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IDProjectCategoryLast Update
0015917The Last FederationBalance IssueOct 2, 2014 3:54 pm
ReporterChris_McElligottPark Assigned Tokeith.lamothe  
Status feedbackResolutionopen 
Product Version1.600 (Tsar Bomba) 
Summary0015917: I've had an odd issue where I lose outposts that are very well defended in seconds
Description“I've had an odd issue where I lose outposts that are very well defended in seconds. I had one fleet at max power at each one and they seemed to do nothing when a random Thoraxian fleet swarm (said swarm had far less power but much greater number of fleets) flew to my outposts and they just died. The fleets that were suppose to be guarding the outpost lived with little damage.”
-- Credit: Bob of Mage

Chris thoughts: Without a save obviously this is difficult. But I am thinking that this is probably something to do with our logic about not letting a small force block an overwhelming one, which was gumming up the works in some of our AI on AI stuff, right? So probably whatever that logic was, we need to make sure that it excludes stuff owned by the player-race. Right now I know that stuff excludes things owned by the player-flag, but I don’t think it does that for the player-race on outposts or anything.

Keith thoughts: This is one part of the game that's too complex for me to make changes without observation-based data and not cause more bugs than I fix (and often not fix the original issue being reported), I'm afraid. Well, given the complexity of this particular game most of it is that way. Anyway, when we have a save I can figure out what's actually going on and fix it.
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Issue History

Date Modified Username Field Change
Oct 2, 2014 3:54 pm Chris_McElligottPark New Issue
Oct 2, 2014 3:54 pm Chris_McElligottPark Status new => assigned
Oct 2, 2014 3:54 pm Chris_McElligottPark Assigned To => keith.lamothe
Oct 2, 2014 3:54 pm Chris_McElligottPark Status assigned => feedback