7/25/2018 8:13:55 PM : ----------- Exception when checking for sim step: System.Exception: Error: tried to start thread 'outerThreadFor_ArcenShortTermPlanningContext' but it appears to not have responded to the last start request at Arcen.AIW2.External.ArcenThread.Start () [0x00032] in <2f17768651824180bf073dfd599912af>:0 at Arcen.AIW2.External.ArcenThreadManager.StartThread (System.String ThreadName, System.Int32 SecondsToLive, System.Boolean DieOnWorldClear, System.Threading.ThreadStart MethodToRun, System.Action MethodToCallIfThreadAborted) [0x0000f] in <2f17768651824180bf073dfd599912af>:0 at Arcen.AIW2.External.ArcenShortTermPlanningContext.RunAllContexts () [0x00057] in <2f17768651824180bf073dfd599912af>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00608] in <2f17768651824180bf073dfd599912af>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x001d4] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:582 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00219] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1067 Stack Trace: at Arcen.AIW2.External.ArcenThread.Start () [0x00032] in <2f17768651824180bf073dfd599912af>:0 at Arcen.AIW2.External.ArcenThreadManager.StartThread (System.String ThreadName, System.Int32 SecondsToLive, System.Boolean DieOnWorldClear, System.Threading.ThreadStart MethodToRun, System.Action MethodToCallIfThreadAborted) [0x0000f] in <2f17768651824180bf073dfd599912af>:0 at Arcen.AIW2.External.ArcenShortTermPlanningContext.RunAllContexts () [0x00057] in <2f17768651824180bf073dfd599912af>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00608] in <2f17768651824180bf073dfd599912af>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x001d4] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:582 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00219] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1067 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x000d1] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00005] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00004] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:96 at Arcen.Universal.Engine_Universal.WriteToErrorFile (System.String ErrorFile, System.String ErrorName, System.String ErrorText, System.Boolean SuppressArcenDebugLog) [0x0016c] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1316 at Arcen.Universal.Engine_Universal.WriteToErrorFile (System.String ErrorFile, System.String ErrorName, System.String ErrorText) [0x00005] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1282 at Arcen.Universal.Engine_Universal.LogWritten (System.String LogString, System.String StackTrace, UnityEngine.LogType Type, System.Exception Cause, System.Boolean CameFromUnity) [0x0011f] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:860 at Arcen.Universal.Engine_Universal.LogWritten (System.String LogString, System.String StackTrace, UnityEngine.LogType Type, System.Exception Cause) [0x00006] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x0027f] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1090 at ArcenGameController.Update () [0x000d8] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:84 7/25/2018 8:13:55 PM ----------- Exception when checking for sim step: System.Exception: Error: tried to start thread 'outerThreadFor_ArcenShortTermPlanningContext' but it appears to not have responded to the last start request at Arcen.AIW2.External.ArcenThread.Start () [0x00032] in <2f17768651824180bf073dfd599912af>:0 at Arcen.AIW2.External.ArcenThreadManager.StartThread (System.String ThreadName, System.Int32 SecondsToLive, System.Boolean DieOnWorldClear, System.Threading.ThreadStart MethodToRun, System.Action MethodToCallIfThreadAborted) [0x0000f] in <2f17768651824180bf073dfd599912af>:0 at Arcen.AIW2.External.ArcenShortTermPlanningContext.RunAllContexts () [0x00057] in <2f17768651824180bf073dfd599912af>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00608] in <2f17768651824180bf073dfd599912af>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x001d4] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:582 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00219] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1067 Stack Trace: at Arcen.AIW2.External.ArcenThread.Start () [0x00032] in <2f17768651824180bf073dfd599912af>:0 at Arcen.AIW2.External.ArcenThreadManager.StartThread (System.String ThreadName, System.Int32 SecondsToLive, System.Boolean DieOnWorldClear, System.Threading.ThreadStart MethodToRun, System.Action MethodToCallIfThreadAborted) [0x0000f] in <2f17768651824180bf073dfd599912af>:0 at Arcen.AIW2.External.ArcenShortTermPlanningContext.RunAllContexts () [0x00057] in <2f17768651824180bf073dfd599912af>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00608] in <2f17768651824180bf073dfd599912af>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x001d4] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:582 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00219] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1067 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x000d1] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00005] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00004] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:96 at Arcen.Universal.Engine_Universal.LogWritten (System.String LogString, System.String StackTrace, UnityEngine.LogType Type, System.Exception Cause, System.Boolean CameFromUnity) [0x000d3] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:844 at Arcen.Universal.Engine_Universal.LogWritten (System.String LogString, System.String StackTrace, UnityEngine.LogType Type, System.Exception Cause) [0x00006] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x0027f] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1090 at ArcenGameController.Update () [0x000d8] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:84 7/25/2018 8:13:55 PM : ----------- Exception when checking for sim step: System.Exception: Error: tried to start thread 'outerThreadFor_ArcenShortTermPlanningContext' but it appears to not have responded to the last start request at Arcen.AIW2.External.ArcenThread.Start () [0x00032] in <2f17768651824180bf073dfd599912af>:0 at Arcen.AIW2.External.ArcenThreadManager.StartThread (System.String ThreadName, System.Int32 SecondsToLive, System.Boolean DieOnWorldClear, System.Threading.ThreadStart MethodToRun, System.Action MethodToCallIfThreadAborted) [0x0000f] in <2f17768651824180bf073dfd599912af>:0 at Arcen.AIW2.External.ArcenShortTermPlanningContext.RunAllContexts () [0x00057] in <2f17768651824180bf073dfd599912af>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00608] in <2f17768651824180bf073dfd599912af>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x001d4] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:582 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00219] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1067 Stack Trace: at Arcen.AIW2.External.ArcenThread.Start () [0x00032] in <2f17768651824180bf073dfd599912af>:0 at Arcen.AIW2.External.ArcenThreadManager.StartThread (System.String ThreadName, System.Int32 SecondsToLive, System.Boolean DieOnWorldClear, System.Threading.ThreadStart MethodToRun, System.Action MethodToCallIfThreadAborted) [0x0000f] in <2f17768651824180bf073dfd599912af>:0 at Arcen.AIW2.External.ArcenShortTermPlanningContext.RunAllContexts () [0x00057] in <2f17768651824180bf073dfd599912af>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00608] in <2f17768651824180bf073dfd599912af>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x001d4] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:582 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00219] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1067 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x000d1] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00005] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00004] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:96 at Arcen.Universal.Engine_Universal.WriteToErrorFile (System.String ErrorFile, System.String ErrorName, System.String ErrorText, System.Boolean SuppressArcenDebugLog) [0x0016c] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1316 at Arcen.Universal.Engine_Universal.WriteToErrorFile (System.String ErrorFile, System.String ErrorName, System.String ErrorText) [0x00005] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1282 at Arcen.Universal.Engine_Universal.LogWritten (System.String LogString, System.String StackTrace, UnityEngine.LogType Type, System.Exception Cause, System.Boolean CameFromUnity) [0x0011f] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:860 at Arcen.Universal.Engine_Universal.LogWritten (System.String LogString, System.String StackTrace, UnityEngine.LogType Type, System.Exception Cause) [0x00006] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x0027f] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1090 at ArcenGameController.Update () [0x000d8] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:84 7/25/2018 8:13:55 PM ----------- Exception when checking for sim step: System.Exception: Error: tried to start thread 'outerThreadFor_ArcenShortTermPlanningContext' but it appears to not have responded to the last start request at Arcen.AIW2.External.ArcenThread.Start () [0x00032] in <2f17768651824180bf073dfd599912af>:0 at Arcen.AIW2.External.ArcenThreadManager.StartThread (System.String ThreadName, System.Int32 SecondsToLive, System.Boolean DieOnWorldClear, System.Threading.ThreadStart MethodToRun, System.Action MethodToCallIfThreadAborted) [0x0000f] in <2f17768651824180bf073dfd599912af>:0 at Arcen.AIW2.External.ArcenShortTermPlanningContext.RunAllContexts () [0x00057] in <2f17768651824180bf073dfd599912af>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00608] in <2f17768651824180bf073dfd599912af>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x001d4] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:582 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00219] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1067 Stack Trace: at Arcen.AIW2.External.ArcenThread.Start () [0x00032] in <2f17768651824180bf073dfd599912af>:0 at Arcen.AIW2.External.ArcenThreadManager.StartThread (System.String ThreadName, System.Int32 SecondsToLive, System.Boolean DieOnWorldClear, System.Threading.ThreadStart MethodToRun, System.Action MethodToCallIfThreadAborted) [0x0000f] in <2f17768651824180bf073dfd599912af>:0 at Arcen.AIW2.External.ArcenShortTermPlanningContext.RunAllContexts () [0x00057] in <2f17768651824180bf073dfd599912af>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00608] in <2f17768651824180bf073dfd599912af>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x001d4] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:582 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00219] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1067 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x000d1] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00005] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00004] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:96 at Arcen.Universal.Engine_Universal.LogWritten (System.String LogString, System.String StackTrace, UnityEngine.LogType Type, System.Exception Cause, System.Boolean CameFromUnity) [0x000d3] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:844 at Arcen.Universal.Engine_Universal.LogWritten (System.String LogString, System.String StackTrace, UnityEngine.LogType Type, System.Exception Cause) [0x00006] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x0027f] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1090 at ArcenGameController.Update () [0x000d8] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:84 7/25/2018 8:13:55 PM : ----------- Exception when checking for sim step: System.Exception: Error: tried to start thread 'outerThreadFor_ArcenShortTermPlanningContext' but it appears to not have responded to the last start request at Arcen.AIW2.External.ArcenThread.Start () [0x00032] in <2f17768651824180bf073dfd599912af>:0 at Arcen.AIW2.External.ArcenThreadManager.StartThread (System.String ThreadName, System.Int32 SecondsToLive, System.Boolean DieOnWorldClear, System.Threading.ThreadStart MethodToRun, System.Action MethodToCallIfThreadAborted) [0x0000f] in <2f17768651824180bf073dfd599912af>:0 at Arcen.AIW2.External.ArcenShortTermPlanningContext.RunAllContexts () [0x00057] in <2f17768651824180bf073dfd599912af>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00608] in <2f17768651824180bf073dfd599912af>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x001d4] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:582 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00219] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1067 Stack Trace: at Arcen.AIW2.External.ArcenThread.Start () [0x00032] in <2f17768651824180bf073dfd599912af>:0 at Arcen.AIW2.External.ArcenThreadManager.StartThread (System.String ThreadName, System.Int32 SecondsToLive, System.Boolean DieOnWorldClear, System.Threading.ThreadStart MethodToRun, System.Action MethodToCallIfThreadAborted) [0x0000f] in <2f17768651824180bf073dfd599912af>:0 at Arcen.AIW2.External.ArcenShortTermPlanningContext.RunAllContexts () [0x00057] in <2f17768651824180bf073dfd599912af>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00608] in <2f17768651824180bf073dfd599912af>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x001d4] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:582 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00219] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1067 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x000d1] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00005] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00004] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:96 at Arcen.Universal.Engine_Universal.WriteToErrorFile (System.String ErrorFile, System.String ErrorName, System.String ErrorText, System.Boolean SuppressArcenDebugLog) [0x0016c] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1316 at Arcen.Universal.Engine_Universal.WriteToErrorFile (System.String ErrorFile, System.String ErrorName, System.String ErrorText) [0x00005] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1282 at Arcen.Universal.Engine_Universal.LogWritten (System.String LogString, System.String StackTrace, UnityEngine.LogType Type, System.Exception Cause, System.Boolean CameFromUnity) [0x0011f] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:860 at Arcen.Universal.Engine_Universal.LogWritten (System.String LogString, System.String StackTrace, UnityEngine.LogType Type, System.Exception Cause) [0x00006] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x0027f] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1090 at ArcenGameController.Update () [0x000d8] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:84 7/25/2018 8:13:56 PM PLAYER DISCONNECTED 0.0.0.0=>0 7/25/2018 8:55:43 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ 7/25/2018 8:55:43 PM Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 7/25/2018 8:55:43 PM No resolution change was required. 7/25/2018 8:55:43 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 7/25/2018 8:55:43 PM Applied Framerate Type: 30 FPS (vsync: 0 targetFPS:30) 7/25/2018 8:56:02 PM ArcenAssetBundleCache.InstantiatedObjects: 619 7/25/2018 8:56:02 PM Game Version: 0.756 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 8.1 (6.3.0) 64bit graphicsDeviceName: Intel(R) HD Graphics 4000 graphicsDeviceID: 358 graphicsDeviceVendor: Intel graphicsDeviceVendorID: 32902 graphicsDeviceVersion: Direct3D 11.0 [level 11.0] graphicsMemorySize: 912 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-3230M CPU @ 2.60GHz processorCount: 4 processorFrequency: 2594 systemMemorySize: 8081 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 7/25/2018 8:56:02 PM 21.3 seconds total load time. SetDirectoriesToBeUsed (1.2s) Calculate FInt Sqrt Arrays (0.4s) LoadFinalSFXStuff (9.2s) ArcenUIPrefabTable (0.3s) PlanetDefinitionTable (0.7s) GameEntityTypeDataTable.Initialize (0.3s) GameEntityTypeDataTable.InitVisualBits (4.4s) SurrogateTableTable (0.3s) 7/25/2018 8:56:03 PM Hello Steam user 'ovalcircle' at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x000d1] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00005] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00004] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:96 at ArcenGameController.Update () [0x000c1] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:77 7/25/2018 8:56:04 PM World Created, Launching Server 7/25/2018 8:56:04 PM Successfully opened host socket 7/25/2018 8:57:31 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 7/25/2018 8:57:31 PM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 7/25/2018 8:57:31 PM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 7/25/2018 8:57:31 PM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 7/25/2018 8:57:31 PM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 7/25/2018 8:57:31 PM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 7/25/2018 8:57:31 PM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 7/25/2018 8:57:31 PM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 7/25/2018 8:57:31 PM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 7/25/2018 8:57:31 PM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 7/25/2018 8:57:31 PM Clearing world, so killing thread 'gravityContext' in state Background, WaitSleepJoin 7/25/2018 8:57:31 PM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 7/25/2018 8:57:31 PM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 7/25/2018 8:57:31 PM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 7/25/2018 8:57:31 PM Clearing world, so killing thread 'specialFactionContext_3_AI' in state Background, WaitSleepJoin 7/25/2018 8:57:31 PM Clearing world, so killing thread 'specialFactionContext_4_AISpecialForces' in state Background, WaitSleepJoin 7/25/2018 8:57:31 PM Clearing world, so killing thread 'specialFactionContext_5_HunterFleet' in state Background, WaitSleepJoin 7/25/2018 8:57:31 PM Clearing world, so killing thread 'specialFactionContext_9_AntagonizedDysonSphere' in state Background, WaitSleepJoin 7/25/2018 8:57:33 PM PLAYER DISCONNECTED 0.0.0.0=>0 7/25/2018 8:57:33 PM World Created, Launching Server 7/25/2018 8:57:33 PM Successfully opened host socket 7/25/2018 9:00:37 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 7/25/2018 9:00:37 PM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 7/25/2018 9:00:37 PM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 7/25/2018 9:00:37 PM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 7/25/2018 9:00:37 PM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 7/25/2018 9:00:37 PM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 7/25/2018 9:00:37 PM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 7/25/2018 9:00:37 PM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 7/25/2018 9:00:37 PM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 7/25/2018 9:00:37 PM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 7/25/2018 9:00:37 PM Clearing world, so killing thread 'gravityContext' in state Background, WaitSleepJoin 7/25/2018 9:00:37 PM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 7/25/2018 9:00:37 PM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 7/25/2018 9:00:37 PM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 7/25/2018 9:00:38 PM PLAYER DISCONNECTED 0.0.0.0=>0 7/25/2018 9:05:01 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ 7/25/2018 9:05:01 PM Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 7/25/2018 9:05:02 PM No resolution change was required. 