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IDProjectCategoryLast Update
0008634Valley 1Balance IssueJul 19, 2012 7:24 am
ReporterMisery Assigned To 
Status consideringResolutionopen 
Product Version1.101 ( Post-Launch Series 1) 
Summary0008634: Fairies much too common in caves
DescriptionNot just too common, it actually seems like green/red fairies are the ONLY bosses spawning in caves whatsoever once they're unlocked. Previously I'd encounter things like shadow bats or amoebas or dragons, but for some time now, it's been nothing but green/red fairies.

Only exception is the shallows, which are still all jellyfish as usual.

It's a pretty minor thing and for all I know could be the RNG being a total snot, but it's been the case for awhile now, figured I'd mention it.
TagsNo tags attached.
Internal WeightFeature Suggestion

Activities

BenMiff

Jun 20, 2012 7:50 am

reporter   ~0025976

I suspect this is the RNG being annoying, since I still see variety in my bosses.

However, it seems like adding an anti-repetition modification to the selection probabilities would help quite a lot (espescially since computer random tends not to look like human random, since human random tends to be repetition averse). I'd suggest something like throwing a -(90 - (30 * bosses since particular boss was last selected)% modifier to the generation chances of each boss (so it's very unlikely to get a boss twice in a row, and there's a reduced chance for the next two after that as well.)

tigersfan

Jun 20, 2012 8:41 am

reporter   ~0025977

Anyone else seeing this?

TechSY730

Jun 20, 2012 9:25 am

reporter   ~0025981

Last edited: Jun 20, 2012 9:25 am

Some sort of "repetition avoidance" for "major enemy" selection might be worthwhile, but it most certainly should NOT be for the RNG in general. That would lead to even stranger things in the long run than leaving the RNG to be computer random.

Cinth

Jun 20, 2012 7:23 pm

manager   ~0025998

About all I have seen are runs when it has been fairies a few times in a row. In my current game (Continent 2 at T5) I can't say they appear any more often than the bosses available to me.

NyQuil

Jun 20, 2012 9:37 pm

reporter   ~0026003

I wouldn't mind so much, but their projectiles tend to get a bit annoying, making them stand out a lot more, and perhaps making them seem to appear more often.

Kio

Jun 21, 2012 12:26 am

reporter   ~0026007

I don't think its just a "seems more often". I've had boss delves and I think it was a vortex mission, don't remember, but it was another with multiple bosses at once, where i'd get multiples of the fairies. I guess the normal 6 is it? count as a single boss to spawn. But I got the red fairies unlocked probably before anything else in my world simply because there were so many green fairies, and I've only seen a handful of shadow bats and, save for a boss delve where I got a rhino or bull, and a t-rex, I don't think I've seen any other "common" bosses.

Gemzo

Jun 21, 2012 4:15 am

reporter   ~0026009

I haven't seen shadow bats or giant skelebots in a while. Everything is just fairies and giant clockwork wasps. I thought it was just the RNG but...

Misery

Jun 21, 2012 6:40 am

reporter   ~0026011

I noticed that too, that I was seeing quite a ton of giant wasps; it took forever for me to find enough Skelebots for that one unlock, and that only needs 5 of them. I dont think I'd seen 5 till 3 continents in. But I'd seen a bazillion giant wasps.

Matthew Carras

Jul 19, 2012 12:11 am

reporter   ~0026911

Last edited: Jul 19, 2012 12:24 am

Yes, I've done a LOT of boss rooms in caves (about 15), and they're almost always multiple faeries. In fact, faeries are almost always the bosses in houses now too.

Is it because I'm on the 1st Continent? I used to fight other bosses, but once I got to Continent Level 3, it's all faerie bosses all the time.

Issue History

Date Modified Username Field Change
Jun 20, 2012 12:55 am Misery New Issue
Jun 20, 2012 7:50 am BenMiff Note Added: 0025976
Jun 20, 2012 8:41 am tigersfan Internal Weight => New
Jun 20, 2012 8:41 am tigersfan Note Added: 0025977
Jun 20, 2012 8:41 am tigersfan Status new => feedback
Jun 20, 2012 9:25 am TechSY730 Note Added: 0025981
Jun 20, 2012 9:25 am TechSY730 Note Edited: 0025981
Jun 20, 2012 7:23 pm Cinth Note Added: 0025998
Jun 20, 2012 9:37 pm NyQuil Note Added: 0026003
Jun 21, 2012 12:26 am Kio Note Added: 0026007
Jun 21, 2012 4:15 am Gemzo Note Added: 0026009
Jun 21, 2012 6:40 am Misery Note Added: 0026011
Jun 21, 2012 6:40 am Misery Status feedback => new
Jul 19, 2012 12:11 am Matthew Carras Note Added: 0026911
Jul 19, 2012 12:24 am Matthew Carras Note Edited: 0026911
Jul 19, 2012 7:24 am tigersfan Internal Weight New => Feature Suggestion
Jul 19, 2012 7:24 am tigersfan Status new => considering
Apr 14, 2014 9:29 am Chris_McElligottPark Category Gameplay - Balance Issue => Balance Issue