View Issue Details

IDProjectCategoryLast Update
0010594Valley 2Gameplay - Balance IssueFeb 8, 2013 8:27 pm
ReporterMisery Assigned ToChris_McElligottPark  
Status resolvedResolutionfixed 
Product Version0.725 
Fixed in Version0.801 
Summary0010594: Giant Scorpions are much too common
DescriptionSeems like the sort of enemy that should be a bit rare, considering how powerful they are... it's not uncommon to encounter like 5 of these at once, creating a situation that's completely impossible to dodge (since you cant kill all 5 in the same instant). They also make the desert caves kinda tedious and not worth it when they're in such incredible numbers. The existence of the Sphinx monsters just make this worse, since this seems to force the player to use spellsets that are very much unsuited to caves, and are utterly horrible for fighting the scorpions, like the Sleetlock set, which is really awful for caves, and can barely deal with those scorpions at all, at least when there's so many of them.
TagsNo tags attached.
Internal WeightFix Before Major Release

Activities

Chris_McElligottPark

Feb 8, 2013 8:27 pm

administrator   ~0030612

Thanks!

* The giant scorpion has been completely rebalanced:
** Instead of doing a linear fire circle attack, it now does a fire circle attack that has a really cool delay and circular motion to it -- far easier to dodge, and actually a lot more interesting in general.
** Also, the attack power of the scorpions has been dropped by half. These are supposed to be more easy than hard; they are in the desert after all.

Issue History

Date Modified Username Field Change
Feb 5, 2013 2:26 am Misery New Issue
Feb 5, 2013 12:40 pm tigersfan Internal Weight => Fix Before Major Release
Feb 5, 2013 12:40 pm tigersfan Assigned To => Chris_McElligottPark
Feb 5, 2013 12:40 pm tigersfan Status new => assigned
Feb 8, 2013 8:27 pm Chris_McElligottPark Note Added: 0030612
Feb 8, 2013 8:27 pm Chris_McElligottPark Status assigned => resolved
Feb 8, 2013 8:27 pm Chris_McElligottPark Fixed in Version => 0.801
Feb 8, 2013 8:27 pm Chris_McElligottPark Resolution open => fixed