View Issue Details

IDProjectCategoryLast Update
0007423Valley 1Gameplay IdeaJul 22, 2012 8:21 pm
ReporterLeafy Greens Assigned ToChris_McElligottPark  
Status resolvedResolutionfixed 
Product Version1.006 
Summary0007423: Upgrade Reset
DescriptionWhat if there was a way to reset a character's stats to their original values? That way, players could test out the effects of each stat on gameplay without racking up a huge number of deaths.
TagsNo tags attached.
Internal WeightFeature Suggestion

Activities

Chris_McElligottPark

May 1, 2012 7:15 pm

administrator   ~0023199

I think that makes a good amount of sense. Probably as a somewhat rare spell scroll like elusion scrolls. Having players able to just constantly redo their upgrades isn't really something that I want to encourage too much. But some experimentation is also good. Hmm.

Have you thought about doing glyph transfers with villagers and experimenting there? Just out of curiosity.

Another way to do this might be to make it a two-stage process. So basically you allocate the points however you want, and you see the adjusted stats, but nothing actually changes until you hit confirm. That might be the easiest way of all to allow for the sort of experimentation you're talking about without also making it something that players can exploit.

Leafy Greens

May 1, 2012 7:28 pm

reporter   ~0023202

I've tried using the villagers, but the problem there is that they aren't guaranteed to have the same base stats as your character, or even each other.

I like that second option. There was actually something like that in Mass Effect 1, and it worked brilliantly there.

Penumbra

May 1, 2012 7:46 pm

reporter   ~0023204

I would like a way to "retire" a character without killing them. Sometimes I want a new guy, but, man, the death part? Maybe in town, abandoning your character would just let you pick a new one without the gory parts.

As for this, that action could refund you all (or part) of the upgrade stones spent on the previous guy.

Leafy Greens

May 1, 2012 7:54 pm

reporter   ~0023206

Hm... maybe there could be a special building that they could "retire" to?

MaxwellDemonic

May 2, 2012 9:06 am

reporter   ~0023264

Guardian Power: Retirement Home.

The thought of seeing that in game makes me giggle. Really, I like the idea.

jruderman

May 26, 2012 9:45 pm

reporter   ~0025015

This was "fixed" as part of:

http://arcengames.com/mediawiki/index.php?title=AVWW_-_Post-Launch_Series_1_Release_Notes#Better_Character_Upgrade_Process:_Out_With_Upgrade_Stones.2C_In_With_Three_New_Enchant_Slots

Issue History

Date Modified Username Field Change
May 1, 2012 7:10 pm Leafy Greens New Issue
May 1, 2012 7:15 pm Chris_McElligottPark Note Added: 0023199
May 1, 2012 7:28 pm Leafy Greens Note Added: 0023202
May 1, 2012 7:46 pm Penumbra Note Added: 0023204
May 1, 2012 7:54 pm Leafy Greens Note Added: 0023206
May 2, 2012 8:06 am tigersfan Internal Weight => Feature Suggestion
May 2, 2012 8:06 am tigersfan Status new => considering
May 2, 2012 9:06 am MaxwellDemonic Note Added: 0023264
May 26, 2012 9:45 pm jruderman Note Added: 0025015
May 27, 2012 8:10 am Chris_McElligottPark Status considering => resolved
May 27, 2012 8:10 am Chris_McElligottPark Resolution open => fixed
May 27, 2012 8:10 am Chris_McElligottPark Assigned To => Chris_McElligottPark
Apr 14, 2014 9:30 am Chris_McElligottPark Category Suggestion - Gameplay => Gameplay Idea