7/25/2018 9:05:02 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 7/25/2018 9:05:02 PM Applied Framerate Type: 30 FPS (vsync: 0 targetFPS:30) 7/25/2018 9:05:19 PM ArcenAssetBundleCache.InstantiatedObjects: 619 7/25/2018 9:05:20 PM Game Version: 0.756 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 8.1 (6.3.0) 64bit graphicsDeviceName: Intel(R) HD Graphics 4000 graphicsDeviceID: 358 graphicsDeviceVendor: Intel graphicsDeviceVendorID: 32902 graphicsDeviceVersion: Direct3D 11.0 [level 11.0] graphicsMemorySize: 912 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-3230M CPU @ 2.60GHz processorCount: 4 processorFrequency: 2594 systemMemorySize: 8081 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 7/25/2018 9:05:20 PM 20.2 seconds total load time. SetDirectoriesToBeUsed (1.2s) Calculate FInt Sqrt Arrays (0.4s) LoadFinalSFXStuff (9.2s) ArcenUIPrefabTable (0.3s) SpaceboxDefinitionTable (0.3s) PlanetDefinitionTable (0.6s) GameEntityTypeDataTable.Initialize (0.3s) GameEntityTypeDataTable.InitVisualBits (3.5s) SurrogateTableTable (0.4s) 7/25/2018 9:05:20 PM Hello Steam user 'ovalcircle' at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x000d1] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00005] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00004] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:96 at ArcenGameController.Update () [0x000c1] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:77 7/25/2018 9:05:26 PM Successfully opened host socket 7/25/2018 9:05:48 PM PLAYER DISCONNECTED 0.0.0.0=>0 7/25/2018 9:08:39 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ 7/25/2018 9:08:39 PM Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 7/25/2018 9:08:39 PM No resolution change was required. 7/25/2018 9:08:39 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 7/25/2018 9:08:39 PM Applied Framerate Type: 30 FPS (vsync: 0 targetFPS:30) 7/25/2018 9:08:57 PM ArcenAssetBundleCache.InstantiatedObjects: 619 7/25/2018 9:08:58 PM Game Version: 0.756 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 8.1 (6.3.0) 64bit graphicsDeviceName: Intel(R) HD Graphics 4000 graphicsDeviceID: 358 graphicsDeviceVendor: Intel graphicsDeviceVendorID: 32902 graphicsDeviceVersion: Direct3D 11.0 [level 11.0] graphicsMemorySize: 912 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-3230M CPU @ 2.60GHz processorCount: 4 processorFrequency: 2594 systemMemorySize: 8081 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 7/25/2018 9:08:58 PM 20.5 seconds total load time. SetDirectoriesToBeUsed (1.5s) Calculate FInt Sqrt Arrays (0.4s) LoadFinalSFXStuff (9.6s) ArcenUIPrefabTable (0.3s) PlanetDefinitionTable (0.6s) GameEntityTypeDataTable.Initialize (0.3s) GameEntityTypeDataTable.InitVisualBits (3.5s) SurrogateTableTable (0.3s) 7/25/2018 9:08:58 PM Hello Steam user 'ovalcircle' at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x000d1] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00005] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00004] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:96 at ArcenGameController.Update () [0x000c1] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:77 7/25/2018 9:09:21 PM Successfully opened host socket 7/25/2018 9:09:30 PM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 7/25/2018 9:09:30 PM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 7/25/2018 9:09:30 PM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 7/25/2018 9:09:30 PM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 7/25/2018 9:09:30 PM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 7/25/2018 9:09:30 PM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 7/25/2018 9:09:30 PM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 7/25/2018 9:09:30 PM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 7/25/2018 9:09:30 PM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 7/25/2018 9:09:30 PM Clearing world, so killing thread 'gravityContext' in state Background, WaitSleepJoin 7/25/2018 9:09:30 PM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 7/25/2018 9:09:30 PM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 7/25/2018 9:09:30 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 7/25/2018 9:09:30 PM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 7/25/2018 9:09:32 PM PLAYER DISCONNECTED 0.0.0.0=>0 7/25/2018 9:09:32 PM Successfully opened host socket 7/25/2018 9:09:37 PM PLAYER DISCONNECTED 0.0.0.0=>0 7/25/2018 9:11:38 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ 7/25/2018 9:11:38 PM Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 7/25/2018 9:11:39 PM No resolution change was required. 7/25/2018 9:11:39 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 7/25/2018 9:11:39 PM Applied Framerate Type: 30 FPS (vsync: 0 targetFPS:30) 7/25/2018 9:11:57 PM ArcenAssetBundleCache.InstantiatedObjects: 619 7/25/2018 9:11:57 PM Game Version: 0.756 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 8.1 (6.3.0) 64bit graphicsDeviceName: Intel(R) HD Graphics 4000 graphicsDeviceID: 358 graphicsDeviceVendor: Intel graphicsDeviceVendorID: 32902 graphicsDeviceVersion: Direct3D 11.0 [level 11.0] graphicsMemorySize: 912 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-3230M CPU @ 2.60GHz processorCount: 4 processorFrequency: 2594 systemMemorySize: 8081 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 7/25/2018 9:11:57 PM 20.7 seconds total load time. SetDirectoriesToBeUsed (1.6s) Calculate FInt Sqrt Arrays (0.4s) LoadFinalSFXStuff (9.7s) ArcenUIPrefabTable (0.3s) PlanetDefinitionTable (0.6s) GameEntityTypeDataTable.Initialize (0.3s) GameEntityTypeDataTable.InitVisualBits (3.6s) SurrogateTableTable (0.3s) 7/25/2018 9:11:58 PM Hello Steam user 'ovalcircle' at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x000d1] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00005] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00004] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:96 at ArcenGameController.Update () [0x000c1] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:77 7/25/2018 9:13:03 PM Successfully opened host socket 7/25/2018 9:16:36 PM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 7/25/2018 9:16:36 PM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 7/25/2018 9:16:36 PM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 7/25/2018 9:16:36 PM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 7/25/2018 9:16:36 PM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 7/25/2018 9:16:36 PM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 7/25/2018 9:16:36 PM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 7/25/2018 9:16:36 PM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 7/25/2018 9:16:36 PM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 7/25/2018 9:16:36 PM Clearing world, so killing thread 'gravityContext' in state Background, WaitSleepJoin 7/25/2018 9:16:36 PM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 7/25/2018 9:16:36 PM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 7/25/2018 9:16:36 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 7/25/2018 9:16:36 PM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 7/25/2018 9:16:36 PM Clearing world, so killing thread 'specialFactionContext_2_AI' in state Background, WaitSleepJoin 7/25/2018 9:16:36 PM Clearing world, so killing thread 'specialFactionContext_3_AISpecialForces' in state Background, WaitSleepJoin 7/25/2018 9:16:36 PM Clearing world, so killing thread 'specialFactionContext_4_HunterFleet' in state Background, WaitSleepJoin 7/25/2018 9:16:36 PM Clearing world, so killing thread 'specialFactionContext_8_AntagonizedDysonSphere' in state Background, WaitSleepJoin 7/25/2018 9:16:36 PM Clearing world, so killing thread 'specialFactionContext_9_Nanocaust' in state Background, WaitSleepJoin 7/25/2018 9:16:36 PM Clearing world, so killing thread 'specialFactionContext_10_Nanocaust' in state Background, WaitSleepJoin 7/25/2018 9:16:36 PM Clearing world, so killing thread 'specialFactionContext_11_Nanocaust' in state Background, WaitSleepJoin 7/25/2018 9:16:36 PM Clearing world, so killing thread 'specialFactionContext_12_Nanocaust' in state Background, WaitSleepJoin 7/25/2018 9:16:36 PM Clearing world, so killing thread 'specialFactionContext_13_Nanocaust' in state Background, WaitSleepJoin 7/25/2018 9:16:40 PM PLAYER DISCONNECTED 0.0.0.0=>0 7/25/2018 9:21:40 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ 7/25/2018 9:21:40 PM Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 7/25/2018 9:21:41 PM No resolution change was required. 7/25/2018 9:21:41 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 7/25/2018 9:21:41 PM Applied Framerate Type: 30 FPS (vsync: 0 targetFPS:30) 7/25/2018 9:21:58 PM ArcenAssetBundleCache.InstantiatedObjects: 619 7/25/2018 9:21:59 PM Game Version: 0.756 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 8.1 (6.3.0) 64bit graphicsDeviceName: Intel(R) HD Graphics 4000 graphicsDeviceID: 358 graphicsDeviceVendor: Intel graphicsDeviceVendorID: 32902 graphicsDeviceVersion: Direct3D 11.0 [level 11.0] graphicsMemorySize: 912 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-3230M CPU @ 2.60GHz processorCount: 4 processorFrequency: 2594 systemMemorySize: 8081 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 7/25/2018 9:21:59 PM 20.0 seconds total load time. SetDirectoriesToBeUsed (1.2s) Calculate FInt Sqrt Arrays (0.4s) LoadFinalSFXStuff (9.1s) ArcenUIPrefabTable (0.3s) PlanetDefinitionTable (0.6s) GameEntityTypeDataTable.Initialize (0.3s) GameEntityTypeDataTable.InitVisualBits (3.5s) SurrogateTableTable (0.3s) 7/25/2018 9:21:59 PM Hello Steam user 'ovalcircle' at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x000d1] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00005] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00004] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:96 at ArcenGameController.Update () [0x000c1] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:77 7/25/2018 9:22:23 PM Successfully opened host socket 7/25/2018 9:26:22 PM ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.NanocaustMgr.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x0004e] in :0 at Arcen.AIW2.External.NanocaustMgrData.SerializeData (System.Object[] Source, Arcen.Universal.ArcenSerializationBuffer Buffer) [0x0000a] in :0 at Arcen.Universal.ArcenExternalData.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x0004c] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\ArcenExternalDefinitionFramework\ArcenExternalDataPattern.cs:121 at Arcen.Universal.ArcenExternalDataLookup.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x0005f] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\ArcenExternalDefinitionFramework\ArcenExternalDataPattern.cs:84 at Arcen.AIW2.Core.Faction.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x002e9] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\Faction\Faction.cs:177 at Arcen.AIW2.Core.World_AIW2.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000ed] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:89 at Arcen.Universal.World.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x0015b] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Logic\GameState\World.cs:87 at Arcen.Universal.World.SaveWorldToDisk (System.String SaveName, System.Collections.Generic.List`1[T] SavegameMetadata) [0x0009a] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Logic\GameState\World.cs:255 at Arcen.AIW2.External.GameCommand_SaveGame.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00027] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:166 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:654 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x004b1] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x001d4] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:582 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00219] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1067 Stack Trace: at Arcen.AIW2.External.NanocaustMgr.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x0004e] in :0 at Arcen.AIW2.External.NanocaustMgrData.SerializeData (System.Object[] Source, Arcen.Universal.ArcenSerializationBuffer Buffer) [0x0000a] in :0 at Arcen.Universal.ArcenExternalData.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x0004c] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\ArcenExternalDefinitionFramework\ArcenExternalDataPattern.cs:121 at Arcen.Universal.ArcenExternalDataLookup.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x0005f] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\ArcenExternalDefinitionFramework\ArcenExternalDataPattern.cs:84 at Arcen.AIW2.Core.Faction.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x002e9] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\Faction\Faction.cs:177 at Arcen.AIW2.Core.World_AIW2.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000ed] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:89 at Arcen.Universal.World.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x0015b] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Logic\GameState\World.cs:87 at Arcen.Universal.World.SaveWorldToDisk (System.String SaveName, System.Collections.Generic.List`1[T] SavegameMetadata) [0x0009a] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Logic\GameState\World.cs:255 at Arcen.AIW2.External.GameCommand_SaveGame.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00027] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:166 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:654 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x004b1] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x001d4] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:582 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00219] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1067 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x000d1] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00005] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00004] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:96 at Arcen.Universal.Engine_Universal.LogWritten (System.String LogString, System.String StackTrace, UnityEngine.LogType Type, System.Exception Cause, System.Boolean CameFromUnity) [0x000d3] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:844 at Arcen.Universal.Engine_Universal.LogWritten (System.String LogString, System.String StackTrace, UnityEngine.LogType Type, System.Exception Cause) [0x00006] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x0027f] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1090 at ArcenGameController.Update () [0x000d8] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:84 7/25/2018 9:26:22 PM : ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.NanocaustMgr.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x0004e] in :0 at Arcen.AIW2.External.NanocaustMgrData.SerializeData (System.Object[] Source, Arcen.Universal.ArcenSerializationBuffer Buffer) [0x0000a] in :0 at Arcen.Universal.ArcenExternalData.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x0004c] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\ArcenExternalDefinitionFramework\ArcenExternalDataPattern.cs:121 at Arcen.Universal.ArcenExternalDataLookup.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x0005f] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\ArcenExternalDefinitionFramework\ArcenExternalDataPattern.cs:84 at Arcen.AIW2.Core.Faction.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x002e9] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\Faction\Faction.cs:177 at Arcen.AIW2.Core.World_AIW2.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000ed] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:89 at Arcen.Universal.World.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x0015b] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Logic\GameState\World.cs:87 at Arcen.Universal.World.SaveWorldToDisk (System.String SaveName, System.Collections.Generic.List`1[T] SavegameMetadata) [0x0009a] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Logic\GameState\World.cs:255 at Arcen.AIW2.External.GameCommand_SaveGame.