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IDProjectCategoryLast Update
0003647AI War 1 / ClassicBug - OtherJul 13, 2011 8:50 am
ReporterZephilinox Assigned ToChris_McElligottPark  
Status closedResolutionno change required 
Product Version5.011 
Summary0003647: Engineer's don't heal Parasites
DescriptionI have all 3 beta patch's and my engineers refuse to heal the HP or engine damage of my Mercenary Parasites (and possibly the other mercs too, haven't checked), they heal them when I give them the order to, but if I place them within the range of one, or have them on FRD mode they ignore them completely, I'm unsure if it's a bug with the beta patch's or not since this is the first time using mercenaries.
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Chris_McElligottPark

Jul 13, 2011 8:50 am

administrator   ~0012719

This is actually not a bug, it's a feature you can control through the CTRLs tab. By default, engineers won't undertake actions automtically that are too expensive -- and healing merc stuff is EXPENSIVE. It's easy to find your economy accidentally and unpredictably tanking if engineers automatically heal mercs, golems, etc.

However, you can up the threshold that is considered "too expensive" to suit your taste and your current situation in your current game -- all those settings are in the CTRLS screen.

Issue History

Date Modified Username Field Change
Jul 13, 2011 8:47 am Zephilinox New Issue
Jul 13, 2011 8:50 am Chris_McElligottPark Note Added: 0012719
Jul 13, 2011 8:50 am Chris_McElligottPark Status new => closed
Jul 13, 2011 8:50 am Chris_McElligottPark Assigned To => Chris_McElligottPark
Jul 13, 2011 8:50 am Chris_McElligottPark Resolution open => no change required