Viewing Issues 19951 - 20000 / 28625

  IDCategorySummaryStatusReporterUpdated 
 00027809
[AI War 1 / Classic]  Suggestion - New Unit Ideas - Bonus Ships
ReplacersoMe_RandoMAug 18, 2012
 00092903
[AI War 1 / Classic]  Suggestion - Balance Tweaks
AI reinforcements out of hand
feedback (keith.lamothe)
Draco CretelAug 18, 2012
 00088287
[Valley 1]  Balance Issue
Don't allow incinerating the Command FlarejrudermanAug 18, 2012
 00092713
[AI War 1 / Classic]  Bug - Other
All Nanoswarm V start moving at a crawl after any one of them attack
resolved (keith.lamothe)
HearteaterAug 18, 2012
 000921912
[AI War 1 / Classic]  Bug - Gameplay
Low speed (such as Grav Drills) causes issues with directional movement
assigned (keith.lamothe)
Moonshine FoxAug 18, 2012
 00092245
[AI War 1 / Classic]  Suggestion - Interface Ideas - Visual Indicators, Tooltips, and Summaries
"Radar Dampening" name is very unintuitive
considering
RCIXAug 17, 2012
 00092721
[Valley 1]  Suggestion - Spell Ideas
Storm/Water Dash PriorityYiabAug 17, 2012
 00092472
[Valley 1]  Suggestion - Room Ideas/Complaints
Secret Mission Sometimes Missing
closed
YiabAug 17, 2012
 00092481
[Valley 1]  Suggestion - Room Ideas/Complaints
Cave With Isolated EntrywayYiabAug 17, 2012
 00091002
[Valley 1]  Suggestion - UI Ideas
Make it easier to tell the time of day
considering
lavacamoradaAug 17, 2012
 0008808 
[Valley 1]  Bug - Gameplay
Shrunken explosives explode + Mossy barrel 'gems' identical to Mossy barrel 'traps'PyrrhicAug 17, 2012
 0009249 
[Valley 1]  Suggestion - Loot/Item ideas
Make Mossy Barrels Shrink To Mossy Barrels
considering
YiabAug 17, 2012
 00092673
[AI War 1 / Classic]  Suggestion - New Unit Ideas - AI-Specific Units
Neinzul Amalgamation
considering
CinthAug 17, 2012
 0009263 
[AI War 1 / Classic]  Suggestion - Interface Ideas - Unit Selection, Management, and Orders
Spire Mining Ship could be selectable with 'B'
considering
TwingeAug 17, 2012
 0009262 
[AI War 1 / Classic]  Suggestion - Interface Ideas - Visual Indicators, Tooltips, and Summaries
When creating a game, available ships should be updated based on players
considering
TwingeAug 17, 2012
 0009261 
[AI War 1 / Classic]  Suggestion - Interface Ideas - Unit Selection, Management, and Orders
Building with Neizul Enclave Starships of different marks
considering
ArcDMAug 17, 2012
 00017441Unbuildable ships with 32 planets
feature for later (keith.lamothe)
PineappleSamAug 17, 2012
 00092512
[AI War 1 / Classic]  Gameplay Idea
Mod Fort doesn't drop remains
assigned (keith.lamothe)
CinthAug 16, 2012
 00092526
[AI War 1 / Classic]  Gameplay Issue
Cloaking and shields
resolved (keith.lamothe)
CinthAug 16, 2012
 00092654
[AI War 1 / Classic]  Bug - Gameplay
Force Fields rebuilt from remains are oddly immortal
resolved (keith.lamothe)
ToranthAug 16, 2012
 00092461
[AI War 1 / Classic]  Suggestion - Campaign Management And Setup
Have Variable Intensity Spire Civilian Leaders
considering
Faulty LogicAug 16, 2012
 00092265
[AI War 1 / Classic]  Suggestion - Interface Ideas - Visual Indicators, Tooltips, and Summaries
Command-Grade > Command?