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00027] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:166 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:654 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x004b1] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x001d4] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:582 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00219] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1067 Stack Trace: at Arcen.AIW2.External.NanocaustMgr.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x0004e] in :0 at Arcen.AIW2.External.NanocaustMgrData.SerializeData (System.Object[] Source, Arcen.Universal.ArcenSerializationBuffer Buffer) [0x0000a] in :0 at Arcen.Universal.ArcenExternalData.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x0004c] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\ArcenExternalDefinitionFramework\ArcenExternalDataPattern.cs:121 at Arcen.Universal.ArcenExternalDataLookup.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x0005f] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\ArcenExternalDefinitionFramework\ArcenExternalDataPattern.cs:84 at Arcen.AIW2.Core.Faction.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x002e9] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\Faction\Faction.cs:177 at Arcen.AIW2.Core.World_AIW2.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000ed] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:89 at Arcen.Universal.World.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x0015b] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Logic\GameState\World.cs:87 at Arcen.Universal.World.SaveWorldToDisk (System.String SaveName, System.Collections.Generic.List`1[T] SavegameMetadata) [0x0009a] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Logic\GameState\World.cs:255 at Arcen.AIW2.External.GameCommand_SaveGame.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00027] in :0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00060] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:166 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00138] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:654 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x004b1] in :0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x001d4] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:582 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00219] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1067 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x000d1] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00005] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00004] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:96 at Arcen.Universal.Engine_Universal.WriteToErrorFile (System.String ErrorFile, System.String ErrorName, System.String ErrorText, System.Boolean SuppressArcenDebugLog) [0x0016c] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1316 at Arcen.Universal.Engine_Universal.WriteToErrorFile (System.String ErrorFile, System.String ErrorName, System.String ErrorText) [0x00005] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1282 at Arcen.Universal.Engine_Universal.LogWritten (System.String LogString, System.String StackTrace, UnityEngine.LogType Type, System.Exception Cause, System.Boolean CameFromUnity) [0x0011f] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:860 at Arcen.Universal.Engine_Universal.LogWritten (System.String LogString, System.String StackTrace, UnityEngine.LogType Type, System.Exception Cause) [0x00006] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:802 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x0027f] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1090 at ArcenGameController.Update () [0x000d8] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:84 7/25/2018 9:26:53 PM The nanocaust seems to have conquered the galaxy.... 7/25/2018 9:26:53 PM Error in thread for execution context 'executionContext' NullReferenceException Object reference not set to an instance of an object ===STACK FRAMES (with file info)=== FILE METHOD IL_OFFSET NATIVE_OFFSET LINE_NUMBER COLUMN_NUMBER getStagingArea 23 228 0 0 DoPerSecondLogic_Stage3Main 1928 3922 0 0 D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs <>m__2 14 55 447 0 D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs DoForFactions 21 98 782 0 D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs DoWorldSecondLogic 77 506 445 0 D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs DoWorldStepLogic 108 442 224 0 Execute 95 242 0 0 ===RAW STACK TRACE=== at Arcen.AIW2.External.SpecialFaction_Nanocaust.getStagingArea (Arcen.AIW2.Core.Planet frenzyTarget, Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00017] in :0 at Arcen.AIW2.External.SpecialFaction_Nanocaust.DoPerSecondLogic_Stage3Main (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00788] in :0 at Arcen.AIW2.Core.World_AIW2+c__AnonStorey2.<>m__2 (Arcen.AIW2.Core.Faction faction) [0x0000e] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:447 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00015] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:782 at Arcen.AIW2.Core.World_AIW2.DoWorldSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x0004d] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:445 at Arcen.AIW2.Core.World_AIW2.DoWorldStepLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x0006c] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:224 at Arcen.AIW2.External.SimExecution.Execute () [0x0005f] in :0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x000d1] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00005] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00004] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:96 at Arcen.Universal.ArcenDebugging.LogException (System.Exception e, System.String message, Arcen.Universal.Verbosity verbosity) [0x001ed] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:279 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in :0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in :0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in :0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in :0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in :0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in :0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in :0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in :0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in :0 7/25/2018 9:29:00 PM PLAYER DISCONNECTED 0.0.0.0=>0 7/25/2018 9:33:50 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ 7/25/2018 9:33:50 PM Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 7/25/2018 9:33:51 PM No resolution change was required. 7/25/2018 9:33:51 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 7/25/2018 9:33:51 PM Applied Framerate Type: 30 FPS (vsync: 0 targetFPS:30) 7/25/2018 9:35:13 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ 7/25/2018 9:35:13 PM Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 7/25/2018 9:35:13 PM No resolution change was required. 7/25/2018 9:35:13 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 7/25/2018 9:35:13 PM Applied Framerate Type: 30 FPS (vsync: 0 targetFPS:30) 7/25/2018 9:35:31 PM ArcenAssetBundleCache.InstantiatedObjects: 619 7/25/2018 9:35:31 PM Game Version: 0.756 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 8.1 (6.3.0) 64bit graphicsDeviceName: Intel(R) HD Graphics 4000 graphicsDeviceID: 358 graphicsDeviceVendor: Intel graphicsDeviceVendorID: 32902 graphicsDeviceVersion: Direct3D 11.0 [level 11.0] graphicsMemorySize: 912 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-3230M CPU @ 2.60GHz processorCount: 4 processorFrequency: 2594 systemMemorySize: 8081 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 7/25/2018 9:35:31 PM 20.1 seconds total load time. SetDirectoriesToBeUsed (1.4s) Calculate FInt Sqrt Arrays (0.4s) LoadFinalSFXStuff (9.1s) ArcenUIPrefabTable (0.3s) PlanetDefinitionTable (0.6s) GameEntityTypeDataTable.Initialize (0.3s) GameEntityTypeDataTable.InitVisualBits (3.5s) SurrogateTableTable (0.4s) 7/25/2018 9:35:31 PM Hello Steam user 'ovalcircle' at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x000d1] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00005] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00004] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:96 at ArcenGameController.Update () [0x000c1] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:77 7/25/2018 9:35:39 PM World Created, Launching Server 7/25/2018 9:35:39 PM Successfully opened host socket 7/25/2018 9:40:40 PM The nanocaust seems to have conquered the galaxy.... 7/25/2018 9:40:40 PM Error in thread for execution context 'executionContext' NullReferenceException Object reference not set to an instance of an object ===STACK FRAMES (with file info)=== FILE METHOD IL_OFFSET NATIVE_OFFSET LINE_NUMBER COLUMN_NUMBER getStagingArea 23 228 0 0 DoPerSecondLogic_Stage3Main 1928 3922 0 0 D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs <>m__2 14 55 447 0 D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs DoForFactions 21 98 782 0 D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs DoWorldSecondLogic 77 506 445 0 D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs DoWorldStepLogic 108 442 224 0 Execute 95 242 0 0 ===RAW STACK TRACE=== at Arcen.AIW2.External.SpecialFaction_Nanocaust.getStagingArea (Arcen.AIW2.Core.Planet frenzyTarget, Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00017] in :0 at Arcen.AIW2.External.SpecialFaction_Nanocaust.DoPerSecondLogic_Stage3Main (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00788] in :0 at Arcen.AIW2.Core.World_AIW2+c__AnonStorey2.<>m__2 (Arcen.AIW2.Core.Faction faction) [0x0000e] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:447 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00015] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:782 at Arcen.AIW2.Core.World_AIW2.DoWorldSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x0004d] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:445 at Arcen.AIW2.Core.World_AIW2.DoWorldStepLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x0006c] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:224 at Arcen.AIW2.External.SimExecution.Execute () [0x0005f] in :0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x000d1] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00005] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00004] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:96 at Arcen.Universal.ArcenDebugging.LogException (System.Exception e, System.String message, Arcen.Universal.Verbosity verbosity) [0x001ed] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:279 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in :0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in :0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in :0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in :0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in :0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in :0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in :0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in :0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in :0 7/25/2018 9:40:40 PM The nanocaust seems to have conquered the galaxy.... 7/25/2018 9:40:40 PM Error in thread for execution context 'executionContext' NullReferenceException Object reference not set to an instance of an object ===STACK FRAMES (with file info)=== FILE METHOD IL_OFFSET NATIVE_OFFSET LINE_NUMBER COLUMN_NUMBER getStagingArea 23 228 0 0 DoPerSecondLogic_Stage3Main 1928 3922 0 0 D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs <>m__2 14 55 447 0 D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs DoForFactions 21 98 782 0 D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs DoWorldSecondLogic 77 506 445 0 D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs DoWorldStepLogic 108 442 224 0 Execute 95 242 0 0 ===RAW STACK TRACE=== at Arcen.AIW2.External.SpecialFaction_Nanocaust.getStagingArea (Arcen.AIW2.Core.Planet frenzyTarget, Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00017] in :0 at Arcen.AIW2.External.SpecialFaction_Nanocaust.DoPerSecondLogic_Stage3Main (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00788] in :0 at Arcen.AIW2.Core.World_AIW2+c__AnonStorey2.<>m__2 (Arcen.AIW2.Core.Faction faction) [0x0000e] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:447 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00015] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:782 at Arcen.AIW2.Core.World_AIW2.DoWorldSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x0004d] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:445 at Arcen.AIW2.Core.World_AIW2.DoWorldStepLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x0006c] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:224 at Arcen.AIW2.External.SimExecution.Execute () [0x0005f] in :0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x000d1] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00005] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00004] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:96 at Arcen.Universal.ArcenDebugging.LogException (System.Exception e, System.String message, Arcen.Universal.Verbosity verbosity) [0x001ed] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:279 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in :0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in :0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in :0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in :0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in :0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in :0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in :0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in :0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in :0 7/25/2018 9:40:41 PM The nanocaust seems to have conquered the galaxy.... 7/25/2018 9:40:41 PM Error in thread for execution context 'executionContext' NullReferenceException Object reference not set to an instance of an object ===STACK FRAMES (with file info)=== FILE METHOD IL_OFFSET NATIVE_OFFSET LINE_NUMBER COLUMN_NUMBER getStagingArea 23 228 0 0 DoPerSecondLogic_Stage3Main 1928 3922 0 0 D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs <>m__2 14 55 447 0 D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs DoForFactions 21 98 782 0 D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs DoWorldSecondLogic 77 506 445 0 D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs DoWorldStepLogic 108 442 224 0 Execute 95 242 0 0 ===RAW STACK TRACE=== at Arcen.AIW2.External.SpecialFaction_Nanocaust.getStagingArea (Arcen.AIW2.Core.Planet frenzyTarget, Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00017] in :0 at Arcen.AIW2.External.SpecialFaction_Nanocaust.DoPerSecondLogic_Stage3Main (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00788] in :0 at Arcen.AIW2.Core.World_AIW2+c__AnonStorey2.<>m__2 (Arcen.AIW2.Core.Faction faction) [0x0000e] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:447 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00015] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:782 at Arcen.AIW2.Core.World_AIW2.DoWorldSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x0004d] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:445 at Arcen.AIW2.Core.World_AIW2.DoWorldStepLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x0006c] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:224 at Arcen.AIW2.External.SimExecution.Execute () [0x0005f] in :0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x000d1] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00005] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00004] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:96 at Arcen.Universal.ArcenDebugging.LogException (System.Exception e, System.String message, Arcen.Universal.Verbosity verbosity) [0x001ed] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:279 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in :0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in :0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in :0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in :0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in :0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in :0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in :0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in :0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in :0 7/25/2018 9:40:54 PM The nanocaust seems to have conquered the galaxy.... 7/25/2018 9:40:54 PM Error in thread for execution context 'executionContext' NullReferenceException Object reference not set to an instance of an object ===STACK FRAMES (with file info)=== FILE METHOD IL_OFFSET NATIVE_OFFSET LINE_NUMBER COLUMN_NUMBER getStagingArea 23 228 0 0 DoPerSecondLogic_Stage3Main 1928 3922 0 0 D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs <>m__2 14 55 447 0 D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs DoForFactions 21 98 782 0 D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs DoWorldSecondLogic 77 506 445 0 D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs DoWorldStepLogic 108 442 224 0 Execute 95 242 0 0 ===RAW STACK TRACE=== at Arcen.AIW2.External.SpecialFaction_Nanocaust.getStagingArea (Arcen.AIW2.Core.Planet frenzyTarget, Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00017] in :0 at Arcen.AIW2.External.SpecialFaction_Nanocaust.DoPerSecondLogic_Stage3Main (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00788] in :0 at Arcen.AIW2.Core.World_AIW2+c__AnonStorey2.