View Issue Details

IDProjectCategoryLast Update
0018244Starward RogueSuggestionJan 19, 2016 10:32 pm
Reporterzharmad Assigned ToChris_McElligottPark  
Status resolvedResolutionfixed 
Product Version0.850 
Fixed in Version0.900 
Summary0018244: waypoint feature to decrease excessive backtracking / room design check
DescriptionSome of the later rooms spawn as very long chains with deadends, which increase travel time by a bit. There are two ways to resolve this:

- Make sure larger/maze rooms do have teleporters.

- Or if time can be made (after release?), add a feature in which players can summon themselves back to a previously cleared room, assuming their current room is also cleared.
TagsNo tags attached.

Activities

Chris_McElligottPark

Jan 19, 2016 10:32 pm

administrator   ~0044365

A lot of the rooms have teleporters for fast travel now that did not before. If you find specific rooms that you think need it, then please hit F3 and let us know what the name of the room is that is there and we can fix it. But all the super tall and wide rooms we fixed in the next version.

Thanks!

Issue History

Date Modified Username Field Change
Jan 16, 2016 9:14 am zharmad New Issue
Jan 19, 2016 10:32 pm Chris_McElligottPark Note Added: 0044365
Jan 19, 2016 10:32 pm Chris_McElligottPark Status new => resolved
Jan 19, 2016 10:32 pm Chris_McElligottPark Fixed in Version => 0.900
Jan 19, 2016 10:32 pm Chris_McElligottPark Resolution open => fixed
Jan 19, 2016 10:32 pm Chris_McElligottPark Assigned To => Chris_McElligottPark