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IDProjectCategoryLast Update
0009417Valley 1Bug - GameplayAug 30, 2012 10:10 pm
ReporterPyrrhic Assigned To 
Status newResolutionopen 
Product Version1.206 
Summary0009417: Dying in some missions keeps ghost, + new player created there.
DescriptionI've experienced this in both an underground-Freefall mission (which appeared from the world map), and in a Battleground mission (found in a surface region secret mission area).

Normally when dying within a mission, no ghost is created, and the new character spawns in the settlement. But in the above cases, a ghost *was* created, and the new character spawned in the mission setup room. Upon trying the mission again, the previous character's ghost was eventually encountered.
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Chris_McElligottPark

Aug 30, 2012 9:35 pm

administrator   ~0028081

Yep, working as intended.

Pyrrhic

Aug 30, 2012 10:10 pm

reporter   ~0028084

Last edited: Aug 30, 2012 10:11 pm

Oh. Well, to make the opposite argument...

Is this supposed to be happening with all missions? Because in Wind Shelter missions (the only missions where I usually die), the new character is spawned in the settlement, the old character makes no ghost, and the mission map gets reset (a natural effect of leaving both the mission area & its mission-setup area).

Issue History

Date Modified Username Field Change
Aug 30, 2012 9:34 pm Pyrrhic New Issue
Aug 30, 2012 9:35 pm Chris_McElligottPark Note Added: 0028081
Aug 30, 2012 10:10 pm Pyrrhic Note Added: 0028084
Aug 30, 2012 10:11 pm Pyrrhic Note Edited: 0028084