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 7/8/2018 12:27:33 AM PLAYER DISCONNECTED 0.0.0.0=>0 7/8/2018 12:27:34 AM Successfully opened host socket 7/8/2018 12:35:22 AM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 7/8/2018 12:35:22 AM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 7/8/2018 12:35:22 AM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 7/8/2018 12:35:22 AM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 7/8/2018 12:35:22 AM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 7/8/2018 12:35:22 AM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 7/8/2018 12:35:22 AM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 7/8/2018 12:35:22 AM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 7/8/2018 12:35:22 AM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 7/8/2018 12:35:22 AM Clearing world, so killing thread 'gravityContext' in state Background, WaitSleepJoin 7/8/2018 12:35:22 AM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 7/8/2018 12:35:22 AM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 7/8/2018 12:35:22 AM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 7/8/2018 12:35:22 AM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 7/8/2018 12:35:22 AM Clearing world, so killing thread 'specialFactionContext_330_AI' in state Background, WaitSleepJoin 7/8/2018 12:35:22 AM Clearing world, so killing thread 'specialFactionContext_331_AISpecialForces' in state Background, WaitSleepJoin 7/8/2018 12:35:22 AM Clearing world, so killing thread 'specialFactionContext_332_HunterFleet' in state Background, WaitSleepJoin 7/8/2018 12:35:22 AM Clearing world, so killing thread 'specialFactionContext_336_AntagonizedDysonSphere' in state Background, WaitSleepJoin 7/8/2018 12:35:22 AM Clearing world, so killing thread 'specialFactionContext_337_HumanMarauders' in state Background, WaitSleepJoin 7/8/2018 12:35:29 AM PLAYER DISCONNECTED 0.0.0.0=>0 7/8/2018 12:35:30 AM Successfully opened host socket 7/8/2018 12:42:24 AM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 7/8/2018 12:42:24 AM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 7/8/2018 12:42:24 AM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 7/8/2018 12:42:24 AM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 7/8/2018 12:42:24 AM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 7/8/2018 12:42:24 AM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 7/8/2018 12:42:24 AM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 7/8/2018 12:42:24 AM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 7/8/2018 12:42:24 AM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 7/8/2018 12:42:24 AM Clearing world, so killing thread 'gravityContext' in state Background, WaitSleepJoin 7/8/2018 12:42:24 AM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 7/8/2018 12:42:24 AM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 7/8/2018 12:42:24 AM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 7/8/2018 12:42:24 AM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 7/8/2018 12:42:24 AM Clearing world, so killing thread 'specialFactionContext_340_AI' in state Background, WaitSleepJoin 7/8/2018 12:42:24 AM Clearing world, so killing thread 'specialFactionContext_341_AISpecialForces' in state Background, WaitSleepJoin 7/8/2018 12:42:24 AM Clearing world, so killing thread 'specialFactionContext_342_HunterFleet' in state Background, WaitSleepJoin 7/8/2018 12:42:24 AM Clearing world, so killing thread 'specialFactionContext_346_AntagonizedDysonSphere' in state Background, WaitSleepJoin 7/8/2018 12:42:24 AM Clearing world, so killing thread 'specialFactionContext_347_HumanMarauders' in state Background, WaitSleepJoin 7/8/2018 12:42:25 AM PLAYER DISCONNECTED 0.0.0.0=>0 7/8/2018 12:50:31 AM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ 7/8/2018 12:50:31 AM Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 7/8/2018 12:50:33 AM Resolution changed to fullscreen 720x1280 7/8/2018 12:50:33 AM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 7/8/2018 12:50:33 AM Applied Framerate Type: 30 FPS (vsync: 0 targetFPS:30) 7/8/2018 12:50:50 AM ----------- NullReferenceException: Object reference not set to an instance of an object Stack Trace: System.Collections.Generic.GenericEqualityComparer`1[System.String].GetHashCode (System.String obj) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Collections.Generic/EqualityComparer.cs:99) System.Collections.Generic.Dictionary`2[System.String,Arcen.Universal.ArcenAssetBundleCache].ContainsKey (System.String key) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Collections.Generic/Dictionary.cs:461) Arcen.Universal.ArcenAssetBundleManager.LoadOrRetrieveBundle (System.String Filename) (at D:/vclarge/AI_War_2_Ultra/ArcenUniversal/src/ArcenExternalDefinitionFramework/ArcenAssetBundleManager.cs:23) Arcen.Universal.ArcenAssetBundleManager.InternalFetchBundleForIndividualLoad (Arcen.Universal.ArcenAssetBundlePath Path) (at D:/vclarge/AI_War_2_Ultra/ArcenUniversal/src/ArcenExternalDefinitionFramework/ArcenAssetBundleManager.cs:60) Arcen.Universal.ArcenAssetBundleManager.LoadGameObjectFromBundle_Direct (Arcen.Universal.ArcenAssetBundlePath Path) (at D:/vclarge/AI_War_2_Ultra/ArcenUniversal/src/ArcenExternalDefinitionFramework/ArcenAssetBundleManager.cs:112) Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate () (at D:/vclarge/AI_War_2_Ultra/ArcenAIW2Core/src/Presentation/Interfaces/EntityTypeSideData.cs:70) Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen () (at D:/vclarge/AI_War_2_Ultra/ArcenAIW2Core/src/Logic/GameState/GameEntity/GameEntityTypeData.cs:435) Arcen.AIW2.Core.GameEntityTypeDataTable+c__Iterator0.MoveNext () (at D:/vclarge/AI_War_2_Ultra/ArcenAIW2Core/src/Logic/GameState/GameEntity/GameEntityTypeData.cs:815) UnityEngine.SetupCoroutine.InvokeMoveNext (IEnumerator enumerator, IntPtr returnValueAddress) at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 844 at Arcen.Universal.Engine_Universal.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 797 at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) 7/8/2018 12:50:50 AM ErrorsReportedByEngine: ----------- NullReferenceException: Object reference not set to an instance of an object Stack Trace: System.Collections.Generic.GenericEqualityComparer`1[System.String].GetHashCode (System.String obj) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Collections.Generic/EqualityComparer.cs:99) System.Collections.Generic.Dictionary`2[System.String,Arcen.Universal.ArcenAssetBundleCache].ContainsKey (System.String key) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Collections.Generic/Dictionary.cs:461) Arcen.Universal.ArcenAssetBundleManager.LoadOrRetrieveBundle (System.String Filename) (at D:/vclarge/AI_War_2_Ultra/ArcenUniversal/src/ArcenExternalDefinitionFramework/ArcenAssetBundleManager.cs:23) Arcen.Universal.ArcenAssetBundleManager.InternalFetchBundleForIndividualLoad (Arcen.Universal.ArcenAssetBundlePath Path) (at D:/vclarge/AI_War_2_Ultra/ArcenUniversal/src/ArcenExternalDefinitionFramework/ArcenAssetBundleManager.cs:60) Arcen.Universal.ArcenAssetBundleManager.LoadGameObjectFromBundle_Direct (Arcen.Universal.ArcenAssetBundlePath Path) (at D:/vclarge/AI_War_2_Ultra/ArcenUniversal/src/ArcenExternalDefinitionFramework/ArcenAssetBundleManager.cs:112) Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate () (at D:/vclarge/AI_War_2_Ultra/ArcenAIW2Core/src/Presentation/Interfaces/EntityTypeSideData.cs:70) Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen () (at D:/vclarge/AI_War_2_Ultra/ArcenAIW2Core/src/Logic/GameState/GameEntity/GameEntityTypeData.cs:435) Arcen.AIW2.Core.GameEntityTypeDataTable+c__Iterator0.MoveNext () (at D:/vclarge/AI_War_2_Ultra/ArcenAIW2Core/src/Logic/GameState/GameEntity/GameEntityTypeData.cs:815) UnityEngine.SetupCoroutine.InvokeMoveNext (IEnumerator enumerator, IntPtr returnValueAddress) at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1320 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1286 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 847 at Arcen.Universal.Engine_Universal.