View Issue Details

IDProjectCategoryLast Update
0015951The Last FederationGraphical BugOct 8, 2014 11:55 am
Reportermagitekmaster Assigned ToChris_McElligottPark  
Status resolvedResolutionfixed 
Product Version1.604 (A Dangerous Surplus) 
Fixed in Version1.605 (Disease And Order) 
Summary0015951: Nothing is visible in combat mode
DescriptionWhen starting a new game in Betrayal Mode, and choosing to smuggle the plans to a planet, combat mode starts up and the only entity visible is the player ship. After moving a few times, it becomes invisible too.
Issue has persisted after reinstallation and verify integrity of game cache check says the game is normal.
TagsNo tags attached.
Internal WeightNew

Activities

magitekmaster

Oct 7, 2014 12:15 pm

reporter  

output_log.txt (5,280 bytes)   
Initialize engine version: 4.2.1f4 (4d30acc925c2)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 9.0c [nvd3dum.dll 9.18.13.4052]
    Renderer: NVIDIA GeForce GTX 560 Ti
    Vendor:   NVIDIA
    VRAM:     1232 MB (via DXGI)
    Caps:     Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 DF24=0 INTZ=1 RAWZ=0 NULL=1 RESZ=0 SlowINTZ=0
Begin MonoManager ReloadAssembly
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\The Last Federation\LastFederation_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\The Last Federation\LastFederation_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\The Last Federation\LastFederation_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\The Last Federation\LastFederation_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\The Last Federation\LastFederation_Data\Managed\Lidgren.Network.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\The Last Federation\LastFederation_Data\Managed\Lidgren.Network.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\The Last Federation\LastFederation_Data\Managed\Ionic.Zip.Reduced.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\The Last Federation\LastFederation_Data\Managed\Ionic.Zip.Reduced.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\The Last Federation\LastFederation_Data\Managed\ExcelLibrary.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\The Last Federation\LastFederation_Data\Managed\ExcelLibrary.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\The Last Federation\LastFederation_Data\Managed\I18N.CJK.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\The Last Federation\LastFederation_Data\Managed\I18N.CJK.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\The Last Federation\LastFederation_Data\Managed\I18N.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\The Last Federation\LastFederation_Data\Managed\I18N.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\The Last Federation\LastFederation_Data\Managed\I18N.MidEast.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\The Last Federation\LastFederation_Data\Managed\I18N.MidEast.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\The Last Federation\LastFederation_Data\Managed\I18N.Other.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\The Last Federation\LastFederation_Data\Managed\I18N.Other.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\The Last Federation\LastFederation_Data\Managed\I18N.Rare.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\The Last Federation\LastFederation_Data\Managed\I18N.Rare.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\The Last Federation\LastFederation_Data\Managed\I18N.West.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\The Last Federation\LastFederation_Data\Managed\I18N.West.dll into Unity Child Domain
- Completed reload, in  0.064 seconds
<RI> Initializing input.

<RI> Input initialized.

desktop: 1680x1050 60Hz; virtual: 1680x1050 at 0,0
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\The Last Federation\LastFederation_Data\Managed\Steamworks.NET.dll (this message is harmless)
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\The Last Federation\LastFederation_Data\Managed\System.dll (this message is harmless)
Steamworks Init
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Steamworks IsRunning: True
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

graphicsShaderLevel:30
graphicsDeviceID:4226
graphicsDeviceName:NVIDIA GeForce GTX 560 Ti
graphicsDeviceVendor:NVIDIA
graphicsDeviceVendorID:4318
graphicsDeviceVersion:Direct3D 9.0c [nvd3dum.dll 9.18.13.4052]
graphicsMemorySize:1232
graphicsPixelFillrate:26300
operatingSystem:Windows 7 Service Pack 1 (6.1.7601) 64bit
processorCount:12
processorType:Intel(R) Core(TM) i7-3930K CPU @ 3.20GHz
supportsImageEffects:True
supportsRenderTextures:True
supportsShadows:True
supportsVertexPrograms:True
systemMemorySize:8145
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\The Last Federation\LastFederation_Data\Managed\System.Xml.dll (this message is harmless)
output_log.txt (5,280 bytes)   

Chris_McElligottPark

Oct 7, 2014 1:12 pm

administrator   ~0039529

Yep, sorry about that, this is a known issue at the moment -- if you hit auto-resolve that will handle it.

Thanks!

Chris_McElligottPark

Oct 8, 2014 11:55 am

administrator   ~0039552

Thanks!

* In Betrayal mode, the planet closest to you now starts out spacefaring, and all of the other planets are shifted forward in terms of the queue of how long it takes them to become spacefaring.
** This gives you an immediate potential enemy, which is important for pacing.
** This also fixes an issue with the deliver spacefaring missions where if there was no other spacefaring race but you, you'd get a lot of strangeness and have to autoresolve to win.

Issue History

Date Modified Username Field Change
Oct 7, 2014 12:15 pm magitekmaster New Issue
Oct 7, 2014 12:15 pm magitekmaster File Added: output_log.txt
Oct 7, 2014 1:11 pm Chris_McElligottPark Assigned To => Chris_McElligottPark
Oct 7, 2014 1:11 pm Chris_McElligottPark Status new => assigned
Oct 7, 2014 1:12 pm Chris_McElligottPark Note Added: 0039529
Oct 8, 2014 11:55 am Chris_McElligottPark Internal Weight => New
Oct 8, 2014 11:55 am Chris_McElligottPark Note Added: 0039552
Oct 8, 2014 11:55 am Chris_McElligottPark Status assigned => resolved
Oct 8, 2014 11:55 am Chris_McElligottPark Fixed in Version => 1.605 (Disease And Order)
Oct 8, 2014 11:55 am Chris_McElligottPark Resolution open => fixed