Viewing Issues 20351 - 20400 / 28625

  IDCategorySummaryStatusReporterUpdated 
 00088417
[Valley 1]  Suggestion - Balancing Issues
Other Ways To Improve Survivor Mood
considering
BenMiffJul 14, 2012
 00084058
[Valley 1]  Bug - Monster Behavior
Clockwork Probe pushes Blade Trap
considering
KioJul 14, 2012
 000723013
[Valley 1]  Gameplay Idea
Move On Right Click
considering
EagleheartJul 14, 2012
 00044444
[Valley 1]  Gameplay Idea
New spell: Fire Stream
considering
TollJul 14, 2012
 00089021
[Valley 1]  GUI
"You have been marooned" after placing a wind shelterlavacamoradaJul 13, 2012
 00074952
[Valley 1]  Bug - Gameplay
(multiplayer) Lieutenant(s) can appear in multiple places at once
assigned (keith.lamothe)
khadgarJul 13, 2012
 00089193
[Valley 1]  Suggestion - Spell Ideas
"Bouncing" projectile type spell idea.
considering
MiseryJul 13, 2012
 0008917 
[Valley 1]  GUI
Placing structures on water results in them being invisibleKemenoJul 13, 2012
 0008885 
[Valley 1]  Bug - Room Issues
Mission Exit Room lacks an exit
closed
jrudermanJul 13, 2012
 0008916 
[Valley 1]  Bug - Room Issues
Boss tower has no exit
closed
KemenoJul 13, 2012
 0008898 
[Valley 1]  Bug - Room Issues
Exit portal failing to spawn in at least one particular room
closed
EcoMaster21Jul 13, 2012
 0008914 
[AI War 1 / Classic]  Suggestion - Unit Abilities And Behaviors
Electric Shuttles get suicidally close
considering
HearteaterJul 13, 2012
 00088439
[Valley 1]  Bug - Room Issues
Stash rooms generating in down-staircasesdarkeJul 12, 2012
 00083496
[Valley 1]  Suggestion
Rescue a ''Golden Age of Piracy'' NPC
considering
BucceeJul 12, 2012
 0008912 
[AI War 1 / Classic]  Suggestion - Interface Ideas - Galaxy Map Management
Show unexplored planets once you've seen their wormholes
considering
martyn_van_burenJul 12, 2012
 0008911 
[Valley 1]  Bug - Other
I Get By With A Little Help From My Friends and I Love It When A Plan Comes Together achievements no longer relevantBenMiffJul 12, 2012
 00089102
[AI War 1 / Classic]  Bug - Other
New Neinzul Drones Not Draining health.
resolved (keith.lamothe)
TssbackusJul 12, 2012
 00089061
[AI War 1 / Classic]  Suggestion - New Features
New Building: Scout Picket
considering
GUDareJul 12, 2012
 0008909 
[AI War 1 / Classic]  Suggestion - Unit Abilities And Behaviors
Give Lightning and Armored warheads an immunity to AOE immunity
considering
TechSY730Jul 12, 2012
 0008907 
[Valley 1]  Gameplay Issue
In ocean shallows surface secret mission entrance, warp gate is way up in the skyjrudermanJul 12, 2012
 00089053
[AI War 1 / Classic]  Suggestion - New Unit Ideas - AI-Specific Units
AI Regeneration golem/guardian/guard post
considering
martyn_van_burenJul 12, 2012
 0008903 
[Valley 1]  Suggestion - Balancing Issues
increase chance of finding wind shelters in secret missions after all bonus structures have been found
considering
vadatajsJul 12, 2012
 0008901 
[Valley 1]  GUI
Typo in mystery clue
resolved
lavacamoradaJul 12, 2012
 0008900 
[Valley 1]  Suggestion - UI Ideas
Give mystery clues different names
considering
lavacamoradaJul 12, 2012
 0008899 
[Valley 1]  GUI
Typo in recorder message from Jules
resolved
jrudermanJul 12, 2012
 00088928
[Valley 1]  Balance Issue
Underground Freefall missions are too easy
considering
jrudermanJul 11, 2012
 00088492
[Valley 1]  Balance Issue
Flash of Light is usually available before Fire FlarejrudermanJul 11, 2012
 00088911
[Valley 1]  Suggestion - Balancing Issues
Command Flare can be incinerated
closed
BobTheJanitorJul 11, 2012
 00078025
[Valley 1]  Suggestion - Spell Ideas
Light Snake - More tiers, more useful.