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 797 at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) 7/8/2018 12:51:04 AM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ 7/8/2018 12:51:04 AM Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 7/8/2018 12:51:05 AM Resolution changed to fullscreen 720x1280 7/8/2018 12:51:05 AM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 7/8/2018 12:51:05 AM Applied Framerate Type: 30 FPS (vsync: 0 targetFPS:30) 7/8/2018 12:51:24 AM ArcenAssetBundleCache.InstantiatedObjects: 608 7/8/2018 12:51:24 AM Game Version: 0.748 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 8.1 (6.3.0) 64bit graphicsDeviceName: Intel(R) HD Graphics 4000 graphicsDeviceID: 358 graphicsDeviceVendor: Intel graphicsDeviceVendorID: 32902 graphicsDeviceVersion: Direct3D 11.0 [level 11.0] graphicsMemorySize: 912 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-3230M CPU @ 2.60GHz processorCount: 4 processorFrequency: 2594 systemMemorySize: 8081 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 7/8/2018 12:51:24 AM 21.1 seconds total load time. SetDirectoriesToBeUsed (0.5s) Calculate FInt Sqrt Arrays (1.0s) LoadFinalSFXStuff (9.3s) ArcenUIPrefabTable (0.3s) EntityLineTypeTable (0.3s) PlanetDefinitionTable (0.5s) GameEntityTypeDataTable.Initialize (0.3s) GameEntityTypeDataTable.InitVisualBits (4.9s) SurrogateTableTable (0.3s) 7/8/2018 12:51:24 AM Hello Steam user 'ovalcircle' at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 77 7/8/2018 12:51:30 AM Successfully opened host socket 7/8/2018 12:51:52 AM PLAYER DISCONNECTED 0.0.0.0=>0 7/8/2018 2:01:02 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ 7/8/2018 2:01:02 PM Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 7/8/2018 2:01:03 PM Resolution changed to fullscreen 720x1280 7/8/2018 2:01:03 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 7/8/2018 2:01:03 PM Applied Framerate Type: 30 FPS (vsync: 0 targetFPS:30) 7/8/2018 2:01:28 PM ArcenAssetBundleCache.InstantiatedObjects: 608 7/8/2018 2:01:28 PM Game Version: 0.748 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 8.1 (6.3.0) 64bit graphicsDeviceName: Intel(R) HD Graphics 4000 graphicsDeviceID: 358 graphicsDeviceVendor: Intel graphicsDeviceVendorID: 32902 graphicsDeviceVersion: Direct3D 11.0 [level 11.0] graphicsMemorySize: 912 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-3230M CPU @ 2.60GHz processorCount: 4 processorFrequency: 2594 systemMemorySize: 8081 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 7/8/2018 2:01:28 PM 27.4 seconds total load time. SetDirectoriesToBeUsed (0.6s) Calculate FInt Sqrt Arrays (1.0s) Language.Initialize (0.5s) LoadFinalSFXStuff (9.3s) ExternalIconDictionaryTable (0.4s) ArcenUIPrefabTable (0.3s) ArcenUI.Instance.InitializeOnceOnly (0.3s) EntityLineTypeTable (0.3s) SpaceboxDefinitionTable (0.3s) PlanetDefinitionTable (0.7s) GameEntityTypeDataTable.Initialize (0.7s) GameEntityTypeDataTable.InitVisualBits (8.8s) SurrogateTableTable (0.5s) 7/8/2018 2:01:29 PM Hello Steam user 'ovalcircle' at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 77 7/8/2018 2:01:34 PM Successfully opened host socket 7/8/2018 2:05:08 PM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 7/8/2018 2:05:08 PM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 7/8/2018 2:05:08 PM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 7/8/2018 2:05:08 PM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 7/8/2018 2:05:08 PM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 7/8/2018 2:05:08 PM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 7/8/2018 2:05:08 PM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 7/8/2018 2:05:08 PM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 7/8/2018 2:05:08 PM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 7/8/2018 2:05:08 PM Clearing world, so killing thread 'gravityContext' in state Background, WaitSleepJoin 7/8/2018 2:05:08 PM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 7/8/2018 2:05:08 PM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 7/8/2018 2:05:08 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 7/8/2018 2:05:08 PM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 7/8/2018 2:05:08 PM Clearing world, so killing thread 'specialFactionContext_3_AI' in state Background, WaitSleepJoin 7/8/2018 2:05:08 PM Clearing world, so killing thread 'specialFactionContext_4_AISpecialForces' in state Background, WaitSleepJoin 7/8/2018 2:05:08 PM Clearing world, so killing thread 'specialFactionContext_5_HunterFleet' in state Background, WaitSleepJoin 7/8/2018 2:05:08 PM Clearing world, so killing thread 'specialFactionContext_9_AntagonizedDysonSphere' in state Background, WaitSleepJoin 7/8/2018 2:05:08 PM Clearing world, so killing thread 'specialFactionContext_10_HumanMarauders' in state Background, WaitSleepJoin 7/8/2018 2:05:15 PM PLAYER DISCONNECTED 0.0.0.0=>0 7/8/2018 2:05:15 PM Successfully opened host socket 7/8/2018 2:07:04 PM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 7/8/2018 2:07:04 PM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 7/8/2018 2:07:04 PM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 7/8/2018 2:07:04 PM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 7/8/2018 2:07:04 PM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 7/8/2018 2:07:04 PM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 7/8/2018 2:07:04 PM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 7/8/2018 2:07:04 PM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 7/8/2018 2:07:04 PM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 7/8/2018 2:07:04 PM Clearing world, so killing thread 'gravityContext' in state Background, WaitSleepJoin 7/8/2018 2:07:04 PM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 7/8/2018 2:07:04 PM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 7/8/2018 2:07:04 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 7/8/2018 2:07:04 PM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 7/8/2018 2:07:04 PM Clearing world, so killing thread 'specialFactionContext_13_AI' in state Background, WaitSleepJoin 7/8/2018 2:07:04 PM Clearing world, so killing thread 'specialFactionContext_14_AISpecialForces' in state Background, WaitSleepJoin 7/8/2018 2:07:04 PM Clearing world, so killing thread 'specialFactionContext_15_HunterFleet' in state Background, WaitSleepJoin 7/8/2018 2:07:04 PM Clearing world, so killing thread 'specialFactionContext_19_AntagonizedDysonSphere' in state Background, WaitSleepJoin 7/8/2018 2:07:04 PM Clearing world, so killing thread 'specialFactionContext_20_HumanMarauders' in state Background, WaitSleepJoin 7/8/2018 2:07:07 PM PLAYER DISCONNECTED 0.0.0.0=>0 7/8/2018 2:07:07 PM World Created, Launching Server 7/8/2018 2:07:08 PM Successfully opened host socket 7/8/2018 2:08:18 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 7/8/2018 2:08:18 PM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 7/8/2018 2:08:18 PM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 7/8/2018 2:08:18 PM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 7/8/2018 2:08:18 PM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 7/8/2018 2:08:18 PM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 7/8/2018 2:08:18 PM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 7/8/2018 2:08:18 PM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 7/8/2018 2:08:18 PM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 7/8/2018 2:08:18 PM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 7/8/2018 2:08:18 PM Clearing world, so killing thread 'gravityContext' in state Background, WaitSleepJoin 7/8/2018 2:08:18 PM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 7/8/2018 2:08:18 PM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 7/8/2018 2:08:18 PM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 7/8/2018 2:08:18 PM Clearing world, so killing thread 'specialFactionContext_101_AI' in state Background, WaitSleepJoin 7/8/2018 2:08:18 PM Clearing world, so killing thread 'specialFactionContext_102_AISpecialForces' in state Background, WaitSleepJoin 7/8/2018 2:08:18 PM Clearing world, so killing thread 'specialFactionContext_103_HunterFleet' in state Background, WaitSleepJoin 7/8/2018 2:08:18 PM Clearing world, so killing thread 'specialFactionContext_107_AntagonizedDysonSphere' in state Background, WaitSleepJoin 7/8/2018 2:08:18 PM Clearing world, so killing thread 'specialFactionContext_108_ZenithDysonSphere' in state Background, WaitSleepJoin 7/8/2018 2:08:19 PM PLAYER DISCONNECTED 0.0.0.0=>0 7/8/2018 2:08:19 PM World Created, Launching Server 7/8/2018 2:08:19 PM Successfully opened host socket 7/8/2018 2:08:52 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 7/8/2018 2:08:52 PM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 7/8/2018 2:08:52 PM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 7/8/2018 2:08:52 PM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 7/8/2018 2:08:52 PM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 7/8/2018 2:08:52 PM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 7/8/2018 2:08:52 PM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 7/8/2018 2:08:52 PM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 7/8/2018 2:08:52 PM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 7/8/2018 2:08:52 PM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 7/8/2018 2:08:52 PM Clearing world, so killing thread 'gravityContext' in state Background, WaitSleepJoin 7/8/2018 2:08:52 PM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 7/8/2018 2:08:52 PM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 7/8/2018 2:08:52 PM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 7/8/2018 2:08:54 PM PLAYER DISCONNECTED 0.0.0.0=>0 7/8/2018 2:08:54 PM World Created, Launching Server 7/8/2018 2:08:54 PM Successfully opened host socket 7/8/2018 2:11:53 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 7/8/2018 2:11:53 PM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 7/8/2018 2:11:53 PM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 7/8/2018 2:11:53 PM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 7/8/2018 2:11:53 PM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 7/8/2018 2:11:53 PM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 