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IDProjectCategoryLast Update
0015724AI War 1 / ClassicSuggestion - Interface Ideas - Visual Indicators, Tooltips, and SummariesAug 26, 2014 3:31 pm
Reportercorfe83 Assigned To 
Status newResolutionopen 
Product Version8.001 
Summary0015724: Unit Sidebar Without Scouts
DescriptionThere are currently three ways that I'm aware of to see guard posts, ion engines, etc. on the planet:
- On the galaxy map (hover mouse over the planet, see a summary)
- Go to the planet map, and visually look around (zooming/scrolling)
- Look at the sidebar on the planet map

When there are no active scouts on a planet, 1 and 2 work, but 3 doesn't.

This is annoying when I've got a group of raid starships and I want to go pop a bunch of ion cannons (or similar targets) on a few planets. I usually have to zoom in/out on various areas of the planet until I find all relevant targets.

Can the sidebar always show enemy unit data from the last successfully scouted time? Or if that is difficult, can it at least list enemy stationary structures like guard posts, ion cannons, raid engines, etc.?
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doctorfrog

Aug 26, 2014 3:31 pm

reporter   ~0039119

It's a good idea that is consistent with what's already available from the galactic map and planetary view. I support this, as long as there's a visual indicator that the planetary summary is stale, and that it not show mobile units.

Issue History

Date Modified Username Field Change
Aug 26, 2014 1:46 pm corfe83 New Issue
Aug 26, 2014 1:51 pm corfe83 Summary Unit Sidebar & Scouting => Unit Sidebar Without Scouts
Aug 26, 2014 1:51 pm corfe83 Description Updated
Aug 26, 2014 3:31 pm doctorfrog Note Added: 0039119