Viewing Issues 20301 - 20350 / 28625

  IDCategorySummaryStatusReporterUpdated 
 00079013
[Valley 1]  Graphical Bug
Changing texture packs requires restartNethellusJul 17, 2012
 00087151
[Valley 1]  Graphical Bug
When changing texture pack, fonts disappearTechSY730Jul 17, 2012
 00088031
[Valley 1]  Suggestion - UI Ideas
Add "Build a farm" to the "Things you should do" sectionIpkinsJul 17, 2012
 00089371
[Valley 1]  Programming Todo
Updating information
resolved (tigersfan)
BlahnessJul 17, 2012
 0008958 
[Valley 1]  Suggestion - Multiplayer
Dyes For Multiplayer, Vanity Items, new Glyphs (to help distinguish us)
considering
Matthew CarrasJul 17, 2012
 0008957 
[AI War 1 / Classic]  Suggestion - Campaign Management And Setup
Randomly seeded golems -- AI Plot?
considering
martyn_van_burenJul 17, 2012
 0008956 
[Valley 1]  Suggestion - Spell Ideas
New Spell Modifier -- Changed Elemental Damage
considering
Matthew CarrasJul 17, 2012
 0008955 
[Valley 1]  Suggestion - UI Ideas
Pop-Ups explaining incineration and reabsorbing enchant charges after certain number obtained
considering
Matthew CarrasJul 17, 2012
 0008953 
[Valley 1]  Suggestion - Mission Ideas
Seal Off Rift
considering
binaryfruitJul 17, 2012
 0008951 
[Valley 1]  Suggestion - Enchant Ideas
Pinch Fighter Torso Enchant
considering
binaryfruitJul 17, 2012
 00089222
[AI War 1 / Classic]  Suggestion - Balance Tweaks
Shield bearers should be immune to insta-kill
resolved (keith.lamothe)
VaroneJul 17, 2012
 00060281
[AI War 1 / Classic]  Suggestion - Game Mechanics
Armor booster still tries to boost armor of modules
resolved (keith.lamothe)
TechSY730Jul 17, 2012
 00089153Line place - right clicking cancels the menu, cannot lower the number of units to be built
resolved (keith.lamothe)
vadatajsJul 17, 2012
 00089474
[Valley 1]  Gameplay Issue
Secret mission site reuse is not fun
considering
jrudermanJul 17, 2012
 0008946 
[Valley 1]  Suggestion - UI Ideas
Move the region map below the dungeon map
considering
jrudermanJul 17, 2012
 00089393
[Valley 1]  Suggestion - Room Ideas/Complaints
Room Layout that leads to easily being trapped, and teleportation glitches.
closed
BlahnessJul 17, 2012
 00052533
[Valley 1]  Suggestion - Multiplayer
Some kind of in-game message board for multiplayer
strongly considering
DizzardJul 17, 2012
 00085132
[Valley 1]  Suggestion - Room Ideas/Complaints
4x consciousness stones spawning in stash rooms
considering
darkeJul 17, 2012
 00089382
[Valley 1]  Gameplay Idea
Allow Aspiring Overlords to attack formerly-freed continents?
considering
doubtfulJul 17, 2012
 00074291
[Valley 1]  Suggestion - Mission Ideas
"Lay ghost to rest"
considering
martyn_van_burenJul 17, 2012
 00038814
[Valley 1]  Programming Todo
Allow the player to make notes on regions of interest.
strongly considering (keith.lamothe)
Chris_McElligottParkJul 17, 2012
 0007561 
[Valley 1]  Suggestion - Guardian Power Ideas
Purify ghost scroll
considering
MicosilJul 17, 2012
 00084231
[Valley 1]  Balance Issue
Stash rooms should be stashier
considering
jrudermanJul 17, 2012
 00081564
[Valley 1]  Suggestion - Balancing Issues
Conscientiousness shards that were previously upgrade stones are kinda lame
considering
SerinityFyreJul 17, 2012
 00087397
[Valley 1]  Bug - AVWW Multiplayer
Wind shelter/tower placed on map causes scroll to be used, but does not create mission.
