Viewing Issues 19451 - 19500 / 28625

  IDCategorySummaryStatusReporterUpdated 
 0009777 
[AI War 1 / Classic]  Graphical Bug
Flagship Icons
new
CinthOct 19, 2012
 00095441
[AI War 1 / Classic]  Bug - Gameplay
Flagships don't group properly.
new
MadTwitOct 19, 2012
 00038486
[AI War 1 / Classic]  Suggestion - Balance Tweaks
Decoy Drones could do with a bit of a buff
considering
TollOct 19, 2012
 00031991
[AI War 1 / Classic]  Balance Issue
Decoy drones' stats don't match their description
new
FunnyManOct 19, 2012
 00008542
[AI War 1 / Classic]  Balance Issue
Decoy Drone Health/Armor possible wrongSalamanderOct 19, 2012
 00056792
[AI War 1 / Classic]  Suggestion - Balance Tweaks
Decoy drones
considering
Spikey00Oct 19, 2012
 0009767 
[AI War 1 / Classic]  Gameplay Issue
Typos
new
CinthOct 19, 2012
 0009771 
[AI War 1 / Classic]  Suggestion - Unit Abilities And Behaviors
Spire Corvette
new
CinthOct 19, 2012
 0009770 
[AI War 1 / Classic]  Bug - Gameplay
Neinzul Mourner Encounter
new
CinthOct 19, 2012
 0009769 
[AI War 1 / Classic]  Suggestion - Interface Ideas - Unit Selection, Management, and Orders
Better management for single player control of multiple champs
new
CinthOct 19, 2012
 00097501
[AI War 1 / Classic]  Bug - Gameplay
Line place tool not following the line
new
Will BentleyOct 19, 2012
 0009764 
[AI War 1 / Classic]  Suggestion - Game Mechanics
Nemesis Ships
new
CinthOct 19, 2012
 0009763 
[AI War 1 / Classic]  Bug - Other
Vengeance Generator and attrition
new
CinthOct 19, 2012
 0009762 
[AI War 1 / Classic]  Bug - Gameplay
DS Ships don't take attrition damage
new
CinthOct 19, 2012
 0009761 
[AI War 1 / Classic]  Bug - Gameplay
Raid starships (from hacking) ignore grav turrets.
new
Faulty LogicOct 18, 2012
 0009760 
[AI War 1 / Classic]  Suggestion - Interface Ideas - Game and Menu Controls
Add Mini-Fortress to In Game Controls
new
Valorian_NovaOct 18, 2012
 00097583
[AI War 1 / Classic]  Bug - Gameplay
Multiple force fields + wave = super tractor beam
assigned (keith.lamothe)
LordimmortalOct 18, 2012
 00091142
[AI War 1 / Classic]  Suggestion - New Unit Ideas - AI-Specific Units
New toys for the AI
considering
KahunaOct 18, 2012
 00097572Cannot save design on upgrade to latest tech.
feedback (keith.lamothe)
AtomikkrabOct 17, 2012
 00027061Artilley golem is called fragile
resolved (keith.lamothe)
KDR_11kOct 17, 2012
 00092851Viral Shredder Tooltip is Wrong
resolved (keith.lamothe)
Draco18sOct 17, 2012
 00093096
[AI War 1 / Classic]  Suggestion - Interface Ideas - Visual Indicators, Tooltips, and Summaries
Compilation of ship description problems
resolved (keith.lamothe)
BognorOct 17, 2012
 0005755 
[AI War 1 / Classic]  Bug - Gameplay
Can construct more than the ship cap of Spirecraft with multi-construct mines
assigned (keith.lamothe)
Spikey00Oct 17, 2012
 00035093spire mining allowing too many builds for multiple unit docks
new
motaiOct 17, 2012
 0009133 
[AI War 1 / Classic]  Bug - Gameplay
Exploit to exceed Spirecraft caps
assigned (keith.lamothe)
Faulty LogicOct 17, 2012
 00097451Potentially confusing text problem on objectives screen
resolved (keith.lamothe)
BognorOct 16, 2012
 00088195
[AI War 1 / Classic]  Bug - Gameplay
Ships sometimes autotarget wormhole guard posts
resolved (keith.lamothe)
TechSY730Oct 16, 2012
 0009753 
[AI War 1 / Classic]  Bug - Gameplay
Older savegames not having roles set.