<>m__2 (Arcen.AIW2.Core.Faction faction) [0x0000e] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:447 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00015] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:782 at Arcen.AIW2.Core.World_AIW2.DoWorldSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x0004d] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:445 at Arcen.AIW2.Core.World_AIW2.DoWorldStepLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x0006c] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:224 at Arcen.AIW2.External.SimExecution.Execute () [0x0005f] in :0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x000d1] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00005] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00004] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:96 at Arcen.Universal.ArcenDebugging.LogException (System.Exception e, System.String message, Arcen.Universal.Verbosity verbosity) [0x001ed] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:279 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in :0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in :0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in :0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in :0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in :0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in :0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in :0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in :0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in :0 7/25/2018 9:40:54 PM The nanocaust seems to have conquered the galaxy.... 7/25/2018 9:40:54 PM Error in thread for execution context 'executionContext' NullReferenceException Object reference not set to an instance of an object ===STACK FRAMES (with file info)=== FILE METHOD IL_OFFSET NATIVE_OFFSET LINE_NUMBER COLUMN_NUMBER getStagingArea 23 228 0 0 DoPerSecondLogic_Stage3Main 1928 3922 0 0 D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs <>m__2 14 55 447 0 D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs DoForFactions 21 98 782 0 D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs DoWorldSecondLogic 77 506 445 0 D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs DoWorldStepLogic 108 442 224 0 Execute 95 242 0 0 ===RAW STACK TRACE=== at Arcen.AIW2.External.SpecialFaction_Nanocaust.getStagingArea (Arcen.AIW2.Core.Planet frenzyTarget, Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00017] in :0 at Arcen.AIW2.External.SpecialFaction_Nanocaust.DoPerSecondLogic_Stage3Main (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00788] in :0 at Arcen.AIW2.Core.World_AIW2+c__AnonStorey2.<>m__2 (Arcen.AIW2.Core.Faction faction) [0x0000e] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:447 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00015] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:782 at Arcen.AIW2.Core.World_AIW2.DoWorldSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x0004d] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:445 at Arcen.AIW2.Core.World_AIW2.DoWorldStepLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x0006c] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:224 at Arcen.AIW2.External.SimExecution.Execute () [0x0005f] in :0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x000d1] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00005] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00004] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:96 at Arcen.Universal.ArcenDebugging.LogException (System.Exception e, System.String message, Arcen.Universal.Verbosity verbosity) [0x001ed] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:279 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in :0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in :0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in :0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in :0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in :0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in :0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in :0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in :0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in :0 7/25/2018 9:40:59 PM The nanocaust seems to have conquered the galaxy.... 7/25/2018 9:40:59 PM Error in thread for execution context 'executionContext' NullReferenceException Object reference not set to an instance of an object ===STACK FRAMES (with file info)=== FILE METHOD IL_OFFSET NATIVE_OFFSET LINE_NUMBER COLUMN_NUMBER getStagingArea 23 228 0 0 DoPerSecondLogic_Stage3Main 1928 3922 0 0 D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs <>m__2 14 55 447 0 D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs DoForFactions 21 98 782 0 D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs DoWorldSecondLogic 77 506 445 0 D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs DoWorldStepLogic 108 442 224 0 Execute 95 242 0 0 ===RAW STACK TRACE=== at Arcen.AIW2.External.SpecialFaction_Nanocaust.getStagingArea (Arcen.AIW2.Core.Planet frenzyTarget, Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00017] in :0 at Arcen.AIW2.External.SpecialFaction_Nanocaust.DoPerSecondLogic_Stage3Main (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00788] in :0 at Arcen.AIW2.Core.World_AIW2+c__AnonStorey2.<>m__2 (Arcen.AIW2.Core.Faction faction) [0x0000e] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:447 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00015] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:782 at Arcen.AIW2.Core.World_AIW2.DoWorldSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x0004d] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:445 at Arcen.AIW2.Core.World_AIW2.DoWorldStepLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x0006c] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:224 at Arcen.AIW2.External.SimExecution.Execute () [0x0005f] in :0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x000d1] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00005] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00004] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:96 at Arcen.Universal.ArcenDebugging.LogException (System.Exception e, System.String message, Arcen.Universal.Verbosity verbosity) [0x001ed] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:279 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in :0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in :0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in :0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in :0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in :0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in :0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in :0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in :0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in :0 7/25/2018 9:41:00 PM The nanocaust seems to have conquered the galaxy.... 7/25/2018 9:41:00 PM Error in thread for execution context 'executionContext' NullReferenceException Object reference not set to an instance of an object ===STACK FRAMES (with file info)=== FILE METHOD IL_OFFSET NATIVE_OFFSET LINE_NUMBER COLUMN_NUMBER getStagingArea 23 228 0 0 DoPerSecondLogic_Stage3Main 1928 3922 0 0 D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs <>m__2 14 55 447 0 D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs DoForFactions 21 98 782 0 D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs DoWorldSecondLogic 77 506 445 0 D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs DoWorldStepLogic 108 442 224 0 Execute 95 242 0 0 ===RAW STACK TRACE=== at Arcen.AIW2.External.SpecialFaction_Nanocaust.getStagingArea (Arcen.AIW2.Core.Planet frenzyTarget, Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00017] in :0 at Arcen.AIW2.External.SpecialFaction_Nanocaust.DoPerSecondLogic_Stage3Main (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00788] in :0 at Arcen.AIW2.Core.World_AIW2+c__AnonStorey2.<>m__2 (Arcen.AIW2.Core.Faction faction) [0x0000e] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:447 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00015] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:782 at Arcen.AIW2.Core.World_AIW2.DoWorldSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x0004d] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:445 at Arcen.AIW2.Core.World_AIW2.DoWorldStepLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x0006c] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:224 at Arcen.AIW2.External.SimExecution.Execute () [0x0005f] in :0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x000d1] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00005] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00004] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:96 at Arcen.Universal.ArcenDebugging.LogException (System.Exception e, System.String message, Arcen.Universal.Verbosity verbosity) [0x001ed] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:279 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in :0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in :0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in :0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in :0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in :0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in :0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in :0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in :0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in :0 7/25/2018 9:41:00 PM PLAYER DISCONNECTED 0.0.0.0=>0 7/25/2018 9:41:58 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ 7/25/2018 9:41:58 PM Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 7/25/2018 9:41:59 PM No resolution change was required. 7/25/2018 9:41:59 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 7/25/2018 9:41:59 PM Applied Framerate Type: 30 FPS (vsync: 0 targetFPS:30) 7/25/2018 9:42:16 PM ArcenAssetBundleCache.InstantiatedObjects: 619 7/25/2018 9:42:17 PM Game Version: 0.756 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 8.1 (6.3.0) 64bit graphicsDeviceName: Intel(R) HD Graphics 4000 graphicsDeviceID: 358 graphicsDeviceVendor: Intel graphicsDeviceVendorID: 32902 graphicsDeviceVersion: Direct3D 11.0 [level 11.0] graphicsMemorySize: 912 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-3230M CPU @ 2.60GHz processorCount: 4 processorFrequency: 2594 systemMemorySize: 8081 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 7/25/2018 9:42:17 PM 19.9 seconds total load time. SetDirectoriesToBeUsed (1.6s) Calculate FInt Sqrt Arrays (0.4s) LoadFinalSFXStuff (9.0s) ArcenUIPrefabTable (0.3s) PlanetDefinitionTable (0.6s) GameEntityTypeDataTable.Initialize (0.3s) GameEntityTypeDataTable.InitVisualBits (3.5s) SurrogateTableTable (0.3s) 7/25/2018 9:42:17 PM Hello Steam user 'ovalcircle' at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x000d1] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00005] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00004] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:96 at ArcenGameController.Update () [0x000c1] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:77 7/25/2018 9:42:28 PM World Created, Launching Server 7/25/2018 9:42:29 PM Successfully opened host socket 7/25/2018 9:46:03 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 7/25/2018 9:46:03 PM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 7/25/2018 9:46:03 PM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 7/25/2018 9:46:03 PM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 7/25/2018 9:46:03 PM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 7/25/2018 9:46:03 PM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 7/25/2018 9:46:03 PM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 7/25/2018 9:46:03 PM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 7/25/2018 9:46:03 PM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 7/25/2018 9:46:03 PM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 7/25/2018 9:46:03 PM Clearing world, so killing thread 'gravityContext' in state Background, WaitSleepJoin 7/25/2018 9:46:03 PM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 7/25/2018 9:46:03 PM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 7/25/2018 9:46:03 PM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 7/25/2018 9:46:03 PM Clearing world, so killing thread 'specialFactionContext_235_AI' in state Background, WaitSleepJoin 7/25/2018 9:46:03 PM Clearing world, so killing thread 'specialFactionContext_236_AISpecialForces' in state Background, WaitSleepJoin 7/25/2018 9:46:03 PM Clearing world, so killing thread 'specialFactionContext_237_HunterFleet' in state Background, WaitSleepJoin 7/25/2018 9:46:03 PM Clearing world, so killing thread 'specialFactionContext_241_AntagonizedDysonSphere' in state Background, WaitSleepJoin 7/25/2018 9:46:03 PM Clearing world, so killing thread 'specialFactionContext_242_ZenithDysonSphere' in state Background, WaitSleepJoin 7/25/2018 9:46:03 PM Clearing world, so killing thread 'specialFactionContext_243_ZenithDysonSphere' in state Background, WaitSleepJoin 7/25/2018 9:46:03 PM Clearing world, so killing thread 'specialFactionContext_244_ZenithDysonSphere' in state Background, WaitSleepJoin 7/25/2018 9:46:03 PM Clearing world, so killing thread 'specialFactionContext_245_ZenithDysonSphere' in state Background, WaitSleepJoin 7/25/2018 9:46:03 PM Clearing world, so killing thread 'specialFactionContext_246_ZenithDysonSphere' in state Background, WaitSleepJoin 7/25/2018 9:46:04 PM PLAYER DISCONNECTED 0.0.0.0=>0 7/25/2018 9:46:04 PM World Created, Launching Server 7/25/2018 9:46:04 PM Successfully opened host socket 7/25/2018 9:47:34 PM PLAYER DISCONNECTED 0.0.0.0=>0 7/25/2018 9:48:01 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ 7/25/2018 9:48:01 PM Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 7/25/2018 9:48:02 PM No resolution change was required. 7/25/2018 9:48:02 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 7/25/2018 9:48:02 PM Applied Framerate Type: 30 FPS (vsync: 0 targetFPS:30) 7/25/2018 9:50:46 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ 7/25/2018 9:50:46 PM Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 7/25/2018 9:50:47 PM No resolution change was required. 7/25/2018 9:50:47 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 7/25/2018 9:50:47 PM Applied Framerate Type: 30 FPS (vsync: 0 targetFPS:30) 7/25/2018 9:51:04 PM ArcenAssetBundleCache.InstantiatedObjects: 619 7/25/2018 9:51:04 PM Game Version: 0.756 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 8.1 (6.3.0) 64bit graphicsDeviceName: Intel(R) HD Graphics 4000 graphicsDeviceID: 358 graphicsDeviceVendor: Intel graphicsDeviceVendorID: 32902 graphicsDeviceVersion: Direct3D 11.0 [level 11.0] graphicsMemorySize: 912 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-3230M CPU @ 2.60GHz processorCount: 4 processorFrequency: 2594 systemMemorySize: 8081 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 7/25/2018 9:51:04 PM 20.1 seconds total load time. SetDirectoriesToBeUsed (1.2s) Calculate FInt Sqrt Arrays (0.4s) LoadFinalSFXStuff (9.0s) ArcenUIPrefabTable (0.3s) PlanetDefinitionTable (0.6s) GameEntityTypeDataTable.Initialize (0.3s) GameEntityTypeDataTable.InitVisualBits (3.5s) SurrogateTableTable (0.4s) 7/25/2018 9:51:05 PM Hello Steam user 'ovalcircle' at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x000d1] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00005] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00004] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:96 at ArcenGameController.Update () [0x000c1] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:77 7/25/2018 9:51:39 PM World Created, Launching Server 7/25/2018 9:51:39 PM Successfully opened host socket 7/25/2018 9:57:24 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 7/25/2018 9:57:24 PM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 7/25/2018 9:57:24 PM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 7/25/2018 9:57:24 PM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 7/25/2018 9:57:24 PM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 7/25/2018 9:57:24 PM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 7/25/2018 9:57:24 PM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 7/25/2018 9:57:24 PM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 7/25/2018 9:57:24 PM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 7/25/2018 9:57:24 PM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 7/25/2018 9:57:24 PM Clearing world, so killing thread 'gravityContext' in state Background, WaitSleepJoin 7/25/2018 9:57:24 PM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 7/25/2018 9:57:24 PM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 7/25/2018 9:57:24 PM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 7/25/2018 9:57:24 PM Clearing world, so killing thread 'specialFactionContext_52_AI' in state Background, WaitSleepJoin 7/25/2018 9:57:24 PM Clearing world, so killing thread 'specialFactionContext_53_AISpecialForces' in state Background, WaitSleepJoin 7/25/2018 9:57:24 PM Clearing world, so killing thread 'specialFactionContext_54_HunterFleet' in state Background, WaitSleepJoin 7/25/2018 9:57:24 PM Clearing world, so killing thread 'specialFactionContext_58_AntagonizedDysonSphere' in state Background, WaitSleepJoin 7/25/2018 9:57:24 PM Clearing world, so killing thread 'specialFactionContext_59_MacrophageInfestation' in state Background, WaitSleepJoin 7/25/2018 9:57:29 PM PLAYER DISCONNECTED 0.0.0.0=>0 7/25/2018 9:57:29 PM Successfully opened host socket 7/25/2018 10:01:06 PM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 7/25/2018 10:01:06 PM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 7/25/2018 10:01:06 PM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 7/25/2018 10:01:06 PM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 7/25/2018 10:01:06 PM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 7/25/2018 10:01:06 PM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 7/25/2018 10:01:06 PM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 7/25/2018 10:01:06 PM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 7/25/2018 10:01:06 PM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 7/25/2018 10:01:06 PM Clearing world, so killing thread 'gravityContext' in state Background, WaitSleepJoin 7/25/2018 10:01:06 PM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 7/25/2018 10:01:06 PM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 7/25/2018 10:01:06 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 7/25/2018 10:01:06 PM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 7/25/2018 10:01:06 PM Clearing world, so killing thread 'specialFactionContext_61_AI' in state Background, WaitSleepJoin 7/25/2018 10:01:06 PM Clearing world, so killing thread 'specialFactionContext_62_AISpecialForces' in state Background, WaitSleepJoin 7/25/2018 10:01:06 PM Clearing world, so killing thread 'specialFactionContext_63_HunterFleet' in state Background, WaitSleepJoin 7/25/2018 10:01:06 PM Clearing world, so killing thread 'specialFactionContext_67_AntagonizedDysonSphere' in state Background, WaitSleepJoin 7/25/2018 10:01:06 PM Clearing world, so killing thread 'specialFactionContext_68_MacrophageInfestation' in state Background, WaitSleepJoin 7/25/2018 10:01:07 PM PLAYER DISCONNECTED 0.0.0.0=>0 7/25/2018 10:11:22 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ 7/25/2018 10:11:22 PM Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 7/25/2018 10:11:23 PM No resolution change was required. 