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IDProjectCategoryLast Update
0015221AI War 1 / ClassicBug - GameplayMay 18, 2014 1:59 pm
ReporterBurnstreet Assigned To 
Status newResolutionopen 
Product Version7.028 
Summary0015221: Spire Blades not aquiring targets when many ships are on the planet
DescriptionIn my current game I do extensively use Spire Blade Spawners and Lightning Torpedo Frigates.
When more than about 2-3k AI ships are on the same planet as my fleet ball, , the game performance goes down and the blades seem to take so long to aquire targets that they expire before starting to move. This makes them quite pointless.
The lightning torpedos also seem to take quite long before they start to move.
See attached save, fleet ball is on Bupihtooth.
Changing game speed or performance profile does not seem to help.
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Burnstreet

May 18, 2014 1:59 pm

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DUBIDU.sav (749,155 bytes)

Issue History

Date Modified Username Field Change
May 18, 2014 1:59 pm Burnstreet New Issue
May 18, 2014 1:59 pm Burnstreet File Added: DUBIDU.sav