View Issue Details

IDProjectCategoryLast Update
0016807Stars Beyond ReachBug - GameplayMay 26, 2015 12:31 pm
Reportercrazyroosterman Assigned Tokeith.lamothe  
Status resolvedResolutionfixed 
Product Version0.840 (Pollution/Crime/Teleporters/Blueshirts) 
Fixed in Version0.850 (Cities to Districts, and Left Sidebar) 
Summary0016807: shopping mall is contributing toward pop requirements despite being destroyed.
DescriptionI placed it down then decided to get rid of it now I cant place it down again.
TagsNo tags attached.

Relationships

related to 0016815 resolvedkeith.lamothe Buildings bulldozed while being built still count as buildings? 

Activities

crazyroosterman

May 23, 2015 11:05 am

reporter  

keith.lamothe

May 26, 2015 12:31 pm

administrator   ~0041200

For 0.841:

* Fixed a bug where bulldozing an under-construction building would not do certain important post-destruction bits of logic, like clearing its building-specific data (staffing, notably) or removing it from the city's internal list of buildings.
** Also put in a check when loading saves from before this version to clean out the building list of cities thus affected.
*** Though note that the crime tooltip will still show the results from the previous turn, in terms of the number of buildings causing the crime. That will update after the next end-turn.

Thanks :)

Issue History

Date Modified Username Field Change
May 23, 2015 11:05 am crazyroosterman New Issue
May 23, 2015 11:05 am crazyroosterman File Added: water water evreywere.save
May 25, 2015 11:21 am Chris_McElligottPark Relationship added related to 0016815
May 25, 2015 11:21 am Chris_McElligottPark Assigned To => keith.lamothe
May 25, 2015 11:21 am Chris_McElligottPark Status new => assigned
May 26, 2015 12:31 pm keith.lamothe Note Added: 0041200
May 26, 2015 12:31 pm keith.lamothe Status assigned => resolved
May 26, 2015 12:31 pm keith.lamothe Fixed in Version => 0.850 (Cities to Districts, and Left Sidebar)
May 26, 2015 12:31 pm keith.lamothe Resolution open => fixed