7/25/2018 10:11:23 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 7/25/2018 10:11:23 PM Applied Framerate Type: 30 FPS (vsync: 0 targetFPS:30) 7/25/2018 10:11:41 PM ArcenAssetBundleCache.InstantiatedObjects: 619 7/25/2018 10:11:41 PM Game Version: 0.756 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 8.1 (6.3.0) 64bit graphicsDeviceName: Intel(R) HD Graphics 4000 graphicsDeviceID: 358 graphicsDeviceVendor: Intel graphicsDeviceVendorID: 32902 graphicsDeviceVersion: Direct3D 11.0 [level 11.0] graphicsMemorySize: 912 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-3230M CPU @ 2.60GHz processorCount: 4 processorFrequency: 2594 systemMemorySize: 8081 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 7/25/2018 10:11:41 PM 20.5 seconds total load time. SetDirectoriesToBeUsed (1.0s) Calculate FInt Sqrt Arrays (0.4s) LoadFinalSFXStuff (9.6s) ArcenUIPrefabTable (0.3s) PlanetDefinitionTable (0.6s) GameEntityTypeDataTable.Initialize (0.3s) GameEntityTypeDataTable.InitVisualBits (3.5s) SurrogateTableTable (0.3s) 7/25/2018 10:11:42 PM Hello Steam user 'ovalcircle' at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x000d1] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00005] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00004] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:96 at ArcenGameController.Update () [0x000c1] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:77 7/25/2018 10:11:58 PM Successfully opened host socket 7/25/2018 10:12:35 PM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 7/25/2018 10:12:35 PM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 7/25/2018 10:12:35 PM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 7/25/2018 10:12:35 PM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 7/25/2018 10:12:35 PM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 7/25/2018 10:12:35 PM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 7/25/2018 10:12:35 PM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 7/25/2018 10:12:35 PM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 7/25/2018 10:12:35 PM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 7/25/2018 10:12:35 PM Clearing world, so killing thread 'gravityContext' in state Background, WaitSleepJoin 7/25/2018 10:12:35 PM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 7/25/2018 10:12:35 PM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 7/25/2018 10:12:35 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 7/25/2018 10:12:35 PM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 7/25/2018 10:12:35 PM Clearing world, so killing thread 'specialFactionContext_2_AI' in state Background, WaitSleepJoin 7/25/2018 10:12:35 PM Clearing world, so killing thread 'specialFactionContext_3_AISpecialForces' in state Background, WaitSleepJoin 7/25/2018 10:12:35 PM Clearing world, so killing thread 'specialFactionContext_4_HunterFleet' in state Background, WaitSleepJoin 7/25/2018 10:12:35 PM Clearing world, so killing thread 'specialFactionContext_8_AntagonizedDysonSphere' in state Background, WaitSleepJoin 7/25/2018 10:12:35 PM Clearing world, so killing thread 'specialFactionContext_9_MacrophageInfestation' in state Background, WaitSleepJoin 7/25/2018 10:12:35 PM Clearing world, so killing thread 'specialFactionContext_10_HumanResistanceFighters' in state Background, WaitSleepJoin 7/25/2018 10:12:40 PM PLAYER DISCONNECTED 0.0.0.0=>0 7/25/2018 10:12:40 PM Successfully opened host socket 7/25/2018 10:25:15 PM PLAYER DISCONNECTED 0.0.0.0=>0 7/25/2018 10:29:49 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ 7/25/2018 10:29:49 PM Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 7/25/2018 10:29:50 PM No resolution change was required. 7/25/2018 10:29:50 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 7/25/2018 10:29:50 PM Applied Framerate Type: 30 FPS (vsync: 0 targetFPS:30) 7/25/2018 10:30:07 PM ArcenAssetBundleCache.InstantiatedObjects: 619 7/25/2018 10:30:08 PM Game Version: 0.756 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 8.1 (6.3.0) 64bit graphicsDeviceName: Intel(R) HD Graphics 4000 graphicsDeviceID: 358 graphicsDeviceVendor: Intel graphicsDeviceVendorID: 32902 graphicsDeviceVersion: Direct3D 11.0 [level 11.0] graphicsMemorySize: 912 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-3230M CPU @ 2.60GHz processorCount: 4 processorFrequency: 2594 systemMemorySize: 8081 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 7/25/2018 10:30:08 PM 20.0 seconds total load time. SetDirectoriesToBeUsed (1.6s) Calculate FInt Sqrt Arrays (0.4s) LoadFinalSFXStuff (8.9s) ExternalIconDictionaryTable (0.3s) ArcenUIPrefabTable (0.3s) PlanetDefinitionTable (0.6s) GameEntityTypeDataTable.Initialize (0.3s) GameEntityTypeDataTable.InitVisualBits (3.6s) SurrogateTableTable (0.4s) 7/25/2018 10:30:08 PM Hello Steam user 'ovalcircle' at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x000d1] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00005] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00004] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:96 at ArcenGameController.Update () [0x000c1] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:77 7/25/2018 10:30:52 PM World Created, Launching Server 7/25/2018 10:30:53 PM Successfully opened host socket 7/25/2018 10:53:29 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 7/25/2018 10:53:29 PM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 7/25/2018 10:53:29 PM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 7/25/2018 10:53:29 PM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 7/25/2018 10:53:29 PM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 7/25/2018 10:53:29 PM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 7/25/2018 10:53:29 PM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 7/25/2018 10:53:29 PM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 7/25/2018 10:53:29 PM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 7/25/2018 10:53:29 PM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 7/25/2018 10:53:29 PM Clearing world, so killing thread 'gravityContext' in state Background, WaitSleepJoin 7/25/2018 10:53:29 PM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 7/25/2018 10:53:29 PM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 7/25/2018 10:53:29 PM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 7/25/2018 10:53:29 PM Clearing world, so killing thread 'specialFactionContext_72_AI' in state Background, WaitSleepJoin 7/25/2018 10:53:29 PM Clearing world, so killing thread 'specialFactionContext_73_AISpecialForces' in state Background, WaitSleepJoin 7/25/2018 10:53:29 PM Clearing world, so killing thread 'specialFactionContext_74_HunterFleet' in state Background, WaitSleepJoin 7/25/2018 10:53:29 PM Clearing world, so killing thread 'specialFactionContext_78_AntagonizedDysonSphere' in state Background, WaitSleepJoin 7/25/2018 10:53:29 PM Clearing world, so killing thread 'specialFactionContext_79_HumanMarauders' in state Background, WaitSleepJoin 7/25/2018 10:53:33 PM PLAYER DISCONNECTED 0.0.0.0=>0 7/25/2018 10:53:33 PM World Created, Launching Server 7/25/2018 10:53:33 PM Successfully opened host socket 7/25/2018 10:53:56 PM PLAYER DISCONNECTED 0.0.0.0=>0 7/25/2018 10:54:04 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ 7/25/2018 10:54:04 PM Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 7/25/2018 10:54:05 PM No resolution change was required. 7/25/2018 10:54:05 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 7/25/2018 10:54:05 PM Applied Framerate Type: 30 FPS (vsync: 0 targetFPS:30) 7/25/2018 10:54:22 PM ArcenAssetBundleCache.InstantiatedObjects: 619 7/25/2018 10:54:23 PM Game Version: 0.756 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 8.1 (6.3.0) 64bit graphicsDeviceName: Intel(R) HD Graphics 4000 graphicsDeviceID: 358 graphicsDeviceVendor: Intel graphicsDeviceVendorID: 32902 graphicsDeviceVersion: Direct3D 11.0 [level 11.0] graphicsMemorySize: 912 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-3230M CPU @ 2.60GHz processorCount: 4 processorFrequency: 2594 systemMemorySize: 8081 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 7/25/2018 10:54:23 PM 20.5 seconds total load time. SetDirectoriesToBeUsed (1.1s) Calculate FInt Sqrt Arrays (0.4s) LoadFinalSFXStuff (9.6s) ExternalIconDictionaryTable (0.3s) ArcenUIPrefabTable (0.3s) PlanetDefinitionTable (0.6s) GameEntityTypeDataTable.Initialize (0.3s) GameEntityTypeDataTable.InitVisualBits (3.6s) SurrogateTableTable (0.5s) 7/25/2018 10:54:23 PM Hello Steam user 'ovalcircle' at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x000d1] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00005] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00004] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:96 at ArcenGameController.Update () [0x000c1] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:77 7/25/2018 10:55:20 PM World Created, Launching Server 7/25/2018 10:55:20 PM Successfully opened host socket 7/25/2018 11:05:26 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 7/25/2018 11:05:26 PM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 7/25/2018 11:05:26 PM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 7/25/2018 11:05:26 PM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 7/25/2018 11:05:26 PM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 7/25/2018 11:05:26 PM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 7/25/2018 11:05:26 PM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 7/25/2018 11:05:26 PM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 7/25/2018 11:05:26 PM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 7/25/2018 11:05:26 PM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 7/25/2018 11:05:26 PM Clearing world, so killing thread 'gravityContext' in state Background, WaitSleepJoin 7/25/2018 11:05:26 PM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 7/25/2018 11:05:26 PM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 7/25/2018 11:05:26 PM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 7/25/2018 11:05:26 PM Clearing world, so killing thread 'specialFactionContext_30_AI' in state Background, WaitSleepJoin 7/25/2018 11:05:26 PM Clearing world, so killing thread 'specialFactionContext_31_AISpecialForces' in state Background, WaitSleepJoin 7/25/2018 11:05:26 PM Clearing world, so killing thread 'specialFactionContext_32_HunterFleet' in state Background, WaitSleepJoin 7/25/2018 11:05:26 PM Clearing world, so killing thread 'specialFactionContext_36_AntagonizedDysonSphere' in state Background, WaitSleepJoin 7/25/2018 11:05:27 PM PLAYER DISCONNECTED 0.0.0.0=>0 7/25/2018 11:05:27 PM World Created, Launching Server 7/25/2018 11:05:27 PM Successfully opened host socket 7/25/2018 11:09:04 PM PLAYER DISCONNECTED 0.0.0.0=>0 7/26/2018 12:26:13 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ 7/26/2018 12:26:13 PM Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 7/26/2018 12:26:14 PM No resolution change was required. 7/26/2018 12:26:14 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 7/26/2018 12:26:14 PM Applied Framerate Type: 30 FPS (vsync: 0 targetFPS:30) 7/26/2018 12:26:32 PM ArcenAssetBundleCache.InstantiatedObjects: 619 7/26/2018 12:26:32 PM Game Version: 0.756 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 8.1 (6.3.0) 64bit graphicsDeviceName: Intel(R) HD Graphics 4000 graphicsDeviceID: 358 graphicsDeviceVendor: Intel graphicsDeviceVendorID: 32902 graphicsDeviceVersion: Direct3D 11.0 [level 11.0] graphicsMemorySize: 912 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-3230M CPU @ 2.60GHz processorCount: 4 processorFrequency: 2594 systemMemorySize: 8081 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 7/26/2018 12:26:32 PM 20.9 seconds total load time. SetDirectoriesToBeUsed (1.4s) Calculate FInt Sqrt Arrays (0.4s) LoadFinalSFXStuff (9.2s) ArcenUIPrefabTable (0.3s) PlanetDefinitionTable (0.6s) GameEntityTypeDataTable.Initialize (0.4s) GameEntityTypeDataTable.InitVisualBits (3.8s) SurrogateTableTable (0.4s) 7/26/2018 12:26:33 PM Hello Steam user 'ovalcircle' at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x000d1] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00005] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00004] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:96 at ArcenGameController.Update () [0x000c1] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:77 7/26/2018 12:26:41 PM World Created, Launching Server 7/26/2018 12:26:41 PM Successfully opened host socket 7/26/2018 12:26:43 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 7/26/2018 12:26:47 PM PLAYER DISCONNECTED 0.0.0.0=>0 7/26/2018 12:26:47 PM Successfully opened host socket 7/26/2018 12:26:48 PM Exception in entity tooltip text generation at stage 19:System.DivideByZeroException: Attempted to divide by zero. at Arcen.AIW2.External.VGLocusDescriptionAppender.AddToDescriptionBuffer (Arcen.AIW2.Core.GameEntity RelatedEntityOrNull, Arcen.AIW2.Core.GameEntityTypeData RelatedEntityTypeData, Arcen.Universal.ArcenDoubleCharacterBuffer Buffer) [0x0000c] in :0 at Arcen.AIW2.External.Window_InGameHoverEntityInfo+tText.GetTextToShowFromVolatile (Arcen.Universal.ArcenDoubleCharacterBuffer buffer) [0x00bfc] in :0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x000d1] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00005] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00004] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:96 at Arcen.AIW2.External.Window_InGameHoverEntityInfo+tText.GetTextToShowFromVolatile (Arcen.Universal.ArcenDoubleCharacterBuffer buffer) [0x00000] in :0 at Arcen.Universal.ArcenUI_Text.OnUpdateVolatileDataFromMainThread () [0x000ad] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\ArcenUI\ArcenUI_Text.cs:151 at Arcen.Universal.ArcenUI_Window.OnUpdateVolatileDataFromMainThread () [0x00072] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\ArcenUI\ArcenUI_Window.cs:147 at Arcen.Universal.ArcenUI.OnUpdateVolatileDataFromMainThread () [0x0001c] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\ArcenUI\ArcenUI.cs:335 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x002c3] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1110 at ArcenGameController.Update () [0x000d8] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:84 7/26/2018 12:27:38 PM PLAYER DISCONNECTED 0.0.0.0=>0 7/26/2018 12:28:11 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ 7/26/2018 12:28:12 PM Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 7/26/2018 12:28:12 PM No resolution change was required. 