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IDProjectCategoryLast Update
0001173AI War 1 / ClassicSuggestion - New Unit Ideas - AI-Specific UnitsNov 24, 2010 2:46 pm
Reporterzebramatt Assigned To 
Status consideringResolutionopen 
Product Version4.028 
Summary0001173: Spire Resurrection Guard Post
Description[*] Stationary (obviously)
[*] Medium health
[*] Low armour
[*] Neutron hull
[*] No (significant) attack
[*] Seeding: approx 10% of planets at 7.6 difficulty.
[*] Function: If the AI Warp Gate or Command Station is destroyed while this guard post is still present on a planet, appropriate AIP cost is incurred but the Warp Gate and Comm Station are restored to full health, with a fitting message to indicate the nature of this resurrection.
[*] Purpose: Akin to the Command Station Shield guard post but more insidious and much, much meaner, this thing forces players to eliminate it before they can take a planet, or even gate raid it. More importantly, it keeps them constantly on the lookout for new and more frightening guard post structures.
[*] Alternatives: Wealth of stuff here but options include having three distinct types for resurrecting just the Warp Gate, just the Comm Station, or both; incurring only a fraction or no AIP at all for the resurrection; destroying all other guard posts on Comm Station destruction as usual and THEN performing the resurrection; destroying the Spire Resurrection post itself upon resurrection; any one of the aforementioned being linked to its Mk level; etc.
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Chris_McElligottPark

Nov 24, 2010 2:46 pm

administrator   ~0004422

Out of scope for the moment, but marking for consideration in future DLC or expansions.

Issue History

Date Modified Username Field Change
Nov 7, 2010 9:30 am zebramatt New Issue
Nov 7, 2010 9:34 am zebramatt Description Updated
Nov 7, 2010 10:18 am zebramatt Description Updated
Nov 24, 2010 2:46 pm Chris_McElligottPark Status new => considering
Nov 24, 2010 2:46 pm Chris_McElligottPark Note Added: 0004422