feedback (keith.lamothe)
Brise BonbonsJul 17, 2012
 000774517
[Valley 1]  Gameplay Idea
JtP needs some helpBluddyJul 17, 2012
 00073253
[Valley 1]  Suggestion
Super spells that charge in odd ways
considering
BluddyJul 17, 2012
 00089344
[AI War 1 / Classic]  Suggestion - New Unit Ideas - AI-Specific Units
AI Nuclear Core post
considering
VaroneJul 17, 2012
 000801517
[Valley 1]  Suggestion - Balancing Issues
Suggestion for making healing less of a chorefrelorJul 17, 2012
 000888011
[Valley 1]  Suggestion - Boss Ideas
Overlord making agressive moves.
considering
UlroxJul 17, 2012
 00074585
[Valley 1]  Suggestion - UI Ideas
Informing players that continent 2 is a more important goal.
considering
KregothJul 16, 2012
 00075901
[Valley 1]  Suggestion - UI Ideas
Make chat messages harder to miss
considering
GauHelldragonJul 16, 2012
 00065571
[Valley 1]  Suggestion - Mission Ideas
Horizontal "Lava Escape" style mission
considering
khadgarJul 16, 2012
 00088535
[Valley 1]  Bug - AVWW Multiplayer
No spells upon joining server
assigned (keith.lamothe)
ZCaliberJul 16, 2012
 00089541
[Valley 1]  Suggestion - Loot/Item ideas
Allow incinerating enchantsMatthew CarrasJul 16, 2012
 0008913 
[Valley 1]  Suggestion - Room Ideas/Complaints
Give maze rooms 1 rare enchant container, and 0 regular enchant containers
considering
PyrrhicJul 16, 2012
 00076185
[Valley 1]  Suggestion - UI Ideas
Notes on map
closed
andyjndmJul 16, 2012
 0007955 
[Valley 1]  Bug - Gameplay
Misleading minimap in windstorm missionsjrudermanJul 16, 2012
 0008943 
[Valley 1]  Bug - Room Issues
Minimap shows nonexistent exitbinaryfruitJul 16, 2012
 00089441
[Valley 1]  Suggestion - Room Ideas/Complaints
Room Transition from air to acid?
closed
binaryfruitJul 16, 2012
 00089263
[Valley 1]  Bug - Other
Some spells get permenantly stuck in the inventory in mutliplayer.
feedback
khadgarJul 16, 2012
 00089336
[AI War 1 / Classic]  Bug - Gameplay
Energy collectors have poor efficiency in multiplayer
resolved (keith.lamothe)
KaliasJul 16, 2012
 00089361
[Valley 1]  Suggestion - UI Ideas
Add "clock" to main UI
considering
MiseryJul 16, 2012
 00089351
[Valley 1]  Suggestion - UI Ideas
Add in the ability to open main inventory/hotbars on world map.
considering
MiseryJul 16, 2012
 0008932 
[AI War 1 / Classic]  Suggestion - New Unit Ideas - AI-Specific Units
Swallow guard post and Starship disassembler guard post
considering
VaroneJul 16, 2012
 00089302
[Valley 1]  Suggestion - Mission Ideas
Repeatable "unlock" type objectives for consumable necessities
considering
MysterialJul 16, 2012
 00089281
[Valley 1]  GUI
Typo in "Place Stonebinder Tri-Tower" guardian power
closed
lavacamoradaJul 16, 2012
 00089274
[Valley 1]  Suggestion - Mission Ideas
Spellgem rewards from old continents should cap out at a lower level
closed
khadgarJul 16, 2012
 0008925 
[AI War 1 / Classic]  Suggestion - Balance Tweaks
Captive Human Settlements Are Currently Blade-Vulnerable
considering
NiccusJul 16, 2012
 00089248
[Valley 1]  Bug - Gameplay
Strange wind shelter behavior
closed
saveyourself007Jul 16, 2012