7/26/2018 12:28:12 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 7/26/2018 12:28:12 PM Applied Framerate Type: 30 FPS (vsync: 0 targetFPS:30) 7/26/2018 12:28:30 PM ArcenAssetBundleCache.InstantiatedObjects: 619 7/26/2018 12:28:30 PM Game Version: 0.756 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 8.1 (6.3.0) 64bit graphicsDeviceName: Intel(R) HD Graphics 4000 graphicsDeviceID: 358 graphicsDeviceVendor: Intel graphicsDeviceVendorID: 32902 graphicsDeviceVersion: Direct3D 11.0 [level 11.0] graphicsMemorySize: 912 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-3230M CPU @ 2.60GHz processorCount: 4 processorFrequency: 2594 systemMemorySize: 8081 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 7/26/2018 12:28:31 PM 20.6 seconds total load time. SetDirectoriesToBeUsed (1.5s) Calculate FInt Sqrt Arrays (0.4s) LoadFinalSFXStuff (9.7s) ArcenUIPrefabTable (0.3s) PlanetDefinitionTable (0.6s) GameEntityTypeDataTable.Initialize (0.3s) GameEntityTypeDataTable.InitVisualBits (3.5s) SurrogateTableTable (0.5s) 7/26/2018 12:28:31 PM Hello Steam user 'ovalcircle' at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x000d1] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00005] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00004] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:96 at ArcenGameController.Update () [0x000c1] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:77 7/26/2018 12:28:41 PM World Created, Launching Server 7/26/2018 12:28:42 PM Successfully opened host socket 7/26/2018 12:39:18 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 7/26/2018 12:39:18 PM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 7/26/2018 12:39:18 PM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 7/26/2018 12:39:18 PM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 7/26/2018 12:39:18 PM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 7/26/2018 12:39:18 PM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 7/26/2018 12:39:18 PM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 7/26/2018 12:39:18 PM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 7/26/2018 12:39:18 PM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 7/26/2018 12:39:18 PM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 7/26/2018 12:39:18 PM Clearing world, so killing thread 'gravityContext' in state Background, WaitSleepJoin 7/26/2018 12:39:18 PM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 7/26/2018 12:39:18 PM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 7/26/2018 12:39:18 PM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 7/26/2018 12:39:18 PM Clearing world, so killing thread 'specialFactionContext_40_AI' in state Background, WaitSleepJoin 7/26/2018 12:39:18 PM Clearing world, so killing thread 'specialFactionContext_41_AISpecialForces' in state Background, WaitSleepJoin 7/26/2018 12:39:18 PM Clearing world, so killing thread 'specialFactionContext_42_HunterFleet' in state Background, WaitSleepJoin 7/26/2018 12:39:18 PM Clearing world, so killing thread 'specialFactionContext_46_AntagonizedDysonSphere' in state Background, WaitSleepJoin 7/26/2018 12:39:20 PM PLAYER DISCONNECTED 0.0.0.0=>0 7/26/2018 2:26:42 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ 7/26/2018 2:26:42 PM Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 7/26/2018 2:26:42 PM No resolution change was required. 7/26/2018 2:26:42 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 7/26/2018 2:26:42 PM Applied Framerate Type: 30 FPS (vsync: 0 targetFPS:30) 7/26/2018 2:27:00 PM ArcenAssetBundleCache.InstantiatedObjects: 619 7/26/2018 2:27:01 PM Game Version: 0.757 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 8.1 (6.3.0) 64bit graphicsDeviceName: Intel(R) HD Graphics 4000 graphicsDeviceID: 358 graphicsDeviceVendor: Intel graphicsDeviceVendorID: 32902 graphicsDeviceVersion: Direct3D 11.0 [level 11.0] graphicsMemorySize: 912 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-3230M CPU @ 2.60GHz processorCount: 4 processorFrequency: 2594 systemMemorySize: 8081 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 7/26/2018 2:27:01 PM 20.6 seconds total load time. SetDirectoriesToBeUsed (1.2s) Calculate FInt Sqrt Arrays (0.4s) LoadFinalSFXStuff (9.4s) ArcenUIPrefabTable (0.3s) PlanetDefinitionTable (0.6s) GameEntityTypeDataTable.Initialize (0.3s) GameEntityTypeDataTable.InitVisualBits (3.6s) SurrogateTableTable (0.4s) 7/26/2018 2:27:01 PM Hello Steam user 'ovalcircle' at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x000d1] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00005] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00004] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:96 at ArcenGameController.Update () [0x000c1] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:77 7/26/2018 2:27:23 PM World Created, Launching Server 7/26/2018 2:27:24 PM Successfully opened host socket 7/26/2018 2:31:57 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 7/26/2018 2:31:57 PM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 7/26/2018 2:31:57 PM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 7/26/2018 2:31:57 PM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 7/26/2018 2:31:57 PM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 7/26/2018 2:31:57 PM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 7/26/2018 2:31:57 PM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 7/26/2018 2:31:57 PM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 7/26/2018 2:31:57 PM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 7/26/2018 2:31:57 PM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 7/26/2018 2:31:57 PM Clearing world, so killing thread 'gravityContext' in state Background, WaitSleepJoin 7/26/2018 2:31:57 PM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 7/26/2018 2:31:57 PM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 7/26/2018 2:31:57 PM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 7/26/2018 2:31:57 PM Clearing world, so killing thread 'specialFactionContext_82_AI' in state Background, WaitSleepJoin 7/26/2018 2:31:57 PM Clearing world, so killing thread 'specialFactionContext_83_AISpecialForces' in state Background, WaitSleepJoin 7/26/2018 2:31:57 PM Clearing world, so killing thread 'specialFactionContext_84_HunterFleet' in state Background, WaitSleepJoin 7/26/2018 2:31:57 PM Clearing world, so killing thread 'specialFactionContext_88_AntagonizedDysonSphere' in state Background, WaitSleepJoin 7/26/2018 2:31:57 PM Clearing world, so killing thread 'specialFactionContext_89_Nanocaust' in state Background, WaitSleepJoin 7/26/2018 2:31:59 PM PLAYER DISCONNECTED 0.0.0.0=>0 7/26/2018 2:31:59 PM World Created, Launching Server 7/26/2018 2:31:59 PM Successfully opened host socket 7/26/2018 2:32:38 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 7/26/2018 2:32:38 PM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 7/26/2018 2:32:38 PM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 7/26/2018 2:32:38 PM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 7/26/2018 2:32:38 PM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 7/26/2018 2:32:38 PM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 7/26/2018 2:32:38 PM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 7/26/2018 2:32:38 PM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 7/26/2018 2:32:38 PM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 7/26/2018 2:32:38 PM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 7/26/2018 2:32:38 PM Clearing world, so killing thread 'gravityContext' in state Background, WaitSleepJoin 7/26/2018 2:32:38 PM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 7/26/2018 2:32:38 PM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 7/26/2018 2:32:38 PM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 7/26/2018 2:32:40 PM PLAYER DISCONNECTED 0.0.0.0=>0 7/26/2018 2:32:40 PM World Created, Launching Server 7/26/2018 2:32:40 PM Successfully opened host socket 7/26/2018 2:33:28 PM PLAYER DISCONNECTED 0.0.0.0=>0 7/26/2018 2:33:35 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ 7/26/2018 2:33:35 PM Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 7/26/2018 2:33:36 PM No resolution change was required. 7/26/2018 2:33:36 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 7/26/2018 2:33:36 PM Applied Framerate Type: 30 FPS (vsync: 0 targetFPS:30) 7/26/2018 2:33:54 PM ArcenAssetBundleCache.InstantiatedObjects: 619 7/26/2018 2:33:54 PM Game Version: 0.757 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 8.1 (6.3.0) 64bit graphicsDeviceName: Intel(R) HD Graphics 4000 graphicsDeviceID: 358 graphicsDeviceVendor: Intel graphicsDeviceVendorID: 32902 graphicsDeviceVersion: Direct3D 11.0 [level 11.0] graphicsMemorySize: 912 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-3230M CPU @ 2.60GHz processorCount: 4 processorFrequency: 2594 systemMemorySize: 8081 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 7/26/2018 2:33:54 PM 20.6 seconds total load time. SetDirectoriesToBeUsed (1.6s) Calculate FInt Sqrt Arrays (0.4s) LoadFinalSFXStuff (9.6s) ArcenUIPrefabTable (0.3s) PlanetDefinitionTable (0.6s) GameEntityTypeDataTable.Initialize (0.3s) GameEntityTypeDataTable.InitVisualBits (3.5s) SurrogateTableTable (0.3s) 7/26/2018 2:33:54 PM Hello Steam user 'ovalcircle' at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x000d1] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00005] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00004] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:96 at ArcenGameController.Update () [0x000c1] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:77 7/26/2018 2:34:17 PM World Created, Launching Server 7/26/2018 2:34:18 PM Successfully opened host socket 7/26/2018 2:34:52 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 7/26/2018 2:34:52 PM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 7/26/2018 2:34:52 PM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 7/26/2018 2:34:52 PM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 7/26/2018 2:34:52 PM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 7/26/2018 2:34:52 PM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 7/26/2018 2:34:52 PM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 7/26/2018 2:34:52 PM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 7/26/2018 2:34:52 PM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 7/26/2018 2:34:52 PM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 7/26/2018 2:34:52 PM Clearing world, so killing thread 'gravityContext' in state Background, WaitSleepJoin 7/26/2018 2:34:52 PM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 7/26/2018 2:34:52 PM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 7/26/2018 2:34:52 PM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 7/26/2018 2:34:53 PM PLAYER DISCONNECTED 0.0.0.0=>0 7/26/2018 2:34:53 PM World Created, Launching Server 7/26/2018 2:34:54 PM Successfully opened host socket 7/26/2018 2:35:46 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 7/26/2018 2:35:46 PM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 7/26/2018 2:35:46 PM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 7/26/2018 2:35:46 PM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 7/26/2018 2:35:46 PM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 7/26/2018 2:35:46 PM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 7/26/2018 2:35:46 PM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 7/26/2018 2:35:46 PM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 7/26/2018 2:35:46 PM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 7/26/2018 2:35:46 PM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 7/26/2018 2:35:46 PM Clearing world, so killing thread 'gravityContext' in state Background, WaitSleepJoin 7/26/2018 2:35:46 PM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 7/26/2018 2:35:46 PM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 7/26/2018 2:35:46 PM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 7/26/2018 2:35:47 PM PLAYER DISCONNECTED 0.0.0.0=>0 7/26/2018 2:35:47 PM World Created, Launching Server 7/26/2018 2:35:48 PM Successfully opened host socket 7/26/2018 2:36:17 PM Exception in planet tooltip text generation at stage 7:System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. Parameter name: index at System.ThrowHelper.ThrowArgumentOutOfRangeException (System.ExceptionArgument argument, System.ExceptionResource resource) [0x00029] in :0 at System.ThrowHelper.ThrowArgumentOutOfRangeException () [0x00000] in :0 at Arcen.AIW2.Core.Planet.GetPlanetFactionForFaction (Arcen.AIW2.Core.Faction Faction) [0x00018] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\Mapping\Planet.cs:1043 at Arcen.AIW2.External.Window_InGameHoverPlanetInfo+tText.GetTextToShowFromVolatile (Arcen.Universal.ArcenDoubleCharacterBuffer buffer) [0x001a9] in :0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x000d1] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00005] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00004] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:96 at Arcen.AIW2.External.Window_InGameHoverPlanetInfo+tText.GetTextToShowFromVolatile (Arcen.Universal.ArcenDoubleCharacterBuffer buffer) [0x00000] in :0 at Arcen.Universal.ArcenUI_Text.OnUpdateVolatileDataFromMainThread () [0x000ad] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\ArcenUI\ArcenUI_Text.cs:151 at Arcen.Universal.ArcenUI_Window.OnUpdateVolatileDataFromMainThread () [0x00072] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\ArcenUI\ArcenUI_Window.cs:147 at Arcen.Universal.ArcenUI.OnUpdateVolatileDataFromMainThread () [0x0001c] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\ArcenUI\ArcenUI.cs:344 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x002c3] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:1110 at ArcenGameController.Update () [0x000d8] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:84 7/26/2018 2:38:45 PM No resolution change was required. 7/26/2018 2:38:45 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 7/26/2018 2:38:45 PM Applied Framerate Type: 30 FPS (vsync: 0 targetFPS:30) 7/26/2018 2:43:06 PM The nanocaust seems to have conquered the galaxy.... 7/26/2018 2:43:06 PM Error in thread for execution context 'executionContext' NullReferenceException Object reference not set to an instance of an object ===STACK FRAMES (with file info)=== FILE METHOD IL_OFFSET NATIVE_OFFSET LINE_NUMBER COLUMN_NUMBER getStagingArea 23 247 0 0 DoPerSecondLogic_Stage3Main 2025 4866 0 0 D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs <>m__2 14 55 447 0 D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs DoForFactions 21 98 782 0 D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs DoWorldSecondLogic 77 506 445 0 D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs DoWorldStepLogic 108 442 224 0 Execute 101 282 0 0 ===RAW STACK TRACE=== at Arcen.AIW2.External.SpecialFaction_Nanocaust.getStagingArea (Arcen.AIW2.Core.Planet frenzyTarget, Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00017] in :0 at Arcen.AIW2.External.SpecialFaction_Nanocaust.DoPerSecondLogic_Stage3Main (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x007e9] in :0 at Arcen.AIW2.Core.World_AIW2+c__AnonStorey2.<>m__2 (Arcen.AIW2.Core.Faction faction) [0x0000e] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:447 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00015] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:782 at Arcen.AIW2.Core.World_AIW2.DoWorldSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x0004d] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:445 at Arcen.AIW2.Core.World_AIW2.DoWorldStepLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x0006c] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:224 at Arcen.AIW2.External.SimExecution.Execute () [0x00065] in :0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x000d1] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00005] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00004] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:96 at Arcen.Universal.ArcenDebugging.LogException (System.Exception e, System.String message, Arcen.Universal.Verbosity verbosity) [0x001ed] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:279 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in :0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in :0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in :0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in :0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in :0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in :0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in :0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in :0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in :0 7/26/2018 2:43:49 PM The nanocaust seems to have conquered the galaxy.... 7/26/2018 2:43:49 PM Error in thread for execution context 'executionContext' NullReferenceException Object reference not set to an instance of an object ===STACK FRAMES (with file info)=== FILE METHOD IL_OFFSET NATIVE_OFFSET LINE_NUMBER COLUMN_NUMBER getStagingArea 23 247 0 0 DoPerSecondLogic_Stage3Main 2025 4866 0 0 D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs <>m__2 14 55 447 0 D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs DoForFactions 21 98 782 0 D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs DoWorldSecondLogic 77 506 445 0 D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs DoWorldStepLogic 108 442 224 0 Execute 101 282 0 0 ===RAW STACK TRACE=== at Arcen.AIW2.External.SpecialFaction_Nanocaust.getStagingArea (Arcen.AIW2.Core.Planet frenzyTarget, Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00017] in :0 at Arcen.AIW2.External.SpecialFaction_Nanocaust.DoPerSecondLogic_Stage3Main (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x007e9] in :0 at Arcen.AIW2.Core.World_AIW2+c__AnonStorey2.<>m__2 (Arcen.AIW2.Core.Faction faction) [0x0000e] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:447 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00015] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:782 at Arcen.AIW2.Core.World_AIW2.DoWorldSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x0004d] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:445 at Arcen.AIW2.Core.World_AIW2.DoWorldStepLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x0006c] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:224 at Arcen.AIW2.External.SimExecution.Execute () [0x00065] in :0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x000d1] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00005] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00004] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:96 at Arcen.Universal.ArcenDebugging.LogException (System.Exception e, System.String message, Arcen.Universal.Verbosity verbosity) [0x001ed] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:279 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in :0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in :0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in :0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in :0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in :0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in :0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in :0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in :0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in :0 7/26/2018 2:47:00 PM The nanocaust seems to have conquered the galaxy.... 