View Issue Details

IDProjectCategoryLast Update
0009067AI War 1 / ClassicBug - GameplayJul 30, 2012 10:00 am
ReporterKalias Assigned Tokeith.lamothe  
Status resolvedResolutionfixed 
Product Version5.050 
Fixed in Version5.051 
Summary0009067: Doomsday device does not work
DescriptionDetonating a mk3 nuke does not seem to work properly currently, while it does trigger ai progress it does not destroy ships, nor does it destroy worlds.

I have attached a save file with a nuke ready to scrap in Kalitown for verification.
TagsNo tags attached.
Internal WeightNew

Activities

Kalias

Jul 29, 2012 8:22 pm

reporter  

Nuketest.sav (151,047 bytes)

Kalias

Jul 29, 2012 8:53 pm

reporter   ~0027194

I've also tested this using cheats, by turning them on in the host campaign menu and using "Nuke em" in chat.
The mk3 nuke spawned this way doesn't work either (mk2 and mk1 nukes do work properly however)

keith.lamothe

Jul 30, 2012 10:00 am

administrator   ~0027198

Fixed for 5.051, thanks :)

Issue History

Date Modified Username Field Change
Jul 29, 2012 8:22 pm Kalias New Issue
Jul 29, 2012 8:22 pm Kalias File Added: Nuketest.sav
Jul 29, 2012 8:53 pm Kalias Note Added: 0027194
Jul 30, 2012 10:00 am keith.lamothe Internal Weight => New
Jul 30, 2012 10:00 am keith.lamothe Note Added: 0027198
Jul 30, 2012 10:00 am keith.lamothe Status new => resolved
Jul 30, 2012 10:00 am keith.lamothe Fixed in Version => 5.051
Jul 30, 2012 10:00 am keith.lamothe Resolution open => fixed
Jul 30, 2012 10:00 am keith.lamothe Assigned To => keith.lamothe