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IDProjectCategoryLast Update
0018606Starward RogueGameplay IssueJan 30, 2016 4:38 am
ReporterPepisolo Assigned To 
Status newResolutionopen 
Product Version1.010 
Summary0018606: Bit of a weird condemned room thing
DescriptionCheck this out:

https://youtu.be/Jy_Zc6LqTjs?t=17m33s

As you can see, after completing the condemned room, the player is standing around on the tacs and having his max HP reduced by 1 for each hit. The player hasn't noticed the tacs yet, but even so it probably shouldn't be possible for this to happen.
TagsNo tags attached.

Activities

Cinth

Jan 29, 2016 9:18 pm

developer   ~0044923

That... was ugly. Wouldn't that room work with Indestructible glass blocks? I mean if area denial is what the caltrops are laid out for, then they would serve similar purposes.

He played Frogger (I giggled).

Mission

Jan 30, 2016 4:38 am

developer   ~0044928

That's a pretty interesting bug! Now while you could arguably remove access to that room with something other than caltrops, the root of the problem is something else altogether. Probably want Keith to look into this as this is specific to how condemned rooms handle player death.

Issue History

Date Modified Username Field Change
Jan 29, 2016 4:53 pm Pepisolo New Issue
Jan 29, 2016 9:18 pm Cinth Note Added: 0044923
Jan 30, 2016 4:38 am Mission Note Added: 0044928