7/26/2018 2:47:00 PM Error in thread for execution context 'executionContext' NullReferenceException Object reference not set to an instance of an object ===STACK FRAMES (with file info)=== FILE METHOD IL_OFFSET NATIVE_OFFSET LINE_NUMBER COLUMN_NUMBER getStagingArea 23 247 0 0 DoPerSecondLogic_Stage3Main 2025 4866 0 0 D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs <>m__2 14 55 447 0 D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs DoForFactions 21 98 782 0 D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs DoWorldSecondLogic 77 506 445 0 D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs DoWorldStepLogic 108 442 224 0 Execute 101 282 0 0 ===RAW STACK TRACE=== at Arcen.AIW2.External.SpecialFaction_Nanocaust.getStagingArea (Arcen.AIW2.Core.Planet frenzyTarget, Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00017] in :0 at Arcen.AIW2.External.SpecialFaction_Nanocaust.DoPerSecondLogic_Stage3Main (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x007e9] in :0 at Arcen.AIW2.Core.World_AIW2+c__AnonStorey2.<>m__2 (Arcen.AIW2.Core.Faction faction) [0x0000e] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:447 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00015] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:782 at Arcen.AIW2.Core.World_AIW2.DoWorldSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x0004d] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:445 at Arcen.AIW2.Core.World_AIW2.DoWorldStepLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x0006c] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:224 at Arcen.AIW2.External.SimExecution.Execute () [0x00065] in :0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x000d1] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00005] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00004] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:96 at Arcen.Universal.ArcenDebugging.LogException (System.Exception e, System.String message, Arcen.Universal.Verbosity verbosity) [0x001ed] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:279 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in :0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in :0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in :0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in :0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in :0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in :0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in :0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in :0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in :0 7/26/2018 2:47:05 PM The nanocaust seems to have conquered the galaxy.... 7/26/2018 2:47:05 PM Error in thread for execution context 'executionContext' NullReferenceException Object reference not set to an instance of an object ===STACK FRAMES (with file info)=== FILE METHOD IL_OFFSET NATIVE_OFFSET LINE_NUMBER COLUMN_NUMBER getStagingArea 23 247 0 0 DoPerSecondLogic_Stage3Main 2025 4866 0 0 D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs <>m__2 14 55 447 0 D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs DoForFactions 21 98 782 0 D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs DoWorldSecondLogic 77 506 445 0 D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs DoWorldStepLogic 108 442 224 0 Execute 101 282 0 0 ===RAW STACK TRACE=== at Arcen.AIW2.External.SpecialFaction_Nanocaust.getStagingArea (Arcen.AIW2.Core.Planet frenzyTarget, Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00017] in :0 at Arcen.AIW2.External.SpecialFaction_Nanocaust.DoPerSecondLogic_Stage3Main (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x007e9] in :0 at Arcen.AIW2.Core.World_AIW2+c__AnonStorey2.<>m__2 (Arcen.AIW2.Core.Faction faction) [0x0000e] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:447 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00015] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:782 at Arcen.AIW2.Core.World_AIW2.DoWorldSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x0004d] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:445 at Arcen.AIW2.Core.World_AIW2.DoWorldStepLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x0006c] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:224 at Arcen.AIW2.External.SimExecution.Execute () [0x00065] in :0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x000d1] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00005] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00004] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:96 at Arcen.Universal.ArcenDebugging.LogException (System.Exception e, System.String message, Arcen.Universal.Verbosity verbosity) [0x001ed] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:279 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in :0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in :0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in :0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in :0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in :0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in :0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in :0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in :0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in :0 7/26/2018 2:47:10 PM The nanocaust seems to have conquered the galaxy.... 7/26/2018 2:47:10 PM Error in thread for execution context 'executionContext' NullReferenceException Object reference not set to an instance of an object ===STACK FRAMES (with file info)=== FILE METHOD IL_OFFSET NATIVE_OFFSET LINE_NUMBER COLUMN_NUMBER getStagingArea 23 247 0 0 DoPerSecondLogic_Stage3Main 2025 4866 0 0 D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs <>m__2 14 55 447 0 D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs DoForFactions 21 98 782 0 D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs DoWorldSecondLogic 77 506 445 0 D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs DoWorldStepLogic 108 442 224 0 Execute 101 282 0 0 ===RAW STACK TRACE=== at Arcen.AIW2.External.SpecialFaction_Nanocaust.getStagingArea (Arcen.AIW2.Core.Planet frenzyTarget, Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00017] in :0 at Arcen.AIW2.External.SpecialFaction_Nanocaust.DoPerSecondLogic_Stage3Main (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x007e9] in :0 at Arcen.AIW2.Core.World_AIW2+c__AnonStorey2.<>m__2 (Arcen.AIW2.Core.Faction faction) [0x0000e] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:447 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00015] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:782 at Arcen.AIW2.Core.World_AIW2.DoWorldSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x0004d] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:445 at Arcen.AIW2.Core.World_AIW2.DoWorldStepLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x0006c] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:224 at Arcen.AIW2.External.SimExecution.Execute () [0x00065] in :0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x000d1] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00005] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00004] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:96 at Arcen.Universal.ArcenDebugging.LogException (System.Exception e, System.String message, Arcen.Universal.Verbosity verbosity) [0x001ed] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:279 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in :0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in :0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in :0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in :0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in :0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in :0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in :0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in :0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in :0 7/26/2018 2:48:29 PM The nanocaust seems to have conquered the galaxy.... 7/26/2018 2:48:29 PM Error in thread for execution context 'executionContext' NullReferenceException Object reference not set to an instance of an object ===STACK FRAMES (with file info)=== FILE METHOD IL_OFFSET NATIVE_OFFSET LINE_NUMBER COLUMN_NUMBER getStagingArea 23 247 0 0 DoPerSecondLogic_Stage3Main 2025 4866 0 0 D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs <>m__2 14 55 447 0 D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs DoForFactions 21 98 782 0 D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs DoWorldSecondLogic 77 506 445 0 D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs DoWorldStepLogic 108 442 224 0 Execute 101 282 0 0 ===RAW STACK TRACE=== at Arcen.AIW2.External.SpecialFaction_Nanocaust.getStagingArea (Arcen.AIW2.Core.Planet frenzyTarget, Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00017] in :0 at Arcen.AIW2.External.SpecialFaction_Nanocaust.DoPerSecondLogic_Stage3Main (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x007e9] in :0 at Arcen.AIW2.Core.World_AIW2+c__AnonStorey2.<>m__2 (Arcen.AIW2.Core.Faction faction) [0x0000e] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:447 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00015] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:782 at Arcen.AIW2.Core.World_AIW2.DoWorldSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x0004d] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:445 at Arcen.AIW2.Core.World_AIW2.DoWorldStepLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x0006c] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:224 at Arcen.AIW2.External.SimExecution.Execute () [0x00065] in :0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x000d1] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00005] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00004] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:96 at Arcen.Universal.ArcenDebugging.LogException (System.Exception e, System.String message, Arcen.Universal.Verbosity verbosity) [0x001ed] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:279 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in :0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in :0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in :0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in :0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in :0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in :0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in :0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in :0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in :0 7/26/2018 2:48:34 PM The nanocaust seems to have conquered the galaxy.... 7/26/2018 2:48:34 PM Error in thread for execution context 'executionContext' NullReferenceException Object reference not set to an instance of an object ===STACK FRAMES (with file info)=== FILE METHOD IL_OFFSET NATIVE_OFFSET LINE_NUMBER COLUMN_NUMBER getStagingArea 23 247 0 0 DoPerSecondLogic_Stage3Main 2025 4866 0 0 D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs <>m__2 14 55 447 0 D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs DoForFactions 21 98 782 0 D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs DoWorldSecondLogic 77 506 445 0 D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs DoWorldStepLogic 108 442 224 0 Execute 101 282 0 0 ===RAW STACK TRACE=== at Arcen.AIW2.External.SpecialFaction_Nanocaust.getStagingArea (Arcen.AIW2.Core.Planet frenzyTarget, Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00017] in :0 at Arcen.AIW2.External.SpecialFaction_Nanocaust.DoPerSecondLogic_Stage3Main (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x007e9] in :0 at Arcen.AIW2.Core.World_AIW2+c__AnonStorey2.<>m__2 (Arcen.AIW2.Core.Faction faction) [0x0000e] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:447 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00015] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:782 at Arcen.AIW2.Core.World_AIW2.DoWorldSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x0004d] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:445 at Arcen.AIW2.Core.World_AIW2.DoWorldStepLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x0006c] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:224 at Arcen.AIW2.External.SimExecution.Execute () [0x00065] in :0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x000d1] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00005] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00004] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:96 at Arcen.Universal.ArcenDebugging.LogException (System.Exception e, System.String message, Arcen.Universal.Verbosity verbosity) [0x001ed] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:279 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in :0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in :0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in :0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in :0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in :0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in :0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in :0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in :0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in :0 7/26/2018 2:53:37 PM The nanocaust seems to have conquered the galaxy.... 7/26/2018 2:53:37 PM Error in thread for execution context 'executionContext' NullReferenceException Object reference not set to an instance of an object ===STACK FRAMES (with file info)=== FILE METHOD IL_OFFSET NATIVE_OFFSET LINE_NUMBER COLUMN_NUMBER getStagingArea 23 247 0 0 DoPerSecondLogic_Stage3Main 2025 4866 0 0 D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs <>m__2 14 55 447 0 D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs DoForFactions 21 98 782 0 D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs DoWorldSecondLogic 77 506 445 0 D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs DoWorldStepLogic 108 442 224 0 Execute 101 282 0 0 ===RAW STACK TRACE=== at Arcen.AIW2.External.SpecialFaction_Nanocaust.getStagingArea (Arcen.AIW2.Core.Planet frenzyTarget, Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00017] in :0 at Arcen.AIW2.External.SpecialFaction_Nanocaust.DoPerSecondLogic_Stage3Main (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x007e9] in :0 at Arcen.AIW2.Core.World_AIW2+c__AnonStorey2.<>m__2 (Arcen.AIW2.Core.Faction faction) [0x0000e] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:447 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00015] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:782 at Arcen.AIW2.Core.World_AIW2.DoWorldSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x0004d] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:445 at Arcen.AIW2.Core.World_AIW2.DoWorldStepLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x0006c] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:224 at Arcen.AIW2.External.SimExecution.Execute () [0x00065] in :0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x000d1] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00005] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00004] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:96 at Arcen.Universal.ArcenDebugging.LogException (System.Exception e, System.String message, Arcen.Universal.Verbosity verbosity) [0x001ed] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:279 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in :0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in :0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in :0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in :0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in :0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in :0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in :0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in :0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in :0 7/26/2018 2:54:03 PM The nanocaust seems to have conquered the galaxy.... 7/26/2018 2:54:03 PM Error in thread for execution context 'executionContext' NullReferenceException Object reference not set to an instance of an object ===STACK FRAMES (with file info)=== FILE METHOD IL_OFFSET NATIVE_OFFSET LINE_NUMBER COLUMN_NUMBER getStagingArea 23 247 0 0 DoPerSecondLogic_Stage3Main 2025 4866 0 0 D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs <>m__2 14 55 447 0 D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs DoForFactions 21 98 782 0 D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs DoWorldSecondLogic 77 506 445 0 D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs DoWorldStepLogic 108 442 224 0 Execute 101 282 0 0 ===RAW STACK TRACE=== at Arcen.AIW2.External.SpecialFaction_Nanocaust.getStagingArea (Arcen.AIW2.Core.Planet frenzyTarget, Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00017] in :0 at Arcen.AIW2.External.SpecialFaction_Nanocaust.DoPerSecondLogic_Stage3Main (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x007e9] in :0 at Arcen.AIW2.Core.World_AIW2+c__AnonStorey2.