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IDProjectCategoryLast Update
0002797AI War 1 / ClassicSuggestion - New Unit Ideas - AI-Specific UnitsFeb 13, 2011 3:59 pm
ReporterKDR_11k Assigned ToChris_McElligottPark  
Status consideringResolutionopen 
Summary0002797: Special command stations
DescriptionGive the AI Logistics, Military and Economic command stations. Their bonuses would be a bit different of course:
Military has sniper range on its guns
Economic boosts the reinforcement rate at its planet
Logistics can stay as it is

Special commands should be fairly rare or maybe confined to an AI Type/Plot.
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TechSY730

Feb 13, 2011 3:09 am

reporter   ~0010323

Maybe keeping it as an AI plot will eases some players' nerves. But I do like this idea. This game does have a precedent that for new bonuses or units humans get, the AI gets it too, or some variation of it.

kingisaaclinksr

Feb 13, 2011 12:55 pm

reporter   ~0010324

idk, I can just the AI having a lot of fun using the military command station to spread our fleet out all over the system, while the Ion cannons and Guardians rip us apart...

TechSY730

Feb 13, 2011 1:06 pm

reporter   ~0010325

@kingisaaclinksr
That sounds very similar to what we humans do with military command stations (replacing guardians with longish ranged turrets, of course)

kingisaaclinksr

Feb 13, 2011 3:54 pm

reporter   ~0010326

Yes, but we gotta have an advantage against those giant-swarms-of-AI-ships coming to kill us. And what about those stations that are protected by all the guard posts? Those would be difficult to kill.

Just throwing it out there.

TechSY730

Feb 13, 2011 3:59 pm

reporter   ~0010327

Yea, and that is why if this does get accepted, it probably should be placed in an AI plot (like the avenger) or AI modifier (where things like the 2x wave sizes are and all).

Issue History

Date Modified Username Field Change
Feb 13, 2011 2:35 am KDR_11k New Issue
Feb 13, 2011 3:09 am TechSY730 Note Added: 0010323
Feb 13, 2011 10:43 am Chris_McElligottPark Assigned To => Chris_McElligottPark
Feb 13, 2011 10:43 am Chris_McElligottPark Status new => considering
Feb 13, 2011 12:55 pm kingisaaclinksr Note Added: 0010324
Feb 13, 2011 1:06 pm TechSY730 Note Added: 0010325
Feb 13, 2011 3:54 pm kingisaaclinksr Note Added: 0010326
Feb 13, 2011 3:59 pm TechSY730 Note Added: 0010327