View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0012654 | Bionic Dues | Gameplay Issue | Sep 22, 2013 10:17 pm | Sep 23, 2013 12:13 pm | |
Reporter | Cyborg | Assigned To | keith.lamothe | ||
Status | resolved | Resolution | fixed | ||
Product Version | 0.919 | ||||
Fixed in Version | 0.920 | ||||
Summary | 0012654: weapon itemization, green = mk+2? | ||||
Description | Seems counterintuitive. Mark feels meaningless. | ||||
Tags | No tags attached. | ||||
Internal Weight | New | ||||
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For 0.920: * Since it looked a bit weird (or at least underwhelming) to have uncommon parts (greens) that were exactly the same (aside from power consumption) as common parts (whites) 2 mk-levels higher, changed greens from 80% chance of either prefix or suffix => 100% chance. Thanks :) |
Date Modified | Username | Field | Change |
---|---|---|---|
Sep 22, 2013 10:17 pm | Cyborg | New Issue | |
Sep 22, 2013 10:17 pm | Cyborg | File Added: Bionic 2013-09-22 22-09-06-61.jpg | |
Sep 23, 2013 12:13 pm | keith.lamothe | Internal Weight | => New |
Sep 23, 2013 12:13 pm | keith.lamothe | Note Added: 0033988 | |
Sep 23, 2013 12:13 pm | keith.lamothe | Status | new => resolved |
Sep 23, 2013 12:13 pm | keith.lamothe | Fixed in Version | => 0.920 |
Sep 23, 2013 12:13 pm | keith.lamothe | Resolution | open => fixed |
Sep 23, 2013 12:13 pm | keith.lamothe | Assigned To | => keith.lamothe |
Apr 14, 2014 9:28 am | Chris_McElligottPark | Category | Gameplay - General Complaint => Gameplay Issue |