View Issue Details

IDProjectCategoryLast Update
0010662Valley 2Suggestion - UI IdeasFeb 20, 2013 1:53 pm
ReporterAquohn Assigned ToChris_McElligottPark  
Status resolvedResolutionfixed 
Summary0010662: Remove "while intact" for indestructible structures
DescriptionThis will stop people (i.e. me) from freaking out when Demonaica/monsters come too close to Dispersal Towers and Warehouses.
TagsNo tags attached.
Internal WeightFor New Player Experience

Activities

keith.lamothe

Feb 11, 2013 10:33 am

administrator   ~0030674

I thought I'd already done that for dispersal towers, and warehouses can be destroyed (as of quite recently). But I'll check on it.

keith.lamothe

Feb 13, 2013 1:42 pm

administrator   ~0030735

Ok, just checked the dispersal towers and they don't mention anything about being intact. And warehouses are destructible now.

Where do you see it mentioning "intact" for a non-destroyable structure?

Thanks :)

Aquohn

Feb 14, 2013 2:14 am

reporter   ~0030756

Hmm. Well I suppose since warehouses and ivory towers are now destructible, that's all of them. My memory of the text on the dispersal towers must have been from a couple versions back. S'pose that when you play that many games, you tend to skim through things like that.

keith.lamothe

Feb 20, 2013 1:53 pm

administrator   ~0030897

Ok, thanks for the follow-up :)

Issue History

Date Modified Username Field Change
Feb 10, 2013 10:42 am Aquohn New Issue
Feb 11, 2013 8:53 am tigersfan Internal Weight => For New Player Experience
Feb 11, 2013 8:53 am tigersfan Assigned To => Chris_McElligottPark
Feb 11, 2013 8:53 am tigersfan Status new => assigned
Feb 11, 2013 10:33 am keith.lamothe Note Added: 0030674
Feb 13, 2013 1:42 pm keith.lamothe Note Added: 0030735
Feb 13, 2013 1:42 pm keith.lamothe Status assigned => feedback
Feb 14, 2013 2:14 am Aquohn Note Added: 0030756
Feb 14, 2013 2:14 am Aquohn Status feedback => assigned
Feb 20, 2013 1:53 pm keith.lamothe Note Added: 0030897
Feb 20, 2013 1:53 pm keith.lamothe Status assigned => resolved
Feb 20, 2013 1:53 pm keith.lamothe Resolution open => fixed