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IDProjectCategoryLast Update
0003106AI War 1 / ClassicSuggestion - Interface Ideas - Resource Management and ConstructionApr 11, 2011 11:38 pm
ReporterFunnyMan Assigned To 
Status newResolutionopen 
Product Version5.007 
Summary0003106: Resource total or income should flash while manufactories are working
DescriptionWhile auto manufactory management is nice, it's often better to manage them yourself to get improved reaction time to a given situation. However, it's also extremely easy to forget that your manufactories are running and end up imbalanced the other way.

To help this situation, I suggest that the resource total and/or income should flash (similarly to other important/dangerous numbers) while manufactories are running, to make it more obvious where the player's resources are going.
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BobTheJanitor

Mar 25, 2011 6:50 pm

reporter   ~0011462

I never micromanage these, but I do tend to hang out at max of one resource or the other sometimes. Therefore, I would support this change as long as it would only happen when they had been turned on manually, but not when they were turning themselves on.

Sunshine

Mar 25, 2011 10:40 pm

reporter   ~0011473

Last edited: Mar 25, 2011 10:41 pm

I always micromanage these. Auto-manufactory management always seems to work really, really poorly for me, running when I don't want it to and turning the manufactories off when I try to turn them on when I actually want them running.

Edit: sorry, I'm tired, wasn't paying attention to the topic at hand. I have no opinion on the suggested proposal.

Issue History

Date Modified Username Field Change
Mar 25, 2011 6:30 pm FunnyMan New Issue
Mar 25, 2011 6:50 pm BobTheJanitor Note Added: 0011462
Mar 25, 2011 10:40 pm Sunshine Note Added: 0011473
Mar 25, 2011 10:41 pm Sunshine Note Edited: 0011473