7/8/2018 2:11:53 PM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 7/8/2018 2:11:53 PM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 7/8/2018 2:11:53 PM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 7/8/2018 2:11:53 PM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 7/8/2018 2:11:53 PM Clearing world, so killing thread 'gravityContext' in state Background, WaitSleepJoin 7/8/2018 2:11:53 PM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 7/8/2018 2:11:53 PM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 7/8/2018 2:11:53 PM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 7/8/2018 2:11:53 PM Clearing world, so killing thread 'specialFactionContext_267_AI' in state Background, WaitSleepJoin 7/8/2018 2:11:53 PM Clearing world, so killing thread 'specialFactionContext_268_AISpecialForces' in state Background, WaitSleepJoin 7/8/2018 2:11:53 PM Clearing world, so killing thread 'specialFactionContext_269_HunterFleet' in state Background, WaitSleepJoin 7/8/2018 2:11:53 PM Clearing world, so killing thread 'specialFactionContext_273_AntagonizedDysonSphere' in state Background, WaitSleepJoin 7/8/2018 2:11:53 PM Clearing world, so killing thread 'specialFactionContext_274_ZenithDysonSphere' in state Background, WaitSleepJoin 7/8/2018 2:11:55 PM PLAYER DISCONNECTED 0.0.0.0=>0 7/8/2018 2:11:55 PM World Created, Launching Server 7/8/2018 2:11:55 PM Successfully opened host socket 7/8/2018 2:13:11 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 7/8/2018 2:13:11 PM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 7/8/2018 2:13:11 PM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 7/8/2018 2:13:11 PM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 7/8/2018 2:13:11 PM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 7/8/2018 2:13:11 PM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 7/8/2018 2:13:11 PM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 7/8/2018 2:13:11 PM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 7/8/2018 2:13:11 PM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 7/8/2018 2:13:11 PM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 7/8/2018 2:13:11 PM Clearing world, so killing thread 'gravityContext' in state Background, WaitSleepJoin 7/8/2018 2:13:11 PM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 7/8/2018 2:13:11 PM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 7/8/2018 2:13:11 PM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 7/8/2018 2:13:11 PM Clearing world, so killing thread 'specialFactionContext_286_AI' in state Background, WaitSleepJoin 7/8/2018 2:13:11 PM Clearing world, so killing thread 'specialFactionContext_287_AISpecialForces' in state Background, WaitSleepJoin 7/8/2018 2:13:11 PM Clearing world, so killing thread 'specialFactionContext_288_HunterFleet' in state Background, WaitSleepJoin 7/8/2018 2:13:11 PM Clearing world, so killing thread 'specialFactionContext_292_AntagonizedDysonSphere' in state Background, WaitSleepJoin 7/8/2018 2:13:11 PM Clearing world, so killing thread 'specialFactionContext_293_DevourerGolem' in state Background, WaitSleepJoin 7/8/2018 2:13:12 PM PLAYER DISCONNECTED 0.0.0.0=>0 7/8/2018 2:13:12 PM World Created, Launching Server 7/8/2018 2:13:12 PM Successfully opened host socket 7/8/2018 2:13:57 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 7/8/2018 2:13:57 PM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 7/8/2018 2:13:57 PM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 7/8/2018 2:13:57 PM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 7/8/2018 2:13:57 PM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 7/8/2018 2:13:57 PM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 7/8/2018 2:13:57 PM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 7/8/2018 2:13:57 PM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 7/8/2018 2:13:57 PM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 7/8/2018 2:13:57 PM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 7/8/2018 2:13:57 PM Clearing world, so killing thread 'gravityContext' in state Background, WaitSleepJoin 7/8/2018 2:13:57 PM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 7/8/2018 2:13:57 PM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 7/8/2018 2:13:57 PM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 7/8/2018 2:13:57 PM Clearing world, so killing thread 'specialFactionContext_305_AI' in state Background, WaitSleepJoin 7/8/2018 2:13:57 PM Clearing world, so killing thread 'specialFactionContext_306_AISpecialForces' in state Background, WaitSleepJoin 7/8/2018 2:13:57 PM Clearing world, so killing thread 'specialFactionContext_307_HunterFleet' in state Background, WaitSleepJoin 7/8/2018 2:13:57 PM Clearing world, so killing thread 'specialFactionContext_311_AntagonizedDysonSphere' in state Background, WaitSleepJoin 7/8/2018 2:13:57 PM Clearing world, so killing thread 'specialFactionContext_312_DevourerGolem' in state Background, WaitSleepJoin 7/8/2018 2:13:58 PM PLAYER DISCONNECTED 0.0.0.0=>0 7/8/2018 2:13:59 PM World Created, Launching Server 7/8/2018 2:13:59 PM Successfully opened host socket 7/8/2018 2:14:36 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 7/8/2018 2:14:36 PM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 7/8/2018 2:14:36 PM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 7/8/2018 2:14:36 PM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 7/8/2018 2:14:36 PM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 7/8/2018 2:14:36 PM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 7/8/2018 2:14:36 PM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 7/8/2018 2:14:36 PM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 7/8/2018 2:14:36 PM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 7/8/2018 2:14:36 PM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 7/8/2018 2:14:36 PM Clearing world, so killing thread 'gravityContext' in state Background, WaitSleepJoin 7/8/2018 2:14:36 PM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 7/8/2018 2:14:36 PM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 7/8/2018 2:14:36 PM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 7/8/2018 2:14:36 PM Clearing world, so killing thread 'specialFactionContext_334_AI' in state Background, WaitSleepJoin 7/8/2018 2:14:36 PM Clearing world, so killing thread 'specialFactionContext_335_AISpecialForces' in state Background, WaitSleepJoin 7/8/2018 2:14:36 PM Clearing world, so killing thread 'specialFactionContext_336_HunterFleet' in state Background, WaitSleepJoin 7/8/2018 2:14:38 PM PLAYER DISCONNECTED 0.0.0.0=>0 7/8/2018 2:15:01 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ 7/8/2018 2:15:01 PM Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 7/8/2018 2:15:02 PM Resolution changed to fullscreen 720x1280 7/8/2018 2:15:02 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 7/8/2018 2:15:03 PM Applied Framerate Type: 30 FPS (vsync: 0 targetFPS:30) 7/8/2018 2:15:22 PM ArcenAssetBundleCache.InstantiatedObjects: 608 7/8/2018 2:15:22 PM Game Version: 0.748 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 8.1 (6.3.0) 64bit graphicsDeviceName: Intel(R) HD Graphics 4000 graphicsDeviceID: 358 graphicsDeviceVendor: Intel graphicsDeviceVendorID: 32902 graphicsDeviceVersion: Direct3D 11.0 [level 11.0] graphicsMemorySize: 912 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-3230M CPU @ 2.60GHz processorCount: 4 processorFrequency: 2594 systemMemorySize: 8081 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 7/8/2018 2:15:22 PM 21.8 seconds total load time. SetDirectoriesToBeUsed (0.5s) Calculate FInt Sqrt Arrays (1.0s) LoadFinalSFXStuff (9.7s) ArcenUIPrefabTable (0.3s) PlanetDefinitionTable (0.7s) GameEntityTypeDataTable.Initialize (0.3s) GameEntityTypeDataTable.InitVisualBits (5.0s) SurrogateTableTable (0.3s) 7/8/2018 2:15:23 PM Hello Steam user 'ovalcircle' at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 77 7/8/2018 2:15:30 PM Successfully opened host socket 7/8/2018 2:20:27 PM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 7/8/2018 2:20:27 PM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 7/8/2018 2:20:27 PM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 7/8/2018 2:20:27 PM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 7/8/2018 2:20:27 PM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 7/8/2018 2:20:27 PM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 7/8/2018 2:20:27 PM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 7/8/2018 2:20:27 PM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 7/8/2018 2:20:27 PM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 7/8/2018 2:20:27 PM Clearing world, so killing thread 'gravityContext' in state Background, WaitSleepJoin 7/8/2018 2:20:27 PM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 7/8/2018 2:20:27 PM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 7/8/2018 2:20:27 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 7/8/2018 2:20:27 PM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 7/8/2018 2:20:27 PM Clearing world, so killing thread 'specialFactionContext_3_AI' in state Background, WaitSleepJoin 7/8/2018 2:20:27 PM Clearing