considering
RCIXAug 16, 2012
 00002263
[AI War 1 / Classic]  Suggestion - New Unit Ideas - Bonus Ships
Multigun Frigate
resolved (keith.lamothe)
Moonshine FoxAug 16, 2012
 00092581
[AI War 1 / Classic]  Balance Issue
Neinzul Champion Cloak is still enabled when their modules are firing
resolved (keith.lamothe)
KemenoAug 16, 2012
 00092571
[AI War 1 / Classic]  Suggestion - Balance Tweaks
adjust spire leaders progress addition to balance starting game
resolved (keith.lamothe)
motaiAug 16, 2012
 00051967
[AI War 1 / Classic]  Bug - Gameplay
dyson attacking a 0 damage target
assigned (keith.lamothe)
motaiAug 16, 2012
 00092591
[AI War 1 / Classic]  Audio Work
Trackle Drone Explosion
resolved (keith.lamothe)
Draco CretelAug 16, 2012
 00092561
[AI War 1 / Classic]  Audio Work
Disable Death Explosion for Self-Attritioners
resolved (keith.lamothe)
MaxAstroAug 16, 2012
 00047903
[AI War 1 / Classic]  Bug - Gameplay
Grouped Warp Gates send ships to their doom.jerithAug 16, 2012
 00092421
[Valley 1]  Bug - Room Issues
Secret mission missing from secret mission roomsTKilburnAug 16, 2012
 00092602
[AI War 1 / Classic]  Bug - Gameplay
Trackle Drone Explosion Friendly Fire
resolved (keith.lamothe)
Draco CretelAug 16, 2012
 00081253
[Valley 1]  Suggestion - Guardian Power Ideas
Scroll: Time WarpGauHelldragonAug 16, 2012
 00071223
[Valley 1]  Suggestion - Guardian Power Ideas
Changing all missions at onceTollAug 16, 2012
 00092081
[Valley 1]  Bug - Room Issues
NPC Dispatch Mission Stats Fail to UpdateSnaveAug 16, 2012
 00091464
[Valley 1]  Suggestion - Room Ideas/Complaints
T. rexes always try to move toward you even if you're invincibleKaltAug 16, 2012
 00091261
[Valley 1]  Bug - Gameplay
Rising Bubbles does no damageMiseryAug 16, 2012
 00091251
[Valley 1]  Bug - Gameplay
Campfire gets caught on background objectsMiseryAug 16, 2012
 00092552Missing localizations for the Medic Frigate and Tackler
resolved (keith.lamothe)
MinotaarAug 15, 2012
 00092542Z Medic Frigate galaxy creation bug
resolved (keith.lamothe)
pheonix89Aug 15, 2012
 00092317
[AI War 1 / Classic]  Suggestion - Graphical Enhancements
Make unit icons bigger when they represent more of a ship
considering
RCIXAug 15, 2012
 00092392Control option not saving
assigned (keith.lamothe)
ArcDMAug 15, 2012
 00092501
[AI War 1 / Classic]  Suggestion - Balance Tweaks
Paralyzer shot modules (as opposed to tazer modules) do not have weak weapons
resolved (keith.lamothe)
TechSY730Aug 15, 2012
 0009235 
[AI War 1 / Classic]  Suggestion - Interface Ideas - Notifications, Warnings, and Alerts
Turn off the lights achievement
considering
ArcDMAug 15, 2012
 0009232 
[AI War 1 / Classic]  Suggestion - Interface Ideas - Visual Indicators, Tooltips, and Summaries
Make the Decloaker stand out more in planet view and summary
considering
MinotaarAug 15, 2012
 0009230 
[AI War 1 / Classic]  Gameplay Issue
Core fabs and dem spiders
closed
soMe_RandoMAug 15, 2012
 00092282
[AI War 1 / Classic]  Bug - Gameplay
Ships at 0 engine health are at 0 speed
assigned (keith.lamothe)
TechSY730Aug 15, 2012
 0009223 
[AI War 1 / Classic]  Suggestion - Game Mechanics
Structure/Ship design rewards for champions
considering
RCIXAug 15, 2012
 0009222 
[AI War 1 / Classic]  Suggestion - New Unit Ideas - Turrets and Defenses
Hive Cluster Defense
considering
RCIXAug 15, 2012
 0009221 
[AI War 1 / Classic]  Suggestion - Interface Ideas - Visual Indicators, Tooltips, and Summaries
Change Name of Constructor ability
considering
RCIXAug 15, 2012
 00092203
[AI War 1 / Classic]  Gameplay Idea
Have a way to always see the range of specific units
considering
TollAug 15, 2012