View Issue Details

IDProjectCategoryLast Update
0004982Valley 1Bug - GameplayOct 24, 2011 3:57 pm
ReporterSmiling Spectre Assigned Tokeith.lamothe  
Status resolvedResolutionfixed 
Product Version0.529 
Fixed in Version0.530 
Summary0004982: Lightning from nowhere - feature or bug?
DescriptionI am currently fighting mini-boss. Giant amoeba. It is, as usually, goes to the upper right corner and sits here. Oh, well, then I will take resources from the underground part of chunk, I think...

But when I reached amoeba's zone of control, something strange happen: I begin to receive now and again lightning bolts (or how it is named?) that usually amoeba does. But it goes just from empty square of map near me!

I get screenshot of one shot from down to up. But actually it can happen in any direction.
TagsNo tags attached.
Internal WeightFix ASAP

Relationships

has duplicate 0004988 closed Strange shots coming from nowhere 

Activities

Chris_McElligottPark

Oct 24, 2011 9:32 am

administrator   ~0017022

Keith, I think this may be smoothing-related, but I'm not sure. If the boss is going to the upper right and getting stuck outside of the screen, then the boss should be warping to somewhere in the chunk that it can actually fight. My best guess is that it's doing so, then trying to attack the player, then getting sent back because of smoothing.

Or something along those lines. I'm not really sure, but this is a new thing and the only stuff that's changed in the last release or so has been your stuff relating to multiplayer, so that's where I'm inclined to look so far.

keith.lamothe

Oct 24, 2011 9:41 am

administrator   ~0017028

I don't think smoothing is actually operative at all in SP. But sure, probably something MP related.

Chris_McElligottPark

Oct 24, 2011 9:43 am

administrator   ~0017030

Well, yeah, that makes sense. But there's something new there in the last release, it seems, and I don't think it was anything I did although I could be wrong. I mostly wasn't in that area of the code, though, with the last one in particular.

keith.lamothe

Oct 24, 2011 10:47 am

administrator   ~0017040

Ok, just confirmed that smoothing isn't running at all in SP. I'll look through the svn logs to see what else could be related but it's likely that I'm going to need a reproducible case to make any progress on this one.

keith.lamothe

Oct 24, 2011 10:56 am

administrator   ~0017044

Ok, I can see it happening in the world attached to the duplicate issue, will try to isolate.

Chris_McElligottPark

Oct 24, 2011 10:56 am

administrator   ~0017045

Excellent!

Thanks.

Smiling Spectre

Oct 24, 2011 3:55 pm

reporter   ~0017071

It seems, a lot of bosses behave similar. It's like if any boss too far from me tries to run even farer. Just seen it with "Fire robots" mini-bosses too. Some (closer) tries to pursue me, but others (far) goes to far corner and stuck here.

And it wasn't before some certain build. I think this happened with "advanced AI", but I can be wrong.

Also: every flying boss outdoor definitely goes out screen trying to evade me. But it is strange "outscreen" - I cannot see or reach it, but I can target and fire here. And there is monster fire from there too.

Chris_McElligottPark

Oct 24, 2011 3:57 pm

administrator   ~0017072

Thanks!

* Fixed several issues with how the top of the chunk in outdoor areas was being treated. This had then been causing some strangeness with enemy shots warping around oddly when there were amoebas sandwidtched right at the top of the exterior available area.

Issue History

Date Modified Username Field Change
Oct 23, 2011 3:14 pm Smiling Spectre New Issue
Oct 23, 2011 3:14 pm Smiling Spectre File Added: Lightning from nowhere.png
Oct 24, 2011 2:37 am zebramatt Relationship added has duplicate 0004988
Oct 24, 2011 8:48 am tigersfan Internal Weight => Fix ASAP
Oct 24, 2011 9:30 am Chris_McElligottPark Assigned To => keith.lamothe
Oct 24, 2011 9:30 am Chris_McElligottPark Status new => assigned
Oct 24, 2011 9:32 am Chris_McElligottPark Note Added: 0017022
Oct 24, 2011 9:41 am keith.lamothe Note Added: 0017028
Oct 24, 2011 9:43 am Chris_McElligottPark Note Added: 0017030
Oct 24, 2011 10:47 am keith.lamothe Note Added: 0017040
Oct 24, 2011 10:56 am keith.lamothe Note Added: 0017044
Oct 24, 2011 10:56 am Chris_McElligottPark Note Added: 0017045
Oct 24, 2011 3:55 pm Smiling Spectre Note Added: 0017071
Oct 24, 2011 3:57 pm Chris_McElligottPark Note Added: 0017072
Oct 24, 2011 3:57 pm Chris_McElligottPark Status assigned => resolved
Oct 24, 2011 3:57 pm Chris_McElligottPark Fixed in Version => 0.530
Oct 24, 2011 3:57 pm Chris_McElligottPark Resolution open => fixed