world, so killing thread 'specialFactionContext_4_AISpecialForces' in state Background, WaitSleepJoin 7/8/2018 2:20:27 PM Clearing world, so killing thread 'specialFactionContext_5_HunterFleet' in state Background, WaitSleepJoin 7/8/2018 2:20:27 PM Clearing world, so killing thread 'specialFactionContext_9_AntagonizedDysonSphere' in state Background, WaitSleepJoin 7/8/2018 2:20:27 PM Clearing world, so killing thread 'specialFactionContext_10_DevourerGolem' in state Background, WaitSleepJoin 7/8/2018 2:20:28 PM PLAYER DISCONNECTED 0.0.0.0=>0 7/8/2018 2:21:49 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ 7/8/2018 2:21:49 PM Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 7/8/2018 2:21:50 PM Resolution changed to fullscreen 720x1280 7/8/2018 2:21:50 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 7/8/2018 2:21:50 PM Applied Framerate Type: 30 FPS (vsync: 0 targetFPS:30) 7/8/2018 2:22:09 PM ArcenAssetBundleCache.InstantiatedObjects: 608 7/8/2018 2:22:10 PM Game Version: 0.748 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 8.1 (6.3.0) 64bit graphicsDeviceName: Intel(R) HD Graphics 4000 graphicsDeviceID: 358 graphicsDeviceVendor: Intel graphicsDeviceVendorID: 32902 graphicsDeviceVersion: Direct3D 11.0 [level 11.0] graphicsMemorySize: 912 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-3230M CPU @ 2.60GHz processorCount: 4 processorFrequency: 2594 systemMemorySize: 8081 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 7/8/2018 2:22:10 PM 21.6 seconds total load time. SetDirectoriesToBeUsed (0.6s) Calculate FInt Sqrt Arrays (1.0s) LoadFinalSFXStuff (9.5s) ArcenUIPrefabTable (0.3s) PlanetDefinitionTable (0.6s) GameEntityTypeDataTable.Initialize (0.3s) GameEntityTypeDataTable.InitVisualBits (5.0s) SurrogateTableTable (0.3s) 7/8/2018 2:22:10 PM Hello Steam user 'ovalcircle' at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 77 7/8/2018 2:22:19 PM Successfully opened host socket 7/8/2018 2:22:40 PM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 7/8/2018 2:22:40 PM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 7/8/2018 2:22:40 PM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 7/8/2018 2:22:40 PM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 7/8/2018 2:22:40 PM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 7/8/2018 2:22:40 PM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 7/8/2018 2:22:40 PM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 7/8/2018 2:22:40 PM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 7/8/2018 2:22:40 PM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 7/8/2018 2:22:40 PM Clearing world, so killing thread 'gravityContext' in state Background, WaitSleepJoin 7/8/2018 2:22:40 PM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 7/8/2018 2:22:40 PM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 7/8/2018 2:22:40 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 7/8/2018 2:22:40 PM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 7/8/2018 2:22:41 PM PLAYER DISCONNECTED 0.0.0.0=>0 7/8/2018 5:21:10 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ 7/8/2018 5:21:10 PM Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 7/8/2018 5:21:12 PM Resolution changed to fullscreen 720x1280 7/8/2018 5:21:12 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 7/8/2018 5:21:12 PM Applied Framerate Type: 30 FPS (vsync: 0 targetFPS:30) 7/8/2018 5:21:32 PM ArcenAssetBundleCache.InstantiatedObjects: 608 7/8/2018 5:21:32 PM ----------- NullReferenceException: Object reference not set to an instance of an object Stack Trace: Arcen.AIW2.Core.EntitySystemTypeData.ComputeBalanceStatsForSystem (Arcen.AIW2.Core.GameEntityTypeData entityData, Arcen.AIW2.Core.SystemEntry entry, FInt capDPSBase, Int32 subsquadsPerCap) (at D:/vclarge/AI_War_2_Ultra/ArcenAIW2Core/src/Logic/GameState/GameEntity/EntitySystemTypeData.cs:88) Arcen.AIW2.Core.GameEntityTypeData.ComputeBalanceStats () (at D:/vclarge/AI_War_2_Ultra/ArcenAIW2Core/src/Logic/GameState/GameEntity/GameEntityTypeData.cs:633) Arcen.AIW2.Core.GameEntityTypeDataTable.ComputeBalanceStats () (at D:/vclarge/AI_War_2_Ultra/ArcenAIW2Core/src/Logic/GameState/GameEntity/GameEntityTypeData.cs:1532) Arcen.AIW2.Core.Engine_AIW2.OnApplicationInitialization () (at D:/vclarge/AI_War_2_Ultra/ArcenAIW2Core/src/Logic/Engine_AIW2.cs:50) Arcen.Universal.Engine_Universal+c__Iterator0.MoveNext () (at D:/vclarge/AI_War_2_Ultra/ArcenUniversal/src/Engine_Universal.cs:589) UnityEngine.SetupCoroutine.InvokeMoveNext (IEnumerator enumerator, IntPtr returnValueAddress) at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 844 at Arcen.Universal.Engine_Universal.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 797 at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) 7/8/2018 5:21:32 PM ErrorsReportedByEngine: ----------- NullReferenceException: Object reference not set to an instance of an object Stack Trace: Arcen.AIW2.Core.EntitySystemTypeData.ComputeBalanceStatsForSystem (Arcen.AIW2.Core.GameEntityTypeData entityData, Arcen.AIW2.Core.SystemEntry entry, FInt capDPSBase, Int32 subsquadsPerCap) (at D:/vclarge/AI_War_2_Ultra/ArcenAIW2Core/src/Logic/GameState/GameEntity/EntitySystemTypeData.cs:88) Arcen.AIW2.Core.GameEntityTypeData.ComputeBalanceStats () (at D:/vclarge/AI_War_2_Ultra/ArcenAIW2Core/src/Logic/GameState/GameEntity/GameEntityTypeData.cs:633) Arcen.AIW2.Core.GameEntityTypeDataTable.ComputeBalanceStats () (at D:/vclarge/AI_War_2_Ultra/ArcenAIW2Core/src/Logic/GameState/GameEntity/GameEntityTypeData.cs:1532) Arcen.AIW2.Core.Engine_AIW2.OnApplicationInitialization () (at D:/vclarge/AI_War_2_Ultra/ArcenAIW2Core/src/Logic/Engine_AIW2.cs:50) Arcen.Universal.Engine_Universal+c__Iterator0.MoveNext () (at D:/vclarge/AI_War_2_Ultra/ArcenUniversal/src/Engine_Universal.cs:589) UnityEngine.SetupCoroutine.InvokeMoveNext (IEnumerator enumerator, IntPtr returnValueAddress) at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1320 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1286 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 847 at Arcen.Universal.Engine_Universal.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 797 at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) 7/8/2018 5:21:46 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ 7/8/2018 5:21:46 PM Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 7/8/2018 5:21:47 PM Resolution changed to fullscreen 720x1280 7/8/2018 5:21:47 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 7/8/2018 5:21:47 PM Applied Framerate Type: 30 FPS (vsync: 0 targetFPS:30) 7/8/2018 5:22:06 PM ArcenAssetBundleCache.InstantiatedObjects: 608 7/8/2018 5:22:06 PM Game Version: 0.748 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 8.1 (6.3.0) 64bit graphicsDeviceName: Intel(R) HD Graphics 4000 graphicsDeviceID: 358 graphicsDeviceVendor: Intel graphicsDeviceVendorID: 32902 graphicsDeviceVersion: Direct3D 11.0 [level 11.0] graphicsMemorySize: 912 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-3230M CPU @ 2.60GHz processorCount: 4 processorFrequency: 2594 systemMemorySize: 8081 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 7/8/2018 5:22:06 PM 21.3 seconds total load time. SetDirectoriesToBeUsed (0.5s) Calculate FInt Sqrt Arrays (1.0s) LoadFinalSFXStuff (9.5s) ExternalIconDictionaryTable (0.3s) PlanetDefinitionTable (0.6s) GameEntityTypeDataTable.Initialize (0.4s) GameEntityTypeDataTable.InitVisualBits (4.6s) SurrogateTableTable (0.4s) 7/8/2018 5:22:07 PM Hello Steam user 'ovalcircle' at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 77 7/8/2018 5:22:09 PM World Created, Launching Server 7/8/2018 5:22:10 PM Successfully opened host socket 7/8/2018 5:22:44 PM PLAYER DISCONNECTED 0.0.0.0=>0 7/10/2018 12:01:16 AM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ 7/10/2018 12:01:16 AM Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 7/10/2018 12:01:17 AM Resolution changed to fullscreen 720x1280 7/10/2018 12:01:18 AM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 7/10/2018 12:01:18 AM Applied Framerate Type: 30 FPS (vsync: 0 targetFPS:30) 7/10/2018 12:02:05 AM ArcenAssetBundleCache.InstantiatedObjects: 608 7/10/2018 12:02:05 AM Game Version: 0.748 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 8.1 (6.3.0) 64bit graphicsDeviceName: Intel(R) HD Graphics 4000 graphicsDeviceID: 358 graphicsDeviceVendor: Intel graphicsDeviceVendorID: 32902 graphicsDeviceVersion: Direct3D 11.0 [level 11.0] graphicsMemorySize: 912 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-3230M CPU @ 2.60GHz processorCount: 4 processorFrequency: 2594 systemMemorySize: 8081 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 7/10/2018 12:02:05 AM 49.5 seconds total load time. SetDirectoriesToBeUsed (0.6s) Calculate FInt Sqrt Arrays (1.0s) Language.Initialize (0.3s) LoadFinalSFXStuff (12.8s) ExternalIconDictionaryTable (1.5s) ArcenUIPrefabTable (2.0s) ArcenUI.Instance.InitializeOnceOnly (0.3s) PresentationLayer.LoadVisualConstants_Late (0.4s) QuickConstructionTypeTable (0.3s) SpaceboxDefinitionTable (1.2s) PlanetDefinitionTable (3.4s) GameEntityTypeDataTable.Initialize (2.4s) GameEntityTypeDataTable.InitVisualBits (18.4s) SurrogateTableTable (0.6s) 7/10/2018 12:02:05 AM Hello