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IDProjectCategoryLast Update
0008985Valley 1Bug - Room IssuesJul 19, 2012 8:17 pm
ReporterSerratedSabre Assigned ToChris_McElligottPark  
Status resolvedResolutionfixed 
Product Version1.201 
Fixed in Version1.202 
Summary0008985: Mini-map inside buildings already filled
DescriptionWhile I don't mind a free advantage, I don't think that it's what was intended. Upon entering a new building, I noticed that the minimap was already filled out, revealing the locations of doors, items, and enchant charges. I tried several different buildings in different areas, all places previously unvisited, and still had the same mapvision. I also tried a different world file, and yup, it's still there.
TagsNo tags attached.
Internal WeightNew

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Chris_McElligottPark

Jul 19, 2012 8:17 pm

administrator   ~0026943

Yikes, it was related to this also:

* Fixed a rather critical bug in the prior version that was causing all sorts of things not to seed indoors: enchant containers, NPCs in rescue missions, spikes in freefall missions, etc.

Thanks!

Issue History

Date Modified Username Field Change
Jul 19, 2012 6:20 pm SerratedSabre New Issue
Jul 19, 2012 8:17 pm Chris_McElligottPark Internal Weight => New
Jul 19, 2012 8:17 pm Chris_McElligottPark Note Added: 0026943
Jul 19, 2012 8:17 pm Chris_McElligottPark Status new => resolved
Jul 19, 2012 8:17 pm Chris_McElligottPark Fixed in Version => 1.202
Jul 19, 2012 8:17 pm Chris_McElligottPark Resolution open => fixed
Jul 19, 2012 8:17 pm Chris_McElligottPark Assigned To => Chris_McElligottPark