| 0017762 | 1 | Crash/Exception | Can't launch on OS X | | Valectar | Aug 21, 2016 |
| 0017316 | 2 | Bug - Other | Terrain blacked out by steam notifications | | Valectar | Dec 22, 2015 |
| 0017760 | | Suggestion | SBR Steam Description | new | ptarth | Oct 14, 2015 |
| 0017759 | 1 | Suggestion | attacking UI mechanics | new | gia | Oct 13, 2015 |
| 0017758 | | GUI | building window needs buttons for actions | new | gia | Oct 13, 2015 |
| 0017757 | | GUI | building description windows need more work | new | gia | Oct 13, 2015 |
| 0017756 | | GUI | notifications need a rework | new | gia | Oct 13, 2015 |
| 0017755 | 1 | Bug - Gameplay | events caused by deficits not happening | new | gia | Oct 13, 2015 |
| 0017754 | 1 | Gameplay Issue | "empire" stat screens | new | gia | Oct 13, 2015 |
| 0017752 | 3 | Suggestion | Either remove adjacency bonuses or reintroduce them | new | dfinlay | Oct 8, 2015 |
| 0017749 | 2 | Gameplay Issue | Reported Food Shortage is actually a surplus? | new | nas1m | Oct 8, 2015 |
| 0017748 | 2 | Suggestion | Buildings that have a starting level other that 1 should cost extra credits per level. | new | gnosis | Oct 7, 2015 |
| 0017753 | | Graphical Bug | Mousover Building Shadowpulse Sometimes Gets Chopped By Rearward Buildings | new | Rythe | Oct 7, 2015 |
| 0017739 | 1 | Bug - Other | AI underground buildings turn the above tile into rubble | new | ptarth | Oct 7, 2015 |
| 0017751 | | GUI | Tooltip of "your buildings destroyed" icon of the battle mode results does not give details | new | nas1m | Oct 7, 2015 |
| 0017750 | | Gameplay Issue | Spy for desires/fears not functional? | new | nas1m | Oct 7, 2015 |
| 0017747 | | GUI | Buildings under construction on the map: lag & big delay in showing their under construction nature and turns remaining | new | gnosis | Oct 7, 2015 |
| 0017737 | 2 | Suggestion | F1 should bring up Building Services Planning Window | new | ptarth | Oct 7, 2015 |
| 0017743 | 1 | Bug - Other | Turns to finish building not updating when building construction crews | new | Taikei no Yuurei | Oct 7, 2015 |
| 0017649 | 1 | GUI | Show Resource Icon In Ground Tile Details & Increase Text Size | new | Rythe | Oct 7, 2015 |
| 0017746 | | Bug - Gameplay | Building list always resets to alphabetical | new | Taikei no Yuurei | Oct 7, 2015 |
| 0017745 | | Graphical Bug | Peltian and Krolin Seaport Piece Mouseover Shadows Overlay Building | new | Rythe | Oct 7, 2015 |
| 0017742 | 1 | Graphical Bug | Mouseover Shadowpulse on Zenith Golem Building Overlays Top Part of Building | new | Rythe | Oct 7, 2015 |
| 0017744 | | GUI | Clicking To Map Scroll On Destroyed Building Shifts To Build Mode Of Building | new | Rythe | Oct 7, 2015 |
| 0017741 | | Suggestion | .919 Citizen Liquidation Ability | new | ptarth | Oct 7, 2015 |
| 0017740 | | GUI | Looking at buildings from techs causes both windows to try showing. | new | Taikei no Yuurei | Oct 7, 2015 |
| 0017720 | 1 | Crash/Exception | NullReferenceException | | ptarth | Oct 7, 2015 |
| 0016608 | 2 | Suggestion | Need a better way to massive disable buildings , especially when disease controlling | | timfortress | Oct 7, 2015 |
| 0017700 | 1 | GUI | building services planning screen doesn't have a close button | | gnosis | Oct 7, 2015 |
| 0017714 | 1 | GUI | You can build multiple authorities accidentally | | darkarchon | Oct 7, 2015 |
| 0017702 | 1 | GUI | Biology missing from tech shortlist | | Watashiwa | Oct 7, 2015 |
| 0017691 | 1 | Crash/Exception | Null Reference Exception | | dfinlay | Oct 7, 2015 |
| 0017707 | 5 | GUI | This null has shut down for 5 turns | | darkarchon | Oct 7, 2015 |
| 0017674 | 3 | Bug - Gameplay | Neural Implant Malfunction Events Throw Null Reference | | Rythe | Oct 7, 2015 |
| 0017678 | 2 | Bug - Gameplay | Neural implants null string reference | | Peons | Oct 7, 2015 |
| 0017686 | 14 | GUI | Income indicator goes down when spending crowns | | dfinlay | Oct 7, 2015 |
| 0017701 | 4 | GUI | Scrolling and the new interface | | Watashiwa | Oct 7, 2015 |
| 0017708 | 4 | Bug - Other | MISSING LOCALIZATION: CannotPlaceThatTileBecause_RaceCannotBuildOnOrAdjacentToPlayerTerritoryDuringThisAct | | dfinlay | Oct 7, 2015 |
| 0017712 | 1 | Bug - Gameplay | Worker employment not updating correctly when disabling buildings | | ptarth | Oct 7, 2015 |
| 0017713 | 5 | Bug - Other | 31K Peltians no more market item creation | | Cinth | Oct 7, 2015 |
| 0017738 | | Suggestion | Let us rename provinces | new | ptarth | Oct 7, 2015 |
| 0017736 | | Bug - Gameplay | Hacker building not updated to v3 Ability model | new | ptarth | Oct 7, 2015 |
| 0017735 | | Gameplay Issue | Act 2 triggers upon placement of required buildings, finishing them is not required | new | ptarth | Oct 7, 2015 |
| 0017731 | 3 | Bug - Gameplay | Trash doesn't accumulate until you build a dump | new | ptarth | Oct 7, 2015 |
| 0017732 | 1 | Bug - Gameplay | Computing Power is using MAX(buildings) instead of SUM(buildings) | | kokonut | Oct 7, 2015 |
| 0017729 | 2 | Suggestion | Events 2.0? | new | Rythe | Oct 7, 2015 |
| 0017734 | | GUI | Not sure if the Technology Shortlist is missing things | new | YukaTakeuchiFan | Oct 7, 2015 |
| 0017733 | | GUI | International abilities can spam your event bar | new | Peons | Oct 7, 2015 |
| 0017695 | 26 | Balance Issue | Progressive Citizen Tax - All The Problems | new | Rythe | Oct 6, 2015 |
| 0017730 | 3 | Suggestion | How about a supply-demand services model for income? | new | gnosis | Oct 6, 2015 |