Steam user 'ovalcircle' at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 77 7/10/2018 12:05:44 AM Successfully opened host socket 7/10/2018 12:08:04 AM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 7/10/2018 12:08:04 AM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 7/10/2018 12:08:04 AM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 7/10/2018 12:08:04 AM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 7/10/2018 12:08:04 AM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 7/10/2018 12:08:04 AM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 7/10/2018 12:08:04 AM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 7/10/2018 12:08:04 AM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 7/10/2018 12:08:04 AM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 7/10/2018 12:08:04 AM Clearing world, so killing thread 'gravityContext' in state Background, WaitSleepJoin 7/10/2018 12:08:04 AM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 7/10/2018 12:08:04 AM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 7/10/2018 12:08:04 AM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 7/10/2018 12:08:04 AM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 7/10/2018 12:08:04 AM Clearing world, so killing thread 'specialFactionContext_3_AI' in state Background, WaitSleepJoin 7/10/2018 12:08:04 AM Clearing world, so killing thread 'specialFactionContext_4_AISpecialForces' in state Background, WaitSleepJoin 7/10/2018 12:08:04 AM Clearing world, so killing thread 'specialFactionContext_5_HunterFleet' in state Background, WaitSleepJoin 7/10/2018 12:08:04 AM Clearing world, so killing thread 'specialFactionContext_9_AntagonizedDysonSphere' in state Background, WaitSleepJoin 7/10/2018 12:08:04 AM Clearing world, so killing thread 'specialFactionContext_10_HumanMarauders' in state Background, WaitSleepJoin 7/10/2018 12:08:04 AM Clearing world, so killing thread 'specialFactionContext_11_ZenithDysonSphere' in state Background, WaitSleepJoin 7/10/2018 12:08:05 AM PLAYER DISCONNECTED 0.0.0.0=>0 7/10/2018 12:09:07 AM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ 7/10/2018 12:09:07 AM Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 7/10/2018 12:09:08 AM Resolution changed to fullscreen 720x1280 7/10/2018 12:09:08 AM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 7/10/2018 12:09:08 AM Applied Framerate Type: 30 FPS (vsync: 0 targetFPS:30) 7/10/2018 12:09:28 AM ArcenAssetBundleCache.InstantiatedObjects: 608 7/10/2018 12:09:28 AM Game Version: 0.748 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 8.1 (6.3.0) 64bit graphicsDeviceName: Intel(R) HD Graphics 4000 graphicsDeviceID: 358 graphicsDeviceVendor: Intel graphicsDeviceVendorID: 32902 graphicsDeviceVersion: Direct3D 11.0 [level 11.0] graphicsMemorySize: 912 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-3230M CPU @ 2.60GHz processorCount: 4 processorFrequency: 2594 systemMemorySize: 8081 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 7/10/2018 12:09:28 AM 22.0 seconds total load time. SetDirectoriesToBeUsed (0.5s) Calculate FInt Sqrt Arrays (1.0s) LoadFinalSFXStuff (10.2s) ExternalIconDictionaryTable (0.3s) ArcenUIPrefabTable (0.3s) PlanetDefinitionTable (0.7s) GameEntityTypeDataTable.Initialize (0.3s) GameEntityTypeDataTable.InitVisualBits (4.7s) SurrogateTableTable (0.3s) 7/10/2018 12:09:28 AM Hello Steam user 'ovalcircle' at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 77 7/10/2018 12:09:33 AM Successfully opened host socket 7/10/2018 12:09:38 AM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 7/10/2018 12:09:38 AM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 7/10/2018 12:09:38 AM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 7/10/2018 12:09:38 AM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 7/10/2018 12:09:38 AM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 7/10/2018 12:09:38 AM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 7/10/2018 12:09:38 AM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 7/10/2018 12:09:38 AM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 7/10/2018 12:09:38 AM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 7/10/2018 12:09:38 AM Clearing world, so killing thread 'gravityContext' in state Background, WaitSleepJoin 7/10/2018 12:09:38 AM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 7/10/2018 12:09:38 AM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 7/10/2018 12:09:38 AM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 7/10/2018 12:09:38 AM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 7/10/2018 12:09:38 AM Clearing world, so killing thread 'specialFactionContext_3_AI' in state Background, WaitSleepJoin 7/10/2018 12:09:38 AM Clearing world, so killing thread 'specialFactionContext_4_AISpecialForces' in state Background, WaitSleepJoin 7/10/2018 12:10:13 AM PLAYER DISCONNECTED 0.0.0.0=>0 7/10/2018 12:10:14 AM Successfully opened host socket 7/10/2018 12:10:19 AM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 7/10/2018 12:10:19 AM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 7/10/2018 12:10:19 AM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 7/10/2018 12:10:19 AM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 7/10/2018 12:10:19 AM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 7/10/2018 12:10:19 AM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 7/10/2018 12:10:19 AM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 7/10/2018 12:10:19 AM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 7/10/2018 12:10:19 AM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 7/10/2018 12:10:19 AM Clearing world, so killing thread 'gravityContext' in state Background, WaitSleepJoin 7/10/2018 12:10:19 AM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 7/10/2018 12:10:19 AM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 7/10/2018 12:10:19 AM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 7/10/2018 12:10:19 AM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 7/10/2018 12:10:28 AM PLAYER DISCONNECTED 0.0.0.0=>0 7/10/2018 12:10:28 AM Successfully opened host socket 7/10/2018 12:11:07 AM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 7/10/2018 12:11:07 AM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 7/10/2018 12:11:07 AM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 7/10/2018 12:11:07 AM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 7/10/2018 12:11:07 AM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 7/10/2018 12:11:07 AM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 7/10/2018 12:11:07 AM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 7/10/2018 12:11:07 AM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 7/10/2018 12:11:07 AM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 7/10/2018 12:11:07 AM Clearing world, so killing thread 'gravityContext' in state Background, WaitSleepJoin 7/10/2018 12:11:07 AM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 7/10/2018 12:11:07 AM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 7/10/2018 12:11:07 AM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 7/10/2018 12:11:07 AM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 7/10/2018 12:11:07 AM Clearing world, so killing thread 'specialFactionContext_25_AI' in state Background, WaitSleepJoin 7/10/2018 12:11:07 AM Clearing world, so killing thread 'specialFactionContext_26_AISpecialForces' in state Background, WaitSleepJoin 7/10/2018 12:11:07 AM Clearing world, so killing thread 'specialFactionContext_27_HunterFleet' in state Background, WaitSleepJoin 7/10/2018 12:11:07 AM Clearing world, so killing thread 'specialFactionContext_31_AntagonizedDysonSphere' in state Background, WaitSleepJoin 7/10/2018 12:11:07 AM Clearing world, so killing thread 'specialFactionContext_32_HumanMarauders' in state Background, WaitSleepJoin 7/10/2018 12:11:07 AM Clearing world, so killing thread 'specialFactionContext_33_ZenithDysonSphere' in state Background, WaitSleepJoin 7/10/2018 12:11:09 AM PLAYER DISCONNECTED 0.0.0.0=>0 7/10/2018 12:56:10 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ 7/10/2018 12:56:10 PM Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 7/10/2018 12:56:12 PM Resolution changed to fullscreen 720x1280 7/10/2018 12:56:12 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 7/10/2018 12:56:12 PM Applied Framerate Type: 30 FPS (vsync: 0 targetFPS:30) 7/10/2018 12:56:40 PM ArcenAssetBundleCache.InstantiatedObjects: 608 7/10/2018 12:56:41 PM Game Version: 0.748 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 8.1 (6.3.0) 64bit graphicsDeviceName: Intel(R) HD Graphics 4000 graphicsDeviceID: 358 graphicsDeviceVendor: Intel graphicsDeviceVendorID: 32902 graphicsDeviceVersion: Direct3D 11.0 [level 11.0] graphicsMemorySize: 912 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-3230M CPU @ 2.60GHz processorCount: 4 processorFrequency: 2594 systemMemorySize: 8081 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 7/10/2018 12:56:41 PM 31.0 seconds total load time. SetDirectoriesToBeUsed (0.5s) Calculate FInt Sqrt Arrays (1.0s) LoadFinalSFXStuff (10.0s) ExternalIconDictionaryTable (1.0s) ArcenUIPrefabTable (0.4s) EntityLineTypeTable (0.3s) SpaceboxDefinitionTable (0.8s) PlanetDefinitionTable (2.3s) GameEntityTypeDataTable.Initialize (0.4s) GameEntityTypeDataTable.InitVisualBits (10.2s) SurrogateTableTable (0.5s) 7/10/2018 12:56:41 PM Hello Steam user 'ovalcircle' at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 77 7/10/2018 12:57:15 PM Successfully opened host socket 7/10/2018 12:57:21 PM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 7/10/2018 12:57:21 PM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 7/10/2018 12:57:21 PM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 7/10/2018 12:57:21 PM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 7/10/2018 12:57:21 PM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 7/10/2018 12:57:21 PM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 7/10/2018 12:57:21 PM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 7/10/2018 12:57:21 PM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 7/10/2018 12:57:21 PM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 7/10/2018 12:57:21 PM Clearing world, so killing thread 'gravityContext' in state Background, WaitSleepJoin 7/10/2018 12:57:21 PM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 7/10/2018 12:57:21 PM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 7/10/2018 12:57:21 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 7/10/2018 12:57:21 PM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 7/10/2018 12:57:23 PM PLAYER DISCONNECTED 0.0.0.0=>0 7/10/2018 3:05:30 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ 7/10/2018 3:05:30 PM Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 7/10/2018 3:05:31 PM Resolution changed to fullscreen 720x1280 7/10/2018 3:05:31 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 7/10/2018 3:05:31 PM Applied Framerate Type: 30 FPS (vsync: 0 targetFPS:30) 7/10/2018 3:05:51 PM ArcenAssetBundleCache.InstantiatedObjects: 608 7/10/2018 3:05:51 PM Game Version: 0.748 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 8.1 (6.3.0) 64bit graphicsDeviceName: Intel(R) HD Graphics 4000 graphicsDeviceID: 358 graphicsDeviceVendor: Intel graphicsDeviceVendorID: 32902 graphicsDeviceVersion: Direct3D 11.0 [level 11.0] graphicsMemorySize: 912 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-3230M CPU @ 2.60GHz processorCount: 4 processorFrequency: 2594 systemMemorySize: 8081 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 7/10/2018 3:05:51 PM 21.7 seconds total load time. SetDirectoriesToBeUsed (0.5s) Calculate FInt Sqrt Arrays (1.1s) Language.Initialize (0.3s) LoadFinalSFXStuff (9.4s) ExternalIconDictionaryTable (0.3s) ArcenUIPrefabTable (0.3s) PlanetDefinitionTable (0.6s) GameEntityTypeDataTable.Initialize (0.4s) GameEntityTypeDataTable.InitVisualBits (4.8s) SurrogateTableTable (0.4s) 7/10/2018 3:05:51 PM Hello Steam user 'ovalcircle' at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 77 7/10/2018 3:05:54 PM World Created, Launching Server 7/10/2018 3:05:55 PM Successfully opened host socket 7/10/2018 3:05:56 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 7/10/2018 3:06:06 PM PLAYER DISCONNECTED 0.0.0.0=>0 7/10/2018 3:07:06 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ 7/10/2018 3:07:06 PM Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 7/10/2018 3:07:07 PM Resolution changed to fullscreen 720x1280 7/10/2018 3:07:07 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 7/10/2018 3:07:07 PM Applied Framerate Type: 30 FPS (vsync: 0 targetFPS:30) 7/10/2018 3:07:26 PM ArcenAssetBundleCache.InstantiatedObjects: 608 7/10/2018 3:07:26 PM Game Version: 0.748 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 8.1 (6.3.0) 64bit graphicsDeviceName: Intel(R) HD Graphics 4000 graphicsDeviceID: 358 graphicsDeviceVendor: Intel graphicsDeviceVendorID: 32902 graphicsDeviceVersion: Direct3D 11.0 [level 11.0] graphicsMemorySize: 912 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-3230M CPU @ 2.60GHz processorCount: 4 processorFrequency: 2594 systemMemorySize: 8081 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 7/10/2018 3:07:26 PM 20.9 seconds total load time. SetDirectoriesToBeUsed (0.5s) Calculate FInt Sqrt Arrays (1.0s) LoadFinalSFXStuff (9.6s) PlanetDefinitionTable (0.6s) GameEntityTypeDataTable.Initialize (0.3s) GameEntityTypeDataTable.InitVisualBits (4.7s) SurrogateTableTable (0.3s) 7/10/2018 3:07:26 PM Hello Steam user 'ovalcircle' at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 77 7/10/2018 3:07:32 PM Successfully opened host socket 7/10/2018 3:07:38 PM PLAYER DISCONNECTED 0.0.0.0=>0 7/10/2018 4:40:06 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ 7/10/2018 4:40:06 PM Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 7/10/2018 4:40:07 PM Resolution changed to fullscreen 720x1280 7/10/2018 4:40:07 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 7/10/2018 4:40:07 PM Applied Framerate Type: 30 FPS (vsync: 0 targetFPS:30) 7/10/2018 4:40:26 PM ArcenAssetBundleCache.InstantiatedObjects: 608 7/10/2018 4:40:26 PM Game Version: 0.748 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 8.1 (6.3.0) 64bit graphicsDeviceName: Intel(R) HD Graphics 4000 graphicsDeviceID: 358 graphicsDeviceVendor: Intel graphicsDeviceVendorID: 32902 graphicsDeviceVersion: Direct3D 11.0 [level 11.0] graphicsMemorySize: 912 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-3230M CPU @ 2.60GHz processorCount: 4 processorFrequency: 2594 systemMemorySize: 8081 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 7/10/2018 4:40:26 PM 21.7 seconds total load time. SetDirectoriesToBeUsed (0.5s) Calculate FInt Sqrt Arrays (1.0s) LoadFinalSFXStuff (9.5s) ArcenUIPrefabTable (0.3s) PlanetDefinitionTable (0.7s) GameEntityTypeDataTable.Initialize (0.4s) GameEntityTypeDataTable.InitVisualBits (5.0s) SurrogateTableTable (0.3s) 7/10/2018 4:40:27 PM Hello Steam user 'ovalcircle' at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 77 7/10/2018 4:40:59 PM World Created, Launching Server 7/10/2018 4:40:59 PM Successfully opened host socket 7/10/2018 4:41:50 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 7/10/2018 4:41:50 PM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 7/10/2018 4:41:50 PM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 7/10/2018 4:41:50 PM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 7/10/2018 4:41:50 PM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 7/10/2018 4:41:50 PM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 7/10/2018 4:41:50 PM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 7/10/2018 4:41:50 PM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 7/10/2018 4:41:50 PM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 7/10/2018 4:41:50 PM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 7/10/2018 4:41:50 PM Clearing world, so killing thread 'gravityContext' in state Background, WaitSleepJoin 7/10/2018 4:41:50 PM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 7/10/2018 4:41:50 PM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 7/10/2018 4:41:50 PM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 7/10/2018 4:41:50 PM Clearing world, so killing thread 'specialFactionContext_3_AI' in state Background, WaitSleepJoin 7/10/2018 4:41:50 PM Clearing world, so killing thread 'specialFactionContext_4_AISpecialForces' in state Background, WaitSleepJoin 7/10/2018 4:41:50 PM Clearing world, so killing thread 'specialFactionContext_5_HunterFleet' in state Background, WaitSleepJoin 7/10/2018 4:41:50 PM Clearing world, so killing thread 'specialFactionContext_9_AntagonizedDysonSphere' in state Background, WaitSleepJoin 7/10/2018 4:41:51 PM PLAYER DISCONNECTED 0.0.0.0=>0 7/10/2018 4:42:47 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ 7/10/2018 4:42:47 PM Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 7/10/2018 4:42:48 PM Resolution changed to fullscreen 720x1280 7/10/2018 4:42:48 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 7/10/2018 4:42:48 PM Applied Framerate Type: 30 FPS (vsync: 0 targetFPS:30) 7/10/2018 4:43:07 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ 7/10/2018 4:43:07 PM Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 7/10/2018 4:43:08 PM No resolution change was required. 