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IDProjectCategoryLast Update
0008868Valley 1Bug - GameplayJul 19, 2012 10:08 pm
Reporterwyvern83 Assigned To 
Status closedResolutionno change required 
Product Version1.115 
Summary0008868: Secret Missions refuse to time out and will count down into negative time
Description*So evidently restarting the game, at least after a computer restart anyway, fixes this bug. I restarted the game once or twice yesterday but I can't remember for sure if the bugged secret missions persisted or not, though I was sure they were at the time so I may have checked them again.

I'll post here again if the new Secret missions, that may have replaced the timed-out ones, fail to timeout again.

Details:

I have a string of Secret Mission spawns I check in a Lava Flat just above my village on continent 4 and I noticed this weekend that missions I passed over were going into negative time,(ex. -0:-21), instead of timing out like they are supposed to do.

I completed 2-3 Secret Rescue Missions that were in negative time just fine but the normal Secret Missions, which I left alone, were still counting away when I left the game for the day.

However when I started up the game today to double-check for this bug report all secret missions available had fresh timers. I'm not sure if they were the same missions that went into overtime, only with new timers, or not though.
TagsNo tags attached.
Internal WeightNew

Activities

Chris_McElligottPark

Jul 9, 2012 2:43 pm

administrator   ~0026586

Had you left the region in question and then come back when the timer was negative before you left? Missions aren't supposed to ever expire if you are in their region, which is why I ask.

wyvern83

Jul 9, 2012 4:18 pm

reporter   ~0026592

Problem solved, I did a long chain of mystery puzzles in that region and checked the secret mission spawns a couple times whenever I wanted a break.

The secret rescue missions were done on one of those breaks and since my health was still good after doing them I went back to solving puzzles.

I ended my session while still in the region a couple of times during that stretch but I left the region at the end of the day which would explain why all of the missions are fresh ones now.

Matthew Carras

Jul 18, 2012 11:33 pm

reporter   ~0026905

Last edited: Jul 18, 2012 11:34 pm

Note that this poses a possible problem -- if a mission is too hard for you to do, especially a Journey to Perfection, then this mission will "sticky" itself for all eternity and that area will be unavailable for use for anything else until the mission is cleared, which I think you can only do by completing the mission...

We had this problem and it took us around what seemed like 100 tries to finally get the JtP done. My friends were pretty mad and logged off immediately after. We needed to complete the mission as there was no where else to put the Wind Shelter to get to the next Lieutenant.

Chris_McElligottPark

Jul 18, 2012 11:35 pm

administrator   ~0026906

As long as you leave the region of the mission, it expires.

Matthew Carras

Jul 18, 2012 11:44 pm

reporter   ~0026908

Last edited: Jul 18, 2012 11:45 pm

You mean the continent? Since I'm talking about missions that have stickied on our server for (real time) days until I painstakingly went into each region and cleared them out.

I noticed that the spell they offered was even upgraded a tier when a Lieutenant was defeated, but the spell modifier and type of mission stayed exactly the same.

We have no sticky missions right now as I make sure I manually clear them out.

They also survived a server restart, so restarting doesn't fix it...but as the "server" indicates, this is MP.

Chris_McElligottPark

Jul 18, 2012 11:53 pm

administrator   ~0026909

I mean region. Is there someone in the regions oin question?

Matthew Carras

Jul 19, 2012 12:06 am

reporter   ~0026910

Last edited: Jul 19, 2012 12:29 am

Nope. Like I said, they were abandoned by everyone for days. So long their timer was at something like -48:-22:-16

I can upload my world files if you think that'll help, but like I said these "sticky missions" are long gone (after I manually completed them to clear them)

keith.lamothe

Jul 19, 2012 11:15 am

administrator   ~0026918

For 1.201:

* Fixed a bug where mission expiration timers would roll into negative numbers.
** Thanks to wyvern83 for reporting.


I did that while testing the expiration mechanic, but I can't get it to do anything I don't expect: it hits zero while I'm standing there and doesn't expire, but as soon as I leave the region and come back that mission is gone.


"
Note that this poses a possible problem -- if a mission is too hard for you to do, especially a Journey to Perfection, then this mission will "sticky" itself for all eternity and that area will be unavailable for use for anything else until the mission is cleared, which I think you can only do by completing the mission...

We had this problem and it took us around what seemed like 100 tries to finally get the JtP done. My friends were pretty mad and logged off immediately after. We needed to complete the mission as there was no where else to put the Wind Shelter to get to the next Lieutenant.
"

I don't understand: was the presence of a secret mission blocking you from placing a wind shelter on the region?

Matthew Carras

Jul 19, 2012 12:41 pm

reporter   ~0026922

Sorry, I was talking about *regular* missions, not secret missions. I didn't make that clear.

TechSY730

Jul 19, 2012 2:16 pm

reporter   ~0026923

@Matthew Carras

That might be worth opening a new issue, like this one, but for normal missions.
Make sure to relate it to this issue.

Matthew Carras

Jul 19, 2012 10:08 pm

reporter   ~0026951

Yeah, I'll wait on making a new issue, as I can't seem to reproduce it by myself. If I encounter it again I'll make a new issue.

Issue History

Date Modified Username Field Change
Jul 9, 2012 2:19 pm wyvern83 New Issue
Jul 9, 2012 2:43 pm Chris_McElligottPark Note Added: 0026586
Jul 9, 2012 4:18 pm wyvern83 Note Added: 0026592
Jul 9, 2012 5:25 pm wyvern83 Resolution open => no change required
Jul 10, 2012 5:08 pm tigersfan Internal Weight => New
Jul 10, 2012 5:08 pm tigersfan Status new => closed
Jul 18, 2012 11:33 pm Matthew Carras Note Added: 0026905
Jul 18, 2012 11:34 pm Matthew Carras Note Edited: 0026905
Jul 18, 2012 11:35 pm Chris_McElligottPark Note Added: 0026906
Jul 18, 2012 11:44 pm Matthew Carras Note Added: 0026908
Jul 18, 2012 11:45 pm Matthew Carras Note Edited: 0026908
Jul 18, 2012 11:53 pm Chris_McElligottPark Note Added: 0026909
Jul 19, 2012 12:06 am Matthew Carras Note Added: 0026910
Jul 19, 2012 12:29 am Matthew Carras Note Edited: 0026910
Jul 19, 2012 12:29 am Matthew Carras Note Edited: 0026910
Jul 19, 2012 11:15 am keith.lamothe Note Added: 0026918
Jul 19, 2012 12:41 pm Matthew Carras Note Added: 0026922
Jul 19, 2012 2:16 pm TechSY730 Note Added: 0026923
Jul 19, 2012 10:08 pm Matthew Carras Note Added: 0026951