View Issue Details

IDProjectCategoryLast Update
0010084Valley 2Bug - GameplayJan 3, 2013 3:48 pm
Reportermadcow Assigned ToChris_McElligottPark  
Status resolvedResolutionfixed 
Product Version0.706 
Fixed in Version0.708 
Summary0010084: Merc coins respawn in regions
DescriptionAfter taking a mercenary coin in a region if you leave the region (or die), when you come back the merc coin is back (and you still have the one picked up). This seems most likely a bug as somebody could just grind up 25 coins running through the same region repeatedly. Why somebody would want to do that is another question entirely.
TagsNo tags attached.
Internal WeightFix Before Major Release

Relationships

has duplicate 0010094 resolvedChris_McElligottPark Perks can be repetably picked up 
has duplicate 0010158 closed Return of the respawning merc tokens 

Activities

Gemzo

Dec 20, 2012 10:30 pm

reporter   ~0029219

This isn't always the case. In one case of mine, a coin permanently vanished after being picked up like 5 times.

madcow

Dec 20, 2012 10:45 pm

reporter   ~0029220

Interesting, I haven't tested how many times they'll respawn, I know it was at last 3 times though so I assume it would keep on doing it. I'll have to see if I can find a region with an easy to get to coin and check how often it respawns.

tigersfan

Dec 21, 2012 2:41 pm

reporter   ~0029237

Hmm, do you have the world file of you in the room with that coin?

Chris_McElligottPark

Dec 21, 2012 3:33 pm

administrator   ~0029249

Thanks!

* Put in some error checking code to hopefully fix the bug where perk tokens and mercenary coins would sometimes respawn after you had collected them and then left or died. Please do let us know if you see it again, though!

Itchykobu

Dec 23, 2012 10:22 am

reporter   ~0029285

Last edited: Dec 24, 2012 11:31 am

Version .707 - I just played through an Evil tower 3 times. Each time there have been respawned mercenary coins. Only some of them respawn though, but it looks like the ones that do respawn appear in the same spots they were in before.

Edit: And just grabbed 3 merc coins from the same spot running through an Ocean Shallows 3 times.

Chris_McElligottPark

Jan 3, 2013 3:48 pm

administrator   ~0029483

Thanks! Got it for sure this time:

* Previously there was a bug where various entities would serialize to disk and then come back to life even if they had already been slated for destruction.
** This was only really apparent in perk tokens and merc coins, since those don't lose their health when they are consumed; with enemies or objects, their health would still be at zero after being consumed, and thus they would get discarded as soon as they were deserialized back from disk. But the tokens and coins would just pop back into existence.
** This was something that would happen as long as you left the chunk (or exited the game) within 30 seconds after picking up the item in question. If you took more than 30 seconds, it was just gone even under the last version.

Issue History

Date Modified Username Field Change
Dec 20, 2012 10:22 pm madcow New Issue
Dec 20, 2012 10:30 pm Gemzo Note Added: 0029219
Dec 20, 2012 10:45 pm madcow Note Added: 0029220
Dec 21, 2012 2:41 pm tigersfan Note Added: 0029237
Dec 21, 2012 2:41 pm tigersfan Internal Weight => Fix Before Major Release
Dec 21, 2012 2:41 pm tigersfan Assigned To => Chris_McElligottPark
Dec 21, 2012 2:41 pm tigersfan Status new => assigned
Dec 21, 2012 3:33 pm Chris_McElligottPark Note Added: 0029249
Dec 21, 2012 3:33 pm Chris_McElligottPark Status assigned => resolved
Dec 21, 2012 3:33 pm Chris_McElligottPark Fixed in Version => 0.707
Dec 21, 2012 3:33 pm Chris_McElligottPark Resolution open => fixed
Dec 21, 2012 4:06 pm Chris_McElligottPark Relationship added has duplicate 0010094
Dec 23, 2012 10:22 am Itchykobu Note Added: 0029285
Dec 24, 2012 11:31 am Itchykobu Note Edited: 0029285
Dec 26, 2012 12:46 pm tigersfan Status resolved => assigned
Jan 2, 2013 8:47 am tigersfan Relationship added has duplicate 0010158
Jan 3, 2013 3:48 pm Chris_McElligottPark Note Added: 0029483
Jan 3, 2013 3:48 pm Chris_McElligottPark Status assigned => resolved
Jan 3, 2013 3:48 pm Chris_McElligottPark Fixed in Version 0.707 => 0.708