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IDProjectCategoryLast Update
0009211Valley 1Suggestion - Balancing IssuesAug 13, 2012 12:22 pm
ReporterSnave Assigned To 
Status consideringResolutionopen 
Summary0009211: Limit platforms/box carry capacity. Replace platform/box stash drops with capacity enhancements.
DescriptionOne of the most interesting aspects of the tutorial mission when on a harder platforming difficulty setting is that you are given a limit of only 30 wooden planks at a time. A chest replenishes this supply when you return to the surface. Scarcity makes you think before placing a plank.

However, once you reach settlement, this entire facet of the game becomes trivial. For a negligible fee at the opal stone, you can deck your character out with literally thousands of planks and boxes. Furthermore, you continue to get given planks and boxes as if they were scarce in stash rooms for the remainder of the game.

The suggestion is to actually cap plank and boxes carry capacity at 30 and then replace the little packs of planks and boxes in stash rooms with +5 bonuses to this capacity. Eventually, the numbers will become trivial again, but by that point you'll already be moving on to collecting multi-jump enhancements (double/triple/lightning/rocket) instead. Might make this part of the game somewhat more interesting while it lasts.
TagsNo tags attached.
Internal WeightFeature Suggestion

Relationships

related to 0009181 considering Too many platforms/crates 

Activities

Blahness

Aug 12, 2012 11:49 pm

reporter   ~0027574

Makes early-game platforming a bit more strategic and interesting.

Scale starting carry capacity to difficulty, and I'd approve quite heartily.

Issue History

Date Modified Username Field Change
Aug 12, 2012 3:06 pm Snave New Issue
Aug 12, 2012 8:33 pm Pyrrhic Relationship added related to 0009181
Aug 12, 2012 11:49 pm Blahness Note Added: 0027574
Aug 13, 2012 12:22 pm tigersfan Internal Weight => Feature Suggestion
Aug 13, 2012 12:22 pm tigersfan Status new => considering