<>m__2 (Arcen.AIW2.Core.Faction faction) [0x0000e] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:447 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00015] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:782 at Arcen.AIW2.Core.World_AIW2.DoWorldSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x0004d] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:445 at Arcen.AIW2.Core.World_AIW2.DoWorldStepLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x0006c] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:224 at Arcen.AIW2.External.SimExecution.Execute () [0x00065] in :0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x000d1] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00005] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00004] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:96 at Arcen.Universal.ArcenDebugging.LogException (System.Exception e, System.String message, Arcen.Universal.Verbosity verbosity) [0x001ed] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:279 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in :0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in :0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in :0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in :0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in :0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in :0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in :0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in :0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in :0 7/26/2018 2:54:04 PM The nanocaust seems to have conquered the galaxy.... 7/26/2018 2:54:04 PM Error in thread for execution context 'executionContext' NullReferenceException Object reference not set to an instance of an object ===STACK FRAMES (with file info)=== FILE METHOD IL_OFFSET NATIVE_OFFSET LINE_NUMBER COLUMN_NUMBER getStagingArea 23 247 0 0 DoPerSecondLogic_Stage3Main 2025 4866 0 0 D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs <>m__2 14 55 447 0 D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs DoForFactions 21 98 782 0 D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs DoWorldSecondLogic 77 506 445 0 D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs DoWorldStepLogic 108 442 224 0 Execute 101 282 0 0 ===RAW STACK TRACE=== at Arcen.AIW2.External.SpecialFaction_Nanocaust.getStagingArea (Arcen.AIW2.Core.Planet frenzyTarget, Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00017] in :0 at Arcen.AIW2.External.SpecialFaction_Nanocaust.DoPerSecondLogic_Stage3Main (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x007e9] in :0 at Arcen.AIW2.Core.World_AIW2+c__AnonStorey2.<>m__2 (Arcen.AIW2.Core.Faction faction) [0x0000e] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:447 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00015] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:782 at Arcen.AIW2.Core.World_AIW2.DoWorldSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x0004d] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:445 at Arcen.AIW2.Core.World_AIW2.DoWorldStepLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x0006c] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:224 at Arcen.AIW2.External.SimExecution.Execute () [0x00065] in :0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x000d1] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00005] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00004] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:96 at Arcen.Universal.ArcenDebugging.LogException (System.Exception e, System.String message, Arcen.Universal.Verbosity verbosity) [0x001ed] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:279 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in :0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in :0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in :0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in :0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in :0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in :0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in :0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in :0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in :0 7/26/2018 2:55:02 PM The nanocaust seems to have conquered the galaxy.... 7/26/2018 2:55:02 PM Error in thread for execution context 'executionContext' NullReferenceException Object reference not set to an instance of an object ===STACK FRAMES (with file info)=== FILE METHOD IL_OFFSET NATIVE_OFFSET LINE_NUMBER COLUMN_NUMBER getStagingArea 23 247 0 0 DoPerSecondLogic_Stage3Main 2025 4866 0 0 D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs <>m__2 14 55 447 0 D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs DoForFactions 21 98 782 0 D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs DoWorldSecondLogic 77 506 445 0 D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs DoWorldStepLogic 108 442 224 0 Execute 101 282 0 0 ===RAW STACK TRACE=== at Arcen.AIW2.External.SpecialFaction_Nanocaust.getStagingArea (Arcen.AIW2.Core.Planet frenzyTarget, Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00017] in :0 at Arcen.AIW2.External.SpecialFaction_Nanocaust.DoPerSecondLogic_Stage3Main (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x007e9] in :0 at Arcen.AIW2.Core.World_AIW2+c__AnonStorey2.<>m__2 (Arcen.AIW2.Core.Faction faction) [0x0000e] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:447 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00015] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:782 at Arcen.AIW2.Core.World_AIW2.DoWorldSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x0004d] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:445 at Arcen.AIW2.Core.World_AIW2.DoWorldStepLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x0006c] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:224 at Arcen.AIW2.External.SimExecution.Execute () [0x00065] in :0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x000d1] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00005] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00004] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:96 at Arcen.Universal.ArcenDebugging.LogException (System.Exception e, System.String message, Arcen.Universal.Verbosity verbosity) [0x001ed] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:279 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in :0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in :0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in :0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in :0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in :0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in :0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in :0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in :0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in :0 7/26/2018 2:55:52 PM The nanocaust seems to have conquered the galaxy.... 7/26/2018 2:55:52 PM Error in thread for execution context 'executionContext' NullReferenceException Object reference not set to an instance of an object ===STACK FRAMES (with file info)=== FILE METHOD IL_OFFSET NATIVE_OFFSET LINE_NUMBER COLUMN_NUMBER getStagingArea 23 247 0 0 DoPerSecondLogic_Stage3Main 2025 4866 0 0 D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs <>m__2 14 55 447 0 D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs DoForFactions 21 98 782 0 D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs DoWorldSecondLogic 77 506 445 0 D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs DoWorldStepLogic 108 442 224 0 Execute 101 282 0 0 ===RAW STACK TRACE=== at Arcen.AIW2.External.SpecialFaction_Nanocaust.getStagingArea (Arcen.AIW2.Core.Planet frenzyTarget, Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00017] in :0 at Arcen.AIW2.External.SpecialFaction_Nanocaust.DoPerSecondLogic_Stage3Main (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x007e9] in :0 at Arcen.AIW2.Core.World_AIW2+c__AnonStorey2.<>m__2 (Arcen.AIW2.Core.Faction faction) [0x0000e] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:447 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00015] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:782 at Arcen.AIW2.Core.World_AIW2.DoWorldSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x0004d] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:445 at Arcen.AIW2.Core.World_AIW2.DoWorldStepLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x0006c] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:224 at Arcen.AIW2.External.SimExecution.Execute () [0x00065] in :0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x000d1] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00005] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00004] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:96 at Arcen.Universal.ArcenDebugging.LogException (System.Exception e, System.String message, Arcen.Universal.Verbosity verbosity) [0x001ed] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:279 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in :0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in :0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in :0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in :0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in :0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in :0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in :0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in :0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in :0 7/26/2018 2:56:10 PM The nanocaust seems to have conquered the galaxy.... 7/26/2018 2:56:10 PM Error in thread for execution context 'executionContext' NullReferenceException Object reference not set to an instance of an object ===STACK FRAMES (with file info)=== FILE METHOD IL_OFFSET NATIVE_OFFSET LINE_NUMBER COLUMN_NUMBER getStagingArea 23 247 0 0 DoPerSecondLogic_Stage3Main 2025 4866 0 0 D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs <>m__2 14 55 447 0 D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs DoForFactions 21 98 782 0 D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs DoWorldSecondLogic 77 506 445 0 D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs DoWorldStepLogic 108 442 224 0 Execute 101 282 0 0 ===RAW STACK TRACE=== at Arcen.AIW2.External.SpecialFaction_Nanocaust.getStagingArea (Arcen.AIW2.Core.Planet frenzyTarget, Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00017] in :0 at Arcen.AIW2.External.SpecialFaction_Nanocaust.DoPerSecondLogic_Stage3Main (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x007e9] in :0 at Arcen.AIW2.Core.World_AIW2+c__AnonStorey2.<>m__2 (Arcen.AIW2.Core.Faction faction) [0x0000e] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:447 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00015] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:782 at Arcen.AIW2.Core.World_AIW2.DoWorldSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x0004d] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:445 at Arcen.AIW2.Core.World_AIW2.DoWorldStepLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x0006c] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:224 at Arcen.AIW2.External.SimExecution.Execute () [0x00065] in :0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x000d1] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00005] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00004] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:96 at Arcen.Universal.ArcenDebugging.LogException (System.Exception e, System.String message, Arcen.Universal.Verbosity verbosity) [0x001ed] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:279 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in :0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in :0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in :0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in :0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in :0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in :0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in :0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in :0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in :0 7/26/2018 2:56:15 PM The nanocaust seems to have conquered the galaxy.... 7/26/2018 2:56:15 PM Error in thread for execution context 'executionContext' NullReferenceException Object reference not set to an instance of an object ===STACK FRAMES (with file info)=== FILE METHOD IL_OFFSET NATIVE_OFFSET LINE_NUMBER COLUMN_NUMBER getStagingArea 23 247 0 0 DoPerSecondLogic_Stage3Main 2025 4866 0 0 D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs <>m__2 14 55 447 0 D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs DoForFactions 21 98 782 0 D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs DoWorldSecondLogic 77 506 445 0 D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs DoWorldStepLogic 108 442 224 0 Execute 101 282 0 0 ===RAW STACK TRACE=== at Arcen.AIW2.External.SpecialFaction_Nanocaust.getStagingArea (Arcen.AIW2.Core.Planet frenzyTarget, Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00017] in :0 at Arcen.AIW2.External.SpecialFaction_Nanocaust.DoPerSecondLogic_Stage3Main (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x007e9] in :0 at Arcen.AIW2.Core.World_AIW2+c__AnonStorey2.<>m__2 (Arcen.AIW2.Core.Faction faction) [0x0000e] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:447 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00015] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:782 at Arcen.AIW2.Core.World_AIW2.DoWorldSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x0004d] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:445 at Arcen.AIW2.Core.World_AIW2.DoWorldStepLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x0006c] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\World_AIW2.cs:224 at Arcen.AIW2.External.SimExecution.Execute () [0x00065] in :0 at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x000d1] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00005] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00004] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:96 at Arcen.Universal.ArcenDebugging.LogException (System.Exception e, System.String message, Arcen.Universal.Verbosity verbosity) [0x001ed] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:279 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in :0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in :0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in :0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in :0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in :0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in :0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in :0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in :0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in :0 7/26/2018 2:57:23 PM Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin 7/26/2018 2:57:23 PM Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin 7/26/2018 2:57:23 PM Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin 7/26/2018 2:57:23 PM Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin 7/26/2018 2:57:23 PM Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin 7/26/2018 2:57:23 PM Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin 7/26/2018 2:57:23 PM Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin 7/26/2018 2:57:23 PM Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin 7/26/2018 2:57:23 PM Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin 7/26/2018 2:57:23 PM Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin 7/26/2018 2:57:23 PM Clearing world, so killing thread 'gravityContext' in state Background, WaitSleepJoin 7/26/2018 2:57:23 PM Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin 7/26/2018 2:57:23 PM Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin 7/26/2018 2:57:23 PM Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin 7/26/2018 2:57:23 PM Clearing world, so killing thread 'specialFactionContext_218_AI' in state Background, WaitSleepJoin 7/26/2018 2:57:23 PM Clearing world, so killing thread 'specialFactionContext_219_AISpecialForces' in state Background, WaitSleepJoin 7/26/2018 2:57:23 PM Clearing world, so killing thread 'specialFactionContext_220_HunterFleet' in state Background, WaitSleepJoin 7/26/2018 2:57:23 PM Clearing world, so killing thread 'specialFactionContext_224_AntagonizedDysonSphere' in state Background, WaitSleepJoin 7/26/2018 2:57:23 PM Clearing world, so killing thread 'specialFactionContext_225_Nanocaust' in state Background, WaitSleepJoin 7/26/2018 2:57:24 PM PLAYER DISCONNECTED 0.0.0.0=>0 7/26/2018 3:08:19 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ 7/26/2018 3:08:19 PM Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 7/26/2018 3:08:20 PM No resolution change was required. 7/26/2018 3:08:20 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 7/26/2018 3:08:20 PM Applied Framerate Type: 30 FPS (vsync: 0 targetFPS:30) 7/26/2018 3:08:39 PM ArcenAssetBundleCache.InstantiatedObjects: 619 7/26/2018 3:08:39 PM Game Version: 0.757 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 8.1 (6.3.0) 64bit graphicsDeviceName: Intel(R) HD Graphics 4000 graphicsDeviceID: 358 graphicsDeviceVendor: Intel graphicsDeviceVendorID: 32902 graphicsDeviceVersion: Direct3D 11.0 [level 11.0] graphicsMemorySize: 912 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-3230M CPU @ 2.60GHz processorCount: 4 processorFrequency: 2594 systemMemorySize: 8081 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 7/26/2018 3:08:39 PM 21.5 seconds total load time. SetDirectoriesToBeUsed (1.4s) Calculate FInt Sqrt Arrays (0.4s) LoadFinalSFXStuff (9.3s) ArcenUIPrefabTable (0.3s) PlanetDefinitionTable (0.6s) GameEntityTypeDataTable.Initialize (0.3s) GameEntityTypeDataTable.InitVisualBits (4.7s) SurrogateTableTable (0.3s) 7/26/2018 3:08:40 PM Hello Steam user 'ovalcircle' at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x000d1] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00005] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00004] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:96 at ArcenGameController.Update () [0x000c1] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:77 7/26/2018 3:08:49 PM World Created, Launching Server 7/26/2018 3:08:49 PM Successfully opened host socket 7/26/2018 3:09:14 PM PLAYER DISCONNECTED 0.0.0.0=>0