7/10/2018 4:43:08 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 7/10/2018 4:43:08 PM Applied Framerate Type: 30 FPS (vsync: 0 targetFPS:30) 7/10/2018 4:43:27 PM ArcenAssetBundleCache.InstantiatedObjects: 608 7/10/2018 4:43:27 PM Game Version: 0.748 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 8.1 (6.3.0) 64bit graphicsDeviceName: Intel(R) HD Graphics 4000 graphicsDeviceID: 358 graphicsDeviceVendor: Intel graphicsDeviceVendorID: 32902 graphicsDeviceVersion: Direct3D 11.0 [level 11.0] graphicsMemorySize: 912 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-3230M CPU @ 2.60GHz processorCount: 4 processorFrequency: 2594 systemMemorySize: 8081 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 7/10/2018 4:43:27 PM 20.9 seconds total load time. SetDirectoriesToBeUsed (0.5s) Calculate FInt Sqrt Arrays (1.0s) LoadFinalSFXStuff (9.5s) ArcenUIPrefabTable (0.3s) PlanetDefinitionTable (0.7s) GameEntityTypeDataTable.Initialize (0.3s) GameEntityTypeDataTable.InitVisualBits (4.7s) SurrogateTableTable (0.3s) 7/10/2018 4:43:27 PM Hello Steam user 'ovalcircle' at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 77 7/10/2018 4:43:37 PM Successfully opened host socket 7/10/2018 4:43:41 PM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 7/10/2018 4:43:41 PM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 7/10/2018 4:43:41 PM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 7/10/2018 4:43:41 PM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 7/10/2018 4:43:41 PM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 7/10/2018 4:43:41 PM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 7/10/2018 4:43:41 PM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 7/10/2018 4:43:41 PM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 7/10/2018 4:43:41 PM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 7/10/2018 4:43:41 PM Clearing world, so killing thread 'gravityContext' in state Background, WaitSleepJoin 7/10/2018 4:43:41 PM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 7/10/2018 4:43:41 PM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 7/10/2018 4:43:41 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 7/10/2018 4:43:41 PM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 7/10/2018 4:43:53 PM PLAYER DISCONNECTED 0.0.0.0=>0 7/10/2018 9:31:31 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ 7/10/2018 9:31:31 PM Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 7/10/2018 9:31:33 PM Resolution changed to fullscreen 720x1280 7/10/2018 9:31:33 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 7/10/2018 9:31:33 PM Applied Framerate Type: 30 FPS (vsync: 0 targetFPS:30) 7/10/2018 9:31:51 PM ArcenAssetBundleCache.InstantiatedObjects: 608 7/10/2018 9:31:51 PM Game Version: 0.748 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 8.1 (6.3.0) 64bit graphicsDeviceName: Intel(R) HD Graphics 4000 graphicsDeviceID: 358 graphicsDeviceVendor: Intel graphicsDeviceVendorID: 32902 graphicsDeviceVersion: Direct3D 11.0 [level 11.0] graphicsMemorySize: 912 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-3230M CPU @ 2.60GHz processorCount: 4 processorFrequency: 2594 systemMemorySize: 8081 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 7/10/2018 9:31:52 PM 21.2 seconds total load time. SetDirectoriesToBeUsed (0.5s) Calculate FInt Sqrt Arrays (1.0s) LoadFinalSFXStuff (9.4s) ExternalIconDictionaryTable (0.3s) ArcenUIPrefabTable (0.3s) PlanetDefinitionTable (0.6s) GameEntityTypeDataTable.Initialize (0.3s) GameEntityTypeDataTable.InitVisualBits (4.7s) SurrogateTableTable (0.3s) 7/10/2018 9:31:52 PM Hello Steam user 'ovalcircle' at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 77 7/10/2018 9:32:11 PM Successfully opened host socket 7/10/2018 9:36:23 PM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 7/10/2018 9:36:23 PM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 7/10/2018 9:36:23 PM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 7/10/2018 9:36:23 PM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 7/10/2018 9:36:23 PM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 7/10/2018 9:36:23 PM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 7/10/2018 9:36:23 PM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 7/10/2018 9:36:23 PM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 7/10/2018 9:36:23 PM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 7/10/2018 9:36:23 PM Clearing world, so killing thread 'gravityContext' in state Background, WaitSleepJoin 7/10/2018 9:36:23 PM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 7/10/2018 9:36:23 PM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 7/10/2018 9:36:23 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 7/10/2018 9:36:23 PM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 7/10/2018 9:36:23 PM Clearing world, so killing thread 'specialFactionContext_3_AI' in state Background, WaitSleepJoin 7/10/2018 9:36:23 PM Clearing world, so killing thread 'specialFactionContext_4_AISpecialForces' in state Background, WaitSleepJoin 7/10/2018 9:36:23 PM Clearing world, so killing thread 'specialFactionContext_5_HunterFleet' in state Background, WaitSleepJoin 7/10/2018 9:36:23 PM Clearing world, so killing thread 'specialFactionContext_9_AntagonizedDysonSphere' in state Background, WaitSleepJoin 7/10/2018 9:36:23 PM Clearing world, so killing thread 'specialFactionContext_10_HumanMarauders' in state Background, WaitSleepJoin 7/10/2018 9:36:32 PM PLAYER DISCONNECTED 0.0.0.0=>0 7/10/2018 9:36:33 PM Successfully opened host socket 7/10/2018 9:40:03 PM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 7/10/2018 9:40:03 PM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 7/10/2018 9:40:03 PM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 7/10/2018 9:40:03 PM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 7/10/2018 9:40:03 PM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 7/10/2018 9:40:03 PM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 7/10/2018 9:40:03 PM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 7/10/2018 9:40:03 PM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 7/10/2018 9:40:03 PM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 7/10/2018 9:40:03 PM Clearing world, so killing thread 'gravityContext' in state Background, WaitSleepJoin 7/10/2018 9:40:03 PM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 7/10/2018 9:40:03 PM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 7/10/2018 9:40:03 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 7/10/2018 9:40:03 PM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 7/10/2018 9:40:03 PM Clearing world, so killing thread 'specialFactionContext_13_AI' in state Background, WaitSleepJoin 7/10/2018 9:40:03 PM Clearing world, so killing thread 'specialFactionContext_14_AISpecialForces' in state Background, WaitSleepJoin 7/10/2018 9:40:03 PM Clearing world, so killing thread 'specialFactionContext_15_HunterFleet' in state Background, WaitSleepJoin 7/10/2018 9:40:03 PM Clearing world, so killing thread 'specialFactionContext_19_AntagonizedDysonSphere' in state Background, WaitSleepJoin 7/10/2018 9:40:03 PM Clearing world, so killing thread 'specialFactionContext_20_HumanMarauders' in state Background, WaitSleepJoin 7/10/2018 9:40:05 PM PLAYER DISCONNECTED 0.0.0.0=>0 7/10/2018 9:40:05 PM World Created, Launching Server 7/10/2018 9:40:05 PM Successfully opened host socket 7/10/2018 9:42:14 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 7/10/2018 9:42:14 PM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 7/10/2018 9:42:14 PM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 7/10/2018 9:42:14 PM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 7/10/2018 9:42:14 PM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 7/10/2018 9:42:14 PM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 7/10/2018 9:42:14 PM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 7/10/2018 9:42:14 PM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 7/10/2018 9:42:14 PM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 7/10/2018 9:42:14 PM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 7/10/2018 9:42:14 PM Clearing world, so killing thread 'gravityContext' in state Background, WaitSleepJoin 7/10/2018 9:42:14 PM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 7/10/2018 9:42:14 PM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 7/10/2018 9:42:14 PM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 7/10/2018 9:42:14 PM Clearing world, so killing thread 'specialFactionContext_92_AI' in state Background, WaitSleepJoin 7/10/2018 9:42:14 PM Clearing world, so killing thread 'specialFactionContext_93_AISpecialForces' in state Background, WaitSleepJoin 7/10/2018 9:42:15 PM Clearing world, so killing thread 'specialFactionContext_94_HunterFleet' in state Background, WaitSleepJoin 7/10/2018 9:42:15 PM Clearing world, so killing thread 'specialFactionContext_98_AntagonizedDysonSphere' in state Background, WaitSleepJoin 7/10/2018 9:42:15 PM Clearing world, so killing thread 'specialFactionContext_99_DevourerGolem' in state Background, WaitSleepJoin 7/10/2018 9:42:18 PM PLAYER DISCONNECTED 0.0.0.0=>0 7/10/2018 9:42:19 PM Successfully opened host socket 7/10/2018 9:48:27 PM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 7/10/2018 9:48:27 PM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 7/10/2018 9:48:27 PM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 7/10/2018 9:48:27 PM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 7/10/2018 9:48:27 PM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 7/10/2018 9:48:27 PM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 7/10/2018 9:48:27 PM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 7/10/2018 9:48:27 PM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 7/10/2018 9:48:27 PM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 7/10/2018 9:48:27 PM Clearing world, so killing thread 'gravityContext' in state Background, WaitSleepJoin 7/10/2018 9:48:27 PM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 7/10/2018 9:48:27 PM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 7/10/2018 9:48:27 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 7/10/2018 9:48:27 PM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 7/10/2018 9:48:27 PM Clearing world, so killing thread 'specialFactionContext_102_AI' in state Background, WaitSleepJoin 7/10/2018 9:48:27 PM Clearing world, so killing thread 'specialFactionContext_103_AISpecialForces' in state Background, WaitSleepJoin 7/10/2018 9:48:27 PM Clearing world, so killing thread 'specialFactionContext_104_HunterFleet' in state Background, WaitSleepJoin 7/10/2018 9:48:27 PM Clearing world, so killing thread 'specialFactionContext_108_AntagonizedDysonSphere' in state Background, WaitSleepJoin 7/10/2018 9:48:27 PM Clearing world, so killing thread 'specialFactionContext_109_DevourerGolem' in state Background, WaitSleepJoin 7/10/2018 9:48:31 PM PLAYER DISCONNECTED 0.0.0.0=>0 7/11/2018 5:32:18 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ 7/11/2018 5:32:18 PM Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 7/11/2018 5:32:19 PM No resolution change was required. 