resolved (keith.lamothe)
Chris_McElligottParkOct 16, 2012
 00097541
[AI War 1 / Classic]  Crash/Exception
Error when loading extremely old savegame.
resolved (keith.lamothe)
Chris_McElligottParkOct 16, 2012
 0009756 
[AI War 1 / Classic]  Suggestion - New Unit Ideas - Golems
Hammerhead golem
new
KDR_11kOct 16, 2012
 00097524
[AI War 1 / Classic]  Bug - Gameplay
Large starbase not repairing consistently
resolved (keith.lamothe)
UnderfotOct 16, 2012
 00092062
[AI War 1 / Classic]  Suggestion - Interface Ideas - Galaxy Map Management
Seperate Backwater Wormholes from Regular Wormholes with Unexplored Wormhole Display
considering
MercatioOct 16, 2012
 00097356
[AI War 1 / Classic]  Bug - Gameplay
ARS hijinks
resolved (keith.lamothe)
CinthOct 15, 2012
 0009751 
[AI War 1 / Classic]  Bug - Gameplay
To the Rally post when you are ordered to do so
new
CinthOct 15, 2012
 00097231
[AI War 1 / Classic]  Bug - Gameplay
Spire Corvettes are an available technology for the player to capture from Advance Research Stations with Startships Off
resolved (keith.lamothe)
X14U2NVXOct 15, 2012
 00097241
[AI War 1 / Classic]  Bug - Gameplay
Mini-Fortess is researchable but not buildable in defender mode
resolved (keith.lamothe)
GithOct 15, 2012
 00097483
[Shattered Haven]  Suggestion - Enemy Ideas
Tools as weapons for non-gray enemiesGameMaker24Oct 15, 2012
 0009749 
[AI War 1 / Classic]  Bug - Gameplay
MK V Younglings try to repair in the regenerator chamber
new
AtomikkrabOct 14, 2012
 00097392
[Shattered Haven]  Suggestion
Details needs an OK buttonGameMaker24Oct 14, 2012
 0009744 
[AI War 1 / Classic]  Bug - Gameplay
Fallen Spire exos don't spawn at 100% charge
new
BossmanOct 14, 2012
 0009742 
[AI War 1 / Classic]  Suggestion - Unit Abilities And Behaviors
Add "Brave Enclave Starship" control toggle.
new
Faulty LogicOct 13, 2012
 00097121
[AI War 1 / Classic]  Suggestion - Unit Abilities And Behaviors
a way to keep enclave starships on FRD
new
TssbackusOct 13, 2012
 0009741 When sub-level's title changes, it should be marked as modified.GameMaker24Oct 13, 2012
 00097371
[AI War 1 / Classic]  Bug - Gameplay
Reserves doing something they shouldn't?
closed (keith.lamothe)
CinthOct 13, 2012
 0009736 
[AI War 1 / Classic]  Suggestion - Interface Ideas - Unit Selection, Management, and Orders
Improve Ship Design window
new
Eternaly_LostOct 13, 2012
 00097261
[AI War 1 / Classic]  Suggestion - AI Behavior And Tactics
Hybrids can go into "ThreatFleet" mode
resolved (keith.lamothe)
TechSY730Oct 13, 2012
 00097222
[AI War 1 / Classic]  Bug - Gameplay
Dark Spire cruisers can kill AI Command Stations
resolved (keith.lamothe)
HistidineOct 13, 2012
 00097301
[AI War 1 / Classic]  Bug - Gameplay
ai command station killed by npc faction
resolved (keith.lamothe)
motaiOct 13, 2012
 0009734 
[Shattered Haven]  Suggestion - Puzzle Mechanics
New script functionality: line-specific commentGameMaker24Oct 13, 2012
 0009731 
[AI War 1 / Classic]  Suggestion - New Unit Ideas - AI-Specific Units
Zoo Master (AIP over time provider)
new
KDR_11kOct 13, 2012