View Issue Details

IDProjectCategoryLast Update
0010174Shattered HavenGameplay IdeaJan 27, 2013 8:27 pm
ReporterGameMaker24 Assigned ToChris_McElligottPark  
Status resolvedResolutionfixed 
Summary0010174: Running across slowing BG in overworld.
DescriptionNormally as you run across "slowing BG" objects, you slow noticeably. In the overworld, however, the smoothness of the run seems to studder or skip a frame at times, while not having any slowing effect visually at other times.

We might want to impose the same level of slowing as within levels, as a straight value instead of a percentage of your current speed.

I've attached an image of the inside of a house where the effect is apparent.
TagsNo tags attached.
Internal WeightPolish Tweak

Activities

GameMaker24

Dec 27, 2012 10:35 pm

manager  

Chris_McElligottPark

Jan 27, 2013 8:27 pm

administrator   ~0030333

* Since the player moves twice as fast on the overworld as they do in regular levels, the game now causes slowing objects to slow them twice as much on the overworld, thus keeping the slowing objects at all relevant in the overworld.

Issue History

Date Modified Username Field Change
Dec 27, 2012 10:35 pm GameMaker24 New Issue
Dec 27, 2012 10:35 pm GameMaker24 Status new => assigned
Dec 27, 2012 10:35 pm GameMaker24 Assigned To => Chris_McElligottPark
Dec 27, 2012 10:35 pm GameMaker24 File Added: Screenshot_2012_12_27_22_30_55.png
Jan 27, 2013 8:27 pm Chris_McElligottPark Note Added: 0030333
Jan 27, 2013 8:27 pm Chris_McElligottPark Status assigned => resolved
Jan 27, 2013 8:27 pm Chris_McElligottPark Resolution open => fixed
Apr 14, 2014 9:30 am Chris_McElligottPark Category Suggestion - Gameplay => Gameplay Idea