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IDProjectCategoryLast Update
0001585AI War 1 / ClassicGameplay IssueDec 1, 2010 1:44 pm
ReporterYmihere Assigned Tokeith.lamothe  
Status resolvedResolutionfixed 
Product Version4.040 
Summary0001585: Zombies from a botnet golem are alerting a Raid Engine when entering that planet
DescriptionSo the raid engine in the game is 3 hops from the closest planet that I own and I haven't sent any ships in the direction of the raid engine at all. My botnet golem is chewing up the recent large wave sent in by the AI and once it is done all the zombies start marching in toward AI controlled space. Some of the army reaches the raid engine planet and the raid engine activates. I was already losing terribly in the game to see how brutal the raid engine was but I really don't think that zombies should alert a raid engine.
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Moonshine Fox

Nov 26, 2010 6:33 pm

reporter   ~0004557

I see where you're coming from, but consider this:

If you send the Botnet golem there alone, it will not alert the Raid Engine either, leading to a serious exploit. :/

TheDeadlyShoe

Nov 26, 2010 7:19 pm

reporter   ~0004559

Not really. If you try to take out any worthwhile planet with a botnet golem, you'll lose it.

Giegue

Nov 26, 2010 8:50 pm

reporter   ~0004562

I agree with this. especially because zombies act on their own, there won't be as many of them as there would if they were human controlled.

keith.lamothe

Dec 1, 2010 1:43 pm

administrator   ~0004783

Target destroyed for 4.043 :)

keith.lamothe

Dec 1, 2010 1:44 pm

administrator   ~0004784

And fwiw the botnet golem solo would still trigger the engine.

In theory you could use some botnets to "DDoS" the engine via mass zombie swarms, but honestly I'm willing to call that a fair victory if you pull it off ;)

Issue History

Date Modified Username Field Change
Nov 24, 2010 2:20 pm Ymihere New Issue
Nov 26, 2010 5:58 pm Ymihere Severity tweak => major
Nov 26, 2010 6:33 pm Moonshine Fox Note Added: 0004557
Nov 26, 2010 7:19 pm TheDeadlyShoe Note Added: 0004559
Nov 26, 2010 8:50 pm Giegue Note Added: 0004562
Dec 1, 2010 1:43 pm keith.lamothe Note Added: 0004783
Dec 1, 2010 1:43 pm keith.lamothe Status new => resolved
Dec 1, 2010 1:43 pm keith.lamothe Resolution open => fixed
Dec 1, 2010 1:43 pm keith.lamothe Assigned To => keith.lamothe
Dec 1, 2010 1:44 pm keith.lamothe Note Added: 0004784
Apr 14, 2014 9:28 am Chris_McElligottPark Category Gameplay - General Complaint => Gameplay Issue