View Issue Details

IDProjectCategoryLast Update
0002348AI War 1 / ClassicSuggestion - Unit Abilities And BehaviorsJan 10, 2011 10:52 am
ReporterBobTheJanitor Assigned ToChris_McElligottPark  
Status resolvedResolutionfixed 
Product Version4.064 
Fixed in Version4.065 
Summary0002348: Spirecraft Scouts die easily to mines
DescriptionI'd suggest making Spirecraft Scouts immune to area damage, like regular scouts. At the moment I can't see any reason to use them. Sure the enemy's not likely to see them, but if they happen to fly into a mine field they die instantly. Since you're using a limited asteroid to build them, they're just not worth it as compared to the other things you could make from that asteroid.
TagsNo tags attached.
Internal Weight

Activities

Chris_McElligottPark

Jan 10, 2011 10:52 am

administrator   ~0008135

* Spirecraft scouts are now immune to area of effect damage, artillery, sniper shots, minefields, and tractor beams.

Issue History

Date Modified Username Field Change
Jan 10, 2011 12:23 am BobTheJanitor New Issue
Jan 10, 2011 10:52 am Chris_McElligottPark Note Added: 0008135
Jan 10, 2011 10:52 am Chris_McElligottPark Status new => resolved
Jan 10, 2011 10:52 am Chris_McElligottPark Fixed in Version => 4.065
Jan 10, 2011 10:52 am Chris_McElligottPark Resolution open => fixed
Jan 10, 2011 10:52 am Chris_McElligottPark Assigned To => Chris_McElligottPark