View Issue Details

IDProjectCategoryLast Update
0018155Starward RogueBug - GameplayJan 19, 2016 4:35 pm
ReporterEnrymion Assigned Tokeith.lamothe  
Status resolvedResolutionfixed 
Product Version0.801 
Fixed in Version0.900 
Summary0018155: Shots can get stuck on one-way tiles.
DescriptionBlaze cannon shots and other shots with infinite or very long range can get stuck on the "wrong" side of oneway tiles and become very annoying.
One-way tiles probably should kill the shots hitting the wrong side or possibly let them pass if they are wall ignoring type.
TagsNo tags attached.

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zharmad

Jan 11, 2016 8:15 am

reporter   ~0044049

Last edited: Jan 11, 2016 8:16 am

I'm currently designing a room with moving mines and one-way tiles, which is also creating a large mine-wall after a little while.

 Would it, say, break some existing rules if it was modified to be "bounce off in the opposite direction" instead of "cancel all movement in this direction"?

 NB: Destroying shots is ok by me.

keith.lamothe

Jan 19, 2016 4:35 pm

administrator   ~0044275

For 0.856:

* Shots hitting a one-way tile at an angle more steep than 45 degrees now disappear.

Thanks :)

Issue History

Date Modified Username Field Change
Jan 11, 2016 1:14 am Enrymion New Issue
Jan 11, 2016 8:15 am zharmad Note Added: 0044049
Jan 11, 2016 8:16 am zharmad Note Edited: 0044049
Jan 12, 2016 8:36 pm Chris_McElligottPark Assigned To => keith.lamothe
Jan 12, 2016 8:36 pm Chris_McElligottPark Status new => assigned
Jan 19, 2016 4:35 pm keith.lamothe Note Added: 0044275
Jan 19, 2016 4:35 pm keith.lamothe Status assigned => resolved
Jan 19, 2016 4:35 pm keith.lamothe Fixed in Version => 0.900
Jan 19, 2016 4:35 pm keith.lamothe Resolution open => fixed