Viewing Issues 19001 - 19050 / 28625

  IDCategorySummaryStatusReporterUpdated 
 00103262
[Valley 2]  Suggestion - Spell Ideas
Spell Caliber addition: New spell types
considering
madcowJan 18, 2013
 00101414
[Shattered Haven]  Bug - Gameplay
Vanish into the water...GameMaker24Jan 18, 2013
 00101272
[Shattered Haven]  Bug - Gameplay
Trapped on a raftGameMaker24Jan 18, 2013
 0010322 
[Valley 2]  Bug - Room Issues
Bosses + crates do not mix
considering
MiseryJan 18, 2013
 00100131
[Shattered Haven]  Bug - Gameplay
Secret passage allows grays to trap you inside walls.GameMaker24Jan 18, 2013
 0010311 
[Valley 2]  Bug - Other
Invalid slice definition
resolved
theqmannJan 18, 2013
 00103771
[Shattered Haven]  Bug - Specific Puzzle Issue
Darrell appears on top of a portal after completing a level.GameMaker24Jan 18, 2013
 00103931Help screen linebreaksGameMaker24Jan 18, 2013
 00103152
[Valley 2]  Bug - Other
File Monsters2/Owl/Owl_Dict does not exist!
new
theqmannJan 17, 2013
 00103132
[Valley 2]  Suggestion - Room Ideas/Complaints
Highlight doors
considering
theqmannJan 17, 2013
 0010314 
[Valley 2]  Bug - Room Issues
Hard to see walls in grasslands caves
considering
theqmannJan 17, 2013
 00103101
[Valley 2]  Bug - Other
Could not find top connector hint
resolved
theqmannJan 17, 2013
 0010308 
[Valley 2]  Suggestion - General Idea
Put more emphasis on close quarters combat in the platformer segments
considering
Dash275Jan 17, 2013
 00102337
[Valley 2]  Bug - Room Issues
Some defectuous slice made me impossible to continue at a windmill level
closed
VatticsonJan 17, 2013
 0010345 
[Valley 2]  Suggestion - UI Ideas
Put icon on strategic map when a room is found that requires a special ability to pass
closed
theqmannJan 17, 2013
 00103012
[Valley 2]  Bug - Other
In some slices, bosses can be hit by homing spells from corner without punishment
closed
ArcticVanguardJan 17, 2013
 00102963
[Valley 2]  Bug - Other
"The Resistance has fallen!", but the game still continues.
closed
VatticsonJan 17, 2013
 00102931
[Valley 2]  Suggestion - General Idea
Bring back moon lamps!
closed
NanashiJan 17, 2013
 00102901
[Valley 2]  Bug - Room Issues
Unable to proceed
resolved
IpkinsJan 17, 2013
 0010289 
[Valley 2]  Suggestion - UI Ideas
"Select class" screen should show ammo cost
closed
jrudermanJan 17, 2013
 00102881
[Valley 2]  Bug - UI
Strategic overview thinks I "can now access" building surrounded by impasses
closed
jrudermanJan 17, 2013
 00102871
[Valley 2]  Bug - Monster Behavior
Wall crawlers are not crawling along walls
resolved
jrudermanJan 17, 2013
 00102841
[Valley 2]  Bug - Room Issues
Evergreen forest slice requires jumping too high
closed
jrudermanJan 17, 2013
 00102831
[Valley 2]  Bug - UI
Hard to figure out how to use Power Slide
closed
jrudermanJan 17, 2013
 00102821
[Valley 2]  Bug - Gameplay
Floeturge spell "Ice Rocket" does not aim properly
feedback
jrudermanJan 17, 2013
 00102801
[Valley 2]  Bug - Other
What is this "secondary attack" anyway?
closed
Smiling SpectreJan 17, 2013
 00103623
[Shattered Haven]  Graphical Bug
Non-organic flags can create visible bordersGameMaker24Jan 16, 2013
 00095001Post-porting: ability to edit bonus objectives in level editor.Chris_McElligottParkJan 16, 2013
 00101839
[Valley 2]  Suggestion - Gameplay
Relocate from Overlord Tower after Demonaica starts moving
considering
isilJan 16, 2013
 00102791
[Valley 2]  Bug - Monster Behavior
Another strange boss fight
closed
Smiling SpectreJan 16, 2013
 00102752
[Valley 2]  Bug - Other
Can this cannons really be killed?
closed
Smiling SpectreJan 16, 2013
 00103891
[Valley 2]  Bug - UI
NPC danger% shows as 30% for ALL tiles in multiplayer
resolved (keith.lamothe)
GemzoJan 16, 2013
 00102781Small, persistent encyclopedia messageGameMaker24Jan 16, 2013
 00095011Post-porting: ability to edit and view maps in the game.Chris_McElligottParkJan 16, 2013
 00103632
[Shattered Haven]  Graphical Bug
Pierce's hairGameMaker24Jan 16, 2013
 00102501
[Valley 2]  Suggestion - UI Ideas
Allow mouse control in all the menus (not in the gameplay)
considering
Andrew SavinykhJan 16, 2013
 00102122
[Valley 2]  Suggestion - UI Ideas
Allow mouse control on strategic map and menus
considering
ShaggyMooseJan 16, 2013
 0010367 
[AI War 1 / Classic]  Suggestion - Unit Abilities And Behaviors
Playing with the Neinzul enclaves can make the game very laggy after 15/20 hours of play
new
OzoneGrifJan 15, 2013
 00103811
[Shattered Haven]  Bug - Gameplay
IsPlayer1Female is not working.GameMaker24Jan 13, 2013
 00103781
[Shattered Haven]  Suggestion
New test buttons: Test1PMale, Test1PFemale, Test2PMale, Test2PFemaleGameMaker24Jan 13, 2013
 00100511
[Valley 2]  Bug - Gameplay
Raptor form is too large to fit through some map transitionskhadgarJan 13, 2013
 00098703
[Shattered Haven]  Bug - Specific Puzzle Issue
Arlene can disappear before ever giving you the warehouse key.GameMaker24Jan 13, 2013
 000989310
[Shattered Haven]  Bug - Specific Puzzle Issue
PlayerAt condition not heeded.GameMaker24Jan 12, 2013
 00097023
[Shattered Haven]  Gameplay Idea
False walls to turn transparent instead of invisible.GameMaker24Jan 12, 2013
 00102812
[Shattered Haven]  Suggestion - Puzzle Mechanics
Secret passage tile for passing below BG object(s)GameMaker24Jan 12, 2013
 00101382
[Shattered Haven]  Bug - Other
Unusual sub-level arrow behaviorGameMaker24Jan 12, 2013
 00099705
[Shattered Haven]  Gameplay Idea
The risk of adding FG and BG objects during two-playersGameMaker24Jan 12, 2013
 00099223
[Shattered Haven]  Suggestion - Art Ideas
Natural ceilingsGameMaker24Jan 12, 2013
 00099922
[Shattered Haven]  Bug - Other
Running commands that follow SUBLEVEL commandGameMaker24Jan 12, 2013
 0010369 "Engineers do not assist queues" will prevent building the Champion and Fortress modules
new
OzoneGrifJan 12, 2013