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IDProjectCategoryLast Update
0001238AI War 1 / ClassicSuggestion - Game MechanicsNov 23, 2010 8:41 pm
ReporterCogDissident Assigned To 
Status consideringResolutionopen 
Product Version4.030 
Summary0001238: Candy Tech - Wormhole jammer
DescriptionAs the command station type for gate jamming, which would allow you to still place normal colonies there, but you could warp-jam a single planet in your empire. 250 knowledge but you can only at max unlock one of them ever.
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HitmanN

Nov 10, 2010 10:11 am

reporter   ~0003170

Last edited: Nov 10, 2010 10:16 am

Not necessarily a bad idea, but way too useful to be a candy tech, I think. I'd put an additional zero at the end of the knowledge cost.

[EDIT: Or at the very least it would need to consume a lot of resources, since you could still build a command station on the planet, which makes this a lot more useful option compared to warp jammer stations, which consume resource, instead of producing it, if I recall correctly.]

KDR_11k

Nov 10, 2010 11:13 am

reporter   ~0003178

Also it'd allow you to warp-jam your homeworld which is currently impossible.

Chris_McElligottPark

Nov 23, 2010 8:40 pm

administrator   ~0004343

Out of scope for now, but possible for later. Possibly good for the community dlc poll suggestions.

Issue History

Date Modified Username Field Change
Nov 10, 2010 9:56 am CogDissident New Issue
Nov 10, 2010 10:11 am HitmanN Note Added: 0003170
Nov 10, 2010 10:12 am HitmanN Note Edited: 0003170
Nov 10, 2010 10:15 am HitmanN Note Edited: 0003170
Nov 10, 2010 10:16 am HitmanN Note Edited: 0003170
Nov 10, 2010 11:13 am KDR_11k Note Added: 0003178
Nov 23, 2010 8:40 pm Chris_McElligottPark Status new => confirmed
Nov 23, 2010 8:40 pm Chris_McElligottPark Note Added: 0004343
Nov 23, 2010 8:41 pm Chris_McElligottPark Status confirmed => considering