7/11/2018 5:32:19 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 7/11/2018 5:32:19 PM Applied Framerate Type: 30 FPS (vsync: 0 targetFPS:30) 7/11/2018 5:32:58 PM ArcenAssetBundleCache.InstantiatedObjects: 620 7/11/2018 5:32:58 PM Game Version: 0.749 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 8.1 (6.3.0) 64bit graphicsDeviceName: Intel(R) HD Graphics 4000 graphicsDeviceID: 358 graphicsDeviceVendor: Intel graphicsDeviceVendorID: 32902 graphicsDeviceVersion: Direct3D 11.0 [level 11.0] graphicsMemorySize: 912 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-3230M CPU @ 2.60GHz processorCount: 4 processorFrequency: 2594 systemMemorySize: 8081 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 7/11/2018 5:32:58 PM 41.5 seconds total load time. SetDirectoriesToBeUsed (0.9s) Calculate FInt Sqrt Arrays (0.4s) LoadFinalSFXStuff (12.8s) ExternalIconDictionaryTable (0.3s) ArcenUIPrefabTable (0.5s) ArcenUI.Instance.InitializeOnceOnly (0.3s) InputActionTypeDataTable (0.3s) SpaceboxDefinitionTable (0.6s) PlanetDefinitionTable (1.6s) GameEntityTypeDataTable.Initialize (0.9s) GameEntityTypeDataTable.InitVisualBits (17.6s) SurrogateTableTable (0.6s) 7/11/2018 5:32:58 PM Hello Steam user 'ovalcircle' at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x000d1] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00005] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00004] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:96 at ArcenGameController.Update () [0x000c1] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:77 7/11/2018 5:33:16 PM World Created, Launching Server 7/11/2018 5:33:16 PM Successfully opened host socket 7/11/2018 5:38:14 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 7/11/2018 5:38:14 PM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 7/11/2018 5:38:14 PM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 7/11/2018 5:38:14 PM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 7/11/2018 5:38:14 PM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 7/11/2018 5:38:14 PM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 7/11/2018 5:38:14 PM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 7/11/2018 5:38:14 PM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 7/11/2018 5:38:14 PM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 7/11/2018 5:38:14 PM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 7/11/2018 5:38:14 PM Clearing world, so killing thread 'gravityContext' in state Background, WaitSleepJoin 7/11/2018 5:38:14 PM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 7/11/2018 5:38:14 PM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 7/11/2018 5:38:14 PM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 7/11/2018 5:38:14 PM Clearing world, so killing thread 'specialFactionContext_100_AI' in state Background, WaitSleepJoin 7/11/2018 5:38:14 PM Clearing world, so killing thread 'specialFactionContext_101_AISpecialForces' in state Background, WaitSleepJoin 7/11/2018 5:38:14 PM Clearing world, so killing thread 'specialFactionContext_102_HunterFleet' in state Background, WaitSleepJoin 7/11/2018 5:38:14 PM Clearing world, so killing thread 'specialFactionContext_106_AntagonizedDysonSphere' in state Background, WaitSleepJoin 7/11/2018 5:38:14 PM Clearing world, so killing thread 'specialFactionContext_107_HumanMarauders' in state Background, WaitSleepJoin 7/11/2018 5:38:19 PM PLAYER DISCONNECTED 0.0.0.0=>0 7/11/2018 5:38:19 PM Successfully opened host socket 7/11/2018 5:39:46 PM PLAYER DISCONNECTED 0.0.0.0=>0 7/11/2018 5:48:42 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ 7/11/2018 5:48:42 PM Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 7/11/2018 5:48:42 PM No resolution change was required. 7/11/2018 5:48:42 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 7/11/2018 5:48:43 PM Applied Framerate Type: 30 FPS (vsync: 0 targetFPS:30) 7/11/2018 5:49:01 PM ArcenAssetBundleCache.InstantiatedObjects: 620 7/11/2018 5:49:02 PM Game Version: 0.749 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 8.1 (6.3.0) 64bit graphicsDeviceName: Intel(R) HD Graphics 4000 graphicsDeviceID: 358 graphicsDeviceVendor: Intel graphicsDeviceVendorID: 32902 graphicsDeviceVersion: Direct3D 11.0 [level 11.0] graphicsMemorySize: 912 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-3230M CPU @ 2.60GHz processorCount: 4 processorFrequency: 2594 systemMemorySize: 8081 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 7/11/2018 5:49:02 PM 21.6 seconds total load time. SetDirectoriesToBeUsed (1.6s) Calculate FInt Sqrt Arrays (0.4s) LoadFinalSFXStuff (9.2s) ArcenUIPrefabTable (0.3s) SpaceboxDefinitionTable (0.3s) PlanetDefinitionTable (0.6s) GameEntityTypeDataTable.Initialize (0.4s) GameEntityTypeDataTable.InitVisualBits (4.5s) SurrogateTableTable (0.4s) 7/11/2018 5:49:02 PM Hello Steam user 'ovalcircle' at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x000d1] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00005] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00004] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:96 at ArcenGameController.Update () [0x000c1] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:77 7/11/2018 5:50:13 PM Successfully opened host socket 7/11/2018 5:51:06 PM During placement: rejectionReason FactionDoesNotHaveEnoughCap at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x000d1] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00005] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00004] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:96 at Arcen.AIW2.External.GameCommand_PlaceSelfBuildingUnit.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in <42c50c1ca5394112b015ca98de3ec8cb>:0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:166 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <42c50c1ca5394112b015ca98de3ec8cb>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x001d4] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:582 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001fe] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1062 at ArcenGameController.Update () [0x000d8] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:84 7/11/2018 5:51:06 PM During placement: rejectionReason FactionDoesNotHaveEnoughCap at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x000d1] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00005] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00004] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:96 at Arcen.AIW2.External.GameCommand_PlaceSelfBuildingUnit.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in <42c50c1ca5394112b015ca98de3ec8cb>:0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:166 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <42c50c1ca5394112b015ca98de3ec8cb>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x001d4] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:582 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001fe] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1062 at ArcenGameController.Update () [0x000d8] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:84 7/11/2018 5:51:20 PM During placement: rejectionReason FactionDoesNotHaveEnoughCap at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x000d1] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00005] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00004] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:96 at Arcen.AIW2.External.GameCommand_PlaceSelfBuildingUnit.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in <42c50c1ca5394112b015ca98de3ec8cb>:0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:166 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:634 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <42c50c1ca5394112b015ca98de3ec8cb>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x001d4] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:582 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x001fe] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1062 at ArcenGameController.Update () [0x000d8] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:84 7/11/2018 5:51:29 PM PLAYER DISCONNECTED 0.0.0.0=>0