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IDProjectCategoryLast Update
0004845Valley 1Gameplay IdeaOct 20, 2011 9:37 am
Reportermartyn_van_buren Assigned ToChris_McElligottPark  
Status resolvedResolutionfixed 
Product Version0.523 
Fixed in Version0.527 
Summary0004845: Have teleport move you in the direction you're facing, not toward the cursor
DescriptionAs I say. Currently, teleport seems to move you in the direction of the cursor, or if you're tab targeting toward your target. Maybe I misunderstand how teleport is meant to be used, but I assumed it's a running-away spell --- so having it move you into a boss's lap is less than ideal. In general, I think you're most likely to use it while running away and firing at something behind you, so it seems like it's more useful if it takes you in the direction you're moving than the direction you're shooting.
TagsNo tags attached.
Internal WeightFeature Suggestion

Activities

Chris_McElligottPark

Oct 14, 2011 9:56 am

administrator   ~0016569

I'd really think of storm dash as already doing what you're talking about -- the teleport spell is more about being able to move to specific locations that you're targeting. I'm not sure that I'd want to really change teleport, honestly, because there's already something that does what you're asking for. I think it's better to have the variety rather than driving things too close to one another.

martyn_van_buren

Oct 14, 2011 10:29 am

reporter   ~0016572

So when do you use it? Since it can't go through walls, I'd assumed it was for escaping when you're boxed in by something dangerous like purple miasma or dragon breath and don't want to run through it. Not arguing, just not too clear on what to do with it.

Chris_McElligottPark

Oct 14, 2011 10:37 am

administrator   ~0016574

Well, if you're using mouse controls, it's really handy because you can point to a precise location and just go right there. When it comes to going through walls, I've actually been thinking of letting it do that and making it use a lot more MP.

In terms of quickly running away, that's really more the Storm Dash, I'd say. Unless you're using the mouse, which can quickly launch teleport just as easily.

martyn_van_buren

Oct 14, 2011 11:39 am

reporter   ~0016577

Fair, I suppose I can't really expect quite everything to work if I insist on playing with the trackpad.

Chris_McElligottPark

Oct 14, 2011 11:41 am

administrator   ~0016578

Well, there's some stuff that would definitely be mouse-only in terms of being able to quickly use them, that said we try to always put in alternatives that work no matter what you use. If we didn't have storm dash, that would be a problem.

Chris_McElligottPark

Oct 19, 2011 3:23 pm

administrator   ~0016825

Sort of related to this topic:

* Teleport now can be cast once every 1 second instead of once every 4 seconds.
** Teleport is now limited by region level it can be used in -- like shrink, miniature, and so forth.

* Teleport is now called Lesser Teleport, and there is a new Greater Teleport option.
** Greater teleport transmits you directly to the cursor location, even allowing your to pass through walls or other solid objects.
** Greater teleport costs a whopping 600 MP, but it provides yet another way of going about exploring mazes, for instance.

* Starting at level 40, players can now start finding umbra embers (a rare commodity). These are required in order to craft greater teleport.

Armanant

Oct 19, 2011 4:12 pm

reporter   ~0016831

Just noticed this task, didn't realize this was a bug - currently teleport lets me go through walls just fine. It's quite useful to take shortcuts in more complex rooms. Guess it doesn't really matter now if it is changing, but if 'lesser teleport' will work like teleport does now, seems like I'd be able to go through walls just fine with it too...

Chris_McElligottPark

Oct 19, 2011 4:17 pm

administrator   ~0016833

Hmm, will have to look at that. It's not supposed to.

Chris_McElligottPark

Oct 19, 2011 4:28 pm

administrator   ~0016835

I am pretty sure it won't do that anymore in the next version, but if you still see it please do let me know. Thanks!

Armanant

Oct 20, 2011 3:15 am

reporter   ~0016872

It is no longer letting me go through walls. Going to have to go get that greater teleport then. Pity about the huge mana cost!

Chris_McElligottPark

Oct 20, 2011 9:37 am

administrator   ~0016877

Excellent! That's more what it was actually supposed to be doing from the start. ;)

Issue History

Date Modified Username Field Change
Oct 14, 2011 9:26 am martyn_van_buren New Issue
Oct 14, 2011 9:44 am tigersfan Internal Weight => Feature Suggestion
Oct 14, 2011 9:44 am tigersfan Status new => considering
Oct 14, 2011 9:56 am Chris_McElligottPark Note Added: 0016569
Oct 14, 2011 10:29 am martyn_van_buren Note Added: 0016572
Oct 14, 2011 10:37 am Chris_McElligottPark Note Added: 0016574
Oct 14, 2011 11:39 am martyn_van_buren Note Added: 0016577
Oct 14, 2011 11:41 am Chris_McElligottPark Note Added: 0016578
Oct 19, 2011 3:23 pm Chris_McElligottPark Note Added: 0016825
Oct 19, 2011 3:23 pm Chris_McElligottPark Status considering => resolved
Oct 19, 2011 3:23 pm Chris_McElligottPark Fixed in Version => 0.527
Oct 19, 2011 3:23 pm Chris_McElligottPark Resolution open => fixed
Oct 19, 2011 3:23 pm Chris_McElligottPark Assigned To => Chris_McElligottPark
Oct 19, 2011 4:12 pm Armanant Note Added: 0016831
Oct 19, 2011 4:17 pm Chris_McElligottPark Note Added: 0016833
Oct 19, 2011 4:28 pm Chris_McElligottPark Note Added: 0016835
Oct 20, 2011 3:15 am Armanant Note Added: 0016872
Oct 20, 2011 9:37 am Chris_McElligottPark Note Added: 0016877
Apr 14, 2014 9:30 am Chris_McElligottPark Category Suggestion - Gameplay => Gameplay Idea