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IDProjectCategoryLast Update
0004695Valley 1SuggestionOct 10, 2011 9:41 am
ReporterItchykobu Assigned Tokeith.lamothe  
Status closedResolutionfixed 
Summary0004695: Allow roads to tie in resource deposits
DescriptionResource deposits are only good if w/in 3 tiles of your settlement, but due to the random distribution, this can leave a lot of resources untapped. How about adding 'or within 1 tile of a road' so that resources adjacent to roadways also contribute (maybe at diminished capacity)?
TagsNo tags attached.
Internal WeightNew

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has duplicate 0004717 closed Extend the benefit of resources beyond 3 blocks 

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keith.lamothe

Oct 8, 2011 9:15 am

administrator   ~0016214

You don't have control over exactly where the roads go (or where potential roads can be), so this particular approach would lead to frustration, etc.

But I do plan to make the ones further out from the settlements still be useful, the 3-range thing is just functional-for-now.

Issue History

Date Modified Username Field Change
Oct 7, 2011 6:59 pm Itchykobu New Issue
Oct 8, 2011 9:15 am keith.lamothe Internal Weight => New
Oct 8, 2011 9:15 am keith.lamothe Note Added: 0016214
Oct 8, 2011 9:15 am keith.lamothe Status new => closed
Oct 8, 2011 9:15 am keith.lamothe Assigned To => keith.lamothe
Oct 8, 2011 9:15 am keith.lamothe Resolution open => fixed
Oct 10, 2011 9:41 am tigersfan Relationship added has duplicate 0004717
Apr 14, 2014 9:28 am Chris_McElligottPark Category Suggestion - General Idea => Suggestion - General
Apr 14, 2014 9:30 am Chris_McElligottPark Category Suggestion - General => Suggestion