View Issue Details

IDProjectCategoryLast Update
0004062Valley 1Bug - OtherSep 27, 2011 10:12 pm
ReportereRe4s3r Assigned ToChris_McElligottPark  
Status resolvedResolutionfixed 
Product Version0.501 
Fixed in Version0.502 
Summary0004062: Region Level Seed Issue - All regions level 10 or below
DescriptionSummary says it all, see world file

All region levels in this file are 1-10 - not a single one is above 10 (at least according to the minimap display..)

World was created with trial and later game was turned into full. Besides that, its been started with 0.500

Judging from Forums, this issue is not "as designed"

However, i can't judge whether i am hugely missing anything here, but i was under the impression i should *see* higher level areas at least somewhere. I explored everything i could access and yeah..
TagsNo tags attached.
Internal WeightFix ASAP

Activities

eRe4s3r

Sep 27, 2011 3:51 am

reporter  

Shangrila.rar (1,134,250 bytes)

Kemeno

Sep 27, 2011 4:49 am

reporter   ~0013811

I think my world is a lot like yours. I have a huge number of level 10 regions, and then... nothing new showed up, until I was able to see level 20-24 regions or so. I don't think I've seen any regions at all from levels 11-19.

Kronic

Sep 27, 2011 5:13 am

reporter  

Sandstorm.zip (1,694,026 bytes)

Kronic

Sep 27, 2011 5:14 am

reporter   ~0013812

Uploaded my world too, same issue. Not reached level 10 yet, so can't check for level 20+ zones. Created with 0.500.

Toll

Sep 27, 2011 6:11 am

reporter   ~0013816

I've created four worlds to test things out, and all of them only had 1-10.

tigersfan

Sep 27, 2011 6:27 am

reporter   ~0013818

What level are you? You shouldn't be seeing areas above level 10 when you first start out. When you gain a few levels, you should then be able to see a few more as you explore.

Toll

Sep 27, 2011 6:28 am

reporter   ~0013819

Right now, level 6. Still only able to see the places that I was able to when I first created the world.

tigersfan

Sep 27, 2011 7:22 am

reporter   ~0013826

Hmm, Chris, based on the forums, a bunch of folks seem to have this one, but I couldn't remember if it belongs to you or Keith.

GabrielKronos

Sep 27, 2011 9:34 am

reporter   ~0013842

On my world (Test World, as lame as can it be), I'm at Civ Level 8 and still the only region explored until I had to quit were lvl 10 max.

orzelek

Sep 27, 2011 12:14 pm

reporter   ~0013881

Last edited: Sep 27, 2011 12:15 pm

Any idea why this is minor? It creates quite bad hole in region availability in levels (assuming that it goes on at lvl 20+ as it should).
My world also has this - let me know if more saves are needed.

tigersfan

Sep 27, 2011 12:17 pm

reporter   ~0013883

It's not actually minor. I don't know if you can see it or not, but there is a field that only staff can change that is called "Internal Weight". That has it listed as Fix ASAP, and that is the one Chris and Keith look at. This one is on the radar, it won't get lost in the shuffle, I won't let it. :-)

Toll

Sep 27, 2011 12:24 pm

reporter   ~0013886

Yeah, we can all see that field. At least I can, and I don't think I'm special. Also, just got to level 10, and was able to explore... ten'ish more regions. All level 20, meaning I now have a world of a few 1-9, masses of 10, and a few 20.

GabrielKronos

Sep 27, 2011 12:27 pm

reporter   ~0013888

Ok, regarding region levels, i've just gotten to lvl 12 (thx evil liutenant), and opened some regions more... most between lvl ranges 20-22.

That makes our bug of seeding only lvl 10 or less turn into a "lvl ranges between regions becomes too wide".

I know that this was made to reduce world generation (I remember Chris saying this in one of the dev logs), but at the same time, something got screwed in that the gap is becoming too big.

tigersfan

Sep 27, 2011 12:29 pm

reporter   ~0013889

Toll, yeah, if you can see it, everyone should be able to.

Toll and GabrielKronos, thanks both for the updates.

eRe4s3r

Sep 27, 2011 7:14 pm

reporter   ~0014048

I flagged it originally Minor because it doesn't really stop you from playing but yeah its a major issue if you encounter it, and seed issues should probably be fixed asap, because every game created potentially has this issue

Chris_McElligottPark

Sep 27, 2011 10:12 pm

administrator   ~0014099

* The world map generation algorithm has been improved so that you are always now guaranteed at least one non-ocean region of levels 1-1000 in your world. Previously it was often skipping 11-19, as an example.
** This will take effect for existing worlds as well, but you will most likely have a "crust" of higher-level regions before you get back to the missing lower-level regions on the other side of them, if you were having missing lower-level regions.

Issue History

Date Modified Username Field Change
Sep 27, 2011 3:51 am eRe4s3r New Issue
Sep 27, 2011 3:51 am eRe4s3r File Added: Shangrila.rar
Sep 27, 2011 4:49 am Kemeno Note Added: 0013811
Sep 27, 2011 5:13 am Kronic File Added: Sandstorm.zip
Sep 27, 2011 5:14 am Kronic Note Added: 0013812
Sep 27, 2011 6:11 am Toll Note Added: 0013816
Sep 27, 2011 6:27 am tigersfan Note Added: 0013818
Sep 27, 2011 6:27 am tigersfan Internal Weight => Fix Before Major Release
Sep 27, 2011 6:27 am tigersfan Status new => feedback
Sep 27, 2011 6:28 am Toll Note Added: 0013819
Sep 27, 2011 7:22 am tigersfan Note Added: 0013826
Sep 27, 2011 7:22 am tigersfan Assigned To => Chris_McElligottPark
Sep 27, 2011 7:22 am tigersfan Status feedback => assigned
Sep 27, 2011 9:31 am GabrielKronos File Added: Test World.zip
Sep 27, 2011 9:34 am GabrielKronos Note Added: 0013842
Sep 27, 2011 12:14 pm orzelek Note Added: 0013881
Sep 27, 2011 12:15 pm orzelek Note Edited: 0013881
Sep 27, 2011 12:16 pm tigersfan Internal Weight Fix Before Major Release => Fix ASAP
Sep 27, 2011 12:17 pm tigersfan Note Added: 0013883
Sep 27, 2011 12:24 pm Toll Note Added: 0013886
Sep 27, 2011 12:27 pm GabrielKronos Note Added: 0013888
Sep 27, 2011 12:29 pm tigersfan Note Added: 0013889
Sep 27, 2011 7:14 pm eRe4s3r Note Added: 0014048
Sep 27, 2011 10:12 pm Chris_McElligottPark Note Added: 0014099
Sep 27, 2011 10:12 pm Chris_McElligottPark Status assigned => resolved
Sep 27, 2011 10:12 pm Chris_McElligottPark Fixed in Version => 0.502
Sep 27, 2011 10:12 pm Chris_McElligottPark Resolution open => fixed