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IDProjectCategoryLast Update
0015487AI War 1 / ClassicSuggestion - AI Behavior And TacticsJul 1, 2014 12:52 pm
ReporterTechSY730 Assigned Tokeith.lamothe  
Status resolvedResolutionfixed 
Product Version7.043 
Fixed in Version7.045 
Summary0015487: Zenith Reprocessors and the AI
DescriptionDoes the AI get anything from Zenith reprocessors? If not, maybe they can get salvage from reprocessors. Seems to be the most sensible thing.
Yes, the salvage rate from reprocessor kills will probably need some careful tuning, and reprocessors may need to be excluded as an eligible type of ship when sending reprisal waves, to prevent any sort of possible positive feedback loop. But I think this would be a fitting use for the ship when in AI hands.

Repost of http://www.arcengames.com/forums/index.php/topic,15738.msg174336.htm
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Internal WeightNew

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Bognor

Jun 30, 2014 6:43 am

reporter   ~0038597

I agree this makes good sense thematically. The problem is, you're suggesting expanding a mechanic for the sake of just one of the 72 bonus ships in the game, to change the game in a way that will really only be noticeable to quite experienced and perceptive players. Sorry to oppose, but I don't think this would be a great use of limited developer time.

keith.lamothe

Jul 1, 2014 12:52 pm

administrator   ~0038621

For 7.045:

* Added a rule to the Zenith Reprocessor:
** AI-controlled units of this type do not generate metal for the AI, but do generate Salvage for it (including targets that are reclamation-immune), regardless of where the unit dies.

Thanks :)

Issue History

Date Modified Username Field Change
Jun 27, 2014 10:46 am TechSY730 New Issue
Jun 30, 2014 6:43 am Bognor Note Added: 0038597
Jul 1, 2014 12:52 pm keith.lamothe Internal Weight => New
Jul 1, 2014 12:52 pm keith.lamothe Note Added: 0038621
Jul 1, 2014 12:52 pm keith.lamothe Status new => resolved
Jul 1, 2014 12:52 pm keith.lamothe Fixed in Version => 7.045
Jul 1, 2014 12:52 pm keith.lamothe Resolution open => fixed
Jul 1, 2014 12:52 pm keith.lamothe Assigned To => keith.lamothe