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IDProjectCategoryLast Update
0001662AI War 1 / ClassicBug - OtherJan 16, 2011 12:27 am
Reporterzebramatt Assigned ToChris_McElligottPark  
Status resolvedResolutionfixed 
Product Version4.041 
Fixed in Version4.068 
Summary0001662: Special Forces Rally Guard Post not auto-targeted
DescriptionTitle says it all, really!

These guys keep squirrelling through my defences whilst I'm distracted elsewhere!

(I realise that's the idea but it seems a little odd that my fellas are helping them do it!)
TagsNo tags attached.
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Vinraith

Nov 29, 2010 1:19 pm

reporter   ~0004629

They have 200,000 armor and auto-decay when in human systems, consequently it's a waste of shells/missiles/bolts of light to shoot at them.

Chris_McElligottPark

Nov 29, 2010 1:21 pm

administrator   ~0004630

And the problem being that once ships are shooting at them, they tend not to want to shoot at anything else, for instance. It's a lot more effective to just wait them out in most cases, I'd put in them as being direct-only in response to user complaints.

Chris_McElligottPark

Jan 16, 2011 12:27 am

administrator   ~0008623

Okay, time for a complete redesign here:

* AI Special Forces Rally Post Guardians now have zero extra armor and zero extra health compared to the basic guardian template. Their attack is now 10k * shiplevel rather than just a token shiplevel value. They no longer have cloaking, they no longer have self-attrition, they no longer hunt the human homeworlds, and they are no longer direct-only targeted.
** However, they now have a new ability: not only do they draw the AI special forces ships to them in the way they always have, but the AI also gets special forces reinforcements added at this guardian during each reinforcement event at the guardian's planet (they don't count as a guard post in any other fashion, though - not for ship counts or anything like that).

Issue History

Date Modified Username Field Change
Nov 29, 2010 1:17 pm zebramatt New Issue
Nov 29, 2010 1:19 pm Vinraith Note Added: 0004629
Nov 29, 2010 1:21 pm Chris_McElligottPark Note Added: 0004630
Nov 29, 2010 1:21 pm Chris_McElligottPark Assigned To => Chris_McElligottPark
Nov 29, 2010 1:21 pm Chris_McElligottPark Status new => feedback
Jan 16, 2011 12:27 am Chris_McElligottPark Note Added: 0008623
Jan 16, 2011 12:27 am Chris_McElligottPark Status feedback => resolved
Jan 16, 2011 12:27 am Chris_McElligottPark Fixed in Version => 4.068
Jan 16, 2011 12:27 am Chris_McElligottPark Resolution open => fixed