View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0020793 | AI War 2 | GUI | Nov 20, 2018 10:33 am | Nov 20, 2018 10:33 am | |
Reporter | Dominus Arbitrationis | Assigned To | Chris_McElligottPark | ||
Status | assigned | Resolution | open | ||
Product Version | 0.806 Sabre Company | ||||
Summary | 0020793: Separate out major threats in ship tab? | ||||
Description | Any chance the game could split out enemy ships and structures that you really need to know about from the standard-ish enemy ships and bases? Just thinking about this after losing an Ark to a mass driver last night. There's a variety of ships and structures that really change how you want to approach a system- ones that want you to send in a small fleet, or a fleet of only small ships, or a fleet of only large ships, or to leave any lower-tier ships behind, etc. Ion cannons, railguns, assorted things triggered by fleet size, etc. It'd be nice if they got a separate row in the enemy ships section and maybe a brightly colored outline so you could tell at a glance if you should be considering an approach more special than just moving your main attack force in to clear it. Credit: Delor on Steam https://steamcommunity.com/app/573410/discussions/0/2479690531142169896/ | ||||
Tags | No tags attached. | ||||
Date Modified | Username | Field | Change |
---|---|---|---|
Nov 20, 2018 10:33 am | Dominus Arbitrationis | New Issue | |
Nov 20, 2018 10:33 am | Dominus Arbitrationis | Status | new => assigned |
Nov 20, 2018 10:33 am | Dominus Arbitrationis | Assigned To | => Chris_McElligottPark |