View Issue Details

IDProjectCategoryLast Update
0012142AI War 1 / ClassicBalance IssueSep 2, 2013 12:11 am
ReporterTie-Viper Assigned To 
Status newResolutionopen 
Product Version7.009 
Summary0012142: Either Shark Plot does not trigger when a command station that has not finished building is destroyed.
DescriptionI'm not sure that this was intended or not, however I have accidentally discovered a way to cheese the Shark Plot for no AIP increase and/or not spawning 'go for the throat ships' for that matter. If your system is being attacked and about to be destroyed, just go to the command tab on the build menu and change types. The command station gets replaced with one that is in the progress of being built and PRESTO, no AIP or spawns when you lose the system.
TagsNo tags attached.
Internal Weight

Activities

There are no notes attached to this issue.

Issue History

Date Modified Username Field Change
Sep 2, 2013 12:11 am Tie-Viper New Issue
Apr 14, 2014 9:29 am Chris_McElligottPark Category Gameplay - Balance Issue => Balance Issue