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IDProjectCategoryLast Update
0004216Valley 1Gameplay IdeaSep 29, 2011 6:30 am
ReporterItchykobu Assigned To 
Status closedResolutionno change required 
Product Version0.504 
Summary0004216: Make bosses charge up attacks
DescriptionI was just fighting a giant skelebot, and I would characterize the combat as "hectic" more than fast-paced. I'm in a green room, which is complicating my ability to actually see the little green skelebot dwarves that are spawning, and the boss is slinging out fireballs fast - maybe that kind of chaos is the intent, but I think it wouldn't be too much less chaotic if the boss stopped for half a second, glowed, and made a noise before he unleashed his death upon me. That would at least let me know if I should be focusing on him or skittery, skittery dwarves....maybe reduce their explosion radius a little bit too? I was bouncing all over the place and it was not pleasant.
TagsNo tags attached.
Internal WeightNew

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tigersfan

Sep 29, 2011 6:30 am

reporter   ~0014571

Right now, all the boss battles need to be re-balanced. After we do a bit more balance on them, if you still think something should be changed, let us know.

Issue History

Date Modified Username Field Change
Sep 28, 2011 5:54 pm Itchykobu New Issue
Sep 29, 2011 6:30 am tigersfan Note Added: 0014571
Sep 29, 2011 6:30 am tigersfan Internal Weight => New
Sep 29, 2011 6:30 am tigersfan Status new => closed
Sep 29, 2011 6:30 am tigersfan Resolution open => no change required
Apr 14, 2014 9:30 am Chris_McElligottPark Category Suggestion - Gameplay => Gameplay Idea