Viewing Issues 25851 - 25900 / 28625

  IDCategorySummaryStatusReporterUpdated 
 0003091 
[AI War 1 / Classic]  Suggestion - Interface Ideas - Galaxy Map Management
Threat display tweaks
new
HTL2001Mar 23, 2011
 00027613
[AI War 1 / Classic]  Suggestion - Balance Tweaks
Dyson Gatlings not immune to Gravity Effects, ParalysisSunshineMar 23, 2011
 00026808
[AI War 1 / Classic]  Bug - Other
AI gathering ships on Dyson Sphere worldBluePhoenixMar 23, 2011
 00028676
[AI War 1 / Classic]  Bug - Other
Zombies Patrol, Not AttackDraco18sMar 23, 2011
 00025425
[AI War 1 / Classic]  Suggestion - AI Behavior And Tactics
Dyson sphere gatling attacking AI EYELevyMar 23, 2011
 00027182
[AI War 1 / Classic]  Gameplay Idea
Can Dyson Spawn not make the wormhole noise when they go through a wormhole?
resolved (keith.lamothe)
SalientBlueMar 23, 2011
 00027631
[AI War 1 / Classic]  Suggestion - Campaign Management And Setup
Spire Civilian Leaders should show up in Objectives
feature for later (keith.lamothe)
SunshineMar 23, 2011
 00029694
[AI War 1 / Classic]  Bug - Other
Dyson Sphere an Over Powered AllyArcDMMar 23, 2011
 00027673
[AI War 1 / Classic]  Gameplay Issue
Massive late-game slowdown due to Zombie patrols?vincoMar 23, 2011
 00026201
[AI War 1 / Classic]  Suggestion - Interface Ideas - Visual Indicators, Tooltips, and Summaries
Minor faction ships and zombies going back and forthBurnstreetMar 23, 2011
 00027643
[AI War 1 / Classic]  Bug - Other
Dyson gatling spamVaroneMar 23, 2011
 00026344
[AI War 1 / Classic]  Bug - Other
Botnet Golem unable to zombify fighters, bombers and frigatesDaldenMar 23, 2011
 00027591
[AI War 1 / Classic]  Bug - Other
Bot Net Golem not making zombiesOzymandiazMar 23, 2011
 00025653
[AI War 1 / Classic]  Bug - Other
Electric shuttle zombies just standing around.BurnstreetMar 23, 2011
 00030861
[AI War 1 / Classic]  Gameplay Issue
Tractors and speed boosts
new
HTL2001Mar 23, 2011
 000266314
[AI War 1 / Classic]  Suggestion - Balance Tweaks
Make artillery golems immune to radar dampening
resolved (keith.lamothe)
FleetMar 23, 2011
 00030024
[AI War 1 / Classic]  Balance Issue
Later game scouting problemsArcDMMar 23, 2011
 000290220
[AI War 1 / Classic]  Suggestion - Balance Tweaks
Spire Starships utility vs cost
feature for later (Chris_McElligottPark)
FleetMar 23, 2011
 00030642Self Attrition Time -01:-20GarthorMar 23, 2011
 00030015
[AI War 1 / Classic]  Suggestion - AI Type Ideas
A huge mix
considering (Chris_McElligottPark)
qlf20073Mar 23, 2011
 0003052 
[AI War 1 / Classic]  Suggestion - Interface Ideas - Galaxy Map Management
Selecting units by type, all marks
considering (Chris_McElligottPark)
Sigma7Mar 23, 2011
 00030561
[AI War 1 / Classic]  Suggestion - Balance Tweaks
Turtle AIs have too high of an AI eye spawn rate
resolved (keith.lamothe)
TechSY730Mar 23, 2011
 00030672Map filters see through planetary cloakers
minor fix for later (Chris_McElligottPark)
VinraithMar 22, 2011
 00030742
[AI War 1 / Classic]  Suggestion - Unit Abilities And Behaviors
Longstanding Gripe with Engineers leaving position when not FRDSunshineMar 22, 2011
 00030535
[AI War 1 / Classic]  Bug - Other
Building MK II Engineers without doing the research.bugsydorbMar 22, 2011
 00030761