considering
ZCaliberJul 11, 2012
 00088894
[Valley 1]  Suggestion
Provide a way to unlock "Ocean Buoy range +1"
considering
jrudermanJul 11, 2012
 00086322
[Valley 1]  Bug - AVWW Multiplayer
Multiplayer - Constantly dead teammates(?)
feedback
ZCaliberJul 11, 2012
 00088962
[Valley 1]  Balance Issue
difficulty slider - density of monsters
considering
vadatajsJul 11, 2012
 00088871
[Valley 1]  Bug - Other
Lingering references to Tiers on web sitesjrudermanJul 11, 2012
 00088951
[Valley 1]  Bug - Gameplay
Entropy attack power is nillNumbah18Jul 11, 2012
 00078675
[AI War 1 / Classic]  Suggestion - Balance Tweaks
Balance distribution of hull types (especially Heavy, Ultra Heavy, and Command Grade)
considering
TechSY730Jul 11, 2012
 000887810
[Valley 1]  Suggestion - Balancing Issues
Replace Fairies' attack with anything else
considering
MiseryJul 11, 2012
 00088943
[Valley 1]  Suggestion - Balancing Issues
Explosive barrels should never be able to instantly kill a 500+ HP character
resolved (keith.lamothe)
Moonshine FoxJul 11, 2012
 00088812
[AI War 1 / Classic]  Suggestion - Balance Tweaks
Grenade Launchers' AoE issue/bug
assigned (keith.lamothe)
KahunaJul 11, 2012
 00088671
[AI War 1 / Classic]  Suggestion - Balance Tweaks
Hybrids are too weak
considering
TechSY730Jul 11, 2012
 00087562
[Valley 1]  Suggestion - Room Ideas/Complaints
Here, have some staircases...
resolved (tigersfan)
vadatajsJul 11, 2012
 00088707
[Valley 1]  Bug - Gameplay
Storm Dash Way Too Fast
considering (Chris_McElligottPark)
YiabJul 11, 2012
 0008890 
[Valley 1]  Suggestion - UI Ideas
Show Loot Goals list when on Dispatch: Capture Arcane Ingredients page
closed
BobTheJanitorJul 11, 2012
 00088881
[Valley 1]  Suggestion
Unlock or achievement: "build a wind shelter in every region type"
considering
jrudermanJul 11, 2012
 0008783 
[Valley 1]  Suggestion - UI Ideas
Show loot goals in dispatch interface
considering
MysterialJul 11, 2012
 00087643
[Valley 1]  Bug - Room Issues
Some kind of broken puzzle room
closed (tigersfan)
vadatajsJul 11, 2012
 00086952
[Valley 1]  GUI
"You don't have any guardian power scrolls" message needs updating
resolved (tigersfan)
jrudermanJul 11, 2012
 0008686 
[Valley 1]  Bug - AVWW Multiplayer
[1.105] CP-related admin commands are still mentioned in Encyclopedia.
resolved
AklyonJul 11, 2012
 00087274
[Valley 1]  Suggestion
Gem Market Building
considering
Minecraft4132Jul 10, 2012
 000887712
[Valley 1]  Gameplay Idea
Make building placement matter more
considering
MiseryJul 10, 2012
 00088791
[Valley 1]  Suggestion - Mission Ideas
Spawn an exit upon destroying the enemy base in a Battleground
considering
amonchakadJul 10, 2012