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IDProjectCategoryLast Update
0015550The Last FederationBalance IssueJul 8, 2014 3:07 am
Reporterjonathansfox Assigned To 
Status newResolutionopen 
Product Version1.027 (Dispatched And Funded) 
Summary0015550: Outpost attacks have low influence penalties; net +6 influence for building and then immediately destroying a military outpost
DescriptionI get 36 influence for helping to build a military outpost, and lose 30 for destroying it, for a profit of +6 influence on top of the 7.5k credit the race paid me for construction fees. I get +24 for helping to build a research/construction outpost, and -30 for stealing it, so I only lose 6 influence to get a fresh new outpost and 5k in construction fees.

In both cases it seems like the influence penalty for attacking outposts, in particular ones you helped construct, seems to be too low. At the least I would expect my original influence gains to be reverted, on top of the standard -30 penalty for attacking the base. I don't expect their gratitude for my construction help to remain when I immediately steal or destroy the thing I just helped build.
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Issue History

Date Modified Username Field Change
Jul 8, 2014 3:06 am jonathansfox New Issue
Jul 8, 2014 3:07 am jonathansfox Summary Outpost attacks have low influence penalties; +6 influence for building and then immediately destroying a military outpost => Outpost attacks have low influence penalties; net +6 influence for building and then immediately destroying a military outpost