View Issue Details

IDProjectCategoryLast Update
0009971Shattered HavenGameplay IdeaJan 26, 2013 10:47 am
ReporterGameMaker24 Assigned ToChris_McElligottPark  
Status closedResolutionfixed 
Summary0009971: NPC that follows a patrol path
DescriptionI would like to set an NPC that I'm using for Lela on a patrol path, so that she can "play her part" in tutorial screens where they have separate paths. An N/E tag would be waiting at the end so that once she reaches the exit, she stops and waits. Her path would always be in shallow water, when necessary, so as not to get killed.
TagsNo tags attached.
Internal WeightFeature Suggestion

Activities

Chris_McElligottPark

Jan 21, 2013 11:48 am

administrator   ~0030058

I think that you've found a different way around this, yes?

GameMaker24

Jan 26, 2013 10:47 am

manager   ~0030249

Yes, now that we have AllowsNormalGameplay (another of my favorite conditions), I have much more freedom with scripting than I ever could get with setting an NPC as a patrol. =)

Issue History

Date Modified Username Field Change
Dec 1, 2012 7:28 pm GameMaker24 New Issue
Dec 1, 2012 7:28 pm GameMaker24 Status new => assigned
Dec 1, 2012 7:28 pm GameMaker24 Assigned To => Chris_McElligottPark
Jan 21, 2013 11:48 am Chris_McElligottPark Note Added: 0030058
Jan 21, 2013 11:48 am Chris_McElligottPark Status assigned => feedback
Jan 26, 2013 10:47 am GameMaker24 Note Added: 0030249
Jan 26, 2013 10:47 am GameMaker24 Status feedback => assigned
Jan 26, 2013 10:47 am GameMaker24 Status assigned => closed
Jan 26, 2013 10:47 am GameMaker24 Resolution open => fixed
Apr 14, 2014 9:30 am Chris_McElligottPark Category Suggestion - Gameplay => Gameplay Idea