View Issue Details

IDProjectCategoryLast Update
0017609Stars Beyond ReachSuggestionOct 5, 2015 1:10 pm
Reportergnosis Assigned Tokeith.lamothe  
Status resolvedResolutionfixed 
Product Version0.913 (Hotfix) 
Fixed in Version0.917 (Hello Interface Clarity) 
Summary0017609: Add a screen to show totals for Services and resource breakdowns for a territoty.
DescriptionGoing from act 1 to act 2 and facing new needs that functionality is crucial.

In calculating some needs I ended up adding them manualy to decide how many buildings to destroy/keep.

The gui covers the case of being under your needs, but not the case of being over it. This comes up when you are making changes to your cities and when you begin upgrading/switching buildings, especially when you run out of spaces in a territory.
TagsNo tags attached.

Activities

keith.lamothe

Oct 5, 2015 1:10 pm

administrator   ~0043413

For 0.917:

* Added a new "Building Services Planning" window, which clicking on the services leaf/warning now brings you to.
** It and the existing services window have buttons for going to each other.
** It has one row for "global" and one row for each territory you own.
** It has one column for each service that can go in the service window.
** The cells are red for errors (actual shortages, compared with what's under construction), orange for warnings (potential near-term shortages), white for ok, and gray for "no need, no provision".
*** With tooltips on the cells for more info, where those fields had tooltips previously.

Thanks :)

Issue History

Date Modified Username Field Change
Oct 1, 2015 10:13 pm gnosis New Issue
Oct 2, 2015 9:48 am Chris_McElligottPark Assigned To => keith.lamothe
Oct 2, 2015 9:48 am Chris_McElligottPark Status new => assigned
Oct 5, 2015 1:10 pm keith.lamothe Note Added: 0043413
Oct 5, 2015 1:10 pm keith.lamothe Status assigned => resolved
Oct 5, 2015 1:10 pm keith.lamothe Fixed in Version => 0.917 (Hello Interface Clarity)
Oct 5, 2015 1:10 pm keith.lamothe Resolution open => fixed