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IDProjectCategoryLast Update
0013887The Last FederationGameplay IssueApr 14, 2014 10:29 am
ReporterPepisolo Assigned ToChris_McElligottPark  
Status resolvedResolutionfixed 
Product Version0.856 (Documented Actions/Deals!) 
Fixed in Version0.857 (RCI Dispatches, Combat Balance, Tutorials) 
Summary0013887: Autofire targeting improvement?
Description"My gunners have some issues with target choice when on autofire, as well. When using the anti-capital weapon that is weak against shields, it's better to target the capital ship stripped of shields, not random corvettes." -- Malorn

Source: http://www.arcengames.com/forums/index.php/topic,15147.0.html

Related, I'm not sure how autofire works, but would it be possible to increase the complexity slightly so that perhaps if you are using an energy weapon then enemies with shields become a priority target for autofire? You could have different priorities for other weapon types. I assume at the moment it's largely random.

Edit: Oops, looks like this has been fixed already... Doh!
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Internal WeightNew

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Issue History

Date Modified Username Field Change
Apr 12, 2014 6:23 pm Pepisolo New Issue
Apr 12, 2014 6:28 pm Pepisolo Resolution open => fixed
Apr 12, 2014 6:28 pm Pepisolo Fixed in Version => 0.857 (RCI Dispatches, Combat Balance, Tutorials)
Apr 12, 2014 6:28 pm Pepisolo Description Updated
Apr 14, 2014 9:28 am Chris_McElligottPark Category Gameplay - General Complaint => Gameplay Issue
Apr 14, 2014 10:29 am Chris_McElligottPark Internal Weight => New
Apr 14, 2014 10:29 am Chris_McElligottPark Status new => resolved
Apr 14, 2014 10:29 am Chris_McElligottPark Assigned To => Chris_McElligottPark