[AI War 1 / Classic]  Graphical Bug
Resistance ships don't have a Mk. IV icon in their far zoom iconTechSY730Mar 22, 2011
 00030753
[AI War 1 / Classic]  Suggestion - Balance Tweaks
AI Mothership not considered Starship or bigger for targetingTechSY730Mar 22, 2011
 00030708
[AI War 1 / Classic]  Bug - Other
Regen golems can resurrect force fieldsFunnyManMar 22, 2011
 00030797
[AI War 1 / Classic]  Suggestion - Interface Ideas - Visual Indicators, Tooltips, and Summaries
Being able to minimize the selected menu and the planetary summary (see screenshot)
considering (Chris_McElligottPark)
gamewarlord777Mar 22, 2011
 00026854
[AI War 1 / Classic]  Crash/Exception
DesyncFleetMar 22, 2011
 00008526
[AI War 1 / Classic]  Bug - Other
Host to Client Switch: Cannot SynchDraco18sMar 22, 2011
 000254635
[AI War 1 / Classic]  Crash/Exception
Scout Exporing -> DesynchDraco18sMar 22, 2011
 0002460108
[AI War 1 / Classic]  Bug - Other
Unable to play multiplayer game.MithrorMar 22, 2011
 000248011
[AI War 1 / Classic]  Bug - Other
Multiplayer Connection Issues
closed (keith.lamothe)
kiwiattackMar 22, 2011
 0003084 
[AI War 1 / Classic]  Suggestion - AI Type Ideas
Planetairy builder AI
considering (Chris_McElligottPark)
Red SpotMar 22, 2011
 00030831
[AI War 1 / Classic]  Suggestion - New Unit Ideas - Starships
Warpgate StarshipbugsydorbMar 22, 2011
 00030782
[AI War 1 / Classic]  Graphical Bug
Minor spelling errors in the fallen spire campaign.
assigned (keith.lamothe)
gamewarlord777Mar 21, 2011
 000153027
[AI War 1 / Classic]  Bug - Other
Spire ships dont rebuild modules in the same spot
assigned (keith.lamothe)
LancefighterMar 21, 2011
 00030714
[AI War 1 / Classic]  Suggestion - Balance Tweaks
suggestion for gravity guardians
new
zoutzakjeMar 19, 2011
 00030576
[AI War 1 / Classic]  Suggestion - Wiki Updates
5.005 released???qlf20073Mar 18, 2011
 00030632
[AI War 1 / Classic]  Suggestion - New Unit Ideas - Capturables
Advanced technology stationgamewarlord777Mar 17, 2011
 00030582
[AI War 1 / Classic]  Suggestion - Balance Tweaks
Idea for Gravity Drains Balance (AI Balance)
new
SunshineMar 17, 2011
 00030623
[AI War 1 / Classic]  Suggestion - Interface Ideas - Cheat Codes
cheat menugamewarlord777Mar 17, 2011
 00030546
[AI War 1 / Classic]  Suggestion - Unit Abilities And Behaviors
Mobile-Tractor-Rallying Issues
new
NypyrenMar 17, 2011
 00013344
[AI War 1 / Classic]  Bug - Other
cloaked riot starships can attack without being attacked
resolved (keith.lamothe)
themachineissentientMar 17, 2011
 00030592
[AI War 1 / Classic]  Suggestion - Balance Tweaks
Astro-Trains and Translocators = problemSunshineMar 17, 2011
 00013505
[AI War 1 / Classic]  Balance Issue
Riot Control Ship Hardpoints fire during Low-Energy-Mode
resolved (keith.lamothe)
KejalMar 17, 2011
 000159814
[AI War 1 / Classic]  Suggestion - New Unit Ideas - Bonus Ships
Bacteria Blob Ship
considering (Chris_McElligottPark)
ArcDMMar 14, 2011
 000302314
[AI War 1 / Classic]  Suggestion - New Unit Ideas - Starships
Human Built, mod-able capital ship similar to Riot Ships.
considering (Chris_McElligottPark)
CommiesalamiMar 13, 2011
 000296012
[AI War 1 / Classic]  Bug - Other
devourer not being able to attack neizul hybridsmotaiMar 13, 2011